[{"data":1,"prerenderedAt":12873},["ShallowReactive",2],{"doc-\u002Fdocumentation\u002Fguides\u002Fraids":3,"docs-nav":851,"docs-search-sections":12138},{"id":4,"title":5,"body":6,"description":839,"extension":840,"meta":841,"navDepth":842,"navGroup":843,"navHidden":844,"navOrder":845,"navigation":846,"path":847,"seo":848,"stem":849,"__hash__":850},"documentation\u002Fdocumentation\u002Fguides\u002Fraids.md","Raids",{"type":7,"value":8,"toc":828},"minimark",[9,13,17,20,23,31,34,112,119,122,133,140,146,149,155,158,174,177,180,186,189,198,209,215,218,229,232,238,241,263,269,276,279,285,288,295,298,431,437,444,450,456,462,465,518,525,531,616,622,628,633,636,642,696,702,708,812,819],[10,11,5],"h1",{"id":12},"raids",[14,15,16],"p",{},"Chambers of Xeric, Theatre of Blood and Tombs of Amascut all decide their unique rewards—the purples—from the points your team earns. On DMMPS your combat bracket multiplies those points for the purpose of unique rolls, so the same raid is worth far more to a maxed account than to a low-level one.",[14,18,19],{},"The calculator below works out the purple chance for any combination of points and brackets, who is most likely to receive it, and what the odds are for each individual unique.",[21,22],"raid-calculator",{},[24,25,27],"h2",{"id":26},"how-dmm-brackets-affect-raids",[28,29,30],"strong",{},"How DMM Brackets Affect Raids",[14,32,33],{},"Every player belongs to a combat bracket, and each bracket carries a unique-rate multiplier:",[35,36,37,54],"table",{},[38,39,40],"thead",{},[41,42,43,47,51],"tr",{},[44,45,46],"th",{},"Bracket",[44,48,50],{"align":49},"right","Combat level",[44,52,53],{"align":49},"Unique multiplier",[55,56,57,69,80,91,101],"tbody",{},[41,58,59,63,66],{},[60,61,62],"td",{},"Bracket 1",[60,64,65],{"align":49},"3-35",[60,67,68],{"align":49},"1×",[41,70,71,74,77],{},[60,72,73],{},"Bracket 2",[60,75,76],{"align":49},"36-50",[60,78,79],{"align":49},"2×",[41,81,82,85,88],{},[60,83,84],{},"Bracket 3",[60,86,87],{"align":49},"51-75",[60,89,90],{"align":49},"3×",[41,92,93,96,99],{},[60,94,95],{},"Bracket 4",[60,97,98],{"align":49},"76-95",[60,100,90],{"align":49},[41,102,103,106,109],{},[60,104,105],{},"Bracket 5",[60,107,108],{"align":49},"96-126",[60,110,111],{"align":49},"4×",[14,113,114,115,118],{},"The multiplier applies to ",[28,116,117],{},"unique eligibility and weighting only",". It does not change the points you see on the raid scoreboard, and it does not multiply common loot quantities.",[14,120,121],{},"Every player is adjusted separately, even in a mixed team:",[123,124,129],"pre",{"className":125,"code":127,"language":128},[126],"language-text","adjustedPoints = floor(personalPoints × bracketMultiplier)\n","text",[130,131,127],"code",{"__ignoreMap":132},"",[14,134,135,136,139],{},"The team's adjusted points decide the purple chance. If a purple is rolled, the recipient is chosen from each player's share of the adjusted points, so ",[28,137,138],{},"both your contribution and your bracket decide who walks away with it",".",[24,141,143],{"id":142},"solo-raids",[28,144,145],{},"Solo Raids",[14,147,148],{},"In a solo raid every adjusted point belongs to you. You are the only possible recipient, so the team chance and your personal chance are the same number, and your bracket multiplier is applied to the full point total.",[24,150,152],{"id":151},"team-raids",[28,153,154],{},"Team Raids",[14,156,157],{},"Team raids do not give each player an independent full-team roll. The sequence is always the same:",[159,160,161,165,168,171],"ol",{},[162,163,164],"li",{},"Each player's personal points are multiplied by their own bracket multiplier.",[162,166,167],{},"The adjusted points are added together into a single team total.",[162,169,170],{},"That total produces the team's purple chance.",[162,172,173],{},"If a purple is rolled, one recipient is drawn, weighted by each player's share of the adjusted points.",[14,175,176],{},"A bracket 5 player and a bracket 1 player who each earn 30,000 points in Chambers do not have equal claims: the bracket 5 player carries 120,000 adjusted points against 30,000, so they hold 80% of the recipient weight.",[14,178,179],{},"Chambers of Xeric is the one raid that can produce more than one purple, because large point totals split into several rolls. When a player receives a Chambers purple they are removed from the later recipient rolls, so one raider cannot take two purples from the same raid, but two different players can each take one.",[24,181,183],{"id":182},"how-deaths-affect-rewards",[28,184,185],{},"How Deaths Affect Rewards",[14,187,188],{},"Deaths and weak participation cut your personal points, and that hurts twice:",[190,191,192,195],"ul",{},[162,193,194],{},"The team's adjusted total falls, so the chance of any purple at all goes down.",[162,196,197],{},"Your share of that total falls, so if a purple does drop you are less likely to be the one receiving it.",[14,199,200,201,204,205,208],{},"In the Theatre of Blood the penalty is explicit: ",[28,202,203],{},"each death removes 4 contribution points",". In Tombs of Amascut the effect is harsher at the bottom end—any player who finishes with fewer than ",[28,206,207],{},"1,500 personal points"," is removed from the unique calculation entirely and receives Fossilised dung instead.",[24,210,212],{"id":211},"why-some-purples-are-rarer-than-others",[28,213,214],{},"Why Some Purples Are Rarer Than Others",[14,216,217],{},"A purple is a two-step event. First the raid decides whether a unique drops at all, then it picks which unique it is from a weighted table. The second step is not uniform, which is why the chase items are so much rarer than the rest:",[190,219,220,223,226],{},[162,221,222],{},"A Twisted bow is 2 of the 69 weight in Chambers, so only about 2.9% of Chambers purples are bows.",[162,224,225],{},"A Scythe of vitur is 1 of 19 in normal-mode Theatre, roughly 5.3% of purples.",[162,227,228],{},"A Tumeken's shadow is 1 of 24 in Tombs, roughly 4.2% of purples.",[14,230,231],{},"Compare that with a Dexterous prayer scroll at 20 of 69, which is nearly 29% of every Chambers purple. Two teams with identical purple rates will still see wildly different item luck.",[24,233,235],{"id":234},"chambers-of-xeric",[28,236,237],{},"Chambers of Xeric",[14,239,240],{},"Chambers converts the whole team's adjusted points into a series of unique rolls:",[159,242,243,246,253,260],{},[162,244,245],{},"Add every player's bracket-adjusted personal points together.",[162,247,248,249,252],{},"Split the adjusted total into chunks of up to ",[28,250,251],{},"570,000"," points.",[162,254,255,256,259],{},"A raid can never make more than ",[28,257,258],{},"six"," unique rolls.",[162,261,262],{},"Each roll's chance is:",[123,264,267],{"className":265,"code":266,"language":128},[126],"rollChance = pointsInChunk \u002F 867,500\n",[130,268,266],{"__ignoreMap":132},[14,270,271,272,275],{},"That is 1% per 8,675 adjusted points, reaching ",[28,273,274],{},"65.706%"," for a full 570,000-point roll. Points past the sixth roll are wasted.",[14,277,278],{},"The chance of finishing the raid with at least one purple is:",[123,280,283],{"className":281,"code":282,"language":128},[126],"1 - product(1 - eachRollChance)\n",[130,284,282],{"__ignoreMap":132},[14,286,287],{},"Every successful roll picks its own recipient from the bracket-adjusted personal points, minus anyone who already received a purple in that raid.",[289,290,292],"h4",{"id":291},"chambers-unique-table",[28,293,294],{},"Chambers Unique Table",[14,296,297],{},"Once a purple is confirmed, the item is chosen from a table with a total weight of 69:",[35,299,300,313],{},[38,301,302],{},[41,303,304,307,310],{},[44,305,306],{},"Unique",[44,308,309],{"align":49},"Weight",[44,311,312],{"align":49},"Chance it is this item",[55,314,315,326,335,346,355,366,375,384,393,402,413,422],{},[41,316,317,320,323],{},[60,318,319],{},"Dexterous prayer scroll",[60,321,322],{"align":49},"20\u002F69",[60,324,325],{"align":49},"28.9855%",[41,327,328,331,333],{},[60,329,330],{},"Arcane prayer scroll",[60,332,322],{"align":49},[60,334,325],{"align":49},[41,336,337,340,343],{},[60,338,339],{},"Twisted buckler",[60,341,342],{"align":49},"4\u002F69",[60,344,345],{"align":49},"5.7971%",[41,347,348,351,353],{},[60,349,350],{},"Dragon hunter crossbow",[60,352,342],{"align":49},[60,354,345],{"align":49},[41,356,357,360,363],{},[60,358,359],{},"Dinh's bulwark",[60,361,362],{"align":49},"3\u002F69",[60,364,365],{"align":49},"4.3478%",[41,367,368,371,373],{},[60,369,370],{},"Ancestral hat",[60,372,362],{"align":49},[60,374,365],{"align":49},[41,376,377,380,382],{},[60,378,379],{},"Ancestral robe top",[60,381,362],{"align":49},[60,383,365],{"align":49},[41,385,386,389,391],{},[60,387,388],{},"Ancestral robe bottom",[60,390,362],{"align":49},[60,392,365],{"align":49},[41,394,395,398,400],{},[60,396,397],{},"Dragon claws",[60,399,362],{"align":49},[60,401,365],{"align":49},[41,403,404,407,410],{},[60,405,406],{},"Elder maul",[60,408,409],{"align":49},"2\u002F69",[60,411,412],{"align":49},"2.8986%",[41,414,415,418,420],{},[60,416,417],{},"Kodai insignia",[60,419,409],{"align":49},[60,421,412],{"align":49},[41,423,424,427,429],{},[60,425,426],{},"Twisted bow",[60,428,409],{"align":49},[60,430,412],{"align":49},[24,432,434],{"id":433},"theatre-of-blood",[28,435,436],{},"Theatre of Blood",[14,438,439,440,443],{},"The Theatre tracks hidden ",[28,441,442],{},"contribution points"," rather than a visible score. You gain contribution by taking part in each encounter, MVP performance awards extra, and every death removes 4. The most a team can hold is:",[123,445,448],{"className":446,"code":447,"language":128},[126],"maximumContribution = 18 × teamSize + 14\n",[130,449,447],{"__ignoreMap":132},[14,451,452,455],{},[28,453,454],{},"Entry mode cannot roll a purple at all."," For Normal and Hard mode:",[123,457,460],{"className":458,"code":459,"language":128},[126],"adjustedContribution = sum(personalContribution × bracketMultiplier)\nparticipation        = adjustedContribution \u002F maximumContribution\n",[130,461,459],{"__ignoreMap":132},[14,463,464],{},"The base chance depends on the mode, and participation scales it:",[35,466,467,480],{},[38,468,469],{},[41,470,471,474,477],{},[44,472,473],{},"Mode",[44,475,476],{"align":49},"Base chance",[44,478,479],{},"Purple chance",[55,481,482,493,506],{},[41,483,484,487,490],{},[60,485,486],{},"Entry",[60,488,489],{"align":49},"—",[60,491,492],{},"No unique",[41,494,495,498,501],{},[60,496,497],{},"Normal",[60,499,500],{"align":49},"19 \u002F 172.9 = 10.9890%",[60,502,503],{},[130,504,505],{},"min(100%, baseChance × participation)",[41,507,508,511,514],{},[60,509,510],{},"Hard",[60,512,513],{"align":49},"18 \u002F 138.6 = 12.9870%",[60,515,516],{},[130,517,505],{},[14,519,520,521,524],{},"The Theatre awards ",[28,522,523],{},"one"," purple for the team, and the recipient is drawn from the bracket-adjusted contribution points.",[289,526,528],{"id":527},"theatre-unique-tables",[28,529,530],{},"Theatre Unique Tables",[35,532,533,545],{},[38,534,535],{},[41,536,537,539,542],{},[44,538,306],{},[44,540,541],{"align":49},"Normal (of 19)",[44,543,544],{"align":49},"Hard (of 18)",[55,546,547,558,569,578,587,596,605],{},[41,548,549,552,555],{},[60,550,551],{},"Avernic defender hilt",[60,553,554],{"align":49},"42.1053%",[60,556,557],{"align":49},"38.8889%",[41,559,560,563,566],{},[60,561,562],{},"Ghrazi rapier",[60,564,565],{"align":49},"10.5263%",[60,567,568],{"align":49},"11.1111%",[41,570,571,574,576],{},[60,572,573],{},"Sanguinesti staff",[60,575,565],{"align":49},[60,577,568],{"align":49},[41,579,580,583,585],{},[60,581,582],{},"Justiciar faceguard",[60,584,565],{"align":49},[60,586,568],{"align":49},[41,588,589,592,594],{},[60,590,591],{},"Justiciar chestguard",[60,593,565],{"align":49},[60,595,568],{"align":49},[41,597,598,601,603],{},[60,599,600],{},"Justiciar legguards",[60,602,565],{"align":49},[60,604,568],{"align":49},[41,606,607,610,613],{},[60,608,609],{},"Scythe of vitur",[60,611,612],{"align":49},"5.2632%",[60,614,615],{"align":49},"5.5556%",[24,617,619],{"id":618},"tombs-of-amascut",[28,620,621],{},"Tombs of Amascut",[14,623,624,625,627],{},"Tombs scales with the raid level you invest, from 0 to 550. Any player under ",[28,626,207],{}," is dropped from the unique calculation and receives Fossilised dung; everyone else is adjusted normally:",[123,629,631],{"className":630,"code":127,"language":128},[126],[130,632,127],{"__ignoreMap":132},[14,634,635],{},"The raid level sets how many adjusted points buy one percentage point of unique chance:",[123,637,640],{"className":638,"code":639,"language":128},[126],"x                  = clamp(raidLevel, 0, 400)\ny                  = clamp(raidLevel - 400, 0, 150)\npointsPerOnePercent = 10,500 - 20 × (x + floor(y \u002F 3))\npurpleChance        = min(100%, totalAdjustedPoints \u002F (pointsPerOnePercent × 100))\n",[130,641,639],{"__ignoreMap":132},[35,643,644,654],{},[38,645,646],{},[41,647,648,651],{},[44,649,650],{"align":49},"Raid level",[44,652,653],{"align":49},"Points per 1%",[55,655,656,664,672,680,688],{},[41,657,658,661],{},[60,659,660],{"align":49},"0",[60,662,663],{"align":49},"10,500",[41,665,666,669],{},[60,667,668],{"align":49},"150",[60,670,671],{"align":49},"7,500",[41,673,674,677],{},[60,675,676],{"align":49},"300",[60,678,679],{"align":49},"4,500",[41,681,682,685],{},[60,683,684],{"align":49},"400",[60,686,687],{"align":49},"2,500",[41,689,690,693],{},[60,691,692],{"align":49},"550",[60,694,695],{"align":49},"1,500",[14,697,698,699,701],{},"Tombs awards ",[28,700,523],{}," purple for the team, with the recipient drawn from the eligible bracket-adjusted personal points.",[289,703,705],{"id":704},"tombs-unique-table",[28,706,707],{},"Tombs Unique Table",[35,709,710,723],{},[38,711,712],{},[41,713,714,716,718,720],{},[44,715,306],{},[44,717,309],{"align":49},[44,719,312],{"align":49},[44,721,722],{"align":49},"Normally available from",[55,724,725,739,750,764,777,788,799],{},[41,726,727,730,733,736],{},[60,728,729],{},"Osmumten's fang",[60,731,732],{"align":49},"7\u002F24",[60,734,735],{"align":49},"29.1667%",[60,737,738],{"align":49},"Raid level 50",[41,740,741,744,746,748],{},[60,742,743],{},"Lightbearer",[60,745,732],{"align":49},[60,747,735],{"align":49},[60,749,738],{"align":49},[41,751,752,755,758,761],{},[60,753,754],{},"Elidinis' ward",[60,756,757],{"align":49},"3\u002F24",[60,759,760],{"align":49},"12.5%",[60,762,763],{"align":49},"Raid level 150",[41,765,766,769,772,775],{},[60,767,768],{},"Masori mask",[60,770,771],{"align":49},"2\u002F24",[60,773,774],{"align":49},"8.3333%",[60,776,763],{"align":49},[41,778,779,782,784,786],{},[60,780,781],{},"Masori body",[60,783,771],{"align":49},[60,785,774],{"align":49},[60,787,763],{"align":49},[41,789,790,793,795,797],{},[60,791,792],{},"Masori chaps",[60,794,771],{"align":49},[60,796,774],{"align":49},[60,798,763],{"align":49},[41,800,801,804,807,810],{},[60,802,803],{},"Tumeken's shadow",[60,805,806],{"align":49},"1\u002F24",[60,808,809],{"align":49},"4.1667%",[60,811,763],{"align":49},[14,813,814,815,818],{},"Below the required raid level an item that gets selected only passes its restriction ",[28,816,817],{},"1 time in 50",", so raiding under level 150 throws away almost every roll that lands on a restricted item.",[820,821,822],"blockquote",{},[14,823,824,827],{},[28,825,826],{},"Note:","\nEverything on this page describes unique rewards only. Common loot, supplies and tertiary rewards such as pets, Metamorphic dust, Sanguine dust and Ancient tablets follow separate rules and are not affected by the purple calculations above.",{"title":132,"searchDepth":829,"depth":829,"links":830},2,[831,832,833,834,835,836,837,838],{"id":26,"depth":829,"text":30},{"id":142,"depth":829,"text":145},{"id":151,"depth":829,"text":154},{"id":182,"depth":829,"text":185},{"id":211,"depth":829,"text":214},{"id":234,"depth":829,"text":237},{"id":433,"depth":829,"text":436},{"id":618,"depth":829,"text":621},"How raid points, DMM combat brackets, team participation and unique rewards interact in Chambers of Xeric, Theatre of Blood and Tombs of Amascut, with a calculator for solo and team raids.","md",{},0,"Guides",false,15,true,"\u002Fdocumentation\u002Fguides\u002Fraids",{"title":5,"description":839},"documentation\u002Fguides\u002Fraids","Q_JxXOumqm90dX279CDhHYSBAIpYduxx9UhQtlK1wjY",[852,1092,1255,1436,1570,1870,1967,2696,3188,3865,4060,4212,4506,5385,5486,5557,6180,6802,7560,8014,9264,10379,10852,11525,11689,12068],{"id":853,"title":854,"body":855,"description":868,"extension":840,"meta":1085,"navDepth":842,"navGroup":1086,"navHidden":846,"navOrder":1087,"navigation":846,"path":1088,"seo":1089,"stem":1090,"__hash__":1091},"documentation\u002Fdocumentation\u002Fgameplay\u002Fdeadman-mode.md","Deadman Mode",{"type":7,"value":856,"toc":1081},[857,860,866,869,875,878,884,887,900,906,938,944,971,978,983,990,993,997],[10,858,854],{"id":859},"deadman-mode",[861,862,864],"h3",{"id":863},"deadman-mode-1",[28,865,854],{},[14,867,868],{},"Deadman Mode is a high-stakes PvP game mode where every player starts on a fresh account, creating an intense and competitive experience.",[289,870,872],{"id":871},"danger-zones",[28,873,874],{},"Danger Zones",[14,876,877],{},"The entire world is a PvP-enabled area, meaning you can attack other players—or be attacked—within your combat bracket at almost any location.",[289,879,881],{"id":880},"guarded-zones",[28,882,883],{},"Guarded Zones",[14,885,886],{},"Specific safezones are scattered across the world map where PvP combat is strictly prohibited. Inside a safezone, you cannot be attacked by other players, and you cannot attack others.",[820,888,889],{},[14,890,891,893,894],{},[28,892,826],{},"\nMore information about  guarded zones: ",[895,896,897],"a",{"href":897,"rel":898},"https:\u002F\u002Foldschool.runescape.wiki\u002Fw\u002FDeadman_Mode#\u002Fmedia\u002FFile:Deadman_Mode_map.png",[899],"nofollow",[289,901,903],{"id":902},"pvp-mechanics",[28,904,905],{},"PvP Mechanics",[190,907,908,918,928],{},[162,909,910,913],{},[28,911,912],{},"Skulling System",[190,914,915],{},[162,916,917],{},"If you attack another player outside of a safezone, you receive a 5-minute skull timer. While skulled, you're marked as an aggressor, making you a target for others. Entering a guarded safezone with an active skull timer triggers an immediate response from Deadman Mode guards, who will attack you on sight. You must leave the zone quickly to avoid being killed.",[162,919,920,923],{},[28,921,922],{},"Player Kills and Bank Keys",[190,924,925],{},[162,926,927],{},"When you kill another player, you receive all items they were carrying at the time of death. Additionally, you'll receive a bank key, which can be used at any Deadman chest located in guarded zones to claim the 10 most valuable items from the defeated player's bank.",[162,929,930,933],{},[28,931,932],{},"Safety Deposit Box",[190,934,935],{},[162,936,937],{},"Each player has access to a safety deposit box that can store up to 10 items of your choice. Items placed in this box are completely safe and will never be lost upon death, regardless of how you die.",[14,939,940],{},[941,942],"img",{"alt":132,"src":943},"\u002Fdocs\u002Fimages\u002FKHBPRz1dg4BAtuzSXb3I.png",[190,945,946],{},[162,947,948,951],{},[28,949,950],{},"PvP Protection System",[190,952,953],{},[162,954,955,956,959,960],{},"New accounts receive ",[28,957,958],{},"45 minutes of PvP protection"," when they begin playing. While protected:\n",[190,961,962,965,968],{},[162,963,964],{},"Other players cannot attack them.",[162,966,967],{},"They cannot attack other players.",[162,969,970],{},"The protection gives them time to learn, gear, and prepare safely.",[14,972,973,974,977],{},"Each time a player advances to a higher combat bracket, they receive ",[28,975,976],{},"15 additional minutes of PvP protection",". This time stacks onto any protection they still have remaining.",[14,979,980],{},[28,981,982],{},"Cancelling PvP Protection Early",[14,984,985,986,989],{},"Players can cancel their protection before the timer expires by speaking to the ",[28,987,988],{},"Doomsayer at home in the Grand Exchange area",". He can remove their PvP protection, allowing them to engage in player combat immediately.",[991,992],"hr",{},[289,994,996],{"id":995},"in-deadman-mode-various-timers-play-a-crucial-role-in-determining-the-outcome-of-pvp-encounters","In Deadman Mode, various timers play a crucial role in determining the outcome of PvP encounters:",[190,998,999,1020,1034,1065],{},[162,1000,1001,1004,1005],{},[28,1002,1003],{},"Anti-PJ Timer",":\n",[190,1006,1007,1010,1017],{},[162,1008,1009],{},"If you engage in combat with another player, neither of you can be attacked by a third party until the combat ends.",[162,1011,1012,1013,1016],{},"Once combat ends, there is a ",[28,1014,1015],{},"20 game tick timer"," before you can be attacked by someone else.",[162,1018,1019],{},"This timer is critical if you want to escape a fight: for example, you can freeze the player attacking you and hide behind an object to safely teleport out.",[162,1021,1022,1004,1025],{},[28,1023,1024],{},"Logout Timer",[190,1026,1027],{},[162,1028,1029,1030,1033],{},"Logging out of the game has a ",[28,1031,1032],{},"7-second timer",". If you attempt to log out while in combat or being targeted, you'll need to wait 7 seconds before your character safely disconnects.",[162,1035,1036,1004,1039],{},[28,1037,1038],{},"Teleportation Timer",[190,1040,1041,1052],{},[162,1042,1043,1044,1047,1048,1051],{},"If you're ",[28,1045,1046],{},"unskulled"," and ",[28,1049,1050],{},"not in combat",", you can teleport instantly.",[162,1053,1043,1054,1057,1058,1061,1062,1064],{},[28,1055,1056],{},"skulled"," or ",[28,1059,1060],{},"in combat",", there's a ",[28,1063,1032],{}," before you can successfully teleport.",[162,1066,1067,1004,1070],{},[28,1068,1069],{},"Death",[190,1071,1072,1075,1078],{},[162,1073,1074],{},"On DMMPS you won't lose any experience on death.",[162,1076,1077],{},"You will lose 10 of the most valueable items in your bank (50% of a stackable item)",[162,1079,1080],{},"You'll be given a starter pack on respawn",{"title":132,"searchDepth":829,"depth":829,"links":1082},[1083],{"id":863,"depth":1084,"text":854},3,{},"Gameplay",5,"\u002Fdocumentation\u002Fgameplay\u002Fdeadman-mode",{"title":854,"description":868},"documentation\u002Fgameplay\u002Fdeadman-mode","7ieiXBNQg18eABj-MWuKbf1Uun4b-1bZSkPSPxh3aC8",{"id":1093,"title":1094,"body":1095,"description":1108,"extension":840,"meta":1249,"navDepth":842,"navGroup":1086,"navHidden":844,"navOrder":1250,"navigation":846,"path":1251,"seo":1252,"stem":1253,"__hash__":1254},"documentation\u002Fdocumentation\u002Fgameplay\u002Fgetting-started.md","Getting Started",{"type":7,"value":1096,"toc":1246},[1097,1100,1106,1109,1115,1118,1124,1127,1138,1148,1153,1159,1162,1167,1173,1176,1179,1184,1190,1196,1202,1208,1211,1231,1234,1240,1243],[10,1098,1094],{"id":1099},"getting-started",[861,1101,1103],{"id":1102},"getting-started-in-dmmps",[28,1104,1105],{},"Getting Started in DMMPS",[14,1107,1108],{},"When you first log into DMMPS, you'll go through a quick setup process to customize your starting experience.",[289,1110,1112],{"id":1111},"step-1-tutorial-information",[28,1113,1114],{},"Step 1: Tutorial Information",[14,1116,1117],{},"Read through essential information about Deadman Mode mechanics to understand the basics.",[289,1119,1121],{"id":1120},"step-2-select-your-starting-sigil",[28,1122,1123],{},"Step 2: Select Your Starting Sigil",[14,1125,1126],{},"Choose one of three free starting sigils:",[190,1128,1129,1132,1135],{},[162,1130,1131],{},"Sigil of the Menacing Mage",[162,1133,1134],{},"Sigil of the Formidable Fighter",[162,1136,1137],{},"Sigil of the Ruthless Ranger",[820,1139,1140],{},[14,1141,1142,1144,1147],{},[28,1143,826],{},[28,1145,1146],{},"Important:"," You cannot sell this sigil on the Grand Exchange until you reach Bracket 3 (combat level 71+).",[14,1149,1150],{},[941,1151],{"alt":132,"src":1152},"\u002Fdocs\u002Fimages\u002FmM9z4SARvO8t2k6z9j77.png",[289,1154,1156],{"id":1155},"step-3-choose-your-starting-location",[28,1157,1158],{},"Step 3: Choose Your Starting Location",[14,1160,1161],{},"Select from a variety of starting locations to match your planned route and strategy.",[14,1163,1164],{},[941,1165],{"alt":132,"src":1166},"\u002Fdocs\u002Fimages\u002FrrWqThy2Yfz1YmmyWJ5Z.png",[289,1168,1170],{"id":1169},"step-4-confirm-and-begin",[28,1171,1172],{},"Step 4: Confirm and Begin",[14,1174,1175],{},"Review your selections, and once confirmed, you'll be brought to the Mainland. You'll start in Bracket 1 with 15x combat XP and 5x skilling XP.",[14,1177,1178],{},"Making your way up the combat brackets is crucial—each bracket increases your XP rates and unique drop multipliers.",[14,1180,1181],{},[941,1182],{"alt":132,"src":1183},"\u002Fdocs\u002Fimages\u002Fx6Um6p4shd4AwulvnyFQ.png",[289,1185,1187],{"id":1186},"early-game-tasks",[28,1188,1189],{},"Early Game Tasks",[14,1191,1192,1195],{},[28,1193,1194],{},"Security Stronghold"," You'll receive a notification to complete the Security Stronghold for extra coins—up to 60,000 coins total. This is a great way to jumpstart your economy.",[14,1197,1198,1201],{},[28,1199,1200],{},"Historian Minas"," Visit Historian Minas to receive experience lamps that can be used on skills over level 30, giving you a helpful boost early on.",[289,1203,1205],{"id":1204},"starter-kit",[28,1206,1207],{},"Starter Kit",[14,1209,1210],{},"You'll receive a starter kit containing:",[190,1212,1213,1216,1219,1222,1225,1228],{},[162,1214,1215],{},"30 untradeable tuna (in bank)",[162,1217,1218],{},"12 untradeable tuna (in inventory)",[162,1220,1221],{},"Chronicle with 10 teleport cards charged",[162,1223,1224],{},"Looting bag",[162,1226,1227],{},"Starter weapons",[162,1229,1230],{},"Dramen staff",[14,1232,1233],{},"You can claim this kit from a Combat Tutor in Lumbridge every 12 hours, so make sure to visit daily for free supplies.",[289,1235,1237],{"id":1236},"getting-your-first-slayer-task",[28,1238,1239],{},"Getting Your First Slayer Task",[14,1241,1242],{},"Slayer is extremely important in DMMPS—Slayer caskets are the main source of income for players. Get a Slayer task as soon as possible to start earning gold.",[14,1244,1245],{},"Use the Slayer Teleporter at home (Grand Exchange) to quickly travel to your selected Slayer Master and begin your first task.",{"title":132,"searchDepth":829,"depth":829,"links":1247},[1248],{"id":1102,"depth":1084,"text":1105},{},4,"\u002Fdocumentation\u002Fgameplay\u002Fgetting-started",{"title":1094,"description":1108},"documentation\u002Fgameplay\u002Fgetting-started","EJx6-2r5pfQo5g1qDpNf52fTOBS_Kf4vHolvGYzbpmQ",{"id":1256,"title":1257,"body":1258,"description":1429,"extension":840,"meta":1430,"navDepth":842,"navGroup":1086,"navHidden":844,"navOrder":1431,"navigation":846,"path":1432,"seo":1433,"stem":1434,"__hash__":1435},"documentation\u002Fdocumentation\u002Fgameplay\u002Fgold-membership.md","Gold Membership",{"type":7,"value":1259,"toc":1427},[1260,1263,1266,1272,1275,1283,1293,1422],[10,1261,1257],{"id":1262},"gold-membership",[14,1264,1265],{},"DMMPS offers an optional Gold Membership with various quality-of-life benefits and cosmetic perks. These benefits are designed to enhance your experience without being game-breaking or pay-to-win. Gold Membership provides small conveniences and bonuses that don't compromise competitive integrity. You won't find overpowered items, unfair advantages, or anything that breaks game balance.",[289,1267,1269],{"id":1268},"where-does-the-money-go",[28,1270,1271],{},"Where Does the Money Go?",[14,1273,1274],{},"100% of Gold Membership revenue goes directly towards:",[190,1276,1277,1280],{},[162,1278,1279],{},"Ongoing development costs",[162,1281,1282],{},"Tournament prize pools",[820,1284,1285],{},[14,1286,1287,1289,1292],{},[28,1288,826],{},[28,1290,1291],{},"We're transparent about this:"," the income supports continued development of DMMPS and funds real cash prizes for competitive tournaments. This is a passion project first, and Gold Membership simply helps sustain it. The game remains accessible and competitive for everyone, regardless of membership status.",[190,1294,1295,1301,1306,1312,1322,1333,1339,1345,1352,1358,1364,1372,1375,1381,1388,1394,1400,1403],{},[162,1296,1297,1300],{},[28,1298,1299],{},"15%"," more coins from slayer caskets",[162,1302,1303,1305],{},[28,1304,1299],{}," more points when exchanging tier 1 and tier 5 Archaic emblems",[162,1307,1308,1309],{},"Warriors' Guild token rewards are increased by ",[28,1310,1311],{},"50%",[162,1313,1314,1315,1318,1319],{},"Rune defender drop chance is improved from ",[28,1316,1317],{},"1\u002F10"," to ",[28,1320,1321],{},"1\u002F5",[162,1323,1324,1325,1328,1329,1332],{},"Dragon defender drop chance is improved from ",[28,1326,1327],{},"1\u002F25"," to approximately ",[28,1330,1331],{},"1\u002F18.75",". Bronze through adamant defenders are not boosted",[162,1334,1335,1336],{},"Fight Caves start at wave ",[28,1337,1338],{},"32",[162,1340,1341,1342],{},"Inferno attempts start at wave ",[28,1343,1344],{},"48",[162,1346,1347,1348,1351],{},"An invisible ",[28,1349,1350],{},"+25 Agility-level"," boost when checking eligible shortcuts and obstacles. It does not bypass Agility Course level requirements",[162,1353,1354,1357],{},[28,1355,1356],{},"10%"," more non-combat experience where standard XP modifiers apply",[162,1359,1360,1363],{},[28,1361,1362],{},"5%"," more combat experience where standard XP modifiers apply",[162,1365,1366,1368,1369,1371],{},[28,1367,1362],{}," more contribution points in the Theatre of Blood and ",[28,1370,1362],{}," more points in the Tombs of Amascut. Chambers of Xeric is not boosted",[162,1373,1374],{},"Failed pickpocket attempts do not stun or damage Gold members. The pickpocket can still fail",[162,1376,1377,1380],{},[28,1378,1379],{},"20%"," more runes from Runecrafting",[162,1382,1383,1384,1387],{},"Claim ",[28,1385,1386],{},"5 Slayer task skip scrolls"," every 12 hours",[162,1389,1390,1393],{},[28,1391,1392],{},"25%"," more coins when using individual Pyramid Plunder artefacts on Simon Templeton. This covers Pyramid Plunder artefacts rather than Agility Pyramid tops, and the bulk dialogue exchange does not apply the bonus",[162,1395,1396,1397,1399],{},"DMM Points store purchases receive a ",[28,1398,1356],{}," discount",[162,1401,1402],{},"Access to Gold Membership toggles",[162,1404,1405,1408],{},[28,1406,1407],{},"Gold Membership Ring",[190,1409,1410,1413,1416,1419],{},[162,1411,1412],{},"Home teleport, subject to normal teleport and Wilderness restrictions",[162,1414,1415],{},"Slayer master teleports while in a guarded zone",[162,1417,1418],{},"Fairy ring access while in a guarded zone",[162,1420,1421],{},"Direct access to Gold Membership toggles while in a guarded zone",[14,1423,1424],{},[941,1425],{"alt":132,"src":1426},"\u002Fdocs\u002Fimages\u002FSlrdgXWktP3dBBuiUNNL.png",{"title":132,"searchDepth":829,"depth":829,"links":1428},[],"DMMPS offers an optional Gold Membership with various quality-of-life benefits and cosmetic perks. These benefits are designed to enhance your experience without being game-breakin",{},1,"\u002Fdocumentation\u002Fgameplay\u002Fgold-membership",{"title":1257,"description":1429},"documentation\u002Fgameplay\u002Fgold-membership","6orgJ7XkB78rqaEPDeudKxpP-OKtr6dSTXYGWaNzZTk",{"id":1437,"title":1438,"body":1439,"description":1564,"extension":840,"meta":1565,"navDepth":842,"navGroup":1086,"navHidden":844,"navOrder":1084,"navigation":846,"path":1566,"seo":1567,"stem":1568,"__hash__":1569},"documentation\u002Fdocumentation\u002Fgameplay\u002Ftournament-prizes.md","Tournament Prizes",{"type":7,"value":1440,"toc":1562},[1441,1444,1448,1450,1455,1458,1482,1484,1488,1491,1496,1548,1551],[10,1442,1438],{"id":1443},"tournament-prizes",[289,1445,1447],{"id":1446},"dmmps-hosts-two-different-types-of-tournaments-each-with-its-own-format-and-prize-structure","DMMPS hosts two different types of tournaments, each with its own format and prize structure",[991,1449],{},[289,1451,1454],{"align":1452,"id":1453},"center","all-stars-dmm-event","All-Stars DMM Event",[14,1456,1457],{"align":1452},"The All-Stars tournament is a more exclusive, invitation-based event designed for shorter, intense competition.",[190,1459,1460,1463,1470,1476,1479],{},[162,1461,1462],{},"Up to 15 teams can participate (5 players per team)",[162,1464,1465,1466,1469],{},"Guaranteed ",[28,1467,1468],{},"$150"," per team just for participating",[162,1471,1472,1473],{},"Winning team (Last Man Standing) receives an additional ",[28,1474,1475],{},"$500",[162,1477,1478],{},"Shorter duration than the main tournament",[162,1480,1481],{},"Focused on community building and bug testing",[991,1483],{},[289,1485,1487],{"align":1452,"id":1486},"main-tournament","Main Tournament",[14,1489,1490],{"align":1452},"The main tournament is our flagship competitive event open to the entire community, featuring a substantial prize pool.",[14,1492,1493],{},[28,1494,1495],{},"Total Prize Pool: $6,000",[190,1497,1498,1504,1509,1514,1520,1525,1531,1537,1542],{},[162,1499,1500,1501],{},"Last Man Standing Winner (Multi) - ",[28,1502,1503],{},"$1,500",[162,1505,1506,1507],{},"Last Man Standing Winner (Single) - ",[28,1508,1503],{},[162,1510,1511,1512],{},"2nd Place Winner - ",[28,1513,1475],{},[162,1515,1516,1517],{},"3rd Place Winner - ",[28,1518,1519],{},"$400",[162,1521,1522,1523],{},"4th Place Winner - ",[28,1524,1519],{},[162,1526,1527,1528],{},"1st Place Total DMM Points - ",[28,1529,1530],{},"$750",[162,1532,1533,1534],{},"2nd Place Total DMM Points - ",[28,1535,1536],{},"$350",[162,1538,1539,1540],{},"3rd Place Total DMM Points - ",[28,1541,1536],{},[162,1543,1544,1545],{},"First to Max Cape - ",[28,1546,1547],{},"$250",[14,1549,1550],{},"The main tournament runs longer and offers multiple competitive categories, rewarding various playstyles and achievements beyond just combat.",[820,1552,1553],{},[14,1554,1555,1557,1558],{},[28,1556,826],{},"\nView the full tournament prize breakdown at: ",[895,1559,1560],{"href":1560,"rel":1561},"https:\u002F\u002Fdmmps.io\u002Fdmm-prizes",[899],{"title":132,"searchDepth":829,"depth":829,"links":1563},[],"DMMPS hosts two different types of tournaments, each with its own format and prize structure.",{},"\u002Fdocumentation\u002Fgameplay\u002Ftournament-prizes",{"title":1438,"description":1564},"documentation\u002Fgameplay\u002Ftournament-prizes","me63JcVn7yAkgLnp8givU0POnh7sU0ziNRV2RyBwRxo",{"id":1571,"title":1572,"body":1573,"description":1864,"extension":840,"meta":1865,"navDepth":842,"navGroup":1086,"navHidden":844,"navOrder":829,"navigation":846,"path":1866,"seo":1867,"stem":1868,"__hash__":1869},"documentation\u002Fdocumentation\u002Fgameplay\u002Fxp-rates-and-brackets.md","XP Rates & Brackets",{"type":7,"value":1574,"toc":1862},[1575,1578,1726,1730,1733,1740,1847,1851,1854,1857],[10,1576,1572],{"id":1577},"xp-rates-brackets",[35,1579,1581,1591],{"dataView":1580},"cards",[38,1582,1583],{},[41,1584,1585,1587,1589],{},[44,1586],{},[44,1588],{},[44,1590],{},[55,1592,1593,1620,1647,1674,1700],{},[41,1594,1595,1602,1607],{},[60,1596,1597],{},[289,1598,1600],{"id":1599},"bracket-1",[28,1601,62],{},[60,1603,1604],{},[28,1605,1606],{},"Combat level 1-35",[60,1608,1609],{},[190,1610,1611,1614,1617],{},[162,1612,1613],{},"15x Combat XP",[162,1615,1616],{},"5x Skilling XP",[162,1618,1619],{},"1x Unique multiplier",[41,1621,1622,1629,1634],{},[60,1623,1624],{},[289,1625,1627],{"id":1626},"bracket-2",[28,1628,73],{},[60,1630,1631],{},[28,1632,1633],{},"Combat level 36-50",[60,1635,1636],{},[190,1637,1638,1641,1644],{},[162,1639,1640],{},"20x Combat XP",[162,1642,1643],{},"10x Skilling XP",[162,1645,1646],{},"2x Unique multiplier",[41,1648,1649,1656,1661],{},[60,1650,1651],{},[289,1652,1654],{"id":1653},"bracket-3",[28,1655,84],{},[60,1657,1658],{},[28,1659,1660],{},"Combat level 51-75",[60,1662,1663],{},[190,1664,1665,1668,1671],{},[162,1666,1667],{},"25x Combat XP",[162,1669,1670],{},"15x Skilling XP",[162,1672,1673],{},"3x Unique multiplier",[41,1675,1676,1683,1688],{},[60,1677,1678],{},[289,1679,1681],{"id":1680},"bracket-4",[28,1682,95],{},[60,1684,1685],{},[28,1686,1687],{},"Combat level 76-95",[60,1689,1690],{},[190,1691,1692,1695,1698],{},[162,1693,1694],{},"30x Combat XP",[162,1696,1697],{},"20x Skilling XP",[162,1699,1673],{},[41,1701,1702,1709,1714],{},[60,1703,1704],{},[289,1705,1707],{"id":1706},"bracket-5",[28,1708,105],{},[60,1710,1711],{},[28,1712,1713],{},"Combat level 96+",[60,1715,1716],{},[190,1717,1718,1721,1723],{},[162,1719,1720],{},"35x Combat XP",[162,1722,1697],{},[162,1724,1725],{},"4x Unique multiplier",[289,1727,1729],{"id":1728},"dmmps-brackets-experience-rates","DMMPS Brackets & Experience rates\r",[14,1731,1732],{},"Our primary goal is to encourage players to focus on 1v1 finals. However, this could lead many to forget the original purpose of Deadman Mode—having fun. Players might resort to muling and engaging only in PvM activities to prepare for 1v1s with the best gear. While this is understandable and fully supported, we also want Deadman Mode to be enjoyable. Therefore, we implemented a bracket system.",[289,1734,1736,1737],{"id":1735},"more-information-related-to-brackets","More information related to brackets ",[895,1738],{"href":1739,"id":1735},"#more-information-related-to-brackets",[190,1741,1742,1748,1754,1760,1766,1772,1778],{},[162,1743,1744,1747],{},[28,1745,1746],{},"Unified world:"," All brackets will play on the same world",[162,1749,1750,1753],{},[28,1751,1752],{},"Trade restrictions:"," Players from different brackets cannot trade with each other",[162,1755,1756,1759],{},[28,1757,1758],{},"Item drops:"," Items dropped by players outside your combat bracket cannot be picked up unless you are in the same bracket",[162,1761,1762,1765],{},[28,1763,1764],{},"Boss loot:"," Loot from bosses obtained by higher brackets will not appear for lower brackets",[162,1767,1768,1771],{},[28,1769,1770],{},"Tier 3 sigils:"," Only brackets IV & V can obtain tier 3 sigils",[162,1773,1774,1777],{},[28,1775,1776],{},"Drop rates:"," We've copied OSRS drop rate system for DMMPS",[162,1779,1780,1783,1784,1787,1788],{},[28,1781,1782],{},"Boss room access:"," Brackets 1, 2, 3 and 4 can ",[28,1785,1786],{},"NOT"," access following content and is therefor limited to bracket 5 (96+)\n",[190,1789,1790,1793,1796,1799,1802,1805,1808,1811,1813,1815,1817,1820,1823,1826,1829,1832,1835,1838,1841,1844],{},[162,1791,1792],{},"Godwars",[162,1794,1795],{},"Alchemical Hydra",[162,1797,1798],{},"Nex",[162,1800,1801],{},"Zulrah",[162,1803,1804],{},"Corporeal Beast",[162,1806,1807],{},"Vorkath",[162,1809,1810],{},"Nightmare",[162,1812,237],{},[162,1814,436],{},[162,1816,621],{},[162,1818,1819],{},"Demonic Gorillas",[162,1821,1822],{},"Basilisk Knights",[162,1824,1825],{},"Tormented Demons",[162,1827,1828],{},"The Duke Sucellus",[162,1830,1831],{},"The Whisperer",[162,1833,1834],{},"The Leviathan",[162,1836,1837],{},"Varvordis",[162,1839,1840],{},"Perilous Moons",[162,1842,1843],{},"Doom of mokhaiotl",[162,1845,1846],{},"Yama",[289,1848,1850],{"id":1849},"impact-of-these-modifications","Impact of these modifications",[14,1852,1853],{},"These changes ensure that lower brackets offer two main benefits: protection from higher combat players and the opportunity for players to enjoy the game without engaging in team-based activities. Lower-tier gear will be used for PKing, matching players' combat levels.",[14,1855,1856],{},"For the highest bracket, these modifications ensure that the best items in the game are obtainable only by players in this tier, preventing the use of alternate accounts to farm items in less populated brackets.",[289,1858,1859,1860],{"id":132},"  ",[895,1861],{"href":1739,"id":1735},{"title":132,"searchDepth":829,"depth":829,"links":1863},[],"Our primary goal is to encourage players to focus on 1v1 finals. However, this could lead many to forget the original purpose of Deadman Mode—having fun. Players might resort to mu",{},"\u002Fdocumentation\u002Fgameplay\u002Fxp-rates-and-brackets",{"title":1572,"description":1864},"documentation\u002Fgameplay\u002Fxp-rates-and-brackets","s1Stp6_VS5Lf6l9_jQt7nlQvkDnuFLJu2tIu5J_2DG0",{"id":1871,"title":1872,"body":1873,"description":1885,"extension":840,"meta":1961,"navDepth":842,"navGroup":843,"navHidden":844,"navOrder":1962,"navigation":846,"path":1963,"seo":1964,"stem":1965,"__hash__":1966},"documentation\u002Fdocumentation\u002Fguides\u002Farchaic-emblems.md","Archaic Emblems",{"type":7,"value":1874,"toc":1958},[1875,1878,1883,1886,1892,1895,1901,1904,1910,1913,1927,1930,1939,1944,1947,1955],[10,1876,1872],{"id":1877},"archaic-emblems",[861,1879,1881],{"id":1880},"archaic-emblems-1",[28,1882,1872],{},[14,1884,1885],{},"Archaic Emblems are valuable drops that can be exchanged for points to purchase powerful items and resources.",[289,1887,1889],{"id":1888},"archaic-emblem-tier-1",[28,1890,1891],{},"Archaic Emblem (Tier 1)",[14,1893,1894],{},"While on Slayer tasks, monsters have a chance to drop Tier 1 Archaic Emblems. However, if the monster you defeat has a combat level over 100, the Tier 1 emblem automatically upgrades to a Tier 5 emblem.",[289,1896,1898],{"id":1897},"archaic-emblem-tier-5",[28,1899,1900],{},"Archaic Emblem (Tier 5)",[14,1902,1903],{},"Any monster in DMMPS with a combat level over 100 has a chance to drop a Tier 5 Archaic Emblem, even outside of Slayer tasks. This system rewards players for taking on tougher opponents with more valuable emblem drops.",[289,1905,1907],{"id":1906},"exchanging-emblems-for-points",[28,1908,1909],{},"Exchanging Emblems for Points",[14,1911,1912],{},"Emblems can be exchanged at the Emblem Trader located at the Grand Exchange:",[190,1914,1915,1921],{},[162,1916,1917,1920],{},[28,1918,1919],{},"Tier 1 Emblem:"," 100,000 points",[162,1922,1923,1926],{},[28,1924,1925],{},"Tier 5 Emblem:"," 1,500,000 points",[14,1928,1929],{},"These points can be used to purchase a wide variety of valuable items and resources.",[14,1931,1932,1935,1936],{},[941,1933],{"alt":132,"src":1934},"\u002Fdocs\u002Fimages\u002FcAkPjQbWoTLiEe9VmY8a.png"," ",[941,1937],{"alt":132,"src":1938},"\u002Fdocs\u002Fimages\u002FyEN1HMgGEBWpQlZknglL.png",[14,1940,1941],{},[28,1942,1943],{},"Drop Mechanics",[14,1945,1946],{},"The chance to hit the global DMM drop table depends on the combat level of the monster you've slain. When you hit the drop table:",[190,1948,1949,1952],{},[162,1950,1951],{},"67% chance to receive resource drops (which may include an Archaic Emblem)",[162,1953,1954],{},"If the monster's combat level is above 100, any emblem received will always be Tier 5",[14,1956,1957],{},"This system ensures that fighting higher-level monsters provides significantly better rewards, encouraging players to take on tougher challenges for greater profits.",{"title":132,"searchDepth":829,"depth":829,"links":1959},[1960],{"id":1880,"depth":1084,"text":1872},{},7,"\u002Fdocumentation\u002Fguides\u002Farchaic-emblems",{"title":1872,"description":1885},"documentation\u002Fguides\u002Farchaic-emblems","wwprRQn-C68AwDwj5uepD287DAAXqBOOP-z32tu0CgQ",{"id":1968,"title":1969,"body":1970,"description":2690,"extension":840,"meta":2691,"navDepth":842,"navGroup":843,"navHidden":844,"navOrder":2131,"navigation":846,"path":2692,"seo":2693,"stem":2694,"__hash__":2695},"documentation\u002Fdocumentation\u002Fguides\u002Fbreaches.md","Breaches",{"type":7,"value":1971,"toc":2683},[1972,1975,1978,1983,1989,1996,2003,2009,2029,2035,2042,2048,2061,2064,2070,2077,2084,2147,2153,2160,2178,2181,2186,2192,2215,2275,2342,2348,2362,2467,2473,2489,2518,2524,2534,2537,2540,2610,2613,2630,2636,2639,2665,2670,2672,2679],[10,1973,1969],{"id":1974},"breaches",[14,1976,1977],{},"Breaches are high-stakes PvP\u002FPvM events that tear open at two locations in the game world. Portals spawn waves of breach monsters, and the players who deal the most damage to each monster walk away with some of the most valuable loot in DMMPS.",[14,1979,1980],{},[941,1981],{"alt":132,"src":1982},"\u002Fdocs\u002Fimages\u002FqBYnMh962sDhAzPCvLp1.png",[24,1984,1986],{"id":1985},"how-breaches-work",[28,1987,1988],{},"How Breaches Work",[14,1990,1991,1992,1995],{},"During the All Stars tournament, breaches run ",[28,1993,1994],{},"once every 8 hours",". When a breach activates, everyone in-game receives a broadcast announcing the locations.",[14,1997,1998,1999,2002],{},"Every breach launches ",[28,2000,2001],{},"two locations at once",": one in a single-combat area and one in a multi-combat area.",[289,2004,2006],{"id":2005},"event-timeline",[28,2007,2008],{},"Event Timeline",[190,2010,2011,2017,2023],{},[162,2012,2013,2016],{},[28,2014,2015],{},"Two-minute warning."," The portals open but no monsters spawn yet, giving you time to travel and gather.",[162,2018,2019,2022],{},[28,2020,2021],{},"15 minutes of active spawning."," Monsters emerge from the portals for the rest of the event.",[162,2024,2025,2028],{},[28,2026,2027],{},"Continuous replacements."," When a spawned monster dies during the active period, its portal immediately begins spawning a replacement.",[289,2030,2032],{"id":2031},"who-can-fight-breach-monsters",[28,2033,2034],{},"Who Can Fight Breach Monsters",[14,2036,2037,2038,2041],{},"Breach monsters can only be attacked by players in ",[28,2039,2040],{},"Bracket 5 (combat level 96+)",". You also cannot attack them while your DMM PvP protection is still running—wait for it to expire, or cancel it early.",[289,2043,2045],{"id":2044},"dmm-points-for-damage",[28,2046,2047],{},"DMM Points for Damage",[14,2049,2050,2051,2054,2055,1047,2058,139],{},"You earn ",[28,2052,2053],{},"2 DMM points per point of damage"," dealt to breach monsters, up to ",[28,2056,2057],{},"12,500 breach points per day",[28,2059,2060],{},"100,000 breach points in total",[14,2062,2063],{},"Bring your team, plenty of food, and combat supplies. Breaches are hotspots for intense action, and you should expect other players competing for the same monsters—dangerous, but extremely rewarding.",[24,2065,2067],{"id":2066},"loot-eligibility",[28,2068,2069],{},"Loot Eligibility",[14,2071,2072,2073,2076],{},"The ",[28,2074,2075],{},"top eight damage dealers"," on each breach monster are eligible for loot.",[14,2078,2079,2080,2083],{},"Every eligible player receives their own independent rolls, so all rates on this page are ",[28,2081,2082],{},"per eligible player, per monster",". Another player's luck never changes what you receive.",[123,2085,2089],{"className":2086,"code":2087,"language":2088,"meta":132,"style":132},"language-mermaid shiki shiki-themes github-light github-dark","graph TD\nP[\"Eligible player\u003Cbr\u002F>top 8 damage on the monster\"] --> A[\"Guaranteed reward\u003Cbr\u002F>needs 250+ damage\"]\nP --> B[\"Rare reward roll\u003Cbr\u002F>1\u002F25\"]\nP --> C[\"Regular loot\u003Cbr\u002F>2 rolls, always\"]\nA --> A1[\"50%: Archaic emblem, tier 5\"]\nA --> A2[\"50%: Ancient PvP artefact\"]\nC --> C1[\"50% chance one roll becomes\u003Cbr\u002F>2-5 noted chitin\"]\nstyle A fill:#4A90E2\nstyle B fill:#7B2D2D\nstyle C fill:#2F5D3A\n","mermaid",[130,2090,2091,2098,2103,2108,2113,2118,2124,2129,2135,2141],{"__ignoreMap":132},[2092,2093,2095],"span",{"class":2094,"line":1431},"line",[2092,2096,2097],{},"graph TD\n",[2092,2099,2100],{"class":2094,"line":829},[2092,2101,2102],{},"P[\"Eligible player\u003Cbr\u002F>top 8 damage on the monster\"] --> A[\"Guaranteed reward\u003Cbr\u002F>needs 250+ damage\"]\n",[2092,2104,2105],{"class":2094,"line":1084},[2092,2106,2107],{},"P --> B[\"Rare reward roll\u003Cbr\u002F>1\u002F25\"]\n",[2092,2109,2110],{"class":2094,"line":1250},[2092,2111,2112],{},"P --> C[\"Regular loot\u003Cbr\u002F>2 rolls, always\"]\n",[2092,2114,2115],{"class":2094,"line":1087},[2092,2116,2117],{},"A --> A1[\"50%: Archaic emblem, tier 5\"]\n",[2092,2119,2121],{"class":2094,"line":2120},6,[2092,2122,2123],{},"A --> A2[\"50%: Ancient PvP artefact\"]\n",[2092,2125,2126],{"class":2094,"line":1962},[2092,2127,2128],{},"C --> C1[\"50% chance one roll becomes\u003Cbr\u002F>2-5 noted chitin\"]\n",[2092,2130,2132],{"class":2094,"line":2131},8,[2092,2133,2134],{},"style A fill:#4A90E2\n",[2092,2136,2138],{"class":2094,"line":2137},9,[2092,2139,2140],{},"style B fill:#7B2D2D\n",[2092,2142,2144],{"class":2094,"line":2143},10,[2092,2145,2146],{},"style C fill:#2F5D3A\n",[289,2148,2150],{"id":2149},"guaranteed-reward",[28,2151,2152],{},"Guaranteed Reward",[14,2154,2155,2156,2159],{},"Deal at least ",[28,2157,2158],{},"250 damage"," to a breach monster and you also receive one guaranteed reward:",[190,2161,2162,2170],{},[162,2163,2164,2166,2167],{},[28,2165,1311],{}," chance for an ",[28,2168,2169],{},"Archaic emblem (tier 5)",[162,2171,2172,2174,2175],{},[28,2173,1311],{}," chance for one weighted ",[28,2176,2177],{},"ancient PvP artefact",[14,2179,2180],{},"Ancient artefacts can be exchanged at Mandrith, located at home, for artefact points and coins. Those points buy PvP weapons, which is a reliable fallback if the drops are not going your way.",[14,2182,2183],{},[941,2184],{"alt":132,"src":2185},"\u002Fdocs\u002Fimages\u002FeTMHJDxuRuEQrpmhDEKY.png",[24,2187,2189],{"id":2188},"rare-rewards",[28,2190,2191],{},"Rare Rewards",[14,2193,2194,2195,2198,2199,2202,2203,2206,2207,2210,2211,2214],{},"Rare rewards use ",[28,2196,2197],{},"one nested roll",". Each eligible player first has a ",[28,2200,2201],{},"1\u002F25 (4%) chance"," to enter the rare path for each breach monster. Failing this initial roll produces ",[28,2204,2205],{},"no rare reward",". If it succeeds, a reward is always selected: ",[28,2208,2209],{},"3\u002F4 (75%)"," of successful entries use the Trinkets and Weapons table, while ",[28,2212,2213],{},"1\u002F4 (25%)"," use the Mega-rare table.",[123,2216,2218],{"className":2086,"code":2217,"language":2088,"meta":132,"style":132},"graph TD\nR[\"Rare reward roll\u003Cbr\u002F>per eligible player, per monster\"] --> S{\"Enter the rare path?\u003Cbr\u002F>1\u002F25 (4%)\"}\nS -->|\"24\u002F25: fail\"| N[\"No rare reward\"]\nS -->|\"1\u002F25: succeed\"| T{\"Always select\u003Cbr\u002F>one rare table\"}\nT -->|\"1\u002F4 (25%)\"| M[\"Mega-rare table\u003Cbr\u002F>22 items\"]\nT -->|\"3\u002F4 (75%)\"| W[\"Trinkets and Weapons\u003Cbr\u002F>9 rewards\"]\nM --> M1[\"Any mega-rare: 1\u002F100\u003Cbr\u002F>each item: 1\u002F2,200\u003Cbr\u002F>any inactive PvP armour: 1\u002F200\"]\nW --> W1[\"Any Trinkets and Weapons reward:\u003Cbr\u002F>3\u002F100 (3%, about 1\u002F33.33)\"]\nstyle M fill:#7B2D2D\nstyle W fill:#4A90E2\nstyle N fill:#2D2525\n",[130,2219,2220,2224,2229,2234,2239,2244,2249,2254,2259,2264,2269],{"__ignoreMap":132},[2092,2221,2222],{"class":2094,"line":1431},[2092,2223,2097],{},[2092,2225,2226],{"class":2094,"line":829},[2092,2227,2228],{},"R[\"Rare reward roll\u003Cbr\u002F>per eligible player, per monster\"] --> S{\"Enter the rare path?\u003Cbr\u002F>1\u002F25 (4%)\"}\n",[2092,2230,2231],{"class":2094,"line":1084},[2092,2232,2233],{},"S -->|\"24\u002F25: fail\"| N[\"No rare reward\"]\n",[2092,2235,2236],{"class":2094,"line":1250},[2092,2237,2238],{},"S -->|\"1\u002F25: succeed\"| T{\"Always select\u003Cbr\u002F>one rare table\"}\n",[2092,2240,2241],{"class":2094,"line":1087},[2092,2242,2243],{},"T -->|\"1\u002F4 (25%)\"| M[\"Mega-rare table\u003Cbr\u002F>22 items\"]\n",[2092,2245,2246],{"class":2094,"line":2120},[2092,2247,2248],{},"T -->|\"3\u002F4 (75%)\"| W[\"Trinkets and Weapons\u003Cbr\u002F>9 rewards\"]\n",[2092,2250,2251],{"class":2094,"line":1962},[2092,2252,2253],{},"M --> M1[\"Any mega-rare: 1\u002F100\u003Cbr\u002F>each item: 1\u002F2,200\u003Cbr\u002F>any inactive PvP armour: 1\u002F200\"]\n",[2092,2255,2256],{"class":2094,"line":2131},[2092,2257,2258],{},"W --> W1[\"Any Trinkets and Weapons reward:\u003Cbr\u002F>3\u002F100 (3%, about 1\u002F33.33)\"]\n",[2092,2260,2261],{"class":2094,"line":2137},[2092,2262,2263],{},"style M fill:#7B2D2D\n",[2092,2265,2266],{"class":2094,"line":2143},[2092,2267,2268],{},"style W fill:#4A90E2\n",[2092,2270,2272],{"class":2094,"line":2271},11,[2092,2273,2274],{},"style N fill:#2D2525\n",[35,2276,2277,2290],{},[38,2278,2279],{},[41,2280,2281,2284,2287],{},[44,2282,2283],{},"Outcome",[44,2285,2286],{},"Branch after entering",[44,2288,2289],{},"Effective rate per eligible player",[55,2291,2292,2304,2316,2329],{},[41,2293,2294,2297,2299],{},[60,2295,2296],{},"Any Trinkets and Weapons reward",[60,2298,2209],{},[60,2300,2301],{},[28,2302,2303],{},"3\u002F100 (3%, approximately 1\u002F33.33)",[41,2305,2306,2309,2311],{},[60,2307,2308],{},"Any Mega-rare reward",[60,2310,2213],{},[60,2312,2313],{},[28,2314,2315],{},"1\u002F100 (1%)",[41,2317,2318,2321,2324],{},[60,2319,2320],{},"One specific Mega-rare item",[60,2322,2323],{},"1\u002F4, then 1\u002F22",[60,2325,2326],{},[28,2327,2328],{},"1\u002F2,200",[41,2330,2331,2334,2337],{},[60,2332,2333],{},"Any inactive PvP armour piece",[60,2335,2336],{},"1\u002F4, then 11\u002F22",[60,2338,2339],{},[28,2340,2341],{},"1\u002F200",[289,2343,2345],{"id":2344},"trinkets-and-weapons-table",[28,2346,2347],{},"Trinkets and Weapons Table",[14,2349,2350,2351,2353,2354,2356,2357,2361],{},"Reached on ",[28,2352,2209],{}," of rare-path entries, giving an effective rate of ",[28,2355,2303],{}," per eligible player, per monster. The percentages below are the split ",[2358,2359,2360],"em",{},"within"," this table.",[35,2363,2364,2376],{},[38,2365,2366],{},[41,2367,2368,2371,2373],{},[44,2369,2370],{},"Reward",[44,2372,309],{},[44,2374,2375],{},"Chance in this table",[55,2377,2378,2389,2400,2411,2420,2429,2440,2449,2458],{},[41,2379,2380,2383,2386],{},[60,2381,2382],{},"Trinket of advanced weaponry",[60,2384,2385],{},"60\u002F122",[60,2387,2388],{},"49.18%",[41,2390,2391,2394,2397],{},[60,2392,2393],{},"Trinket of fairies",[60,2395,2396],{},"20\u002F122",[60,2398,2399],{},"16.39%",[41,2401,2402,2405,2408],{},[60,2403,2404],{},"Trinket of undead",[60,2406,2407],{},"10\u002F122",[60,2409,2410],{},"8.20%",[41,2412,2413,2416,2418],{},[60,2414,2415],{},"Morrigan's throwing axe x100",[60,2417,2407],{},[60,2419,2410],{},[41,2421,2422,2425,2427],{},[60,2423,2424],{},"Morrigan's javelin x100",[60,2426,2407],{},[60,2428,2410],{},[41,2430,2431,2434,2437],{},[60,2432,2433],{},"Statius's warhammer",[60,2435,2436],{},"3\u002F122",[60,2438,2439],{},"2.46%",[41,2441,2442,2445,2447],{},[60,2443,2444],{},"Zuriel's staff",[60,2446,2436],{},[60,2448,2439],{},[41,2450,2451,2454,2456],{},[60,2452,2453],{},"Vesta's spear",[60,2455,2436],{},[60,2457,2439],{},[41,2459,2460,2463,2465],{},[60,2461,2462],{},"Vesta's longsword",[60,2464,2436],{},[60,2466,2439],{},[289,2468,2470],{"id":2469},"mega-rare-table",[28,2471,2472],{},"Mega-rare Table",[14,2474,2350,2475,2353,2477,2479,2480,2483,2484,2486,2487,139],{},[28,2476,2213],{},[28,2478,2315],{}," for any Mega-rare reward per eligible player, per monster. The table holds ",[28,2481,2482],{},"22 equally weighted items",", so each specific item has an effective rate of ",[28,2485,2328],{},". Eleven of the 22 entries are inactive PvP armour pieces, making the effective rate for any such piece ",[28,2488,2341],{},[190,2490,2491,2494,2497,2500,2503,2506,2509,2512,2515],{},[162,2492,2493],{},"Ancient staff",[162,2495,2496],{},"Master wand",[162,2498,2499],{},"Mage's book",[162,2501,2502],{},"Corrupted Vesta's chainbody and plateskirt",[162,2504,2505],{},"Corrupted Statius's full helm, platebody and platelegs",[162,2507,2508],{},"Corrupted Morrigan's coif, leather body and leather chaps",[162,2510,2511],{},"Corrupted Zuriel's hood, robe top and robe bottom",[162,2513,2514],{},"Mystic robe top and bottom",[162,2516,2517],{},"Armadyl, Saradomin and Zamorak d'hide bodies and chaps",[24,2519,2521],{"id":2520},"regular-loot",[28,2522,2523],{},"Regular Loot",[14,2525,2526,2527,2530,2531,139],{},"Every eligible player receives ",[28,2528,2529],{},"two regular-table rolls",". After those rolls, there is a ",[28,2532,2533],{},"50% chance that one regular reward is replaced with 2-5 noted chitin",[14,2535,2536],{},"Chitin is used to create blighted overload potions, one of the most powerful consumables in the game. Herblore secondaries are switched off on the regular table for now—they are disabled rather than permanently removed, so they can return later.",[14,2538,2539],{},"The remaining regular categories are:",[35,2541,2542,2552],{},[38,2543,2544],{},[41,2545,2546,2549],{},[44,2547,2548],{},"Category",[44,2550,2551],{},"Examples",[55,2553,2554,2562,2570,2578,2586,2594,2602],{},[41,2555,2556,2559],{},[60,2557,2558],{},"Runes and ammunition",[60,2560,2561],{},"Nature, death, blood, law, wrath and chaos runes, cannonballs, dragonstone bolts (e)",[41,2563,2564,2567],{},[60,2565,2566],{},"Weapons and armour",[60,2568,2569],{},"Rune and dragon equipment, see below",[41,2571,2572,2575],{},[60,2573,2574],{},"Food",[60,2576,2577],{},"Noted sharks, manta rays and cooked karambwan",[41,2579,2580,2583],{},[60,2581,2582],{},"Potions",[60,2584,2585],{},"Noted Saradomin brews, prayer, super combat, super restore and ranging potions",[41,2587,2588,2591],{},[60,2589,2590],{},"Herbs",[60,2592,2593],{},"Noted torstol, snapdragon, ranarr weed, dwarf weed and more",[41,2595,2596,2599],{},[60,2597,2598],{},"Coins",[60,2600,2601],{},"25,000-150,000",[41,2603,2604,2607],{},[60,2605,2606],{},"Uncut gems",[60,2608,2609],{},"Noted uncut diamonds, rubies, emeralds and sapphires",[14,2611,2612],{},"Custom weapon and armour rewards worth watching for:",[190,2614,2615,2618,2621,2624,2627],{},[162,2616,2617],{},"Dragon scimitar",[162,2619,2620],{},"Dragon med helm",[162,2622,2623],{},"Dragon plateskirt",[162,2625,2626],{},"Dragon platelegs",[162,2628,2629],{},"Dragon sq shield",[24,2631,2633],{"id":2632},"trinket-of-advanced-weaponry",[28,2634,2635],{},"Trinket of Advanced Weaponry",[14,2637,2638],{},"Opening this trinket rewards one of the following corrupted weapons:",[190,2640,2641,2644,2647,2650,2653,2656,2659,2662],{},[162,2642,2643],{},"Corrupted Armadyl godsword",[162,2645,2646],{},"Corrupted dragon claws",[162,2648,2649],{},"Corrupted scythe of vitur (uncharged)",[162,2651,2652],{},"Corrupted Tumeken's shadow (uncharged)",[162,2654,2655],{},"Corrupted twisted bow",[162,2657,2658],{},"Corrupted voidwaker",[162,2660,2661],{},"Corrupted dark bow",[162,2663,2664],{},"Corrupted volatile nightmare staff",[14,2666,2667],{},[941,2668],{"alt":132,"src":2669},"\u002Fdocs\u002Fimages\u002FLp3qMMJnHmxteyYKl8xW.png",[991,2671],{},[820,2673,2674],{},[14,2675,2676,2678],{},[28,2677,826],{},"\nBreaches are some of the most exciting and profitable content in DMMPS. Gather your team, gear up, and compete for these incredibly valuable rewards!",[2680,2681,2682],"style",{},"html .default .shiki span {color: var(--shiki-default);background: var(--shiki-default-bg);font-style: var(--shiki-default-font-style);font-weight: var(--shiki-default-font-weight);text-decoration: var(--shiki-default-text-decoration);}html .shiki span {color: var(--shiki-default);background: var(--shiki-default-bg);font-style: var(--shiki-default-font-style);font-weight: var(--shiki-default-font-weight);text-decoration: var(--shiki-default-text-decoration);}html .dark .shiki span {color: var(--shiki-dark);background: var(--shiki-dark-bg);font-style: var(--shiki-dark-font-style);font-weight: var(--shiki-dark-font-weight);text-decoration: var(--shiki-dark-text-decoration);}html.dark .shiki span {color: var(--shiki-dark);background: var(--shiki-dark-bg);font-style: var(--shiki-dark-font-style);font-weight: var(--shiki-dark-font-weight);text-decoration: var(--shiki-dark-text-decoration);}",{"title":132,"searchDepth":829,"depth":829,"links":2684},[2685,2686,2687,2688,2689],{"id":1985,"depth":829,"text":1988},{"id":2066,"depth":829,"text":2069},{"id":2188,"depth":829,"text":2191},{"id":2520,"depth":829,"text":2523},{"id":2632,"depth":829,"text":2635},"Breaches are high-stakes PvP\u002FPvM events where portals spawn waves of breach monsters at two locations, rewarding the top eight damage dealers on every kill.",{},"\u002Fdocumentation\u002Fguides\u002Fbreaches",{"title":1969,"description":2690},"documentation\u002Fguides\u002Fbreaches","teJZLkruy5idaNNrAO0rSFrbAJX4BhCmhxIQ1R9_x5s",{"id":2697,"title":2698,"body":2699,"description":3181,"extension":840,"meta":3182,"navDepth":1431,"navGroup":843,"navHidden":844,"navOrder":3183,"navigation":846,"path":3184,"seo":3185,"stem":3186,"__hash__":3187},"documentation\u002Fdocumentation\u002Fguides\u002Fbreaches\u002Fdmm-chest-spawns.md","DMM Chest Spawns",{"type":7,"value":2700,"toc":3172},[2701,2704,2707,2710,2716,2723,2726,2744,2747,2753,2760,2781,2784,2791,2797,2803,2806,2809,2815,2818,2841,2844,2850,2898,2904,2911,2963,2969,2975,3002,3008,3105,3109,3157,3162,3170],[10,2702,2698],{"id":2703},"dmm-chest-spawns",[14,2705,2706],{},"DMM Chest Spawns are recurring world events in which players race to open a randomly located chest, defeat four breach monsters, and compete for an exclusive final reward.",[14,2708,2709],{},"These events are separate from the permanent Deadman supply chest at the Grand Exchange that is opened with Keys of Spoils.",[24,2711,2713],{"id":2712},"event-schedule",[28,2714,2715],{},"Event Schedule",[14,2717,2718,2719,2722],{},"When enabled, a DMM chest event automatically starts ",[28,2720,2721],{},"once every three hours",". The timer runs off the world's event scheduler rather than fixed UTC times, and an administrator can start or stop an event manually.",[14,2724,2725],{},"When the event begins:",[190,2727,2728,2731,2734,2741],{},[162,2729,2730],{},"A global announcement reveals the chest's approximate location.",[162,2732,2733],{},"The announcement states whether the location is Multi.",[162,2735,2736,2737,2740],{},"Players have ",[28,2738,2739],{},"five minutes"," to find and open the chest.",[162,2742,2743],{},"Any player can open it—no key is required.",[14,2745,2746],{},"If nobody opens the chest within five minutes, the event expires without spawning monsters or awarding a final reward.",[24,2748,2750],{"id":2749},"opening-the-chest",[28,2751,2752],{},"Opening the Chest",[14,2754,2755,2756,2759],{},"The first player to open the active chest begins the combat stage. A breach portal appears and spawns ",[28,2757,2758],{},"four random breach monsters",":",[190,2761,2762,2765,2771,2778],{},[162,2763,2764],{},"Four monsters in total.",[162,2766,2767,2768,139],{},"They appear roughly ",[28,2769,2770],{},"six seconds apart",[162,2772,2773,2774,2777],{},"Players have up to ",[28,2775,2776],{},"30 minutes"," to defeat all four.",[162,2779,2780],{},"The monsters are drawn from the active breach-monster roster.",[14,2782,2783],{},"Each monster can award its ordinary breach-monster loot from the currently enabled breach drop table. Those monster drops are separate from the exclusive reward inside the DMM chest.",[14,2785,2786,2787,2790],{},"If all four are not killed within 30 minutes, the remaining monsters despawn, the chest reward expires, and ",[28,2788,2789],{},"nobody"," receives the final reward.",[24,2792,2794],{"id":2793},"determining-the-mvp",[28,2795,2796],{},"Determining the MVP",[14,2798,2799,2800,139],{},"Damage is tracked for every participating player across ",[28,2801,2802],{},"all four monsters",[14,2804,2805],{},"After the final monster dies, each player's total damage for the whole event is added up, and the highest total is declared the MVP. A global message announces that the breach has been sealed and names them. Only the MVP may loot the final chest.",[14,2807,2808],{},"This is based on total damage across all four monsters—not damage to the final monster alone, and not the number of monsters killed.",[24,2810,2812],{"id":2811},"claiming-the-reward",[28,2813,2814],{},"Claiming the Reward",[14,2816,2817],{},"Once all four monsters are down:",[190,2819,2820,2826,2829,2835,2838],{},[162,2821,2822,2823,2825],{},"The MVP has ",[28,2824,2739],{}," to loot the chest.",[162,2827,2828],{},"Other players cannot claim it.",[162,2830,2831,2832,2834],{},"The chest awards exactly ",[28,2833,523],{}," reward roll.",[162,2836,2837],{},"Once claimed, the event chest is consumed.",[162,2839,2840],{},"If the MVP does not claim it in time, the reward expires.",[14,2842,2843],{},"The rotating DMM chest event does not currently award DMM points directly. Do not confuse it with the permanent Key of Spoils chest at the Grand Exchange, which is a different system and awards 500 DMM points when opened with a Key of Spoils.",[24,2845,2847],{"id":2846},"final-chest-rewards",[28,2848,2849],{},"Final Chest Rewards",[35,2851,2852,2861],{},[38,2853,2854],{},[41,2855,2856,2859],{},[44,2857,2858],{"align":49},"Chance",[44,2860,2370],{},[55,2862,2863,2871,2877,2884,2891],{},[41,2864,2865,2868],{},[60,2866,2867],{"align":49},"40%",[60,2869,2870],{},"Tier 5 Archaic Emblem",[41,2872,2873,2875],{},[60,2874,1299],{"align":49},[60,2876,2635],{},[41,2878,2879,2881],{},[60,2880,1299],{"align":49},[60,2882,2883],{},"Trinket of Vengeance",[41,2885,2886,2888],{},[60,2887,1299],{"align":49},[60,2889,2890],{},"One random Ancient PvP weapon",[41,2892,2893,2895],{},[60,2894,1299],{"align":49},[60,2896,2897],{},"One random special weapon",[289,2899,2901],{"id":2900},"ancient-pvp-weapon-pool",[28,2902,2903],{},"Ancient PvP Weapon Pool",[14,2905,2906,2907,2910],{},"The 15% Ancient PvP weapon category picks one entry with equal probability, so each is 1\u002F6 of the category and ",[28,2908,2909],{},"2.5% per completed chest"," overall.",[35,2912,2913,2922],{},[38,2914,2915],{},[41,2916,2917,2919],{},[44,2918,2370],{},[44,2920,2921],{"align":49},"Chance overall",[55,2923,2924,2931,2937,2943,2949,2956],{},[41,2925,2926,2928],{},[60,2927,2462],{},[60,2929,2930],{"align":49},"2.5%",[41,2932,2933,2935],{},[60,2934,2453],{},[60,2936,2930],{"align":49},[41,2938,2939,2941],{},[60,2940,2433],{},[60,2942,2930],{"align":49},[41,2944,2945,2947],{},[60,2946,2444],{},[60,2948,2930],{"align":49},[41,2950,2951,2954],{},[60,2952,2953],{},"50 Morrigan's javelins",[60,2955,2930],{"align":49},[41,2957,2958,2961],{},[60,2959,2960],{},"50 Morrigan's throwing axes",[60,2962,2930],{"align":49},[289,2964,2966],{"id":2965},"special-weapon-pool",[28,2967,2968],{},"Special Weapon Pool",[14,2970,2971,2972,2910],{},"The 15% special weapon category picks one of two weapons with equal chance, giving each ",[28,2973,2974],{},"7.5% per completed chest",[35,2976,2977,2985],{},[38,2978,2979],{},[41,2980,2981,2983],{},[44,2982,2370],{},[44,2984,2921],{"align":49},[55,2986,2987,2995],{},[41,2988,2989,2992],{},[60,2990,2991],{},"Thunder khopesh",[60,2993,2994],{"align":49},"7.5%",[41,2996,2997,3000],{},[60,2998,2999],{},"The dogsword",[60,3001,2994],{"align":49},[24,3003,3005],{"id":3004},"possible-spawn-locations",[28,3006,3007],{},"Possible Spawn Locations",[35,3009,3010,3020],{},[38,3011,3012],{},[41,3013,3014,3017],{},[44,3015,3016],{},"Location",[44,3018,3019],{},"Area type",[55,3021,3022,3032,3041,3049,3056,3063,3070,3077,3084,3091,3098],{},[41,3023,3024,3027],{},[60,3025,3026],{},"East of the Wilderness Bandit Camp",[60,3028,3029],{},[28,3030,3031],{},"Multi",[41,3033,3034,3037],{},[60,3035,3036],{},"Outside the Al Kharid bank",[60,3038,3039],{},[28,3040,3031],{},[41,3042,3043,3046],{},[60,3044,3045],{},"East of the Rimmington Mine",[60,3047,3048],{},"Singles",[41,3050,3051,3054],{},[60,3052,3053],{},"West of Draynor Manor",[60,3055,3048],{},[41,3057,3058,3061],{},[60,3059,3060],{},"Northwest of the Al Kharid mine",[60,3062,3048],{},[41,3064,3065,3068],{},[60,3066,3067],{},"Catherby Beach",[60,3069,3048],{},[41,3071,3072,3075],{},[60,3073,3074],{},"Northeast of the Sorcerer's Tower",[60,3076,3048],{},[41,3078,3079,3082],{},[60,3080,3081],{},"East of the Heroes' Guild",[60,3083,3048],{},[41,3085,3086,3089],{},[60,3087,3088],{},"Southwest of the Lumber Yard",[60,3090,3048],{},[41,3092,3093,3096],{},[60,3094,3095],{},"North of the Edgeville Monastery",[60,3097,3048],{},[41,3099,3100,3103],{},[60,3101,3102],{},"West of Port Khazard",[60,3104,3048],{},[24,3106,3107],{"id":2005},[28,3108,2008],{},[123,3110,3112],{"className":2086,"code":3111,"language":2088,"meta":132,"style":132},"graph TD\nA[\"Chest announced\u003Cbr\u002F>location and Multi status revealed\"] --> B[\"5 minutes to open\u003Cbr\u002F>any player, no key needed\"]\nB --> C[\"4 breach monsters spawn\u003Cbr\u002F>about 6 seconds apart\"]\nC --> D[\"Up to 30 minutes to kill all four\"]\nD --> E[\"Highest total damage\u003Cbr\u002F>across all 4 monsters becomes MVP\"]\nE --> F[\"MVP has 5 minutes\u003Cbr\u002F>to claim 1 final reward\"]\nstyle A fill:#4A90E2\nstyle E fill:#7B2D2D\nstyle F fill:#2E7D32\n",[130,3113,3114,3118,3123,3128,3133,3138,3143,3147,3152],{"__ignoreMap":132},[2092,3115,3116],{"class":2094,"line":1431},[2092,3117,2097],{},[2092,3119,3120],{"class":2094,"line":829},[2092,3121,3122],{},"A[\"Chest announced\u003Cbr\u002F>location and Multi status revealed\"] --> B[\"5 minutes to open\u003Cbr\u002F>any player, no key needed\"]\n",[2092,3124,3125],{"class":2094,"line":1084},[2092,3126,3127],{},"B --> C[\"4 breach monsters spawn\u003Cbr\u002F>about 6 seconds apart\"]\n",[2092,3129,3130],{"class":2094,"line":1250},[2092,3131,3132],{},"C --> D[\"Up to 30 minutes to kill all four\"]\n",[2092,3134,3135],{"class":2094,"line":1087},[2092,3136,3137],{},"D --> E[\"Highest total damage\u003Cbr\u002F>across all 4 monsters becomes MVP\"]\n",[2092,3139,3140],{"class":2094,"line":2120},[2092,3141,3142],{},"E --> F[\"MVP has 5 minutes\u003Cbr\u002F>to claim 1 final reward\"]\n",[2092,3144,3145],{"class":2094,"line":1962},[2092,3146,2134],{},[2092,3148,3149],{"class":2094,"line":2131},[2092,3150,3151],{},"style E fill:#7B2D2D\n",[2092,3153,3154],{"class":2094,"line":2137},[2092,3155,3156],{},"style F fill:#2E7D32\n",[14,3158,3159],{},[2358,3160,3161],{},"Timeline summary: the chest is announced with its location and whether the area is Multi. Players get five minutes to open it, then four breach monsters spawn about six seconds apart and must all be killed within 30 minutes. The player with the highest total damage across all four monsters becomes the MVP and has five minutes to claim a single reward from the chest.",[820,3163,3164],{},[14,3165,3166,3169],{},[28,3167,3168],{},"Warning:","\nDMM Chest Spawns are dangerous competitive events. Other players may attack you depending on the location's combat rules, and only the event MVP can claim the final chest reward.",[2680,3171,2682],{},{"title":132,"searchDepth":829,"depth":829,"links":3173},[3174,3175,3176,3177,3178,3179,3180],{"id":2712,"depth":829,"text":2715},{"id":2749,"depth":829,"text":2752},{"id":2793,"depth":829,"text":2796},{"id":2811,"depth":829,"text":2814},{"id":2846,"depth":829,"text":2849},{"id":3004,"depth":829,"text":3007},{"id":2005,"depth":829,"text":2008},"A recurring world event where players race to open a randomly located chest, defeat four breach monsters, and compete to be the MVP who claims the final reward.",{},8.5,"\u002Fdocumentation\u002Fguides\u002Fbreaches\u002Fdmm-chest-spawns",{"title":2698,"description":3181},"documentation\u002Fguides\u002Fbreaches\u002Fdmm-chest-spawns","QnOLC0eisMqqNv8QDkDS_z-eOSyI7U4Hgq1airw3PJs",{"id":3189,"title":3190,"body":3191,"description":3858,"extension":840,"meta":3859,"navDepth":842,"navGroup":843,"navHidden":844,"navOrder":3860,"navigation":846,"path":3861,"seo":3862,"stem":3863,"__hash__":3864},"documentation\u002Fdocumentation\u002Fguides\u002Fcharm-system.md","Charm System",{"type":7,"value":3192,"toc":3848},[3193,3196,3206,3208,3212,3222,3229,3274,3276,3282,3299,3302,3340,3342,3348,3355,3362,3364,3370,3493,3495,3501,3645,3647,3653,3765,3767,3773,3786,3818,3820,3826],[10,3194,3190],{"id":3195},"charm-system",[14,3197,3198,3199,3202,3203,139],{},"Charms are powerful temporary upgrades activated through a ",[28,3200,3201],{},"Charmstone",". Only one charm can be active at a time, and every charm remains active for ",[28,3204,3205],{},"one real-time hour",[991,3207],{},[24,3209,3210],{"id":1099},[28,3211,1094],{},[14,3213,2072,3214,3217,3218,3221],{},[28,3215,3216],{},"DMMPS Charm Manager"," can be found at the Grand Exchange. His Charm Store uses the same ",[28,3219,3220],{},"Bounty Points"," balance as the Emblem Trader.",[14,3223,3224,3225,3228],{},"You need a ",[28,3226,3227],{},"Charmstone (empty)"," before you can activate a charm.",[35,3230,3231,3241],{},[38,3232,3233],{},[41,3234,3235,3238],{},[44,3236,3237],{},"Item",[44,3239,3240],{"align":49},"Price",[55,3242,3243,3250,3258,3266],{},[41,3244,3245,3247],{},[60,3246,3227],{},[60,3248,3249],{"align":49},"1,000,000 Bounty Points",[41,3251,3252,3255],{},[60,3253,3254],{},"Tier 1 charm",[60,3256,3257],{"align":49},"200,000 Bounty Points",[41,3259,3260,3263],{},[60,3261,3262],{},"Tier 2 charm",[60,3264,3265],{"align":49},"300,000 Bounty Points",[41,3267,3268,3271],{},[60,3269,3270],{},"Tier 3 charm",[60,3272,3273],{"align":49},"500,000 Bounty Points",[991,3275],{},[24,3277,3279],{"id":3278},"activating-a-charm",[28,3280,3281],{},"Activating a Charm",[159,3283,3284,3287,3290,3293,3296],{},[162,3285,3286],{},"Purchase a Charmstone (empty).",[162,3288,3289],{},"Purchase the charm you want to activate.",[162,3291,3292],{},"Use the charm on the empty Charmstone.",[162,3294,3295],{},"The loose charm is consumed, and the stone becomes a charged Charmstone matching the charm's tier.",[162,3297,3298],{},"The charm's effect becomes active for one hour.",[14,3300,3301],{},"Only one charm may be active at once.",[35,3303,3304,3314],{},[38,3305,3306],{},[41,3307,3308,3311],{},[44,3309,3310],{},"Tier",[44,3312,3313],{},"Charged Charmstone color",[55,3315,3316,3324,3332],{},[41,3317,3318,3321],{},[60,3319,3320],{},"Tier 1",[60,3322,3323],{},"Blue",[41,3325,3326,3329],{},[60,3327,3328],{},"Tier 2",[60,3330,3331],{},"Yellow",[41,3333,3334,3337],{},[60,3335,3336],{},"Tier 3",[60,3338,3339],{},"Red",[991,3341],{},[24,3343,3345],{"id":3344},"releasing-or-destroying-a-charm",[28,3346,3347],{},"Releasing or Destroying a Charm",[14,3349,3350,3351,3354],{},"A charged Charmstone has a ",[28,3352,3353],{},"Release charm"," option. Releasing it shows a warning before proceeding, immediately ends the effect, turns the released charm to dust, and returns the stone to Charmstone (empty).",[14,3356,3357,3358,3361],{},"Destroying a charged Charmstone also ends its active effect immediately and notifies you. Unlike releasing it, destroying the stone does ",[28,3359,3360],{},"not"," return an empty Charmstone.",[991,3363],{},[24,3365,3367],{"id":3366},"tier-1-charms",[28,3368,3369],{},"Tier 1 Charms",[3371,3372,3375],"docs-charm-tier",{"count":3373,"tier":3374},"13","1",[35,3376,3377,3387],{},[38,3378,3379],{},[41,3380,3381,3384],{},[44,3382,3383],{},"Charm",[44,3385,3386],{},"Effect",[55,3388,3389,3397,3405,3413,3421,3429,3437,3445,3453,3461,3469,3477,3485],{},[41,3390,3391,3394],{},[60,3392,3393],{},"Charm of Corruption",[60,3395,3396],{},"Increases Prayer experience gained from all Prayer-training methods by 5%. This works alongside other Prayer experience effects.",[41,3398,3399,3402],{},[60,3400,3401],{},"Charm of Determination",[60,3403,3404],{},"Grants a 5% chance for a Slayer kill not to reduce the remaining task count.",[41,3406,3407,3410],{},[60,3408,3409],{},"Five-finger Charm",[60,3411,3412],{},"Increases the chance of successfully thieving by 5%.",[41,3414,3415,3418],{},[60,3416,3417],{},"Flameproof Charm",[60,3419,3420],{},"Reduces the chance of burning food by 10%.",[41,3422,3423,3426],{},[60,3424,3425],{},"Greenfinger Charm",[60,3427,3428],{},"Prevents crops from becoming diseased and increases harvested produce by 15%.",[41,3430,3431,3434],{},[60,3432,3433],{},"Knockout Charm",[60,3435,3436],{},"Increases accuracy by 20% against targets below 10% health.",[41,3438,3439,3442],{},[60,3440,3441],{},"Lumberjack Charm",[60,3443,3444],{},"Increases the chance of successfully chopping logs by 10%.",[41,3446,3447,3450],{},[60,3448,3449],{},"Charm of the Dwarf",[60,3451,3452],{},"Doubles cannon capacity and automatically reloads the cannon using cannonballs from the player's inventory.",[41,3454,3455,3458],{},[60,3456,3457],{},"Charm of Poison Purity",[60,3459,3460],{},"Converts poison and venom damage into healing. Healing from venom is capped at 10 Hitpoints.",[41,3462,3463,3466],{},[60,3464,3465],{},"Charm of Runic Power",[60,3467,3468],{},"Increases the accuracy of damaging spells by 3%.",[41,3470,3471,3474],{},[60,3472,3473],{},"Sharpshooter Charm",[60,3475,3476],{},"Increases ranged accuracy by 5%.",[41,3478,3479,3482],{},[60,3480,3481],{},"Charm of the Long Hunt",[60,3483,3484],{},"Increases the size of newly assigned Slayer tasks by 25%. This also applies to supported custom task-selection methods.",[41,3486,3487,3490],{},[60,3488,3489],{},"Warrior's Charm",[60,3491,3492],{},"Increases melee accuracy by 3%.",[991,3494],{},[24,3496,3498],{"id":3497},"tier-2-charms",[28,3499,3500],{},"Tier 2 Charms",[3371,3502,3505],{"count":3503,"tier":3504},"16","2",[35,3506,3507,3515],{},[38,3508,3509],{},[41,3510,3511,3513],{},[44,3512,3383],{},[44,3514,3386],{},[55,3516,3517,3525,3533,3541,3549,3557,3565,3573,3581,3589,3597,3605,3613,3621,3629,3637],{},[41,3518,3519,3522],{},[60,3520,3521],{},"Surefooted Charm",[60,3523,3524],{},"Allows the player to use Agility shortcuts without meeting their Agility requirement.",[41,3526,3527,3530],{},[60,3528,3529],{},"Berserker Charm",[60,3531,3532],{},"Increases melee accuracy by 5%.",[41,3534,3535,3538],{},[60,3536,3537],{},"Charm of Grace",[60,3539,3540],{},"Awards five marks of grace whenever the player would normally receive one.",[41,3542,3543,3546],{},[60,3544,3545],{},"Master Hunter Charm",[60,3547,3548],{},"Adds two extra chinchompas to every successful catch after other quantity multipliers are applied.",[41,3550,3551,3554],{},[60,3552,3553],{},"Wisdom Challenge Charm",[60,3555,3556],{},"Gain 50,000 experience in 10 different eligible skills during the active hour to earn a 750,000 XP lamp. Each qualifying skill must be at least level 30.",[41,3558,3559,3562],{},[60,3560,3561],{},"Prayer Vampyrism Charm",[60,3563,3564],{},"Restores Prayer points equal to 5% of damage dealt.",[41,3566,3567,3570],{},[60,3568,3569],{},"Vampyrism Charm",[60,3571,3572],{},"Restores Hitpoints equal to 5% of damage dealt.",[41,3574,3575,3578],{},[60,3576,3577],{},"Cryptseeker Charm",[60,3579,3580],{},"Grants one additional Barrows unique roll after completing a chest with all six brothers defeated. If the additional roll awards a unique, the player is notified that the charm provided it.",[41,3582,3583,3586],{},[60,3584,3585],{},"Profane Charm",[60,3587,3588],{},"Increases Smite's Prayer drain from 25% to 35% of damage dealt.",[41,3590,3591,3594],{},[60,3592,3593],{},"Headsman's Charm",[60,3595,3596],{},"Once a superior Slayer creature reaches half health, the player's next successful damaging hit executes it.",[41,3598,3599,3602],{},[60,3600,3601],{},"Eagle-eye Charm",[60,3603,3604],{},"Increases ranged accuracy by 7.5%.",[41,3606,3607,3610],{},[60,3608,3609],{},"Arcanist's Charm",[60,3611,3612],{},"Increases damaging-spell accuracy by 5%, but reduces defence rolls against all combat styles by 5%.",[41,3614,3615,3618],{},[60,3616,3617],{},"Serpent's Charm",[60,3619,3620],{},"Prevents venom inflicted by Zulrah and her snakelings. This works silently to avoid repetitive chat messages.",[41,3622,3623,3626],{},[60,3624,3625],{},"Sherlock's Charm",[60,3627,3628],{},"Adds one additional standard reward roll when opening any clue casket.",[41,3630,3631,3634],{},[60,3632,3633],{},"Alchemist's Bounty Charm",[60,3635,3636],{},"Doubles Mox, Aga and Lye resin rewards and DMM point progress from completed Mixology orders. It does not double Herblore experience.",[41,3638,3639,3642],{},[60,3640,3641],{},"Master Contractor's Charm",[60,3643,3644],{},"Doubles Carpenter points and DMM point progress from completed Mahogany Homes contracts. It does not double Construction experience.",[991,3646],{},[24,3648,3650],{"id":3649},"tier-3-charms",[28,3651,3652],{},"Tier 3 Charms",[3371,3654,3657],{"count":3655,"tier":3656},"12","3",[35,3658,3659,3667],{},[38,3660,3661],{},[41,3662,3663,3665],{},[44,3664,3383],{},[44,3666,3386],{},[55,3668,3669,3677,3685,3693,3701,3709,3717,3725,3733,3741,3749,3757],{},[41,3670,3671,3674],{},[60,3672,3673],{},"Maniac Charm",[60,3675,3676],{},"Increases magic accuracy by 10%, but reduces defence rolls against all combat styles by 10%.",[41,3678,3679,3682],{},[60,3680,3681],{},"Berserker Charm (i)",[60,3683,3684],{},"Increases melee accuracy by 10%.",[41,3686,3687,3690],{},[60,3688,3689],{},"Invigoration Charm",[60,3691,3692],{},"Immediately restores 5% special attack energy after using a special attack that costs at least 25%.",[41,3694,3695,3698],{},[60,3696,3697],{},"Wisdom Charm",[60,3699,3700],{},"Increases all experience gained by 10%.",[41,3702,3703,3706],{},[60,3704,3705],{},"Reverence Charm",[60,3707,3708],{},"Reduces the drain rate of active prayers by 50%.",[41,3710,3711,3714],{},[60,3712,3713],{},"Mahjarrat Charm",[60,3715,3716],{},"Increases Ancient Magicks freeze durations by 10%. This stacks with the ancient sceptre.",[41,3718,3719,3722],{},[60,3720,3721],{},"Divine Echo Charm",[60,3723,3724],{},"Grants a 2% chance to duplicate a unique drop from a God Wars Dungeon boss, including Nex. A message is displayed only when it activates.",[41,3726,3727,3730],{},[60,3728,3729],{},"Deadeye Charm",[60,3731,3732],{},"Increases ranged accuracy by 10%.",[41,3734,3735,3738],{},[60,3736,3737],{},"Charm of Doom",[60,3739,3740],{},"Increases damage dealt during the Doom encounter by 15%.",[41,3742,3743,3746],{},[60,3744,3745],{},"Spiritbreaker Charm",[60,3747,3748],{},"Increases melee damage dealt to the Corporeal Beast by 15%.",[41,3750,3751,3754],{},[60,3752,3753],{},"Corporeal Fortune Charm",[60,3755,3756],{},"Grants a 20% chance to receive a second independent Corporeal Beast loot roll. A message is displayed only when it activates.",[41,3758,3759,3762],{},[60,3760,3761],{},"Breachborn Charm",[60,3763,3764],{},"Increases damage dealt to breach monsters by 10% and grants 10% additional breach points. Bonus points do not count toward the normal daily breach-point limit, although the overall lifetime limit still applies.",[991,3766],{},[24,3768,3770],{"id":3769},"wisdom-challenge-details",[28,3771,3772],{},"Wisdom Challenge Details",[820,3774,3775,3779],{},[14,3776,3777],{},[28,3778,3553],{},[14,3780,3781,3782,3785],{},"Gain at least ",[28,3783,3784],{},"50,000 experience in 10 different eligible skills"," while the charm is active. A skill qualifies only if you are at least level 30 in it, and progress is tracked separately for each skill.",[190,3787,3788,3791,3794,3800,3803,3806,3809,3812,3815],{},[162,3789,3790],{},"You receive a progress message whenever another skill reaches 50,000 experience.",[162,3792,3793],{},"Reaching 10\u002F10 completes the challenge, but does not award the lamp immediately.",[162,3795,2072,3796,3799],{},[28,3797,3798],{},"750,000 XP lamp"," is awarded only when the charm's one-hour duration expires naturally.",[162,3801,3802],{},"If your inventory is full at that moment, the lamp is sent directly to your bank and you are notified.",[162,3804,3805],{},"The lamp can be used on one skill of at least level 30.",[162,3807,3808],{},"It awards exactly 750,000 experience and is unaffected by experience multipliers.",[162,3810,3811],{},"The lamp is untradeable, manually unbankable and always kept on death.",[162,3813,3814],{},"The lamp disappears after use.",[162,3816,3817],{},"Releasing or destroying the Wisdom Challenge Charm before expiry cancels its progress and does not award the lamp.",[991,3819],{},[24,3821,3823],{"id":3822},"important-behavior-notes",[28,3824,3825],{},"Important Behavior Notes",[820,3827,3828],{},[190,3829,3830,3833,3836,3839,3842,3845],{},[162,3831,3832],{},"Only one charm may be active at a time.",[162,3834,3835],{},"Charm effects stop immediately when the charm expires, is released, or its charged Charmstone is destroyed.",[162,3837,3838],{},"Chance-based effects only send special messages when useful. Serpent's Charm blocks venom silently to prevent spam.",[162,3840,3841],{},"Extra-loot effects are independent bonus rolls rather than guaranteed duplicated uniques unless explicitly stated.",[162,3843,3844],{},"Breachborn bonus points are calculated accurately across the encounter, including small hits.",[162,3846,3847],{},"Activity reward charms double their named currencies and DMM point progress, not their related skill experience.",{"title":132,"searchDepth":829,"depth":829,"links":3849},[3850,3851,3852,3853,3854,3855,3856,3857],{"id":1099,"depth":829,"text":1094},{"id":3278,"depth":829,"text":3281},{"id":3344,"depth":829,"text":3347},{"id":3366,"depth":829,"text":3369},{"id":3497,"depth":829,"text":3500},{"id":3649,"depth":829,"text":3652},{"id":3769,"depth":829,"text":3772},{"id":3822,"depth":829,"text":3825},"How Charmstones activate one-hour temporary upgrades, including store prices and every Tier 1, Tier 2 and Tier 3 charm effect.",{},2.5,"\u002Fdocumentation\u002Fguides\u002Fcharm-system",{"title":3190,"description":3858},"documentation\u002Fguides\u002Fcharm-system","KRXY9rTY0ZqYTGP3-9_dHCQ4J7kdSeiPEuId0LMnKaM",{"id":3866,"title":3867,"body":3868,"description":4053,"extension":840,"meta":4054,"navDepth":842,"navGroup":843,"navHidden":844,"navOrder":4055,"navigation":846,"path":4056,"seo":4057,"stem":4058,"__hash__":4059},"documentation\u002Fdocumentation\u002Fguides\u002Fclue-scrolls.md","Clue Scrolls",{"type":7,"value":3869,"toc":4047},[3870,3873,3877,3880,3949,3953,3967,3971,3974,4025,4029,4040],[10,3871,3867],{"id":3872},"clue-scrolls",[24,3874,3876],{"id":3875},"global-clue-scroll-drop-table","Global Clue Scroll Drop Table",[14,3878,3879],{},"The clue scroll you receive depends on the combat level of the NPC you're killing.",[35,3881,3882,3895],{},[38,3883,3884],{},[41,3885,3886,3889,3892],{},[44,3887,3888],{},"NPC Combat Level",[44,3890,3891],{},"Clue Drop Chance",[44,3893,3894],{},"Tier Distribution",[55,3896,3897,3908,3919,3929,3939],{},[41,3898,3899,3902,3905],{},[60,3900,3901],{},"1–20",[60,3903,3904],{},"1\u002F75",[60,3906,3907],{},"2\u002F3 Beginner · 1\u002F3 Easy",[41,3909,3910,3913,3916],{},[60,3911,3912],{},"21–40",[60,3914,3915],{},"1\u002F50",[60,3917,3918],{},"50% Easy · 50% Medium",[41,3920,3921,3924,3926],{},[60,3922,3923],{},"41–70",[60,3925,3915],{},[60,3927,3928],{},"100% Medium",[41,3930,3931,3934,3936],{},[60,3932,3933],{},"71–90",[60,3935,3915],{},[60,3937,3938],{},"50% Medium · 50% Hard",[41,3940,3941,3944,3946],{},[60,3942,3943],{},"91+",[60,3945,3915],{},[60,3947,3948],{},"100% Hard",[24,3950,3952],{"id":3951},"sigil-bonuses","Sigil Bonuses",[190,3954,3955,3961],{},[162,3956,3957,3960],{},[28,3958,3959],{},"Sigil of the Treasure Hunter"," — Triples your base clue scroll drop rate (e.g. 1\u002F50 becomes 3\u002F50).",[162,3962,3963,3966],{},[28,3964,3965],{},"Sigil of the Bloodhound"," — 75% chance to auto-complete each clue step and award a casket directly.",[24,3968,3970],{"id":3969},"reward-casket-improvements","Reward Casket Improvements",[14,3972,3973],{},"Higher combat brackets receive additional reward rolls on top of the standard OSRS loot.",[35,3975,3976,3985],{},[38,3977,3978],{},[41,3979,3980,3982],{},[44,3981,46],{},[44,3983,3984],{},"Reward Rolls",[55,3986,3987,3995,4003,4011,4018],{},[41,3988,3989,3992],{},[60,3990,3991],{},"Bracket 1 (combat level 1–35)",[60,3993,3994],{},"Standard OSRS rates",[41,3996,3997,4000],{},[60,3998,3999],{},"Bracket 2 (combat level 36–50)",[60,4001,4002],{},"OSRS rolls +1",[41,4004,4005,4008],{},[60,4006,4007],{},"Bracket 3 (combat level 51–75)",[60,4009,4010],{},"OSRS rolls +2",[41,4012,4013,4016],{},[60,4014,4015],{},"Bracket 4 (combat level 76–95)",[60,4017,4010],{},[41,4019,4020,4022],{},[60,4021,2040],{},[60,4023,4024],{},"OSRS rolls +3",[24,4026,4028],{"id":4027},"third-age","Third Age",[14,4030,4031,4032,4035,4036,4039],{},"Elite and Master clues opened in ",[28,4033,4034],{},"Bracket 3 or above"," have a ",[28,4037,4038],{},"1\u002F200 chance per casket"," to receive a random 3rd Age piece, accompanied by the message:",[820,4041,4042],{},[14,4043,4044],{},[2358,4045,4046],{},"The sands of time shift... A piece of the Third Age materializes in your casket!",{"title":132,"searchDepth":829,"depth":829,"links":4048},[4049,4050,4051,4052],{"id":3875,"depth":829,"text":3876},{"id":3951,"depth":829,"text":3952},{"id":3969,"depth":829,"text":3970},{"id":4027,"depth":829,"text":4028},"The global clue scroll drop table by NPC combat level, sigil bonuses, reward casket improvements per bracket, and Third Age rewards.",{},3.5,"\u002Fdocumentation\u002Fguides\u002Fclue-scrolls",{"title":3867,"description":4053},"documentation\u002Fguides\u002Fclue-scrolls","NyRCsE6X7Jd30ECFG3Ld2BRYx3uePbOnzclFh7J5mrg",{"id":4061,"title":4062,"body":4063,"description":4075,"extension":840,"meta":4206,"navDepth":842,"navGroup":843,"navHidden":844,"navOrder":4207,"navigation":846,"path":4208,"seo":4209,"stem":4210,"__hash__":4211},"documentation\u002Fdocumentation\u002Fguides\u002Fconstruction.md","Construction",{"type":7,"value":4064,"toc":4203},[4065,4068,4073,4076,4081,4084,4089,4092,4097,4102,4105,4122,4127,4130,4135,4138,4143,4148,4151,4156,4170,4173,4178,4181,4184,4195,4200],[10,4066,4062],{"id":4067},"construction",[861,4069,4071],{"id":4070},"construction-1",[28,4072,4062],{},[14,4074,4075],{},"Construction is an important skill in Deadman Mode, providing you with a safe haven from PvP when you need it most.",[14,4077,4078],{},[28,4079,4080],{},"Player-Owned House (POH) Benefits",[14,4082,4083],{},"Your POH serves as a personal sanctuary. When you teleport to your POH while skulled, your skull timer is paused—and best of all, nobody can attack you there. This makes your house a crucial safe zone for regrouping and resupplying.",[14,4085,4086],{},[28,4087,4088],{},"Full Construction Functionality",[14,4090,4091],{},"Construction works 100% as intended, meaning everything in your POH can be built if you have the required items and Construction level. Estate agents can redecorate or relocate your house just like in OSRS for a coin fee.",[14,4093,4094],{},[941,4095],{"alt":132,"src":4096},"\u002Fdocs\u002Fimages\u002FNb9SXO8Pahxnu5zaBkt9.png",[14,4098,4099],{},[28,4100,4101],{},"POH as a Teleportation Hub",[14,4103,4104],{},"Your POH provides excellent teleportation options throughout the world:",[190,4106,4107,4110,4113,4116,4119],{},[162,4108,4109],{},"Jewelry boxes",[162,4111,4112],{},"Portal nexus",[162,4114,4115],{},"Fairy ring",[162,4117,4118],{},"Spirit tree",[162,4120,4121],{},"Wilderness obelisk",[14,4123,4124],{},[28,4125,4126],{},"Rejuvenation Pool",[14,4128,4129],{},"The rejuvenation pool is one of the most valuable constructions in your POH. It's the only way to recover 100% special attack without any cooldown, making it essential for PvP and high-level PvM.",[14,4131,4132],{},[28,4133,4134],{},"Mahogany Homes Minigame",[14,4136,4137],{},"Mahogany Homes is a Construction minigame where players complete contracts for various NPCs throughout Falador, Varrock, East Ardougne, and Hosidius.",[14,4139,4140],{},[941,4141],{"alt":132,"src":4142},"\u002Fdocs\u002Fimages\u002FauFgFtHEWv5gA7bY21ow.png",[14,4144,4145],{},[28,4146,4147],{},"How It Works",[14,4149,4150],{},"Contractors assign you a contract at a random location. You travel to the NPC's home and repair or replace objects within it. This requires planks (the type depends on your contract tier) and occasionally one steel bar.",[14,4152,4153],{},[28,4154,4155],{},"Contract Types",[190,4157,4158,4161,4164,4167],{},[162,4159,4160],{},"Beginner (level 1)",[162,4162,4163],{},"Novice (level 20)",[162,4165,4166],{},"Adept (level 50)",[162,4168,4169],{},"Expert (level 70)",[14,4171,4172],{},"You may choose any contract type you meet the level requirement for. Higher-tier contracts offer better experience rates but cost more in materials.",[14,4174,4175],{},[28,4176,4177],{},"Rewards",[14,4179,4180],{},"Upon completion, speak to the homeowner to finish the contract, then return to a contractor for another assignment.",[14,4182,4183],{},"Completing contracts rewards:",[190,4185,4186,4189,4192],{},[162,4187,4188],{},"Construction experience",[162,4190,4191],{},"Carpenter points (spend at the Mahogany Homes Reward Shop)",[162,4193,4194],{},"DMM points",[14,4196,4197],{},[941,4198],{"alt":132,"src":4199},"\u002Fdocs\u002Fimages\u002FNbRw0gAYNrBbZgh3COqt.png",[14,4201,4202],{},"The minigame offers modest experience rates at a much cheaper cost than traditional Construction training methods, making it an accessible way to level Construction efficiently.",{"title":132,"searchDepth":829,"depth":829,"links":4204},[4205],{"id":4070,"depth":1084,"text":4062},{},12,"\u002Fdocumentation\u002Fguides\u002Fconstruction",{"title":4062,"description":4075},"documentation\u002Fguides\u002Fconstruction","tlwn3VczFwKTjObxA4eSEIT3NtJ0TCJxm0a8OP_qfhY",{"id":4213,"title":4214,"body":4215,"description":4500,"extension":840,"meta":4501,"navDepth":842,"navGroup":843,"navHidden":844,"navOrder":2137,"navigation":846,"path":4502,"seo":4503,"stem":4504,"__hash__":4505},"documentation\u002Fdocumentation\u002Fguides\u002Fdmm-points.md","DMM Points",{"type":7,"value":4216,"toc":4495},[4217,4220,4226,4229,4235,4238,4244,4247,4253,4256,4262,4265,4271,4274,4280,4283,4289,4292,4294,4301,4307,4488],[10,4218,4214],{"id":4219},"dmm-points",[861,4221,4223],{"id":4222},"deadman-points-system",[28,4224,4225],{},"Deadman Points System",[14,4227,4228],{},"On DMMPS, we've introduced Deadman Points, similar to the system in OSRS. These points are earned by participating in various activities throughout the game and can be spent at the DMM Points Store, which offers powerful and useful equipment.",[861,4230,4232],{"id":4231},"dmm-points-store",[28,4233,4234],{},"DMM Points Store",[14,4236,4237],{},"As you play the game, you'll earn Deadman Points through various activities. These points can be spent at the DMM Points Store to purchase powerful items and upgrades.",[289,4239,4241],{"id":4240},"rune-berserker-shield",[28,4242,4243],{},"Rune Berserker Shield",[14,4245,4246],{},"A defensive and offensive shield that requires 40 Defence to wear, providing solid stats for mid-level combat.",[289,4248,4250],{"id":4249},"remnants-of-the-eye",[28,4251,4252],{},"Remnants of the Eye",[14,4254,4255],{},"Increases rune amounts from Runecrafting by 50%, significantly boosting your profit and efficiency when crafting runes.",[289,4257,4259],{"id":4258},"dizanas-quiver",[28,4260,4261],{},"Dizana's Quiver",[14,4263,4264],{},"Perfect for players who aren't able to complete the Colosseum to obtain this item normally.",[289,4266,4268],{"id":4267},"visages",[28,4269,4270],{},"Visages",[14,4272,4273],{},"Visages are some of the rarest items in the game—extremely difficult to obtain even with the highest unique multiplier. They can be purchased with DMM points to make them more accessible.",[289,4275,4277],{"id":4276},"infernal-cape",[28,4278,4279],{},"Infernal Cape",[14,4281,4282],{},"For players who aren't able to complete the Inferno minigame, the Infernal Cape is available for purchase with DMM points.",[289,4284,4286],{"id":4285},"rigour-augury-scrolls-pre-eoc",[28,4287,4288],{},"Rigour & Augury Scrolls (Pre-EOC)",[14,4290,4291],{},"These scrolls unlock the Rigour and Augury prayers, providing powerful combat bonuses for ranged and magic respectively.",[991,4293],{},[820,4295,4296],{},[14,4297,4298,4300],{},[28,4299,826],{},"\nWith the DMM Points Store, even the rarest and most challenging items are within reach for dedicated players.",[861,4302,4304],{"id":4303},"how-to-earn-deadman-points",[28,4305,4306],{},"How to Earn Deadman Points",[190,4308,4309,4319,4329,4358,4368,4387,4400,4405,4410,4415,4425,4434],{},[162,4310,4311,4314],{},[28,4312,4313],{},"Slayer Tasks",[190,4315,4316],{},[162,4317,4318],{},"Complete Slayer tasks to earn points. Wilderness Slayer tasks grant bonus points compared to regular tasks.",[162,4320,4321,4324],{},[28,4322,4323],{},"Bossing",[190,4325,4326],{},[162,4327,4328],{},"Defeating bosses throughout the game world rewards Deadman Points based on the difficulty of the encounter.",[162,4330,4331,4333],{},[28,4332,3867],{},[190,4334,4335],{},[162,4336,4337,4338],{},"Complete clue scrolls for point rewards:\n",[190,4339,4340,4343,4346,4349,4352,4355],{},[162,4341,4342],{},"Beginner clue: 3 points",[162,4344,4345],{},"Easy clue: 5 points",[162,4347,4348],{},"Medium clue: 15 points",[162,4350,4351],{},"Hard clue: 20 points",[162,4353,4354],{},"Elite clue: 30 points",[162,4356,4357],{},"Master clue: 55 points",[162,4359,4360,4363],{},[28,4361,4362],{},"Agility Courses",[190,4364,4365],{},[162,4366,4367],{},"Completing laps on Agility courses rewards points based on the course difficulty.",[162,4369,4370,4373],{},[28,4371,4372],{},"Treasure Chests",[190,4374,4375,4378,4381,4384],{},[162,4376,4377],{},"Opening chests throughout the game grants points:",[162,4379,4380],{},"Deadman Chest (with Keys of Spoils)",[162,4382,4383],{},"Larran's Chest (from Wilderness Slayer)",[162,4385,4386],{},"Brimstone Chest (from Konar tasks)",[162,4388,4389,4392],{},[28,4390,4391],{},"Leveling Up",[190,4393,4394,4397],{},[162,4395,4396],{},"10 points per level gained (capped at 22,770 points total)",[162,4398,4399],{},"300 bonus points upon reaching level 99 in any skill (capped at 6,900 points total)",[162,4401,4402],{},[28,4403,4404],{},"Combat Achievements",[162,4406,4407],{},[28,4408,4409],{},"Farming Contracts",[162,4411,4412],{},[28,4413,4414],{},"Hunter Rumours",[162,4416,4417,4420],{},[28,4418,4419],{},"Achievement Diaries",[190,4421,4422],{},[162,4423,4424],{},"Completing Achievement Diary tasks across all regions rewards Deadman Points. Including our Deadman achievement diaries.",[162,4426,4427,4429],{},[28,4428,1969],{},[190,4430,4431],{},[162,4432,4433],{},"Earn 1 point per damage dealt to Breach monsters (capped at 42,000 points total). This encourages active participation in Breach events.",[162,4435,4436,4439],{},[28,4437,4438],{},"Skilling Activities",[190,4440,4441],{},[162,4442,4443,4444],{},"Various skilling activities reward points, including:\n",[190,4445,4446,4449,4452,4455,4458,4461,4464,4467,4470,4473,4476,4479,4482,4485],{},[162,4447,4448],{},"Runecrafting",[162,4450,4451],{},"Mining",[162,4453,4454],{},"Woodcutting",[162,4456,4457],{},"Herblore",[162,4459,4460],{},"Fishing",[162,4462,4463],{},"Mixology",[162,4465,4466],{},"Hunter",[162,4468,4469],{},"Farming",[162,4471,4472],{},"Thieving",[162,4474,4475],{},"Wintertodt",[162,4477,4478],{},"Mahogany homes",[162,4480,4481],{},"Farming contracts",[162,4483,4484],{},"Slayer",[162,4486,4487],{},"And many other things!",[820,4489,4490],{},[14,4491,4492,4494],{},[28,4493,826],{},"\nAlmost every activity in DMMPS contributes toward earning Deadman Points, ensuring you're always progressing toward valuable rewards.",{"title":132,"searchDepth":829,"depth":829,"links":4496},[4497,4498,4499],{"id":4222,"depth":1084,"text":4225},{"id":4231,"depth":1084,"text":4234},{"id":4303,"depth":1084,"text":4306},"On DMMPS, we've introduced Deadman Points, similar to the system in OSRS. These points are earned by participating in various activities throughout the game and can be spent at the",{},"\u002Fdocumentation\u002Fguides\u002Fdmm-points",{"title":4214,"description":4500},"documentation\u002Fguides\u002Fdmm-points","oGZaU7_6u9bdnatdHUkWXCa7KaiMgJjr3lFefxMCY3k",{"id":4507,"title":4508,"body":4509,"description":4522,"extension":840,"meta":5380,"navDepth":1431,"navGroup":843,"navHidden":844,"navOrder":2143,"navigation":846,"path":5381,"seo":5382,"stem":5383,"__hash__":5384},"documentation\u002Fdocumentation\u002Fguides\u002Fdmm-points\u002Fpoints-breakdown.md","Points Breakdown",{"type":7,"value":4510,"toc":5378},[4511,4515,4520,4523,4528,4533,4544,4548,4553,4567,4573,4584,4590,4616,4621,4668,4672,4680,4684,4710,4715,4741,4746,4754,4759,4770,4774,4788,4792,4800,4805,4813,4817,4843,4847,4867,4871,4876,4890,4900,4905,4910,4969,4974,4991,4996,5134,5139,5184,5189,5215,5220,5237,5242,5300,5302,5311,5316,5320,5325,5329,5346,5351,5368,5373],[10,4512,4514],{"id":4513},"points-breakdown","Points breakdown",[14,4516,4517],{},[28,4518,4519],{},"DMM Points Earning Guide",[14,4521,4522],{},"Deadman Points are earned through virtually every activity in DMMPS. Here's a complete breakdown of how to earn points:",[14,4524,4525],{},[28,4526,4527],{},"Leveling & Skills",[14,4529,4530],{},[28,4531,4532],{},"General Leveling",[190,4534,4535,4538,4541],{},[162,4536,4537],{},"Gain a level in any skill: 10 points per level (cap: 22,770 points)",[162,4539,4540],{},"Reach level 99 in any skill: 500 points (cap: 6,900 points)",[162,4542,4543],{},"Reach 2277 total level: 5,000 points",[14,4545,4546],{},[28,4547,4438],{},[14,4549,4550,4552],{},[28,4551,4460],{}," (per 10 caught)",[190,4554,4555,4558,4561,4564],{},[162,4556,4557],{},"Raw Anglerfish: 15 points",[162,4559,4560],{},"Raw Manta Ray: 10 points",[162,4562,4563],{},"Raw Shark: 8 points",[162,4565,4566],{},"Raw Karambwan: 5 points",[14,4568,4569,4572],{},[28,4570,4571],{},"Cooking"," (per 10 cooked)",[190,4574,4575,4578,4581],{},[162,4576,4577],{},"Anglerfish: 5 points",[162,4579,4580],{},"Manta Ray: 3 points",[162,4582,4583],{},"Shark: 2 points",[14,4585,4586,4589],{},[28,4587,4588],{},"Agility"," (per lap)",[190,4591,4592,4595,4598,4601,4604,4607,4610,4613],{},[162,4593,4594],{},"Prifddinas: 20 points",[162,4596,4597],{},"Ardougne: 15 points",[162,4599,4600],{},"Wilderness: 10 points",[162,4602,4603],{},"Seers': 8 points",[162,4605,4606],{},"Ape Atoll: 7 points",[162,4608,4609],{},"Colosseum: 6 points",[162,4611,4612],{},"Canifis: 5 points",[162,4614,4615],{},"Varrock: 4 points",[14,4617,4618,4620],{},[28,4619,4457],{}," (per 10 created)",[190,4622,4623,4626,4629,4632,4635,4638,4641,4644,4647,4650,4653,4656,4659,4662,4665],{},[162,4624,4625],{},"Prayer Regeneration Potion: 50 points",[162,4627,4628],{},"Goading Potion: 40 points",[162,4630,4631],{},"Super Antifire: 30 points",[162,4633,4634],{},"Menaphite Remedy: 25 points",[162,4636,4637],{},"Forgotten Brew: 25 points",[162,4639,4640],{},"Divine Potions: 20 points",[162,4642,4643],{},"Super Combat: 20 points",[162,4645,4646],{},"Ancient Brew: 20 points",[162,4648,4649],{},"Extended Anti-venom+: 20 points",[162,4651,4652],{},"Bastion\u002FBattlemage Potion: 15 points each",[162,4654,4655],{},"Anti-venom+: 15 points",[162,4657,4658],{},"Saradomin Brew: 10 points",[162,4660,4661],{},"Ranging Potion: 10 points",[162,4663,4664],{},"Super Restore: 10 points",[162,4666,4667],{},"Anti-venom: 10 points",[14,4669,4670],{},[28,4671,4463],{},[190,4673,4674,4677],{},[162,4675,4676],{},"Standard potion deposited: 8 points",[162,4678,4679],{},"MixALot potion deposited: 20 points",[14,4681,4682,4552],{},[28,4683,4466],{},[190,4685,4686,4689,4692,4695,4698,4701,4704,4707],{},[162,4687,4688],{},"Moonlight Antelope: 40 points",[162,4690,4691],{},"Sunlight Antelope: 30 points",[162,4693,4694],{},"Black Chinchompa: 15 points",[162,4696,4697],{},"Tecu Salamander: 15 points",[162,4699,4700],{},"Black Salamander: 12 points",[162,4702,4703],{},"Red Chinchompa: 10 points",[162,4705,4706],{},"Birdhouse Trap emptied: 75 points",[162,4708,4709],{},"Rare Creature Part handed in: 100 points",[14,4711,4712,4714],{},[28,4713,4469],{}," (per patch cleared)",[190,4716,4717,4720,4723,4726,4729,4732,4735,4738],{},[162,4718,4719],{},"Spirit Tree: 500 points",[162,4721,4722],{},"Redwood Tree: 500 points",[162,4724,4725],{},"Hespori: 500 points",[162,4727,4728],{},"Anima Patch: 250 points",[162,4730,4731],{},"Tree\u002FFruit Tree\u002FHardwood Tree: 100 points each",[162,4733,4734],{},"Herb Patch: 20 points",[162,4736,4737],{},"Cactus Patch: 25 points",[162,4739,4740],{},"Allotment\u002FFlower\u002FHops\u002FBush\u002FMushroom: 10 points each",[14,4742,4743,4745],{},[28,4744,4472],{}," (per 10 pickpocketed)",[190,4747,4748,4751],{},[162,4749,4750],{},"Elves: 5 points",[162,4752,4753],{},"Vyres: 5 points",[14,4755,4756,4758],{},[28,4757,4454],{}," (per 10 logs)",[190,4760,4761,4764,4767],{},[162,4762,4763],{},"Redwood: 12 points",[162,4765,4766],{},"Magic: 8 points",[162,4768,4769],{},"Yew: 4 points",[14,4771,4772],{},[28,4773,4062],{},[190,4775,4776,4779,4782,4785],{},[162,4777,4778],{},"Mahogany Homes (Expert): 25 points",[162,4780,4781],{},"Mahogany Homes (Adept): 20 points",[162,4783,4784],{},"Mahogany Homes (Novice): 15 points",[162,4786,4787],{},"Mahogany Homes (Beginner): 10 points",[14,4789,4790],{},[28,4791,4448],{},[190,4793,4794,4797],{},[162,4795,4796],{},"100 Pure Essence used: 6 points",[162,4798,4799],{},"100 Dark Essence Fragments used: 50 points",[14,4801,4802],{},[28,4803,4804],{},"Other Skilling",[190,4806,4807,4810],{},[162,4808,4809],{},"Wintertodt subdued: 100 points",[162,4811,4812],{},"Skilling outfit piece obtained: 250 points",[14,4814,4815],{},[28,4816,4313],{},[190,4818,4819,4822,4825,4828,4831,4834,4837,4840],{},[162,4820,4821],{},"Aya: 5 points",[162,4823,4824],{},"Mazchna: 10 points",[162,4826,4827],{},"Vannaka: 50 points",[162,4829,4830],{},"Chaeldar: 80 points",[162,4832,4833],{},"Konar: 100 points",[162,4835,4836],{},"Steve: 100 points",[162,4838,4839],{},"Kuradel: 100 points",[162,4841,4842],{},"Krystilia (Wilderness): 150 points",[14,4844,4845],{},[28,4846,3867],{},[190,4848,4849,4852,4855,4858,4861,4864],{},[162,4850,4851],{},"Beginner: 3 points",[162,4853,4854],{},"Easy: 5 points",[162,4856,4857],{},"Medium: 15 points",[162,4859,4860],{},"Hard: 20 points",[162,4862,4863],{},"Elite: 30 points",[162,4865,4866],{},"Master: 55 points",[14,4868,4869],{},[28,4870,4419],{},[14,4872,4873],{},[28,4874,4875],{},"Per Task Completion:",[190,4877,4878,4881,4884,4887],{},[162,4879,4880],{},"Easy task: 10 points",[162,4882,4883],{},"Medium task: 20 points",[162,4885,4886],{},"Hard task: 40 points",[162,4888,4889],{},"Elite task: 80 points",[820,4891,4892],{},[14,4893,4894,4896,4899],{},[28,4895,826],{},[28,4897,4898],{},"Full Diary Completion:"," (ranges from 50-320 points per tier depending on region)",[14,4901,4902],{},[28,4903,4904],{},"Boss Kill DMM Points - Complete List",[14,4906,4907],{},[28,4908,4909],{},"High-Tier Raid Bosses",[190,4911,4912,4918,4924,4930,4935,4940,4946,4952,4957,4963],{},[162,4913,4914,4917],{},[28,4915,4916],{},"Sol Heredit",": 4,000 first kill \u002F 200 per kill (75 after 100 kills)",[162,4919,4920,4923],{},[28,4921,4922],{},"TzKal-Zuk (Inferno)",": 3,500 first kill \u002F 175 per kill (87 after 100 kills)",[162,4925,4926,4929],{},[28,4927,4928],{},"Theatre of Blood (Hard Mode)",": 3,600 first kill \u002F 180 per kill (90 after 100 kills)",[162,4931,4932,4934],{},[28,4933,237],{},": 3,600 first kill \u002F 180 per kill (60 after 100 kills)",[162,4936,4937,4934],{},[28,4938,4939],{},"Chambers of Xeric (CM)",[162,4941,4942,4945],{},[28,4943,4944],{},"Tombs of Amascut (Expert)",": 3,000 first kill \u002F 150 per kill (75 after 100 kills)",[162,4947,4948,4951],{},[28,4949,4950],{},"Theatre of Blood (Normal)",": 2,400 first kill \u002F 120 per kill (60 after 100 kills)",[162,4953,4954,4951],{},[28,4955,4956],{},"Tombs of Amascut (Normal)",[162,4958,4959,4962],{},[28,4960,4961],{},"TzTok-Jad (Fight Caves)",": 1,500 first kill \u002F 75 per kill (37 after 100 kills)",[162,4964,4965,4968],{},[28,4966,4967],{},"Tombs of Amascut (Entry)",": 1,000 first kill \u002F 50 per kill (25 after 100 kills)",[14,4970,4971],{},[28,4972,4973],{},"Awakened Bosses",[190,4975,4976,4981,4986],{},[162,4977,4978,4968],{},[28,4979,4980],{},"Duke Sucellus (Awakened)",[162,4982,4983,4968],{},[28,4984,4985],{},"Vardorvis (Awakened)",[162,4987,4988,4968],{},[28,4989,4990],{},"The Whisperer (Awakened)",[14,4992,4993],{},[28,4994,4995],{},"Slayer Bosses",[190,4997,4998,5003,5009,5015,5020,5025,5030,5036,5042,5047,5052,5057,5062,5067,5073,5078,5084,5089,5095,5100,5105,5110,5115,5120,5124,5129],{},[162,4999,5000,5002],{},[28,5001,1804],{},": 700 first kill \u002F 35 per kill (17 after 100 kills)",[162,5004,5005,5008],{},[28,5006,5007],{},"Phosani's Nightmare",": 600 first kill \u002F 30 per kill (15 after 100 kills)",[162,5010,5011,5014],{},[28,5012,5013],{},"Cerberus",": 500 first kill \u002F 25 per kill (12 after 100 kills)",[162,5016,5017,5014],{},[28,5018,5019],{},"Corrupted Hunllef",[162,5021,5022,5014],{},[28,5023,5024],{},"Theatre of Blood (Entry)",[162,5026,5027,5014],{},[28,5028,5029],{},"Hespori",[162,5031,5032,5035],{},[28,5033,5034],{},"Kree'arra",": 460 first kill \u002F 23 per kill (11 after 100 kills)",[162,5037,5038,5041],{},[28,5039,5040],{},"Abyssal Sire",": 400 first kill \u002F 20 per kill (10 after 100 kills)",[162,5043,5044,5041],{},[28,5045,5046],{},"Commander Zilyana",[162,5048,5049,5041],{},[28,5050,5051],{},"General Graardor",[162,5053,5054,5041],{},[28,5055,5056],{},"Kalphite Queen",[162,5058,5059,5041],{},[28,5060,5061],{},"King Black Dragon",[162,5063,5064,5041],{},[28,5065,5066],{},"Scorpia",[162,5068,5069,5072],{},[28,5070,5071],{},"Giant Mole",": 360 first kill \u002F 18 per kill (9 after 100 kills)",[162,5074,5075,5072],{},[28,5076,5077],{},"The Nightmare",[162,5079,5080,5083],{},[28,5081,5082],{},"Crystalline Hunllef",": 340 first kill \u002F 17 per kill (8 after 100 kills)",[162,5085,5086,5083],{},[28,5087,5088],{},"K'ril Tsutsaroth",[162,5090,5091,5094],{},[28,5092,5093],{},"Barrows",": 300 first kill \u002F 15 per kill (7 after 100 kills)",[162,5096,5097,5094],{},[28,5098,5099],{},"Bryophyta",[162,5101,5102,5094],{},[28,5103,5104],{},"Duke Sucellus",[162,5106,5107,5094],{},[28,5108,5109],{},"Kraken",[162,5111,5112,5094],{},[28,5113,5114],{},"Thermonuclear Smoke Devil",[162,5116,5117,5094],{},[28,5118,5119],{},"Vardorvis",[162,5121,5122,5094],{},[28,5123,1831],{},[162,5125,5126,5128],{},[28,5127,1807],{},": 100 first kill \u002F 5 per kill (5 after 100 kills)",[162,5130,5131,5133],{},[28,5132,1801],{},": 240 first kill \u002F 12 per kill (6 after 100 kills)",[14,5135,5136],{},[28,5137,5138],{},"Wilderness Bosses",[190,5140,5141,5147,5153,5159,5164,5170,5174,5179],{},[162,5142,5143,5146],{},[28,5144,5145],{},"Callisto",": 100 first kill \u002F 5 per kill (2 after 100 kills)",[162,5148,5149,5152],{},[28,5150,5151],{},"Chaos Elemental",": 200 first kill \u002F 10 per kill (5 after 100 kills)",[162,5154,5155,5158],{},[28,5156,5157],{},"Chaos Fanatic",": 80 first kill \u002F 4 per kill (2 after 100 kills)",[162,5160,5161,5158],{},[28,5162,5163],{},"Crazy Archaeologist",[162,5165,5166,5169],{},[28,5167,5168],{},"Deranged Archaeologist",": 60 first kill \u002F 3 per kill (1 after 100 kills)",[162,5171,5172,5041],{},[28,5173,5066],{},[162,5175,5176,5146],{},[28,5177,5178],{},"Venenatis",[162,5180,5181,5128],{},[28,5182,5183],{},"Vet'ion",[14,5185,5186],{},[28,5187,5188],{},"God Wars Dungeon",[190,5190,5191,5196,5201,5206,5211],{},[162,5192,5193,5041],{},[28,5194,5195],{},"Commander Zilyana (Saradomin)",[162,5197,5198,5041],{},[28,5199,5200],{},"General Graardor (Bandos)",[162,5202,5203,5035],{},[28,5204,5205],{},"Kree'arra (Armadyl)",[162,5207,5208,5083],{},[28,5209,5210],{},"K'ril Tsutsaroth (Zamorak)",[162,5212,5213,5146],{},[28,5214,1798],{},[14,5216,5217],{},[28,5218,5219],{},"Dagannoth Kings",[190,5221,5222,5227,5232],{},[162,5223,5224,5152],{},[28,5225,5226],{},"Dagannoth Prime",[162,5228,5229,5152],{},[28,5230,5231],{},"Dagannoth Rex",[162,5233,5234,5152],{},[28,5235,5236],{},"Dagannoth Supreme",[14,5238,5239],{},[28,5240,5241],{},"Other Bosses",[190,5243,5244,5249,5254,5259,5265,5270,5276,5281,5286,5291,5295],{},[162,5245,5246,5248],{},[28,5247,1795],{},": 160 first kill \u002F 8 per kill (4 after 100 kills)",[162,5250,5251,5152],{},[28,5252,5253],{},"Artio",[162,5255,5256,5248],{},[28,5257,5258],{},"Grotesque Guardians",[162,5260,5261,5264],{},[28,5262,5263],{},"Moons of Peril (Lunar Chest)",": 150 first kill \u002F 15 per kill (1 after 100 kills)",[162,5266,5267,5152],{},[28,5268,5269],{},"Phantom Muspah",[162,5271,5272,5275],{},[28,5273,5274],{},"Sarachnis",": 120 first kill \u002F 6 per kill (3 after 100 kills)",[162,5277,5278,5152],{},[28,5279,5280],{},"Skotizo",[162,5282,5283,5152],{},[28,5284,5285],{},"Spindel",[162,5287,5288,5152],{},[28,5289,5290],{},"The Mimic",[162,5292,5293,5152],{},[28,5294,4475],{},[162,5296,5297,5152],{},[28,5298,5299],{},"Zalcano",[991,5301],{},[820,5303,5304],{},[14,5305,5306,5308,5310],{},[28,5307,826],{},[28,5309,826],{}," All bosses have reduced points after 100 kills to encourage variety in PvM activities. First kill bonuses are substantial to reward players for trying new content.",[14,5312,5313],{},[28,5314,5315],{},"Special Activities",[14,5317,5318],{},[28,5319,1969],{},[190,5321,5322],{},[162,5323,5324],{},"1 point per damage dealt to Breach monsters (cap: 42,000 points)",[14,5326,5327],{},[28,5328,4372],{},[190,5330,5331,5334,5337,5340,5343],{},[162,5332,5333],{},"Deadman Supply Chest: 500 points",[162,5335,5336],{},"Alchemist Chest: 250 points",[162,5338,5339],{},"Larran's\u002FBrimstone\u002FZombie Pirate's Locker: 200 points each",[162,5341,5342],{},"Enhanced Crystal Chest: 200 points",[162,5344,5345],{},"Crystal Chest: 100 points",[14,5347,5348],{},[28,5349,5350],{},"Rare Drops & Achievements",[190,5352,5353,5356,5359,5362,5365],{},[162,5354,5355],{},"Pet obtained: 2,500 points",[162,5357,5358],{},"Tier 1 Sigil: 250 points",[162,5360,5361],{},"Tier 2 Sigil: 500 points",[162,5363,5364],{},"Tier 3 Sigil: 750 points",[162,5366,5367],{},"Combat Achievement completed: 100 points × combat achievement tier multiplier",[14,5369,5370],{},[28,5371,5372],{},"Specials",[190,5374,5375],{},[162,5376,5377],{},"Moons of Peril (Lunar Chest): 150 first \u002F 15 per completion (1 after 100)",{"title":132,"searchDepth":829,"depth":829,"links":5379},[],{},"\u002Fdocumentation\u002Fguides\u002Fdmm-points\u002Fpoints-breakdown",{"title":4508,"description":4522},"documentation\u002Fguides\u002Fdmm-points\u002Fpoints-breakdown","SS22gasQcwfG3zPRXJmjdka5Mo8G2wvJDa9902ERQVg",{"id":5386,"title":4469,"body":5387,"description":5480,"extension":840,"meta":5481,"navDepth":842,"navGroup":843,"navHidden":844,"navOrder":2271,"navigation":846,"path":5482,"seo":5483,"stem":5484,"__hash__":5485},"documentation\u002Fdocumentation\u002Fguides\u002Ffarming.md",{"type":7,"value":5388,"toc":5478},[5389,5392,5397,5400,5405,5408,5431,5436,5441,5444,5449,5452,5463,5467,5470,5475],[10,5390,4469],{"id":5391},"farming",[14,5393,5394],{},[28,5395,5396],{},"Farming System",[14,5398,5399],{},"Farming can be a tedious skill in Deadman Mode, so we've taken a different approach to make it more accessible and rewarding. Completing farming patches also rewards players with DMM points.",[14,5401,5402],{},[28,5403,5404],{},"Farming Manager (Located at Home)",[14,5406,5407],{},"The Farming Manager sells useful untradeable items that can be purchased with Patchcount and coins:",[190,5409,5410,5413,5416,5419,5422,5425,5428],{},[162,5411,5412],{},"Gricoller's can",[162,5414,5415],{},"Farming amulet (for teleports directly to farming patches)",[162,5417,5418],{},"Magic secateurs",[162,5420,5421],{},"Bottomless compost bucket",[162,5423,5424],{},"Seed box",[162,5426,5427],{},"Herb sack",[162,5429,5430],{},"Farmer's outfit",[14,5432,5433],{},[941,5434],{"alt":132,"src":5435},"\u002Fdocs\u002Fimages\u002FP5ClwLoLyl1sMm0UTFSl.png",[14,5437,5438],{},[28,5439,5440],{},"Patchcount System",[14,5442,5443],{},"Patchcount is a unique tracking system where the game saves every farming patch you've completed. As your patchcount increases, you unlock more items and benefits from the Farming Manager. This rewards consistent farming activity and progression.",[14,5445,5446],{},[28,5447,5448],{},"Farming Store",[14,5450,5451],{},"The Farming Store at home sells useful starting seeds and specialty seeds, including:",[190,5453,5454,5457,5460],{},[162,5455,5456],{},"Spirit tree seeds (for planting additional spirit tree teleport locations)",[162,5458,5459],{},"Huasca seeds (grow huasca herbs to create prayer regeneration potions)",[162,5461,5462],{},"Various other essential seeds to kickstart your farming journey",[14,5464,5465],{},[28,5466,4409],{},[14,5468,5469],{},"Farming contracts are obtained from the Farming Guild and provide an excellent way to acquire seeds for your farming adventures. These contracts offer targeted tasks with seed rewards, making it easier to build up your seed collection.",[14,5471,5472],{},[28,5473,5474],{},"Sigil of Nature",[14,5476,5477],{},"Make sure to obtain a Sigil of Nature, as it increases growth time by 5x, significantly speeding up your farming runs and making the skill far more efficient.",{"title":132,"searchDepth":829,"depth":829,"links":5479},[],"Farming can be a tedious skill in Deadman Mode, so we've taken a different approach to make it more accessible and rewarding. Completing farming patches also rewards players with D",{},"\u002Fdocumentation\u002Fguides\u002Ffarming",{"title":4469,"description":5480},"documentation\u002Fguides\u002Ffarming","TRrn1TxQZKTyB4Z4bt2ZKFtZ5zda3lyTAAgPnNlOPXI",{"id":5487,"title":5488,"body":5489,"description":5501,"extension":840,"meta":5551,"navDepth":842,"navGroup":843,"navHidden":844,"navOrder":5552,"navigation":846,"path":5553,"seo":5554,"stem":5555,"__hash__":5556},"documentation\u002Fdocumentation\u002Fguides\u002Fnpc-contact.md","NPC Contact",{"type":7,"value":5490,"toc":5549},[5491,5494,5499,5502,5507,5510,5536,5541,5544],[10,5492,5488],{"id":5493},"npc-contact",[14,5495,5496],{},[28,5497,5498],{},"NPC Contact Spell",[14,5500,5501],{},"We've completely reworked the NPC Contact spell, removing unnecessary utilities and focusing on genuinely useful features.",[14,5503,5504],{},[28,5505,5506],{},"What NPC Contact Does",[14,5508,5509],{},"Casting NPC Contact allows you to remotely access several key NPCs without traveling to their locations:",[190,5511,5512,5518,5524,5530],{},[162,5513,5514,5517],{},[28,5515,5516],{},"Slayer Masters"," Speak to Slayer Masters from anywhere to receive a new task, skip tasks, or check your current assignment.",[162,5519,5520,5523],{},[28,5521,5522],{},"Amy (Mahogany Homes)"," Get Mahogany Homes contracts directly from Amy without traveling to her location.",[162,5525,5526,5529],{},[28,5527,5528],{},"Verity (Hunter Rumours)"," Obtain Hunter rumours from Verity remotely, saving time on your hunting activities.",[162,5531,5532,5535],{},[28,5533,5534],{},"Jane (Farming Contracts)"," Request farming contracts from Jane without visiting the Farming Guild.",[14,5537,5538],{},[28,5539,5540],{},"Why It Matters",[14,5542,5543],{},"If any of these activities are part of your gameplay routine, the NPC Contact spell becomes incredibly useful for saving time and keeping your momentum going. No more running across the map just to pick up your next task or contract—handle it all remotely and stay focused on your goals.",[14,5545,5546],{},[941,5547],{"alt":132,"src":5548},"\u002Fdocs\u002Fimages\u002FH1kMpPDULmYRLSPZQ0BN.png",{"title":132,"searchDepth":829,"depth":829,"links":5550},[],{},13,"\u002Fdocumentation\u002Fguides\u002Fnpc-contact",{"title":5488,"description":5501},"documentation\u002Fguides\u002Fnpc-contact","gPVjgM-8X60X2vyD10SQ5XPUw9wN2nlDvgJUyS75KVc",{"id":5558,"title":5559,"body":5560,"description":6174,"extension":840,"meta":6175,"navDepth":842,"navGroup":843,"navHidden":844,"navOrder":1431,"navigation":846,"path":6176,"seo":6177,"stem":6178,"__hash__":6179},"documentation\u002Fdocumentation\u002Fguides\u002Fquest-items.md","Quest Items",{"type":7,"value":5561,"toc":6170},[5562,5566,5572,5575,5581,5584,5599,5602,5608,5611,5617],[10,5563,5565],{"id":5564},"quest-items","Quest items",[24,5567,5569],{"id":5568},"quest-system",[28,5570,5571],{},"Quest System",[14,5573,5574],{},"In OSRS Deadman mode, many items and activities are locked behind quest completions, which can be tedious and time-consuming. On DMMPS, we've streamlined this experience by offering alternative ways to access quest-locked content without completing the quests themselves.",[289,5576,5578],{"id":5577},"how-to-access-quest-locked-content",[28,5579,5580],{},"How to Access Quest-Locked Content",[14,5582,5583],{},"If you're interested in acquiring untradeable items or other rewards typically unlocked through quests in OSRS, visit the DMM Quest Guide at home, located near the quest minimap icon on the world map. This guide provides all the information you need to obtain these items.",[5585,5586,5587,5593],"image-row",{},[14,5588,5589],{},[941,5590],{"alt":5591,"src":5592},"The Quest Item Guide interface listing every quest item","\u002Fdocs\u002Fimages\u002Fnewpic1.png",[14,5594,5595],{},[941,5596],{"alt":5597,"src":5598},"Selecting an item shows how to obtain it, such as Drakan's medallion","\u002Fdocs\u002Fimages\u002Fnewpic2.png",[14,5600,5601],{},"Select any item in the guide to inspect its requirements and see exactly how to get it. Keep in mind that some items may also require certain skill levels to access.",[24,5603,5605],{"id":5604},"quest-item-requirements",[28,5606,5607],{},"Quest Item Requirements",[14,5609,5610],{},"The requirements below are the DMMPS Quest Item Guide requirements for accessing or purchasing each item. They are not ordinary OSRS quest requirements or equipment requirements. Every skill listed for an item is required together unless a special alternative is stated.",[14,5612,5613,5614,5616],{},"“No additional quest-guide skill requirements” means that the guide does not require extra skill levels for that item. It does ",[28,5615,3360],{}," mean the item is free: the listed acquisition location, NPC, currency, and price in the in-game guide still apply.",[35,5618,5619,5628],{},[38,5620,5621],{},[41,5622,5623,5625],{},[44,5624,3237],{},[44,5626,5627],{},"Quest Item Guide requirements",[55,5629,5630,5643,5656,5669,5682,5694,5711,5723,5736,5749,5761,5774,5786,5798,5810,5822,5834,5847,5859,5871,5883,5895,5907,5919,5931,5944,5957,5970,5982,5995,6007,6019,6031,6043,6055,6068,6081,6094,6107,6120,6133,6145,6157],{},[41,5631,5632,5640],{},[60,5633,5634,5637],{},[2092,5635],{"id":5636},"ibans-staff",[28,5638,5639],{},"Iban’s Staff",[60,5641,5642],{},"No additional quest-guide skill requirements.",[41,5644,5645,5653],{},[60,5646,5647,5650],{},[2092,5648],{"id":5649},"silverlight-and-darklight",[28,5651,5652],{},"Silverlight and Darklight",[60,5654,5655],{},"30 Crafting.",[41,5657,5658,5666],{},[60,5659,5660,5663],{},[2092,5661],{"id":5662},"bearhead",[28,5664,5665],{},"Bearhead",[60,5667,5668],{},"20 Agility.",[41,5670,5671,5679],{},[60,5672,5673,5676],{},[2092,5674],{"id":5675},"god-books",[28,5677,5678],{},"God Books",[60,5680,5681],{},"40 Prayer and 35 Agility.",[41,5683,5684,5692],{},[60,5685,5686,5689],{},[2092,5687],{"id":5688},"dorgeshuun-weaponry",[28,5690,5691],{},"Dorgeshuun Weaponry",[60,5693,5642],{},[41,5695,5696,5704],{},[60,5697,5698,5701],{},[2092,5699],{"id":5700},"barrows-gloves",[28,5702,5703],{},"Barrows Gloves",[60,5705,5706,5707,5710],{},"70 Cooking, 59 Magic, 53 Fishing, 53 Thieving, 50 Mining, 50 Firemaking, 48 Agility, 40 Smithing, 40 Ranged, 40 Crafting, 36 Woodcutting, 25 Herblore and 10 Fletching. ",[28,5708,5709],{},"PvP Bracket 3+ alternative:"," Players in PvP Bracket 3 or higher can purchase the gloves without meeting these skill requirements. Players in Brackets 1 and 2 must meet every listed requirement.",[41,5712,5713,5721],{},[60,5714,5715,5718],{},[2092,5716],{"id":5717},"avas-devices",[28,5719,5720],{},"Ava’s Devices",[60,5722,5642],{},[41,5724,5725,5733],{},[60,5726,5727,5730],{},[2092,5728],{"id":5729},"dragon-scimitar",[28,5731,5732],{},"Dragon Scimitar",[60,5734,5735],{},"25 Agility.",[41,5737,5738,5746],{},[60,5739,5740,5743],{},[2092,5741],{"id":5742},"ghostly-robes",[28,5744,5745],{},"Ghostly Robes",[60,5747,5748],{},"53 Thieving, 50 Magic, 50 Firemaking and 10 Slayer.",[41,5750,5751,5759],{},[60,5752,5753,5756],{},[2092,5754],{"id":5755},"ancient-staff",[28,5757,5758],{},"Ancient Staff",[60,5760,5748],{},[41,5762,5763,5771],{},[60,5764,5765,5768],{},[2092,5766],{"id":5767},"lunar-equipment",[28,5769,5770],{},"Lunar Equipment",[60,5772,5773],{},"5 Herblore, 61 Crafting, 40 Defence, 49 Firemaking, 65 Magic, 60 Mining and 55 Woodcutting.",[41,5775,5776,5784],{},[60,5777,5778,5781],{},[2092,5779],{"id":5780},"astral-runes",[28,5782,5783],{},"Astral Runes",[60,5785,5773],{},[41,5787,5788,5796],{},[60,5789,5790,5793],{},[2092,5791],{"id":5792},"moonclan-robes",[28,5794,5795],{},"Moonclan Robes",[60,5797,5773],{},[41,5799,5800,5808],{},[60,5801,5802,5805],{},[2092,5803],{"id":5804},"excalibur",[28,5806,5807],{},"Excalibur",[60,5809,5642],{},[41,5811,5812,5820],{},[60,5813,5814,5817],{},[2092,5815],{"id":5816},"dragon-dagger",[28,5818,5819],{},"Dragon Dagger",[60,5821,5642],{},[41,5823,5824,5832],{},[60,5825,5826,5829],{},[2092,5827],{"id":5828},"dragon-longsword",[28,5830,5831],{},"Dragon Longsword",[60,5833,5642],{},[41,5835,5836,5844],{},[60,5837,5838,5841],{},[2092,5839],{"id":5840},"dragon-mace",[28,5842,5843],{},"Dragon Mace",[60,5845,5846],{},"53 Cooking, 53 Fishing, 25 Herblore and 50 Mining.",[41,5848,5849,5857],{},[60,5850,5851,5854],{},[2092,5852],{"id":5853},"dragon-battle-axe",[28,5855,5856],{},"Dragon Battle-axe",[60,5858,5846],{},[41,5860,5861,5869],{},[60,5862,5863,5866],{},[2092,5864],{"id":5865},"green-dhide-body",[28,5867,5868],{},"Green D’hide Body",[60,5870,5642],{},[41,5872,5873,5881],{},[60,5874,5875,5878],{},[2092,5876],{"id":5877},"rune-platebody",[28,5879,5880],{},"Rune Platebody",[60,5882,5642],{},[41,5884,5885,5893],{},[60,5886,5887,5890],{},[2092,5888],{"id":5889},"initiate-armour",[28,5891,5892],{},"Initiate Armour",[60,5894,5642],{},[41,5896,5897,5905],{},[60,5898,5899,5902],{},[2092,5900],{"id":5901},"proselyte-armour",[28,5903,5904],{},"Proselyte Armour",[60,5906,5642],{},[41,5908,5909,5917],{},[60,5910,5911,5914],{},[2092,5912],{"id":5913},"salve-amulet",[28,5915,5916],{},"Salve Amulet",[60,5918,5642],{},[41,5920,5921,5929],{},[60,5922,5923,5926],{},[2092,5924],{"id":5925},"magic-secateurs",[28,5927,5928],{},"Magic Secateurs",[60,5930,5642],{},[41,5932,5933,5941],{},[60,5934,5935,5938],{},[2092,5936],{"id":5937},"fremennik-helms",[28,5939,5940],{},"Fremennik Helms",[60,5942,5943],{},"25 Fletching, 40 Woodcutting and 40 Crafting.",[41,5945,5946,5954],{},[60,5947,5948,5951],{},[2092,5949],{"id":5950},"helm-of-neitiznot",[28,5952,5953],{},"Helm of Neitiznot",[60,5955,5956],{},"25 Fletching, 56 Woodcutting, 46 Crafting, 40 Agility and 20 Construction.",[41,5958,5959,5967],{},[60,5960,5961,5964],{},[2092,5962],{"id":5963},"vs-shield",[28,5965,5966],{},"V’s Shield",[60,5968,5969],{},"65 Crafting, 60 Slayer, 60 Smithing, 60 Fishing and 55 Runecraft.",[41,5971,5972,5980],{},[60,5973,5974,5977],{},[2092,5975],{"id":5976},"drakans-medallion",[28,5978,5979],{},"Drakan’s Medallion",[60,5981,5642],{},[41,5983,5984,5992],{},[60,5985,5986,5989],{},[2092,5987],{"id":5988},"royal-seed-pod",[28,5990,5991],{},"Royal Seed Pod",[60,5993,5994],{},"69 Slayer, 70 Crafting, 60 Hunter, 55 Agility, 55 Thieving and 60 Firemaking.",[41,5996,5997,6005],{},[60,5998,5999,6002],{},[2092,6000],{"id":6001},"goldsmith-gauntlets",[28,6003,6004],{},"Goldsmith Gauntlets",[60,6006,5642],{},[41,6008,6009,6017],{},[60,6010,6011,6014],{},[2092,6012],{"id":6013},"chaos-gauntlets",[28,6015,6016],{},"Chaos Gauntlets",[60,6018,5642],{},[41,6020,6021,6029],{},[60,6022,6023,6026],{},[2092,6024],{"id":6025},"cooking-gauntlets",[28,6027,6028],{},"Cooking Gauntlets",[60,6030,5642],{},[41,6032,6033,6041],{},[60,6034,6035,6038],{},[2092,6036],{"id":6037},"ectophial",[28,6039,6040],{},"Ectophial",[60,6042,5642],{},[41,6044,6045,6053],{},[60,6046,6047,6050],{},[2092,6048],{"id":6049},"monkey-greegree",[28,6051,6052],{},"Monkey Greegree",[60,6054,5642],{},[41,6056,6057,6065],{},[60,6058,6059,6062],{},[2092,6060],{"id":6061},"ring-of-shadows",[28,6063,6064],{},"Ring of Shadows",[60,6066,6067],{},"75 Firemaking, 75 Magic, 70 Thieving, 62 Herblore and 60 Runecraft.",[41,6069,6070,6078],{},[60,6071,6072,6075],{},[2092,6073],{"id":6074},"mythical-cape",[28,6076,6077],{},"Mythical Cape",[60,6079,6080],{},"75 Magic, 70 Smithing, 68 Mining, 62 Crafting, 60 Agility, 60 Thieving, 50 Construction and 50 Hitpoints.",[41,6082,6083,6091],{},[60,6084,6085,6088],{},[2092,6086],{"id":6087},"cape-of-legends",[28,6089,6090],{},"Cape of Legends",[60,6092,6093],{},"50 Agility, 50 Crafting, 45 Herblore, 56 Magic, 52 Mining, 42 Prayer, 50 Smithing, 50 Strength, 50 Thieving and 50 Woodcutting.",[41,6095,6096,6104],{},[60,6097,6098,6101],{},[2092,6099],{"id":6100},"arkan-blade",[28,6102,6103],{},"Arkan Blade",[60,6105,6106],{},"55 Mining, 48 Slayer, 46 Agility, 66 Thieving, 52 Runecraft and 52 Fletching.",[41,6108,6109,6117],{},[60,6110,6111,6114],{},[2092,6112],{"id":6113},"holy-wrench",[28,6115,6116],{},"Holy Wrench",[60,6118,6119],{},"42 Crafting, 40 Farming, 47 Prayer, 42 Slayer and 50 Fishing.",[41,6121,6122,6130],{},[60,6123,6124,6127],{},[2092,6125],{"id":6126},"barrelchest-anchor",[28,6128,6129],{},"Barrelchest Anchor",[60,6131,6132],{},"16 Crafting, 30 Construction and 50 Prayer.",[41,6134,6135,6143],{},[60,6136,6137,6140],{},[2092,6138],{"id":6139},"keris",[28,6141,6142],{},"Keris",[60,6144,5642],{},[41,6146,6147,6155],{},[60,6148,6149,6152],{},[2092,6150],{"id":6151},"keris-partisan",[28,6153,6154],{},"Keris Partisan",[60,6156,5642],{},[41,6158,6159,6167],{},[60,6160,6161,6164],{},[2092,6162],{"id":6163},"book-of-the-dead",[28,6165,6166],{},"Book of the Dead",[60,6168,6169],{},"54 Agility, 52 Thieving, 52 Woodcutting, 50 Herblore, 42 Mining, 38 Crafting and 35 Magic.",{"title":132,"searchDepth":829,"depth":829,"links":6171},[6172,6173],{"id":5568,"depth":829,"text":5571},{"id":5604,"depth":829,"text":5607},"In OSRS Deadman mode, many items and activities are locked behind quest completions, which can be tedious and time-consuming. On DMMPS, we've streamlined this experience by offerin",{},"\u002Fdocumentation\u002Fguides\u002Fquest-items",{"title":5559,"description":6174},"documentation\u002Fguides\u002Fquest-items","Y9P_ptR9BbhKwAQtGArR-PPtaJ1l3li9eL9gQkck6Fw",{"id":4,"title":5,"body":6181,"description":839,"extension":840,"meta":6800,"navDepth":842,"navGroup":843,"navHidden":844,"navOrder":845,"navigation":846,"path":847,"seo":6801,"stem":849,"__hash__":850},{"type":7,"value":6182,"toc":6790},[6183,6185,6187,6189,6191,6195,6197,6251,6255,6257,6262,6266,6270,6272,6276,6278,6288,6290,6292,6296,6298,6304,6310,6314,6316,6324,6326,6330,6332,6346,6351,6355,6357,6362,6364,6368,6370,6480,6484,6488,6493,6497,6502,6504,6546,6550,6554,6624,6628,6632,6637,6639,6644,6686,6690,6694,6780,6784],[10,6184,5],{"id":12},[14,6186,16],{},[14,6188,19],{},[21,6190],{},[24,6192,6193],{"id":26},[28,6194,30],{},[14,6196,33],{},[35,6198,6199,6209],{},[38,6200,6201],{},[41,6202,6203,6205,6207],{},[44,6204,46],{},[44,6206,50],{"align":49},[44,6208,53],{"align":49},[55,6210,6211,6219,6227,6235,6243],{},[41,6212,6213,6215,6217],{},[60,6214,62],{},[60,6216,65],{"align":49},[60,6218,68],{"align":49},[41,6220,6221,6223,6225],{},[60,6222,73],{},[60,6224,76],{"align":49},[60,6226,79],{"align":49},[41,6228,6229,6231,6233],{},[60,6230,84],{},[60,6232,87],{"align":49},[60,6234,90],{"align":49},[41,6236,6237,6239,6241],{},[60,6238,95],{},[60,6240,98],{"align":49},[60,6242,90],{"align":49},[41,6244,6245,6247,6249],{},[60,6246,105],{},[60,6248,108],{"align":49},[60,6250,111],{"align":49},[14,6252,114,6253,118],{},[28,6254,117],{},[14,6256,121],{},[123,6258,6260],{"className":6259,"code":127,"language":128},[126],[130,6261,127],{"__ignoreMap":132},[14,6263,135,6264,139],{},[28,6265,138],{},[24,6267,6268],{"id":142},[28,6269,145],{},[14,6271,148],{},[24,6273,6274],{"id":151},[28,6275,154],{},[14,6277,157],{},[159,6279,6280,6282,6284,6286],{},[162,6281,164],{},[162,6283,167],{},[162,6285,170],{},[162,6287,173],{},[14,6289,176],{},[14,6291,179],{},[24,6293,6294],{"id":182},[28,6295,185],{},[14,6297,188],{},[190,6299,6300,6302],{},[162,6301,194],{},[162,6303,197],{},[14,6305,200,6306,204,6308,208],{},[28,6307,203],{},[28,6309,207],{},[24,6311,6312],{"id":211},[28,6313,214],{},[14,6315,217],{},[190,6317,6318,6320,6322],{},[162,6319,222],{},[162,6321,225],{},[162,6323,228],{},[14,6325,231],{},[24,6327,6328],{"id":234},[28,6329,237],{},[14,6331,240],{},[159,6333,6334,6336,6340,6344],{},[162,6335,245],{},[162,6337,248,6338,252],{},[28,6339,251],{},[162,6341,255,6342,259],{},[28,6343,258],{},[162,6345,262],{},[123,6347,6349],{"className":6348,"code":266,"language":128},[126],[130,6350,266],{"__ignoreMap":132},[14,6352,271,6353,275],{},[28,6354,274],{},[14,6356,278],{},[123,6358,6360],{"className":6359,"code":282,"language":128},[126],[130,6361,282],{"__ignoreMap":132},[14,6363,287],{},[289,6365,6366],{"id":291},[28,6367,294],{},[14,6369,297],{},[35,6371,6372,6382],{},[38,6373,6374],{},[41,6375,6376,6378,6380],{},[44,6377,306],{},[44,6379,309],{"align":49},[44,6381,312],{"align":49},[55,6383,6384,6392,6400,6408,6416,6424,6432,6440,6448,6456,6464,6472],{},[41,6385,6386,6388,6390],{},[60,6387,319],{},[60,6389,322],{"align":49},[60,6391,325],{"align":49},[41,6393,6394,6396,6398],{},[60,6395,330],{},[60,6397,322],{"align":49},[60,6399,325],{"align":49},[41,6401,6402,6404,6406],{},[60,6403,339],{},[60,6405,342],{"align":49},[60,6407,345],{"align":49},[41,6409,6410,6412,6414],{},[60,6411,350],{},[60,6413,342],{"align":49},[60,6415,345],{"align":49},[41,6417,6418,6420,6422],{},[60,6419,359],{},[60,6421,362],{"align":49},[60,6423,365],{"align":49},[41,6425,6426,6428,6430],{},[60,6427,370],{},[60,6429,362],{"align":49},[60,6431,365],{"align":49},[41,6433,6434,6436,6438],{},[60,6435,379],{},[60,6437,362],{"align":49},[60,6439,365],{"align":49},[41,6441,6442,6444,6446],{},[60,6443,388],{},[60,6445,362],{"align":49},[60,6447,365],{"align":49},[41,6449,6450,6452,6454],{},[60,6451,397],{},[60,6453,362],{"align":49},[60,6455,365],{"align":49},[41,6457,6458,6460,6462],{},[60,6459,406],{},[60,6461,409],{"align":49},[60,6463,412],{"align":49},[41,6465,6466,6468,6470],{},[60,6467,417],{},[60,6469,409],{"align":49},[60,6471,412],{"align":49},[41,6473,6474,6476,6478],{},[60,6475,426],{},[60,6477,409],{"align":49},[60,6479,412],{"align":49},[24,6481,6482],{"id":433},[28,6483,436],{},[14,6485,439,6486,443],{},[28,6487,442],{},[123,6489,6491],{"className":6490,"code":447,"language":128},[126],[130,6492,447],{"__ignoreMap":132},[14,6494,6495,455],{},[28,6496,454],{},[123,6498,6500],{"className":6499,"code":459,"language":128},[126],[130,6501,459],{"__ignoreMap":132},[14,6503,464],{},[35,6505,6506,6516],{},[38,6507,6508],{},[41,6509,6510,6512,6514],{},[44,6511,473],{},[44,6513,476],{"align":49},[44,6515,479],{},[55,6517,6518,6526,6536],{},[41,6519,6520,6522,6524],{},[60,6521,486],{},[60,6523,489],{"align":49},[60,6525,492],{},[41,6527,6528,6530,6532],{},[60,6529,497],{},[60,6531,500],{"align":49},[60,6533,6534],{},[130,6535,505],{},[41,6537,6538,6540,6542],{},[60,6539,510],{},[60,6541,513],{"align":49},[60,6543,6544],{},[130,6545,505],{},[14,6547,520,6548,524],{},[28,6549,523],{},[289,6551,6552],{"id":527},[28,6553,530],{},[35,6555,6556,6566],{},[38,6557,6558],{},[41,6559,6560,6562,6564],{},[44,6561,306],{},[44,6563,541],{"align":49},[44,6565,544],{"align":49},[55,6567,6568,6576,6584,6592,6600,6608,6616],{},[41,6569,6570,6572,6574],{},[60,6571,551],{},[60,6573,554],{"align":49},[60,6575,557],{"align":49},[41,6577,6578,6580,6582],{},[60,6579,562],{},[60,6581,565],{"align":49},[60,6583,568],{"align":49},[41,6585,6586,6588,6590],{},[60,6587,573],{},[60,6589,565],{"align":49},[60,6591,568],{"align":49},[41,6593,6594,6596,6598],{},[60,6595,582],{},[60,6597,565],{"align":49},[60,6599,568],{"align":49},[41,6601,6602,6604,6606],{},[60,6603,591],{},[60,6605,565],{"align":49},[60,6607,568],{"align":49},[41,6609,6610,6612,6614],{},[60,6611,600],{},[60,6613,565],{"align":49},[60,6615,568],{"align":49},[41,6617,6618,6620,6622],{},[60,6619,609],{},[60,6621,612],{"align":49},[60,6623,615],{"align":49},[24,6625,6626],{"id":618},[28,6627,621],{},[14,6629,624,6630,627],{},[28,6631,207],{},[123,6633,6635],{"className":6634,"code":127,"language":128},[126],[130,6636,127],{"__ignoreMap":132},[14,6638,635],{},[123,6640,6642],{"className":6641,"code":639,"language":128},[126],[130,6643,639],{"__ignoreMap":132},[35,6645,6646,6654],{},[38,6647,6648],{},[41,6649,6650,6652],{},[44,6651,650],{"align":49},[44,6653,653],{"align":49},[55,6655,6656,6662,6668,6674,6680],{},[41,6657,6658,6660],{},[60,6659,660],{"align":49},[60,6661,663],{"align":49},[41,6663,6664,6666],{},[60,6665,668],{"align":49},[60,6667,671],{"align":49},[41,6669,6670,6672],{},[60,6671,676],{"align":49},[60,6673,679],{"align":49},[41,6675,6676,6678],{},[60,6677,684],{"align":49},[60,6679,687],{"align":49},[41,6681,6682,6684],{},[60,6683,692],{"align":49},[60,6685,695],{"align":49},[14,6687,698,6688,701],{},[28,6689,523],{},[289,6691,6692],{"id":704},[28,6693,707],{},[35,6695,6696,6708],{},[38,6697,6698],{},[41,6699,6700,6702,6704,6706],{},[44,6701,306],{},[44,6703,309],{"align":49},[44,6705,312],{"align":49},[44,6707,722],{"align":49},[55,6709,6710,6720,6730,6740,6750,6760,6770],{},[41,6711,6712,6714,6716,6718],{},[60,6713,729],{},[60,6715,732],{"align":49},[60,6717,735],{"align":49},[60,6719,738],{"align":49},[41,6721,6722,6724,6726,6728],{},[60,6723,743],{},[60,6725,732],{"align":49},[60,6727,735],{"align":49},[60,6729,738],{"align":49},[41,6731,6732,6734,6736,6738],{},[60,6733,754],{},[60,6735,757],{"align":49},[60,6737,760],{"align":49},[60,6739,763],{"align":49},[41,6741,6742,6744,6746,6748],{},[60,6743,768],{},[60,6745,771],{"align":49},[60,6747,774],{"align":49},[60,6749,763],{"align":49},[41,6751,6752,6754,6756,6758],{},[60,6753,781],{},[60,6755,771],{"align":49},[60,6757,774],{"align":49},[60,6759,763],{"align":49},[41,6761,6762,6764,6766,6768],{},[60,6763,792],{},[60,6765,771],{"align":49},[60,6767,774],{"align":49},[60,6769,763],{"align":49},[41,6771,6772,6774,6776,6778],{},[60,6773,803],{},[60,6775,806],{"align":49},[60,6777,809],{"align":49},[60,6779,763],{"align":49},[14,6781,814,6782,818],{},[28,6783,817],{},[820,6785,6786],{},[14,6787,6788,827],{},[28,6789,826],{},{"title":132,"searchDepth":829,"depth":829,"links":6791},[6792,6793,6794,6795,6796,6797,6798,6799],{"id":26,"depth":829,"text":30},{"id":142,"depth":829,"text":145},{"id":151,"depth":829,"text":154},{"id":182,"depth":829,"text":185},{"id":211,"depth":829,"text":214},{"id":234,"depth":829,"text":237},{"id":433,"depth":829,"text":436},{"id":618,"depth":829,"text":621},{},{"title":5,"description":839},{"id":6803,"title":6804,"body":6805,"description":7553,"extension":840,"meta":7554,"navDepth":842,"navGroup":843,"navHidden":844,"navOrder":7555,"navigation":846,"path":7556,"seo":7557,"stem":7558,"__hash__":7559},"documentation\u002Fdocumentation\u002Fguides\u002Frevenant-caves-2.md","Revenant Caves 2",{"type":7,"value":6806,"toc":7545},[6807,6810,6813,6816,6824,6830,6838,6849,6855,6862,6867,6870,6876,6879,6896,6972,6979,7037,7043,7050,7053,7058,7061,7119,7122,7125,7140,7146,7149,7152,7334,7344,7350,7355,7375,7381,7401,7407,7424,7430,7465,7470,7477,7523,7534,7542],[10,6808,6804],{"id":6809},"revenant-caves-2",[14,6811,6812],{},"We've introduced Revenant Cave II, a brand-new set of caves located just east of the Mage Arena in the Wilderness. This addition injects exciting activity into this high-risk area, perfect for daring adventurers seeking thrills and rewards amid the PvP chaos.",[14,6814,6815],{},"These caves feature pre-EoC revenants, imported from authentic pre-EoC cave maps for that nostalgic feel.",[14,6817,6818,1935,6821],{},[941,6819],{"alt":132,"src":6820},"\u002Fdocs\u002Fimages\u002Fgdns5nkAYKi7PCPTjGKA.png",[941,6822],{"alt":132,"src":6823},"\u002Fdocs\u002Fimages\u002F7rC93tY5kAPpf8GGEVLw.png",[24,6825,6827],{"id":6826},"key-drops-pvp-artefacts-corrupted-pvp-armour",[28,6828,6829],{},"Key Drops: PvP Artefacts & Corrupted PvP Armour",[14,6831,6832,6833,6837],{},"Empowered revenants can drop valuable PvP artefacts and corrupted PvP armour in its inactive form. The corrupted pieces come from the Morrigan's, Zuriel's, Statius's and Vesta's sets, and each one must be activated with coins before it can be worn. See ",[895,6834,6836],{"href":6835},"#activating-corrupted-armour","Activating Corrupted Armour"," for the full process.",[14,6839,6840,6841,6844,6845,6848],{},"Empowered revenants also roll the standard revenant drop table ",[28,6842,6843],{},"twice"," per kill and drop ",[28,6846,6847],{},"triple ether"," compared to their ordinary versions.",[24,6850,6852],{"id":6851},"drop-rate-formula",[28,6853,6854],{},"Drop Rate Formula",[14,6856,6857,6858,6861],{},"Every empowered revenant has a rate value ",[28,6859,6860],{},"R"," derived from its combat level:",[14,6863,6864],{},[28,6865,6866],{},"R = floor(60,000 ÷ √(revenant combat level))",[14,6868,6869],{},"The server floors this value rather than rounding it, so a combat level 60 revenant gives R = 7,745 and not 7,746.",[289,6871,6873],{"id":6872},"how-a-special-drop-is-rolled",[28,6874,6875],{},"How a Special Drop Is Rolled",[14,6877,6878],{},"Each special-table attempt happens in two stages:",[159,6880,6881,6890],{},[162,6882,6883,6886,6887,6889],{},[28,6884,6885],{},"One of four groups is selected",", each with an equal ",[28,6888,1392],{}," chance.",[162,6891,6892,6895],{},[28,6893,6894],{},"That group then rolls"," at its own rate.",[35,6897,6898,6918],{},[38,6899,6900],{},[41,6901,6902,6905,6908,6911],{},[44,6903,6904],{},"Drop group",[44,6906,6907],{"align":49},"Group selection",[44,6909,6910],{"align":49},"Group roll",[44,6912,6913,6914,6917],{"align":49},"Effective chance for ",[2358,6915,6916],{},"any"," item from the group",[55,6919,6920,6933,6946,6959],{},[41,6921,6922,6925,6927,6930],{},[60,6923,6924],{},"Statuettes",[60,6926,1392],{"align":49},[60,6928,6929],{"align":49},"5\u002FR",[60,6931,6932],{"align":49},"5\u002F(4R)",[41,6934,6935,6938,6940,6943],{},[60,6936,6937],{},"Mid-tier artefacts",[60,6939,1392],{"align":49},[60,6941,6942],{"align":49},"15\u002FR",[60,6944,6945],{"align":49},"15\u002F(4R)",[41,6947,6948,6951,6953,6956],{},[60,6949,6950],{},"Rare artefacts",[60,6952,1392],{"align":49},[60,6954,6955],{"align":49},"25\u002FR",[60,6957,6958],{"align":49},"25\u002F(4R)",[41,6960,6961,6964,6966,6969],{},[60,6962,6963],{},"Corrupted PvP armour",[60,6965,1392],{"align":49},[60,6967,6968],{"align":49},"5\u002FR before modifiers",[60,6970,6971],{"align":49},"5\u002F(4R) before modifiers",[14,6973,6974,6975,6978],{},"The 5\u002FR, 15\u002FR and 25\u002FR values are ",[28,6976,6977],{},"group-roll chances, not per-item chances",". When a group succeeds, one item is then picked from it with equal probability:",[35,6980,6981,6996],{},[38,6982,6983],{},[41,6984,6985,6987,6990],{},[44,6986,6904],{},[44,6988,6989],{"align":49},"Items in group",[44,6991,6913,6992,6995],{"align":49},[2358,6993,6994],{},"one specific"," item",[55,6997,6998,7008,7017,7027],{},[41,6999,7000,7002,7005],{},[60,7001,6924],{},[60,7003,7004],{"align":49},"6",[60,7006,7007],{"align":49},"5\u002F(24R)",[41,7009,7010,7012,7014],{},[60,7011,6937],{},[60,7013,7004],{"align":49},[60,7015,7016],{"align":49},"15\u002F(24R)",[41,7018,7019,7021,7024],{},[60,7020,6950],{},[60,7022,7023],{"align":49},"5",[60,7025,7026],{"align":49},"25\u002F(20R)",[41,7028,7029,7031,7034],{},[60,7030,6963],{},[60,7032,7033],{"align":49},"11",[60,7035,7036],{"align":49},"5\u002F(44R) before modifiers",[24,7038,7040],{"id":7039},"modifiers",[28,7041,7042],{},"Modifiers",[14,7044,7045,7046,7049],{},"Among the four special groups, the skull, Slayer task and PvP bracket modifiers apply ",[28,7047,7048],{},"only to corrupted PvP armour",". The statuette and artefact groups are never affected by them.",[14,7051,7052],{},"The armour denominator is built as:",[14,7054,7055],{},[28,7056,7057],{},"(R ÷ 5) × 0.55 if skulled ÷ 5 if on a Revenants Slayer task × your PvP bracket's drop multiplier",[14,7059,7060],{},"The 25% group-selection chance still applies on top of that. In player terms:",[35,7062,7063,7073],{},[38,7064,7065],{},[41,7066,7067,7070],{},[44,7068,7069],{},"Condition",[44,7071,7072],{"align":49},"Effect on the armour chance",[55,7074,7075,7087,7097,7111],{},[41,7076,7077,7080],{},[60,7078,7079],{},"Skulled",[60,7081,7082,7083,7086],{"align":49},"about ",[28,7084,7085],{},"1.818×"," better",[41,7088,7089,7092],{},[60,7090,7091],{},"On a Revenants Slayer task",[60,7093,7094,7086],{"align":49},[28,7095,7096],{},"5×",[41,7098,7099,7106],{},[60,7100,7101,7102,7105],{},"Skulled ",[2358,7103,7104],{},"and"," on task",[60,7107,7082,7108,7086],{"align":49},[28,7109,7110],{},"9.091×",[41,7112,7113,7116],{},[60,7114,7115],{},"PvP bracket",[60,7117,7118],{"align":49},"your bracket's unique-drop multiplier applies as well",[14,7120,7121],{},"Being skulled multiplies the denominator by 0.55, which raises the resulting probability by roughly 81.8%. It is not a \"55% better\" bonus.",[14,7123,7124],{},"Two more places these modifiers show up:",[190,7126,7127,7133],{},[162,7128,2072,7129,7132],{},[28,7130,7131],{},"standard revenant unique table","—Amulet of avarice, Craw's bow, Viggora's chainmace and Thammaron's sceptre—uses the same skull, task and PvP-bracket modifiers.",[162,7134,7135,7136,7139],{},"Being skulled also improves the ",[28,7137,7138],{},"Yew seed and Magic seed"," entries in the regular resource table. It does not improve every ordinary resource drop.",[24,7141,7143],{"id":7142},"drop-rates-by-revenant",[28,7144,7145],{},"Drop Rates by Revenant",[14,7147,7148],{},"Base rates below are unskulled, off-task, and before any PvP-bracket multiplier. Use the toggles to see how the armour column changes.",[7150,7151],"revenant-rate-calculator",{},[35,7153,7154,7178],{},[38,7155,7156],{},[41,7157,7158,7161,7164,7166,7169,7172,7175],{},[44,7159,7160],{},"Revenant",[44,7162,7163],{"align":49},"Combat",[44,7165,6860],{"align":49},[44,7167,7168],{"align":49},"Specific statuette",[44,7170,7171],{"align":49},"Specific mid-tier artefact",[44,7173,7174],{"align":49},"Specific rare artefact",[44,7176,7177],{"align":49},"Any armour piece",[55,7179,7180,7202,7224,7246,7268,7290,7312],{},[41,7181,7182,7185,7188,7191,7194,7197,7200],{},[60,7183,7184],{},"Cyclops",[60,7186,7187],{"align":49},"60",[60,7189,7190],{"align":49},"7,745",[60,7192,7193],{"align":49},"1\u002F37,176",[60,7195,7196],{"align":49},"1\u002F12,392",[60,7198,7199],{"align":49},"1\u002F6,196",[60,7201,7199],{"align":49},[41,7203,7204,7207,7210,7213,7216,7219,7222],{},[60,7205,7206],{},"Hellhound",[60,7208,7209],{"align":49},"70",[60,7211,7212],{"align":49},"7,171",[60,7214,7215],{"align":49},"1\u002F34,421",[60,7217,7218],{"align":49},"1\u002F11,474",[60,7220,7221],{"align":49},"1\u002F5,737",[60,7223,7221],{"align":49},[41,7225,7226,7229,7232,7235,7238,7241,7244],{},[60,7227,7228],{},"Demon",[60,7230,7231],{"align":49},"84",[60,7233,7234],{"align":49},"6,546",[60,7236,7237],{"align":49},"1\u002F31,421",[60,7239,7240],{"align":49},"1\u002F10,474",[60,7242,7243],{"align":49},"1\u002F5,237",[60,7245,7243],{"align":49},[41,7247,7248,7251,7254,7257,7260,7263,7266],{},[60,7249,7250],{},"Ork",[60,7252,7253],{"align":49},"98",[60,7255,7256],{"align":49},"6,060",[60,7258,7259],{"align":49},"1\u002F29,088",[60,7261,7262],{"align":49},"1\u002F9,696",[60,7264,7265],{"align":49},"1\u002F4,848",[60,7267,7265],{"align":49},[41,7269,7270,7273,7276,7279,7282,7285,7288],{},[60,7271,7272],{},"Dark Beast",[60,7274,7275],{"align":49},"112",[60,7277,7278],{"align":49},"5,669",[60,7280,7281],{"align":49},"1\u002F27,211",[60,7283,7284],{"align":49},"1\u002F9,070",[60,7286,7287],{"align":49},"1\u002F4,535",[60,7289,7287],{"align":49},[41,7291,7292,7295,7298,7301,7304,7307,7310],{},[60,7293,7294],{},"Knight",[60,7296,7297],{"align":49},"119",[60,7299,7300],{"align":49},"5,500",[60,7302,7303],{"align":49},"1\u002F26,400",[60,7305,7306],{"align":49},"1\u002F8,800",[60,7308,7309],{"align":49},"1\u002F4,400",[60,7311,7309],{"align":49},[41,7313,7314,7317,7320,7323,7326,7329,7332],{},[60,7315,7316],{},"Dragon",[60,7318,7319],{"align":49},"126",[60,7321,7322],{"align":49},"5,345",[60,7324,7325],{"align":49},"1\u002F25,656",[60,7327,7328],{"align":49},"1\u002F8,552",[60,7330,7331],{"align":49},"1\u002F4,276",[60,7333,7331],{"align":49},[14,7335,7336,7337,7339,7340,7343],{},"The final column is the chance of rolling ",[28,7338,6916],{}," armour piece. Getting one ",[28,7341,7342],{},"specific"," piece is a further 1\u002F11 on top of that.",[24,7345,7347],{"id":7346},"drop-groups",[28,7348,7349],{},"Drop Groups",[289,7351,7353],{"id":7352},"statuettes",[28,7354,6924],{},[190,7356,7357,7360,7363,7366,7369,7372],{},[162,7358,7359],{},"Ancient statuette",[162,7361,7362],{},"Seren statuette",[162,7364,7365],{},"Armadyl statuette",[162,7367,7368],{},"Zamorak statuette",[162,7370,7371],{},"Saradomin statuette",[162,7373,7374],{},"Bandos statuette",[289,7376,7378],{"id":7377},"mid-tier-artefacts",[28,7379,7380],{},"Mid-Tier Artefacts",[190,7382,7383,7386,7389,7392,7395,7398],{},[162,7384,7385],{},"Ruby chalice",[162,7387,7388],{},"Guthixian brazier",[162,7390,7391],{},"Armadyl totem",[162,7393,7394],{},"Zamorak medallion",[162,7396,7397],{},"Saradomin carving",[162,7399,7400],{},"Bandos scrimshaw",[289,7402,7404],{"id":7403},"rare-artefacts",[28,7405,7406],{},"Rare Artefacts",[190,7408,7409,7412,7415,7418,7421],{},[162,7410,7411],{},"Saradomin amphora",[162,7413,7414],{},"Ancient psaltery bridge",[162,7416,7417],{},"Bronzed dragon claw",[162,7419,7420],{},"Third age carafe",[162,7422,7423],{},"Broken statue headdress",[289,7425,7427],{"id":7426},"corrupted-pvp-armour-inactive",[28,7428,7429],{},"Corrupted PvP Armour (Inactive)",[190,7431,7432,7435,7438,7441,7444,7447,7450,7453,7456,7459,7462],{},[162,7433,7434],{},"Corrupted Vesta's chainbody",[162,7436,7437],{},"Corrupted Vesta's plateskirt",[162,7439,7440],{},"Corrupted Statius's full helm",[162,7442,7443],{},"Corrupted Statius's platebody",[162,7445,7446],{},"Corrupted Statius's platelegs",[162,7448,7449],{},"Corrupted Morrigan's coif",[162,7451,7452],{},"Corrupted Morrigan's leather body",[162,7454,7455],{},"Corrupted Morrigan's leather chaps",[162,7457,7458],{},"Corrupted Zuriel's hood",[162,7460,7461],{},"Corrupted Zuriel's robe top",[162,7463,7464],{},"Corrupted Zuriel's robe bottom",[24,7466,7468],{"id":7467},"activating-corrupted-armour",[28,7469,6836],{},[14,7471,7472,7473,7476],{},"Corrupted pieces drop ",[28,7474,7475],{},"inactive"," and must be activated before they can be worn.",[35,7478,7479,7489],{},[38,7480,7481],{},[41,7482,7483,7486],{},[44,7484,7485],{},"Step",[44,7487,7488],{},"Details",[55,7490,7491,7499,7507,7515],{},[41,7492,7493,7496],{},[60,7494,7495],{},"Where",[60,7497,7498],{},"Inside a guarded zone",[41,7500,7501,7504],{},[60,7502,7503],{},"Cost",[60,7505,7506],{},"1,750,000 coins",[41,7508,7509,7512],{},[60,7510,7511],{},"Starting charges",[60,7513,7514],{},"2,000",[41,7516,7517,7520],{},[60,7518,7519],{},"Trade status",[60,7521,7522],{},"The activated piece becomes untradeable",[14,7524,7525,7526,7529,7530,7533],{},"Deactivating is ",[28,7527,7528],{},"free"," and also has to be done inside a guarded zone. It returns the piece to its inactive, tradeable form, but ",[28,7531,7532],{},"all remaining charges are lost",", so only deactivate a piece you intend to sell.",[820,7535,7536],{},[14,7537,7538,7541],{},[28,7539,7540],{},"Statius's full helm:","\nThe corrupted Statius's full helm drops from Cave II but is not currently registered in the activation system, so it has no Activate option in-game. Ten of the eleven dropped pieces can be activated today. This is being reviewed.",[14,7543,7544],{},"Wear requirements are shown on each item in-game—check the item before buying or activating one.",{"title":132,"searchDepth":829,"depth":829,"links":7546},[7547,7548,7549,7550,7551,7552],{"id":6826,"depth":829,"text":6829},{"id":6851,"depth":829,"text":6854},{"id":7039,"depth":829,"text":7042},{"id":7142,"depth":829,"text":7145},{"id":7346,"depth":829,"text":7349},{"id":7467,"depth":829,"text":6836},"Revenant Cave II sits east of the Mage Arena in the Wilderness. Here are the current empowered revenant drop rates for statuettes, artefacts, and corrupted PvP armour.",{},14,"\u002Fdocumentation\u002Fguides\u002Frevenant-caves-2",{"title":6804,"description":7553},"documentation\u002Fguides\u002Frevenant-caves-2","bCvIa5r38dDwfGGJnEraYsvjszC-M4xVtJoWyhJFiO0",{"id":7561,"title":7562,"body":7563,"description":7576,"extension":840,"meta":8009,"navDepth":842,"navGroup":843,"navHidden":844,"navOrder":829,"navigation":846,"path":8010,"seo":8011,"stem":8012,"__hash__":8013},"documentation\u002Fdocumentation\u002Fguides\u002Fsigils.md","Sigils",{"type":7,"value":7564,"toc":8005},[7565,7568,7574,7577,7582,7585,7587,7590,7596,7599,7605,7608,7613,7625,7631,7634,7640,7710,7716,7809,7815,7847,7853,7998,8003],[10,7566,7562],{"id":7567},"sigils",[861,7569,7571],{"id":7570},"obtaining-sigils",[28,7572,7573],{},"Obtaining Sigils",[14,7575,7576],{},"Sigils can be acquired through multiple methods in DMMPS, rewarding both PvM and skilling activities.",[289,7578,7580],{"id":7579},"skilling-activities",[28,7581,4438],{},[14,7583,7584],{},"While training your skills, you have a chance to receive sigil drops. The higher your skill level and the more challenging the activity, the better your chances of obtaining a sigil.",[289,7586,4214],{"id":4219},[14,7588,7589],{},"Deadman Points are earned by completing a wide variety of activities throughout your adventure. These points can be spent in the DMM Points Store to purchase sigils.",[289,7591,7593],{"id":7592},"pvm-and-combat",[28,7594,7595],{},"PvM and Combat",[14,7597,7598],{},"Defeating monsters throughout the game world can reward you with sigils. The higher the combat level of the monster you defeat, the greater your chance of receiving a sigil drop. Tougher monsters yield better odds at rarer sigils.",[289,7600,7602],{"id":7601},"deadman-chest-keys-of-spoils",[28,7603,7604],{},"Deadman Chest (Keys of Spoils)",[14,7606,7607],{},"Keys of Spoils can be used to open the Deadman Chest located at home. This chest has a chance to reward sigils along with other valuable items. Keys of Spoils are rare drops obtained from Slayer Caskets and other activities throughout the game.",[14,7609,7610],{},[941,7611],{"alt":132,"src":7612},"\u002Fdocs\u002Fimages\u002FFyeSNGaAe3GH78Tgh3gz.png",[820,7614,7615,7622],{},[14,7616,7617,7619],{},[28,7618,826],{},[28,7620,7621],{},"Sigil Tiers",[14,7623,7624],{},"Remember that some higher-tier sigils (Tier 3) are only accessible in Brackets 4 and 5, so progression through combat brackets also affects which sigils you can obtain.",[861,7626,7628],{"id":7627},"sigil-system",[28,7629,7630],{},"Sigil System",[14,7632,7633],{},"We've implemented the complete sigil system from Deadman Mode Armageddon, including all Tier 1, 2, and 3 sigils, plus exclusive custom sigils unique to DMMPS. This gives you access to the full range of gameplay. ",[289,7635,7637],{"id":7636},"tier-i-sigils",[28,7638,7639],{},"Tier I Sigils",[190,7641,7642,7645,7648,7651,7654,7657,7660,7663,7666,7669,7672,7675,7678,7681,7684,7687,7690,7693,7696,7699,7702,7704,7707],{},[162,7643,7644],{},"Sigil of Resistance",[162,7646,7647],{},"Sigil of Resilience",[162,7649,7650],{},"Sigil of Consistency",[162,7652,7653],{},"Sigil of the Rigorous Ranger",[162,7655,7656],{},"Sigil of the Meticulous Mage",[162,7658,7659],{},"Sigil of Deft Strikes",[162,7661,7662],{},"Sigil of Agile Fortune",[162,7664,7665],{},"Sigil of Hoarding",[162,7667,7668],{},"Sigil of Sustenance",[162,7670,7671],{},"Sigil of the Forager",[162,7673,7674],{},"Sigil of Enhanced Harvest",[162,7676,7677],{},"Sigil of Storage",[162,7679,7680],{},"Sigil of the Abyss",[162,7682,7683],{},"Sigil of Deception",[162,7685,7686],{},"Sigil of Lithe",[162,7688,7689],{},"Sigil of the Alchemaniac",[162,7691,7692],{},"Sigil of the Food Master",[162,7694,7695],{},"Sigil of the Well-Fed",[162,7697,7698],{},"Sigil of the Potion Master",[162,7700,7701],{},"Sigil of the Eternal Jeweller",[162,7703,3959],{},[162,7705,7706],{},"Sigil of Mobility",[162,7708,7709],{},"Sigil of Exaggeration",[289,7711,7713],{"id":7712},"tier-ii-sigils",[28,7714,7715],{},"Tier II Sigils",[190,7717,7718,7721,7724,7727,7730,7733,7736,7739,7741,7743,7745,7748,7751,7754,7757,7760,7763,7766,7769,7772,7774,7777,7780,7783,7785,7788,7791,7794,7797,7800,7803,7806],{},[162,7719,7720],{},"Sigil of the Augmented Thrall",[162,7722,7723],{},"Sigil of the Lightbearer",[162,7725,7726],{},"Sigil of Precision",[162,7728,7729],{},"Sigil of Specialised Strikes",[162,7731,7732],{},"Sigil of the Porcupine",[162,7734,7735],{},"Sigil of Binding",[162,7737,7738],{},"Sigil of Fortification",[162,7740,1137],{},[162,7742,1134],{},[162,7744,1131],{},[162,7746,7747],{},"Sigil of Swashbuckler",[162,7749,7750],{},"Sigil of Arcane Swiftness",[162,7752,7753],{},"Sigil of Adroit",[162,7755,7756],{},"Sigil of Onslaught",[162,7758,7759],{},"Sigil of Restoration",[162,7761,7762],{},"Sigil of Barrows",[162,7764,7765],{},"Sigil of the Hunter",[162,7767,7768],{},"Sigil of the Infernal Chef",[162,7770,7771],{},"Sigil of the Infernal Smith",[162,7773,5474],{},[162,7775,7776],{},"Sigil of Devotion",[162,7778,7779],{},"Sigil of Revoked Limitation",[162,7781,7782],{},"Sigil of the Last Recall",[162,7784,3965],{},[162,7786,7787],{},"Sigil of Faith",[162,7789,7790],{},"Sigil of Prosperity",[162,7792,7793],{},"Sigil of Slaughter",[162,7795,7796],{},"Sigil of the Fortune Farmer",[162,7798,7799],{},"Sigil of Versatility",[162,7801,7802],{},"Sigil of the Serpent",[162,7804,7805],{},"Sigil of Preservation",[162,7807,7808],{},"Sigil of the Gunslinger",[289,7810,7812],{"id":7811},"tier-iii-sigils",[28,7813,7814],{},"Tier III Sigils",[190,7816,7817,7820,7823,7826,7829,7832,7835,7838,7841,7844],{},[162,7818,7819],{},"Sigil of Titanium",[162,7821,7822],{},"Sigil of Finality",[162,7824,7825],{},"Sigil of Pious Protection",[162,7827,7828],{},"Sigil of Aggression",[162,7830,7831],{},"Sigil of Rampage",[162,7833,7834],{},"Sigil of Meticulousness",[162,7836,7837],{},"Sigil of Rampart",[162,7839,7840],{},"Sigil of Woodcraft",[162,7842,7843],{},"Sigil of Remote Storage",[162,7845,7846],{},"Sigil of the Guardian Angel",[289,7848,7850],{"id":7849},"custom-dmmps-sigils",[28,7851,7852],{},"Custom DMMPS Sigils",[190,7854,7855,7877,7895,7913,7932,7951,7975],{},[162,7856,7857,7860],{},[28,7858,7859],{},"Sigil of Godly Fortune",[190,7861,7862,7868,7874],{},[162,7863,7864,7867],{},[28,7865,7866],{},"Tier:"," III",[162,7869,7870,7873],{},[28,7871,7872],{},"Category:"," Utility",[162,7875,7876],{},"A blessed sigil radiating divine energy. When attuned, grants an additional loot roll from all God Wars Dungeon bosses and Nex, doubling your chances at rare rewards.",[162,7878,7879,7882],{},[28,7880,7881],{},"Sigil of the Triumphant",[190,7883,7884,7888,7892],{},[162,7885,7886,7867],{},[28,7887,7866],{},[162,7889,7890,7873],{},[28,7891,7872],{},[162,7893,7894],{},"A mystical sigil that amplifies the rewards of ancient trials. When attuned, grants 25% additional points from Chambers of Xeric, Theatre of Blood, and Tombs of Amascut raids.",[162,7896,7897,7900],{},[28,7898,7899],{},"Sigil of Swift Passage",[190,7901,7902,7906,7910],{},[162,7903,7904,7867],{},[28,7905,7866],{},[162,7907,7908,7873],{},[28,7909,7872],{},[162,7911,7912],{},"A sigil imbued with the favor of the TzHaar. When attuned, allows passage directly to wave 32 in Fight Caves and wave 48 in the Inferno, bypassing earlier trials.",[162,7914,7915,7918],{},[28,7916,7917],{},"Sigil of Ancient Curses",[190,7919,7920,7924,7929],{},[162,7921,7922,7867],{},[28,7923,7866],{},[162,7925,7926,7928],{},[28,7927,7872],{}," Combat",[162,7930,7931],{},"Your prayer book automatically changes to Ancient Curses upon attuning this sigil.",[162,7933,7934,7937],{},[28,7935,7936],{},"Sigil of Magic Accuracy",[190,7938,7939,7944,7948],{},[162,7940,7941,7943],{},[28,7942,7866],{}," II",[162,7945,7946,7928],{},[28,7947,7872],{},[162,7949,7950],{},"Attuning this sigil grants you a follower: a Wolpertinger. This Wolpertinger increases your magic accuracy and damage.",[162,7952,7953,7956],{},[28,7954,7955],{},"Sigil of Supremacy",[190,7957,7958,7962,7966,7972],{},[162,7959,7960,7943],{},[28,7961,7866],{},[162,7963,7964,7928],{},[28,7965,7872],{},[162,7967,7968,7971],{},[28,7969,7970],{},"DMM Points Store price:"," 4,000 points",[162,7973,7974],{},"Empowers Saradomin Strike, Claws of Guthix, and Flames of Zamorak with 20% higher base maximum hits and grants a permanent Charge effect from level 80 Magic while attuned. Successful Saradomin Strikes drain 3 Prayer points instead of 1, Claws of Guthix lowers the target's Defence by 5 plus 5%, and Flames of Zamorak lowers the target's Magic by 5 plus 5%.",[162,7976,7977,7980],{},[28,7978,7979],{},"Sigil of the Hunt",[190,7981,7982,7986,7990,7995],{},[162,7983,7984,7943],{},[28,7985,7866],{},[162,7987,7988,7873],{},[28,7989,7872],{},[162,7991,7992,7994],{},[28,7993,7970],{}," 1,500 points",[162,7996,7997],{},"Enhances Slayer by granting 25% more reward points and task-completion coins, making superior Slayer creatures 25% more likely to appear, and improving the completed-task Archaic emblem chance from 1\u002F5 to 1\u002F4.",[14,7999,8000],{},[941,8001],{"alt":132,"src":8002},"\u002Fdocs\u002Fimages\u002FmMRy4x5eZQ1lYXvyYAG1.png",[991,8004],{},{"title":132,"searchDepth":829,"depth":829,"links":8006},[8007,8008],{"id":7570,"depth":1084,"text":7573},{"id":7627,"depth":1084,"text":7630},{},"\u002Fdocumentation\u002Fguides\u002Fsigils",{"title":7562,"description":7576},"documentation\u002Fguides\u002Fsigils","da0_Cd4mDGVGFkReDnJqZsPzqw7xyc16po2raWRFpI0",{"id":8015,"title":4484,"body":8016,"description":9258,"extension":840,"meta":9259,"navDepth":842,"navGroup":843,"navHidden":844,"navOrder":1084,"navigation":846,"path":9260,"seo":9261,"stem":9262,"__hash__":9263},"documentation\u002Fdocumentation\u002Fguides\u002Fslayer.md",{"type":7,"value":8017,"toc":9248},[8018,8021,8024,8030,8127,8132,8138,8141,8172,8178,8181,8204,8210,8220,8241,8247,8250,8264,8267,8273,8279,8297,8302,8305,8311,8328,8334,8391,8397,8419,8460,8466,8473,8476,8512,8515,8674,8681,8689,8974,8980,8983,8997,9056,9059,9088,9091,9097,9104,9110,9124,9150,9156,9159,9212,9219,9225,9228],[10,8019,4484],{"id":8020},"slayer",[14,8022,8023],{},"Slayer tasks reward Slayer points, coins, DMM points, and access to task-specific drops. You can choose regular assignments, Wilderness assignments from Krystilia, or area-specific assignments from Konar.",[24,8025,8027],{"id":8026},"slayer-task-rewards",[28,8028,8029],{},"Slayer Task Rewards",[35,8031,8032,8044],{},[38,8033,8034],{},[41,8035,8036,8039,8042],{},[44,8037,8038],{},"Slayer master",[44,8040,8041],{"align":49},"Slayer points per regular completion",[44,8043,4194],{"align":49},[55,8045,8046,8055,8065,8075,8086,8097,8107,8117],{},[41,8047,8048,8051,8053],{},[60,8049,8050],{},"Turael \u002F Aya",[60,8052,660],{"align":49},[60,8054,7023],{"align":49},[41,8056,8057,8060,8062],{},[60,8058,8059],{},"Mazchna",[60,8061,7004],{"align":49},[60,8063,8064],{"align":49},"10",[41,8066,8067,8070,8072],{},[60,8068,8069],{},"Vannaka",[60,8071,3655],{"align":49},[60,8073,8074],{"align":49},"50",[41,8076,8077,8080,8083],{},[60,8078,8079],{},"Chaeldar",[60,8081,8082],{"align":49},"30",[60,8084,8085],{"align":49},"80",[41,8087,8088,8091,8094],{},[60,8089,8090],{},"Steve \u002F Nieve",[60,8092,8093],{"align":49},"36",[60,8095,8096],{"align":49},"100",[41,8098,8099,8102,8105],{},[60,8100,8101],{},"Duradel \u002F Kuradel",[60,8103,8104],{"align":49},"45",[60,8106,8096],{"align":49},[41,8108,8109,8112,8115],{},[60,8110,8111],{},"Konar",[60,8113,8114],{"align":49},"54",[60,8116,8096],{"align":49},[41,8118,8119,8122,8125],{},[60,8120,8121],{},"Krystilia",[60,8123,8124],{"align":49},"75",[60,8126,668],{"align":49},[14,8128,8129],{},[941,8130],{"alt":132,"src":8131},"\u002Fdocs\u002Fimages\u002Fr2fk0VO1BGicMdGDlnh3.png",[289,8133,8135],{"id":8134},"streak-bonuses",[28,8136,8137],{},"Streak Bonuses",[14,8139,8140],{},"Slayer-point streak bonuses multiply the points from a completed task:",[190,8142,8143,8148,8154,8160,8166],{},[162,8144,8145,8146],{},"Every 10th task: ",[28,8147,7096],{},[162,8149,8150,8151],{},"Every 50th task: ",[28,8152,8153],{},"15×",[162,8155,8156,8157],{},"Every 100th task: ",[28,8158,8159],{},"25×",[162,8161,8162,8163],{},"Every 250th task: ",[28,8164,8165],{},"35×",[162,8167,8168,8169],{},"Every 1,000th task: ",[28,8170,8171],{},"50×",[289,8173,8175],{"id":8174},"archaic-emblems-on-task-completion",[28,8176,8177],{},"Archaic Emblems on Task Completion",[14,8179,8180],{},"The task-completion emblem roll is shared across every Slayer master—no master has a better emblem rate than another.",[190,8182,8183,8189,8195],{},[162,8184,8185,8186,8188],{},"An ordinary completion has a ",[28,8187,1321],{}," chance to award an Archaic Emblem.",[162,8190,8191,8192,8194],{},"When it succeeds, the emblem is normally tier 1, with a ",[28,8193,1327],{}," chance of being tier 5.",[162,8196,8197,8198,8201,8202,139],{},"Every ",[28,8199,8200],{},"10th task"," guarantees an emblem and improves the tier-5 chance to ",[28,8203,1317],{},[24,8205,8207],{"id":8206},"wilderness-slayer",[28,8208,8209],{},"Wilderness Slayer",[14,8211,8212,8213,8216,8217,139],{},"Krystilia assigns Wilderness tasks and awards the highest ordinary Slayer-point reward: ",[28,8214,8215],{},"75 Slayer points"," per completed task, plus ",[28,8218,8219],{},"150 DMM points",[190,8221,8222,8228,8231,8234],{},[162,8223,8224,8225,139],{},"Eligible monsters killed in the Wilderness during a valid Krystilia assignment can drop ",[28,8226,8227],{},"Larran's keys",[162,8229,8230],{},"The Larran's-key chance scales with the monster's combat level, so there is no single universal drop rate.",[162,8232,8233],{},"Keys open the small and large Larran's chests for additional loot.",[162,8235,8236,8237,139],{},"Wilderness Slayer also improves your chance of encountering a Superior Slayer monster—see ",[895,8238,8240],{"href":8239},"#superior-slayer","Superior Slayer",[24,8242,8244],{"id":8243},"regular-slayer",[28,8245,8246],{},"Regular Slayer",[14,8248,8249],{},"Regular assignments are the safer way to build Slayer levels and collect powerful task-locked gear, including:",[190,8251,8252,8255,8258,8261],{},[162,8253,8254],{},"Abyssal whip",[162,8256,8257],{},"Occult necklace",[162,8259,8260],{},"Trident of the seas",[162,8262,8263],{},"Many other high-level Slayer uniques",[14,8265,8266],{},"Some regular tasks still send you into dangerous areas, so check where your target lives before you commit your gear.",[24,8268,8270],{"id":8269},"konar-and-brimstone-keys",[28,8271,8272],{},"Konar and Brimstone Keys",[14,8274,8275,8276,8278],{},"Konar assigns a creature ",[2358,8277,7104],{}," the area you must kill it in. Kills only count toward the task inside that specified area.",[190,8280,8281,8288,8291],{},[162,8282,8283,8284,8287],{},"Eligible kills can drop ",[28,8285,8286],{},"Brimstone keys",", at a chance that scales with the monster's combat level.",[162,8289,8290],{},"Brimstone keys open the Brimstone chest, which contains extra loot.",[162,8292,8293,8294,139],{},"Opening the Brimstone chest also awards ",[28,8295,8296],{},"200 DMM points",[24,8298,8300],{"id":8299},"superior-slayer",[28,8301,8240],{},[14,8303,8304],{},"Superior Slayer monsters are one of the strongest reasons to keep a task running on DMMPS. A superior is a tougher version of your assigned monster that rolls far more loot than the ordinary form.",[289,8306,8308],{"id":8307},"requirements",[28,8309,8310],{},"Requirements",[190,8312,8313,8319,8322,8325],{},[162,8314,8315,8316,139],{},"You must have unlocked ",[28,8317,8318],{},"Bigger and Badder",[162,8320,8321],{},"The kill must match your current Slayer assignment, including any required task area.",[162,8323,8324],{},"Only configured monsters can transform into a superior.",[162,8326,8327],{},"Only the player who spawned the superior can attack it.",[289,8329,8331],{"id":8330},"spawn-rates",[28,8332,8333],{},"Spawn Rates",[35,8335,8336,8349],{},[38,8337,8338],{},[41,8339,8340,8343,8346],{},[44,8341,8342],{},"Situation",[44,8344,8345],{"align":49},"Standard rate",[44,8347,8348],{"align":49},"With Elite Combat Achievements",[55,8350,8351,8361,8372,8382],{},[41,8352,8353,8356,8359],{},[60,8354,8355],{},"Normal area, brackets 1–4",[60,8357,8358],{"align":49},"1\u002F100",[60,8360,3904],{"align":49},[41,8362,8363,8366,8369],{},[60,8364,8365],{},"Wilderness, brackets 1–4",[60,8367,8368],{"align":49},"1\u002F90",[60,8370,8371],{"align":49},"1\u002F67",[41,8373,8374,8377,8379],{},[60,8375,8376],{},"Normal area, bracket 5",[60,8378,3904],{"align":49},[60,8380,8381],{"align":49},"1\u002F56",[41,8383,8384,8387,8389],{},[60,8385,8386],{},"Wilderness, bracket 5",[60,8388,8371],{"align":49},[60,8390,3915],{"align":49},[289,8392,8394],{"id":8393},"superior-rewards",[28,8395,8396],{},"Superior Rewards",[190,8398,8399,8406,8413],{},[162,8400,8401,8402,8405],{},"A superior rolls the spawning monster's normal drop table ",[28,8403,8404],{},"three times",". Always-dropped matrix entries are awarded only on the first roll.",[162,8407,8408,8409,8412],{},"It also rolls the ",[28,8410,8411],{},"Superior Slayer unique table"," for an imbued heart, eternal gem, mist battlestaff or dust battlestaff. These rates scale with your DMM combat-bracket unique multiplier and may be improved further by an active Scroll of Luck.",[162,8414,8415,8416,8418],{},"Every superior makes one mutually exclusive weighted roll for exactly ",[28,8417,523],{}," additional DMM reward category. The four category chances total 100%:",[35,8420,8421,8430],{},[38,8422,8423],{},[41,8424,8425,8428],{},[44,8426,8427],{},"Additional reward",[44,8429,2858],{"align":49},[55,8431,8432,8439,8446,8453],{},[41,8433,8434,8437],{},[60,8435,8436],{},"Archaic emblem",[60,8438,1379],{"align":49},[41,8440,8441,8444],{},[60,8442,8443],{},"Sigil",[60,8445,1379],{"align":49},[41,8447,8448,8451],{},[60,8449,8450],{},"DMM resource bundle",[60,8452,1379],{"align":49},[41,8454,8455,8458],{},[60,8456,8457],{},"Ancient artefact",[60,8459,2867],{"align":49},[14,8461,8462,8463,139],{},"The emblem is tier 5 when the superior's combat level is 100 or higher; otherwise, it is tier 1. The resource bundle awards two distinct rolls from an eligible combat-scaled DMM resource subtable. Sigils retain their internal tier distribution of ",[28,8464,8465],{},"50% tier 1, 40% tier 2 and 10% tier 3",[8467,8468,8470],"h5",{"id":8469},"ancient-artefact-distribution",[28,8471,8472],{},"Ancient Artefact Distribution",[14,8474,8475],{},"After the 40% Ancient artefact category is selected, the artefact roll is divided into three tiers:",[35,8477,8478,8488],{},[38,8479,8480],{},[41,8481,8482,8485],{},[44,8483,8484],{},"Artefact tier",[44,8486,8487],{"align":49},"Conditional chance",[55,8489,8490,8497,8505],{},[41,8491,8492,8495],{},[60,8493,8494],{},"Low tier",[60,8496,2867],{"align":49},[41,8498,8499,8502],{},[60,8500,8501],{},"Medium tier",[60,8503,8504],{"align":49},"35%",[41,8506,8507,8510],{},[60,8508,8509],{},"High tier",[60,8511,1392],{"align":49},[14,8513,8514],{},"The individual artefact chances below are conditional on the Ancient artefact category already being selected:",[35,8516,8517,8527],{},[38,8518,8519],{},[41,8520,8521,8523,8525],{},[44,8522,3310],{},[44,8524,8457],{},[44,8526,8487],{"align":49},[55,8528,8529,8539,8548,8557,8566,8574,8582,8591,8599,8607,8615,8623,8632,8640,8649,8657,8666],{},[41,8530,8531,8534,8536],{},[60,8532,8533],{},"Low",[60,8535,7423],{},[60,8537,8538],{"align":49},"9%",[41,8540,8541,8543,8545],{},[60,8542,8533],{},[60,8544,7420],{},[60,8546,8547],{"align":49},"8%",[41,8549,8550,8552,8554],{},[60,8551,8533],{},[60,8553,7417],{},[60,8555,8556],{"align":49},"7%",[41,8558,8559,8561,8563],{},[60,8560,8533],{},[60,8562,7414],{},[60,8564,8565],{"align":49},"6%",[41,8567,8568,8570,8572],{},[60,8569,8533],{},[60,8571,7411],{},[60,8573,1362],{"align":49},[41,8575,8576,8578,8580],{},[60,8577,8533],{},[60,8579,7400],{},[60,8581,1362],{"align":49},[41,8583,8584,8587,8589],{},[60,8585,8586],{},"Medium",[60,8588,7397],{},[60,8590,8547],{"align":49},[41,8592,8593,8595,8597],{},[60,8594,8586],{},[60,8596,7394],{},[60,8598,8556],{"align":49},[41,8600,8601,8603,8605],{},[60,8602,8586],{},[60,8604,7391],{},[60,8606,8556],{"align":49},[41,8608,8609,8611,8613],{},[60,8610,8586],{},[60,8612,7388],{},[60,8614,8556],{"align":49},[41,8616,8617,8619,8621],{},[60,8618,8586],{},[60,8620,7385],{},[60,8622,8565],{"align":49},[41,8624,8625,8628,8630],{},[60,8626,8627],{},"High",[60,8629,7374],{},[60,8631,8565],{"align":49},[41,8633,8634,8636,8638],{},[60,8635,8627],{},[60,8637,7371],{},[60,8639,1362],{"align":49},[41,8641,8642,8644,8646],{},[60,8643,8627],{},[60,8645,7368],{},[60,8647,8648],{"align":49},"4%",[41,8650,8651,8653,8655],{},[60,8652,8627],{},[60,8654,7365],{},[60,8656,8648],{"align":49},[41,8658,8659,8661,8663],{},[60,8660,8627],{},[60,8662,7362],{},[60,8664,8665],{"align":49},"3%",[41,8667,8668,8670,8672],{},[60,8669,8627],{},[60,8671,7359],{},[60,8673,8665],{"align":49},[14,8675,8676,8677,8680],{},"These individual percentages total ",[28,8678,8679],{},"100% within the Ancient artefact category",", not per superior kill. The overall chance per superior for any listed artefact is its conditional chance multiplied by 40%.",[820,8682,8683],{},[14,8684,8685,8688],{},[28,8686,8687],{},"Don't wander off:","\nAn unattended superior can disappear. It stays for roughly two minutes while you remain nearby, or roughly 30 seconds once you are no longer nearby, as long as it is not actively fighting.",[8690,8691,8693,8971],"docs-accordion",{"title":8692},"Available superior monsters",[35,8694,8695,8705],{},[38,8696,8697],{},[41,8698,8699,8702],{},[44,8700,8701],{},"Monster",[44,8703,8704],{},"Superior form",[55,8706,8707,8715,8723,8731,8739,8747,8755,8763,8771,8779,8787,8795,8803,8811,8819,8827,8835,8843,8851,8859,8867,8875,8883,8891,8899,8907,8915,8923,8931,8939,8947,8955,8963],{},[41,8708,8709,8712],{},[60,8710,8711],{},"Crawling hand",[60,8713,8714],{},"Crushing hand",[41,8716,8717,8720],{},[60,8718,8719],{},"Cave crawler",[60,8721,8722],{},"Chasm crawler",[41,8724,8725,8728],{},[60,8726,8727],{},"Banshee",[60,8729,8730],{},"Screaming banshee",[41,8732,8733,8736],{},[60,8734,8735],{},"Twisted banshee",[60,8737,8738],{},"Screaming twisted banshee",[41,8740,8741,8744],{},[60,8742,8743],{},"Rockslug",[60,8745,8746],{},"Giant rockslug",[41,8748,8749,8752],{},[60,8750,8751],{},"Cockatrice \u002F Moonlight cockatrice",[60,8753,8754],{},"Cockathrice",[41,8756,8757,8760],{},[60,8758,8759],{},"Pyrefiend",[60,8761,8762],{},"Flaming pyrelord",[41,8764,8765,8768],{},[60,8766,8767],{},"Pyrelord",[60,8769,8770],{},"Infernal pyrelord",[41,8772,8773,8776],{},[60,8774,8775],{},"Basilisk",[60,8777,8778],{},"Monstrous basilisk",[41,8780,8781,8784],{},[60,8782,8783],{},"Basilisk Knight",[60,8785,8786],{},"Basilisk sentinel",[41,8788,8789,8792],{},[60,8790,8791],{},"Infernal mage",[60,8793,8794],{},"Malevolent mage",[41,8796,8797,8800],{},[60,8798,8799],{},"Bloodveld",[60,8801,8802],{},"Insatiable bloodveld",[41,8804,8805,8808],{},[60,8806,8807],{},"Mutated bloodveld",[60,8809,8810],{},"Insatiable mutated bloodveld",[41,8812,8813,8816],{},[60,8814,8815],{},"Jelly",[60,8817,8818],{},"Vitreous jelly",[41,8820,8821,8824],{},[60,8822,8823],{},"Warped jelly",[60,8825,8826],{},"Vitreous warped jelly",[41,8828,8829,8832],{},[60,8830,8831],{},"Cave horror",[60,8833,8834],{},"Cave abomination",[41,8836,8837,8840],{},[60,8838,8839],{},"Aberrant spectre",[60,8841,8842],{},"Abhorrent spectre",[41,8844,8845,8848],{},[60,8846,8847],{},"Deviant spectre",[60,8849,8850],{},"Repugnant spectre",[41,8852,8853,8856],{},[60,8854,8855],{},"Dust devil",[60,8857,8858],{},"Choke devil",[41,8860,8861,8864],{},[60,8862,8863],{},"Turoth",[60,8865,8866],{},"Spiked turoth",[41,8868,8869,8872],{},[60,8870,8871],{},"Warped terrorbird",[60,8873,8874],{},"Mutated terrorbird",[41,8876,8877,8880],{},[60,8878,8879],{},"Warped tortoise",[60,8881,8882],{},"Mutated tortoise",[41,8884,8885,8888],{},[60,8886,8887],{},"Kurask",[60,8889,8890],{},"King kurask",[41,8892,8893,8896],{},[60,8894,8895],{},"Gargoyle",[60,8897,8898],{},"Marble gargoyle",[41,8900,8901,8904],{},[60,8902,8903],{},"Nechryael \u002F Greater nechryael",[60,8905,8906],{},"Nechryarch",[41,8908,8909,8912],{},[60,8910,8911],{},"Abyssal demon",[60,8913,8914],{},"Greater abyssal demon",[41,8916,8917,8920],{},[60,8918,8919],{},"Dark beast",[60,8921,8922],{},"Night beast",[41,8924,8925,8928],{},[60,8926,8927],{},"Wyrm",[60,8929,8930],{},"Shadow wyrm",[41,8932,8933,8936],{},[60,8934,8935],{},"Drake",[60,8937,8938],{},"Guardian drake",[41,8940,8941,8944],{},[60,8942,8943],{},"Hydra",[60,8945,8946],{},"Colossal hydra",[41,8948,8949,8952],{},[60,8950,8951],{},"Smoke devil",[60,8953,8954],{},"Nuclear smoke devil",[41,8956,8957,8960],{},[60,8958,8959],{},"Araxyte",[60,8961,8962],{},"Dreadborn araxyte",[41,8964,8965,8968],{},[60,8966,8967],{},"Elder custodian stalker",[60,8969,8970],{},"Ancient custodian",[14,8972,8973],{},"Note: Wyrmlings cannot spawn a Shadow wyrm.",[24,8975,8977],{"id":8976},"slayer-caskets",[28,8978,8979],{},"Slayer Caskets",[14,8981,8982],{},"Slayer caskets are a frequent source of additional cash while you complete dangerous-zone Slayer tasks. They do not drop from every on-task monster everywhere—a casket can only roll when all of the following are true:",[190,8984,8985,8988,8991,8994],{},[162,8986,8987],{},"You have a valid Slayer assignment.",[162,8989,8990],{},"The killed NPC matches that assignment.",[162,8992,8993],{},"The NPC is at least combat level 3.",[162,8995,8996],{},"The kill happens in a DMM dangerous zone.",[35,8998,8999,9012],{},[38,9000,9001],{},[41,9002,9003,9006,9009],{},[44,9004,9005],{},"NPC combat level",[44,9007,9008],{"align":49},"Dangerous zone outside Wilderness",[44,9010,9011],{"align":49},"Wilderness",[55,9013,9014,9025,9036,9046],{},[41,9015,9016,9019,9022],{},[60,9017,9018],{},"3–35",[60,9020,9021],{"align":49},"1\u002F22",[60,9023,9024],{"align":49},"1\u002F16",[41,9026,9027,9030,9033],{},[60,9028,9029],{},"36–50",[60,9031,9032],{"align":49},"1\u002F15",[60,9034,9035],{"align":49},"1\u002F11",[41,9037,9038,9041,9043],{},[60,9039,9040],{},"51–100",[60,9042,9035],{"align":49},[60,9044,9045],{"align":49},"1\u002F8",[41,9047,9048,9051,9054],{},[60,9049,9050],{},"101+",[60,9052,9053],{"align":49},"1\u002F7",[60,9055,1321],{"align":49},[14,9057,9058],{},"Opening a casket gives, in order:",[190,9060,9061,9071,9078],{},[162,9062,9063,9064,9067,9068,139],{},"A ",[28,9065,9066],{},"1\u002F250"," chance of a ",[28,9069,9070],{},"Key of Spoils",[162,9072,9073,9074,9077],{},"Otherwise a ",[28,9075,9076],{},"1\u002F1,000"," chance of a random rare Slayer-casket item.",[162,9079,9080,9081,9084,9085,139],{},"Otherwise ",[28,9082,9083],{},"2,000–10,000 coins",". Gold Members receive ",[28,9086,9087],{},"15% more coins",[14,9089,9090],{},"A Key of Spoils opens the Deadman supply chest at the Grand Exchange, next to the rejuvenation pool.",[24,9092,9094],{"id":9093},"hidden-drop-tables",[28,9095,9096],{},"Hidden Drop Tables",[14,9098,9099,9100,9103],{},"DMMPS adds hidden gemstone and Herblore-secondary rolls on top of normal loot. These rolls ",[28,9101,9102],{},"do not"," require a Slayer assignment, but they are not global either: they only run on eligible NPC kills inside DMM dangerous zones.",[289,9105,9107],{"id":9106},"herblore-secondaries",[28,9108,9109],{},"Herblore Secondaries",[14,9111,9112,9113,4035,9116,9119,9120,9123],{},"NPCs of ",[28,9114,9115],{},"combat level 20 or higher",[28,9117,9118],{},"1\u002F12"," chance to award ",[28,9121,9122],{},"3–12 noted"," secondaries. Possible rewards include:",[190,9125,9126,9129,9132,9135,9138,9141,9144,9147],{},[162,9127,9128],{},"Unicorn horns",[162,9130,9131],{},"Limpwurt roots",[162,9133,9134],{},"Red spiders' eggs",[162,9136,9137],{},"White berries",[162,9139,9140],{},"Snape grass",[162,9142,9143],{},"Mort myre fungus",[162,9145,9146],{},"Wines of Zamorak",[162,9148,9149],{},"Crushed nests",[289,9151,9153],{"id":9152},"uncut-gems",[28,9154,9155],{},"Uncut Gems",[14,9157,9158],{},"Both the chance and the gem tier scale with the monster's combat level:",[35,9160,9161,9173],{},[38,9162,9163],{},[41,9164,9165,9167,9170],{},[44,9166,9005],{},[44,9168,9169],{"align":49},"Hidden gem chance",[44,9171,9172],{},"Possible tier",[55,9174,9175,9184,9193,9203],{},[41,9176,9177,9179,9181],{},[60,9178,9018],{},[60,9180,9032],{"align":49},[60,9182,9183],{},"Opal, jade, red topaz, sapphire",[41,9185,9186,9188,9190],{},[60,9187,9029],{},[60,9189,1327],{"align":49},[60,9191,9192],{},"Red topaz, sapphire, emerald, ruby",[41,9194,9195,9197,9200],{},[60,9196,9040],{},[60,9198,9199],{"align":49},"1\u002F35",[60,9201,9202],{},"Emerald, ruby, diamond, dragonstone",[41,9204,9205,9207,9210],{},[60,9206,9050],{},[60,9208,9209],{"align":49},"1\u002F40",[60,9211,9202],{},[14,9213,9214,9215,9218],{},"Monsters of combat level 101 or higher also carry a separate ",[28,9216,9217],{},"1\u002F1,500"," chance of an uncut onyx.",[24,9220,9222],{"id":9221},"blighted-supplies",[28,9223,9224],{},"Blighted Supplies",[14,9226,9227],{},"Certain Wilderness activities—such as revenants, zombie pirates, and their related reward containers—provide blighted food, potions, and spell sacks. These supplies are not exclusive to ordinary Wilderness monster drops, and each item type has its own usage restrictions.",[190,9229,9230,9236,9242],{},[162,9231,9232,9235],{},[28,9233,9234],{},"Blighted food"," can be eaten throughout DMMPS.",[162,9237,9238,9241],{},[28,9239,9240],{},"Blighted spell sacks"," can be used anywhere outside guarded zones.",[162,9243,9244,9247],{},[28,9245,9246],{},"Blighted super restores"," require you to be in a dangerous zone.",{"title":132,"searchDepth":829,"depth":829,"links":9249},[9250,9251,9252,9253,9254,9255,9256,9257],{"id":8026,"depth":829,"text":8029},{"id":8206,"depth":829,"text":8209},{"id":8243,"depth":829,"text":8246},{"id":8269,"depth":829,"text":8272},{"id":8299,"depth":829,"text":8240},{"id":8976,"depth":829,"text":8979},{"id":9093,"depth":829,"text":9096},{"id":9221,"depth":829,"text":9224},"Slayer tasks reward Slayer points, coins, DMM points, and access to task-specific drops. Choose regular assignments, Wilderness tasks from Krystilia, or area-specific tasks from Konar.",{},"\u002Fdocumentation\u002Fguides\u002Fslayer",{"title":4484,"description":9258},"documentation\u002Fguides\u002Fslayer","6HrWzn6BkDwsi7fnGugwI4NsQxUxMCpCZ7kq3Zyj8eo",{"id":9265,"title":9266,"body":9267,"description":10373,"extension":840,"meta":10374,"navDepth":842,"navGroup":843,"navHidden":844,"navOrder":1087,"navigation":846,"path":10375,"seo":10376,"stem":10377,"__hash__":10378},"documentation\u002Fdocumentation\u002Fguides\u002Fsupply-drops.md","Supply Drops",{"type":7,"value":9268,"toc":10364},[9269,9272,9275,9278,9290,9292,9298,9313,9350,9353,9415,9425,9432,9438,9498,9500,9506,9509,9556,9559,9574,9576,9582,9585,9687,9693,9711,9717,9723,9726,9803,9810,9817,9819,9825,10065,10067,10072,10075,10081,10095,10097,10103,10114,10121,10148,10185,10191,10215,10221,10280,10282,10287,10292,10320,10325,10333,10338],[10,9270,9266],{"id":9271},"supply-drops",[14,9273,9274],{},"In DMMPS, every monster you kill can roll the Deadman global loot table, modelled after OSRS's Armageddon supply drops. A successful roll awards an Archaic Emblem, a sigil, or a resource supply drop with two normal items and, for Tables 8–11, possible bonus rewards.",[14,9276,9277],{},"Higher-level monsters roll the table more often and unlock the better resource tables.",[14,9279,9280,9281,9285,9286,139],{},"For the separate combat-level 100+ global roll, see ",[895,9282,9284],{"href":9283},"\u002Fdocumentation\u002Fguides\u002Fsupply-drops\u002Fancient-weapon-trinket-drops","Ancient Weapon & Trinket Drops",". For a step-by-step flow of this supply-drop system, see the ",[895,9287,9289],{"href":9288},"\u002Fdocumentation\u002Fguides\u002Fsupply-drops\u002Fvisual-overview-of-dmm-table","Visual Overview of DMM Table",[991,9291],{},[24,9293,9295],{"id":9294},"your-chance-of-a-global-drop",[28,9296,9297],{},"Your Chance of a Global Drop",[14,9299,9300,9301,9304,9305,9308,9309,9312],{},"The chance is written as ",[28,9302,9303],{},"1 \u002F denominator",", so a ",[2358,9306,9307],{},"smaller"," denominator means a ",[2358,9310,9311],{},"more common"," drop. The base denominator comes from the monster's combat level:",[35,9314,9315,9325],{},[38,9316,9317],{},[41,9318,9319,9322],{},[44,9320,9321],{},"Monster combat level",[44,9323,9324],{},"Base denominator",[55,9326,9327,9335,9343],{},[41,9328,9329,9332],{},[60,9330,9331],{},"1–50",[60,9333,9334],{},"floor(250 + ((50 − level)² ÷ 5))",[41,9336,9337,9340],{},[60,9338,9339],{},"51–150",[60,9341,9342],{},"floor(337.5 − (1.75 × level))",[41,9344,9345,9348],{},[60,9346,9347],{},"151+",[60,9349,8124],{},[14,9351,9352],{},"That base is then adjusted:",[35,9354,9355,9365],{},[38,9356,9357],{},[41,9358,9359,9362],{},[44,9360,9361],{},"Where you are killing",[44,9363,9364],{"align":49},"Effect on the denominator",[55,9366,9367,9375,9383,9391,9399,9407],{},[41,9368,9369,9372],{},[60,9370,9371],{},"Ape Atoll dungeon or Kruk's dungeon",[60,9373,9374],{"align":49},"×4.0",[41,9376,9377,9380],{},[60,9378,9379],{},"Krystilia Slayer assignment",[60,9381,9382],{"align":49},"×0.65",[41,9384,9385,9388],{},[60,9386,9387],{},"Any other Slayer assignment",[60,9389,9390],{"align":49},"×0.75",[41,9392,9393,9396],{},[60,9394,9395],{},"Anywhere else",[60,9397,9398],{"align":49},"×1.0",[41,9400,9401,9404],{},[60,9402,9403],{},"Active Sigil of Prosperity",[60,9405,9406],{"align":49},"× its loot multiplier",[41,9408,9409,9412],{},[60,9410,9411],{},"Global boost, always applied last",[60,9413,9414],{"align":49},"÷ 1.20",[14,9416,9417,9420,9421,9424],{},[28,9418,9419],{},"Final denominator"," = (base × location\u002Ftask multiplier × Sigil of Prosperity multiplier) ÷ 1.20, and your ",[28,9422,9423],{},"final chance"," is 1 \u002F that denominator.",[14,9426,9427,9428,9431],{},"The Ape Atoll and Kruk's dungeon modifier multiplies the denominator by four, which makes drops there ",[28,9429,9430],{},"four times rarer",", not more common.",[289,9433,9435],{"id":9434},"worked-examples",[28,9436,9437],{},"Worked Examples",[35,9439,9440,9453],{},[38,9441,9442],{},[41,9443,9444,9447,9450],{},[44,9445,9446],{},"Kill",[44,9448,9449],{},"Calculation",[44,9451,9452],{"align":49},"Final chance",[55,9454,9455,9466,9476,9487],{},[41,9456,9457,9460,9463],{},[60,9458,9459],{},"Sand crab, combat 15",[60,9461,9462],{},"floor(250 + (35² ÷ 5)) = 495, then ÷ 1.20",[60,9464,9465],{"align":49},"1\u002F412.5",[41,9467,9468,9471,9474],{},[60,9469,9470],{},"Abyssal demon, combat 124",[60,9472,9473],{},"floor(337.5 − 217) = 120, then ÷ 1.20",[60,9475,8358],{"align":49},[41,9477,9478,9481,9484],{},[60,9479,9480],{},"Abyssal demon on a Krystilia task",[60,9482,9483],{},"120 × 0.65 = 78, then ÷ 1.20",[60,9485,9486],{"align":49},"1\u002F65",[41,9488,9489,9492,9495],{},[60,9490,9491],{},"Abyssal demon in Kruk's dungeon",[60,9493,9494],{},"120 × 4.0 = 480, then ÷ 1.20",[60,9496,9497],{"align":49},"1\u002F400",[991,9499],{},[24,9501,9503],{"id":9502},"what-a-successful-roll-gives",[28,9504,9505],{},"What a Successful Roll Gives",[14,9507,9508],{},"Once the global table rolls successfully, it branches into three outcomes:",[35,9510,9511,9522],{},[38,9512,9513],{},[41,9514,9515,9517,9519],{},[44,9516,2283],{},[44,9518,309],{"align":49},[44,9520,9521],{"align":49},"Share of successful rolls",[55,9523,9524,9535,9545],{},[41,9525,9526,9529,9532],{},[60,9527,9528],{},"Archaic Emblem",[60,9530,9531],{"align":49},"2\u002F12",[60,9533,9534],{"align":49},"1\u002F6",[41,9536,9537,9539,9542],{},[60,9538,8443],{},[60,9540,9541],{"align":49},"10\u002F12 branch, then 40%",[60,9543,9544],{"align":49},"1\u002F3",[41,9546,9547,9550,9553],{},[60,9548,9549],{},"Resource supply drop",[60,9551,9552],{"align":49},"10\u002F12 branch, then 60%",[60,9554,9555],{"align":49},"1\u002F2",[14,9557,9558],{},"Emblem tier depends on the monster, not on you:",[190,9560,9561,9568],{},[162,9562,9563,9564,9567],{},"Monster combat level ",[28,9565,9566],{},"100 or below",": Tier 1 emblem.",[162,9569,9563,9570,9573],{},[28,9571,9572],{},"above 100",": Tier 5 emblem.",[991,9575],{},[24,9577,9579],{"id":9578},"which-resource-table-you-roll",[28,9580,9581],{},"Which Resource Table You Roll",[14,9583,9584],{},"There is no minimum monster level for supply drops—Table 1 is available from combat level 1. Each table unlocks at its own threshold:",[35,9586,9587,9597],{},[38,9588,9589],{},[41,9590,9591,9594],{},[44,9592,9593],{},"Table",[44,9595,9596],{"align":49},"Unlocks at combat level",[55,9598,9599,9607,9615,9623,9631,9639,9647,9655,9663,9671,9679],{},[41,9600,9601,9604],{},[60,9602,9603],{},"Table 1",[60,9605,9606],{"align":49},"1+",[41,9608,9609,9612],{},[60,9610,9611],{},"Table 2",[60,9613,9614],{"align":49},"5+",[41,9616,9617,9620],{},[60,9618,9619],{},"Table 3",[60,9621,9622],{"align":49},"9+",[41,9624,9625,9628],{},[60,9626,9627],{},"Table 4",[60,9629,9630],{"align":49},"13+",[41,9632,9633,9636],{},[60,9634,9635],{},"Table 5",[60,9637,9638],{"align":49},"25+",[41,9640,9641,9644],{},[60,9642,9643],{},"Table 6",[60,9645,9646],{"align":49},"37+",[41,9648,9649,9652],{},[60,9650,9651],{},"Table 7",[60,9653,9654],{"align":49},"49+",[41,9656,9657,9660],{},[60,9658,9659],{},"Table 8",[60,9661,9662],{"align":49},"61+",[41,9664,9665,9668],{},[60,9666,9667],{},"Table 9",[60,9669,9670],{"align":49},"69+",[41,9672,9673,9676],{},[60,9674,9675],{},"Table 10",[60,9677,9678],{"align":49},"81+",[41,9680,9681,9684],{},[60,9682,9683],{},"Table 11",[60,9685,9686],{"align":49},"93+",[289,9688,9690],{"id":9689},"monsters-below-combat-level-100",[28,9691,9692],{},"Monsters Below Combat Level 100",[159,9694,9695,9701,9704],{},[162,9696,9697,9698,139],{},"Roll an integer from ",[28,9699,9700],{},"0 through the monster's combat level, inclusive",[162,9702,9703],{},"Every resource table whose threshold is at or below that result becomes eligible.",[162,9705,9706,9707,9710],{},"One of the eligible tables is then chosen with ",[28,9708,9709],{},"equal"," probability.",[14,9712,9713,9714,9716],{},"A result of ",[28,9715,660],{}," leaves no eligible table, so no resources are awarded that roll.",[289,9718,9720],{"id":9719},"monsters-at-combat-level-100-or-above",[28,9721,9722],{},"Monsters at Combat Level 100 or Above",[14,9724,9725],{},"All eleven tables are eligible and are weighted instead of equal:",[35,9727,9728,9740],{},[38,9729,9730],{},[41,9731,9732,9734,9736,9738],{},[44,9733,9593],{},[44,9735,309],{"align":49},[44,9737,9593],{},[44,9739,309],{"align":49},[55,9741,9742,9753,9763,9773,9783,9793],{},[41,9743,9744,9746,9748,9750],{},[60,9745,9603],{},[60,9747,8648],{"align":49},[60,9749,9651],{},[60,9751,9752],{"align":49},"12%",[41,9754,9755,9757,9759,9761],{},[60,9756,9611],{},[60,9758,8648],{"align":49},[60,9760,9659],{},[60,9762,8547],{"align":49},[41,9764,9765,9767,9769,9771],{},[60,9766,9619],{},[60,9768,8648],{"align":49},[60,9770,9667],{},[60,9772,9752],{"align":49},[41,9774,9775,9777,9779,9781],{},[60,9776,9627],{},[60,9778,9752],{"align":49},[60,9780,9675],{},[60,9782,9752],{"align":49},[41,9784,9785,9787,9789,9791],{},[60,9786,9635],{},[60,9788,9752],{"align":49},[60,9790,9683],{},[60,9792,8547],{"align":49},[41,9794,9795,9797,9799,9801],{},[60,9796,9643],{},[60,9798,9752],{"align":49},[60,9800],{},[60,9802],{"align":49},[14,9804,9805,9806,9809],{},"These percentages are ",[28,9807,9808],{},"conditional resource-subtable weights",": they decide which table pays out once you have already earned a resource supply drop. They are not your overall chance of getting a global drop.",[14,9811,9812,9813,9816],{},"Whichever table is selected gives you ",[28,9814,9815],{},"two distinct base rewards",". Duplicates are rerolled, so you never receive the same base reward twice from one drop.",[991,9818],{},[24,9820,9822],{"id":9821},"resource-table-rewards",[28,9823,9824],{},"Resource Table Rewards",[35,9826,9827,9850],{},[38,9828,9829],{},[41,9830,9831,9833,9836,9838,9841,9844,9847],{},[44,9832,9593],{},[44,9834,9835],{"align":49},"Unlocks",[44,9837,2574],{},[44,9839,9840],{},"Potion",[44,9842,9843],{},"Runes",[44,9845,9846],{},"Herb",[44,9848,9849],{},"Equipment",[55,9851,9852,9873,9894,9914,9936,9957,9978,10000,10022,10044],{},[41,9853,9854,9856,9858,9861,9864,9867,9870],{},[60,9855,3374],{},[60,9857,9606],{"align":49},[60,9859,9860],{},"50–80 noted lobsters",[60,9862,9863],{},"16–32 noted superantipoison(4)",[60,9865,9866],{},"400–600 chaos runes",[60,9868,9869],{},"60–80 noted irit leaves",[60,9871,9872],{},"5 adamant platebodies",[41,9874,9875,9877,9879,9882,9885,9888,9891],{},[60,9876,3504],{},[60,9878,9614],{"align":49},[60,9880,9881],{},"50–80 noted swordfish",[60,9883,9884],{},"16–32 noted super strength(4)",[60,9886,9887],{},"400–600 cosmic runes",[60,9889,9890],{},"60–80 noted kwuarm",[60,9892,9893],{},"2 noted rune daggers",[41,9895,9896,9898,9900,9903,9906,9909,9912],{},[60,9897,3656],{},[60,9899,9622],{"align":49},[60,9901,9902],{},"50–80 noted monkfish",[60,9904,9905],{},"16–32 noted super energy(4)",[60,9907,9908],{},"400–600 law runes",[60,9910,9911],{},"60–80 noted avantoe",[60,9913,9893],{},[41,9915,9916,9919,9921,9924,9927,9930,9933],{},[60,9917,9918],{},"4",[60,9920,9630],{"align":49},[60,9922,9923],{},"50–80 noted sharks",[60,9925,9926],{},"16–32 noted prayer potion(4)",[60,9928,9929],{},"400–600 nature runes",[60,9931,9932],{},"60–80 noted ranarr weed",[60,9934,9935],{},"4 noted rune med helms",[41,9937,9938,9940,9942,9945,9948,9951,9954],{},[60,9939,7023],{},[60,9941,9638],{"align":49},[60,9943,9944],{},"100–150 noted sharks",[60,9946,9947],{},"16–32 noted super defence(4)",[60,9949,9950],{},"400–600 mud runes",[60,9952,9953],{},"60–80 noted cadantine",[60,9955,9956],{},"4 noted rune full helms",[41,9958,9959,9961,9963,9966,9969,9972,9975],{},[60,9960,7004],{},[60,9962,9646],{"align":49},[60,9964,9965],{},"50–80 noted cooked karambwan",[60,9967,9968],{},"16–32 noted antifire potion(4)",[60,9970,9971],{},"400–600 mist runes",[60,9973,9974],{},"60–80 noted lantadyme",[60,9976,9977],{},"4 noted rune platebodies",[41,9979,9980,9983,9985,9988,9991,9994,9997],{},[60,9981,9982],{},"7",[60,9984,9654],{"align":49},[60,9986,9987],{},"50–100 noted cooked karambwan",[60,9989,9990],{},"16–32 noted ranging potion(4)",[60,9992,9993],{},"400–600 steam runes",[60,9995,9996],{},"60–80 noted dwarf weed",[60,9998,9999],{},"5 noted black d'hide chaps",[41,10001,10002,10005,10007,10010,10013,10016,10019],{},[60,10003,10004],{},"8",[60,10006,9662],{"align":49},[60,10008,10009],{},"50–80 noted sea turtles",[60,10011,10012],{},"16–32 noted Saradomin brew(4)",[60,10014,10015],{},"400–600 lava runes",[60,10017,10018],{},"60–80 noted toadflax",[60,10020,10021],{},"5 noted black d'hide bodies",[41,10023,10024,10027,10029,10032,10035,10038,10041],{},[60,10025,10026],{},"9",[60,10028,9670],{"align":49},[60,10030,10031],{},"100–150 noted sea turtles",[60,10033,10034],{},"16–32 noted super restore(4)",[60,10036,10037],{},"400–600 death runes",[60,10039,10040],{},"60–80 noted snapdragons",[60,10042,10043],{},"5 noted amulets of glory(4)",[41,10045,10046,10048,10050,10053,10056,10059,10062],{},[60,10047,8064],{},[60,10049,9678],{"align":49},[60,10051,10052],{},"50–80 noted manta rays",[60,10054,10055],{},"16–32 noted super combat potion(4)",[60,10057,10058],{},"400–600 blood runes",[60,10060,10061],{},"60–80 noted torstol",[60,10063,10064],{},"2 dragon square shields",[991,10066],{},[24,10068,10070],{"id":10069},"table-11",[28,10071,9683],{},[14,10073,10074],{},"Table 11 unlocks on monsters of combat level 93 or higher.",[14,10076,10077,10080],{},[28,10078,10079],{},"Base rewards"," — two distinct items from:",[190,10082,10083,10086,10089,10092],{},[162,10084,10085],{},"100–150 noted manta rays",[162,10087,10088],{},"16–32 noted anti-venom(4)",[162,10090,10091],{},"400–600 wrath runes",[162,10093,10094],{},"400–600 soul runes",[991,10096],{},[24,10098,10100],{"id":10099},"tables-811-bonus-rolls",[28,10101,10102],{},"Tables 8–11 Bonus Rolls",[14,10104,10105,10106,10109,10110,10113],{},"Whenever Resource Table ",[28,10107,10108],{},"8, 9, 10, or 11"," is selected, it awards its two normal, distinct resource rewards and then makes ",[28,10111,10112],{},"two independent bonus rolls",". The bonus rolls are separate from each other, so both, one, or neither can trigger.",[14,10115,10116,10117,10120],{},"These rates are ",[28,10118,10119],{},"conditional upon landing on Resource Table 8, 9, 10, or 11",". They are not the chance per NPC kill or per global-loot roll.",[35,10122,10123,10132],{},[38,10124,10125],{},[41,10126,10127,10130],{},[44,10128,10129],{},"Bonus roll",[44,10131,2858],{"align":49},[55,10133,10134,10141],{},[41,10135,10136,10139],{},[60,10137,10138],{},"Unique reward",[60,10140,1321],{"align":49},[41,10142,10143,10146],{},[60,10144,10145],{},"Mega-rare reward",[60,10147,1317],{"align":49},[35,10149,10150,10159],{},[38,10151,10152],{},[41,10153,10154,10157],{},[44,10155,10156],{},"Combined outcome",[44,10158,2858],{"align":49},[55,10160,10161,10169,10177],{},[41,10162,10163,10166],{},[60,10164,10165],{},"Both bonus rewards",[60,10167,10168],{"align":49},"2% (1\u002F50)",[41,10170,10171,10174],{},[60,10172,10173],{},"At least one bonus reward",[60,10175,10176],{"align":49},"28%",[41,10178,10179,10182],{},[60,10180,10181],{},"Neither bonus reward",[60,10183,10184],{"align":49},"72%",[14,10186,10187,10190],{},[28,10188,10189],{},"Unique roll (1\u002F5)"," awards one of:",[190,10192,10193,10196,10199,10202,10204,10206,10209,10212],{},[162,10194,10195],{},"Amulet of fury",[162,10197,10198],{},"Dark bow",[162,10200,10201],{},"Archers ring",[162,10203,2496],{},[162,10205,8254],{},[162,10207,10208],{},"Mages' book",[162,10210,10211],{},"Berserker ring",[162,10213,10214],{},"Seers ring",[14,10216,10217,10220],{},[28,10218,10219],{},"Mega-rare roll (1\u002F10)"," awards one item from the configured Gilded and 3rd Age pool. The pool holds 43 equally weighted items, so it does not cover every Gilded or 3rd Age item in the game.",[8690,10222,10224,10229,10252,10257],{"title":10223},"Mega-rare pool (43 items)",[14,10225,10226],{},[28,10227,10228],{},"Gilded",[190,10230,10231,10234,10237,10240,10243,10246,10249],{},[162,10232,10233],{},"Gilded full helm, med helm, coif",[162,10235,10236],{},"Gilded platebody, chainbody, platelegs, plateskirt",[162,10238,10239],{},"Gilded kiteshield, sq shield",[162,10241,10242],{},"Gilded 2h sword, scimitar, spear, hasta",[162,10244,10245],{},"Gilded boots",[162,10247,10248],{},"Gilded d'hide body, chaps, vambraces",[162,10250,10251],{},"Gilded pickaxe, axe, spade",[14,10253,10254],{},[28,10255,10256],{},"3rd Age",[190,10258,10259,10262,10265,10268,10271,10274,10277],{},[162,10260,10261],{},"3rd age full helmet, platebody, platelegs, plateskirt, kiteshield",[162,10263,10264],{},"3rd age range coif, range top, range legs, vambraces",[162,10266,10267],{},"3rd age mage hat, robe top, robe",[162,10269,10270],{},"3rd age druidic robe top, robe bottoms, cloak, staff",[162,10272,10273],{},"3rd age amulet, cloak",[162,10275,10276],{},"3rd age longsword, bow, wand",[162,10278,10279],{},"3rd age pickaxe, axe",[991,10281],{},[24,10283,10285],{"id":10284},"examples",[28,10286,2551],{},[14,10288,10289],{},[28,10290,10291],{},"A sand crab, combat level 15",[190,10293,10294,10300],{},[162,10295,10296,10297,10299],{},"Base denominator 495, so roughly a ",[28,10298,9465],{}," chance of a global drop.",[162,10301,10302,10303],{},"If that drop is resources, the game rolls an integer from 0 to 15:\n",[190,10304,10305,10308,10311,10314,10317],{},[162,10306,10307],{},"0 — no eligible table, no resources",[162,10309,10310],{},"1–4 — Table 1",[162,10312,10313],{},"5–8 — Tables 1–2, equal chance",[162,10315,10316],{},"9–12 — Tables 1–3, equal chance",[162,10318,10319],{},"13–15 — Tables 1–4, equal chance",[14,10321,10322],{},[28,10323,10324],{},"A combat level 60 monster",[190,10326,10327,10330],{},[162,10328,10329],{},"The roll runs from 0 to 60, so Table 7 (49+) is the highest table it can reach—Table 8 needs a roll of at least 61, which is out of range.",[162,10331,10332],{},"A roll of 55, for example, makes Tables 1–7 eligible, each with a 1\u002F7 chance.",[14,10334,10335],{},[28,10336,10337],{},"An abyssal demon, combat level 124",[190,10339,10340,10349,10355],{},[162,10341,10342,10343,10345,10346,10348],{},"Base denominator 120, so ",[28,10344,8358],{}," normally, or ",[28,10347,9486],{}," on a Krystilia task.",[162,10350,10351,10352,10354],{},"At combat level 100 or above the weighted table applies, giving an ",[28,10353,8547],{}," chance of Table 11 once you receive a resource drop.",[162,10356,10357,10358,10360,10361,10363],{},"Landing on Table 8, 9, 10, or 11 gives two distinct base rewards from the selected table, plus an independent ",[28,10359,1321],{}," unique roll and an independent ",[28,10362,1317],{}," mega-rare roll.",{"title":132,"searchDepth":829,"depth":829,"links":10365},[10366,10367,10368,10369,10370,10371,10372],{"id":9294,"depth":829,"text":9297},{"id":9502,"depth":829,"text":9505},{"id":9578,"depth":829,"text":9581},{"id":9821,"depth":829,"text":9824},{"id":10069,"depth":829,"text":9683},{"id":10099,"depth":829,"text":10102},{"id":10284,"depth":829,"text":2551},"Every monster you kill can roll the DMM global loot table for Archaic Emblems, sigils, or a resource supply drop. Here are the current rates, thresholds, and rewards.",{},"\u002Fdocumentation\u002Fguides\u002Fsupply-drops",{"title":9266,"description":10373},"documentation\u002Fguides\u002Fsupply-drops","IEbrRJUt4qnrqsjtrsTMUobp9d77YbJpcaWb6uu2c6g",{"id":10380,"title":9284,"body":10381,"description":10847,"extension":840,"meta":10848,"navDepth":1431,"navGroup":843,"navHidden":844,"navOrder":2120,"navigation":846,"path":9283,"seo":10849,"stem":10850,"__hash__":10851},"documentation\u002Fdocumentation\u002Fguides\u002Fsupply-drops\u002Fancient-weapon-trinket-drops.md",{"type":7,"value":10382,"toc":10839},[10383,10386,10396,10404,10406,10412,10415,10440,10443,10452,10469,10472,10474,10480,10487,10540,10543,10594,10597,10599,10605,10608,10674,10677,10679,10685,10688,10727,10729,10735,10748,10805,10808,10810,10816,10836],[10,10384,9284],{"id":10385},"ancient-weapon-trinket-drops",[14,10387,10388,10389,10392,10393,10395],{},"Eligible NPC deaths in Deadman Mode make a separate global roll for an ",[28,10390,10391],{},"Ancient PvP weapon or trinket",". This roll is independent of the main ",[895,10394,9266],{"href":10375}," system and the NPC's ordinary drop table.",[820,10397,10398],{},[14,10399,10400,10403],{},[28,10401,10402],{},"Keep these systems separate:","\nThese are global Deadman NPC drops. They are not breach rewards, revenant uniques, or ordinary monster-specific drops. Receiving or missing one of those other drops does not replace this roll.",[991,10405],{},[24,10407,10409],{"id":10408},"eligibility",[28,10410,10411],{},"Eligibility",[14,10413,10414],{},"The server attempts this roll only when every requirement below is met:",[190,10416,10417,10422,10428,10434],{},[162,10418,10419,10420,139],{},"The game is running in ",[28,10421,854],{},[162,10423,10424,10425,139],{},"The NPC is located in a ",[28,10426,10427],{},"dangerous Deadman zone",[162,10429,10430,10431,139],{},"The NPC has a ",[28,10432,10433],{},"combat level of 100 or higher",[162,10435,10436,10437,139],{},"The NPC death uses the server's ",[28,10438,10439],{},"standard global NPC-drop pipeline",[14,10441,10442],{},"An NPC with custom death or reward handling will not receive this global roll unless its implementation enters that standard pipeline.",[14,10444,10445,10446,10448,10449,10451],{},"The following are ",[28,10447,3360],{}," requirements and do ",[28,10450,3360],{}," improve the rate:",[190,10453,10454,10457,10460,10463,10466],{},[162,10455,10456],{},"The player does not need to be skulled.",[162,10458,10459],{},"A Slayer assignment provides no bonus.",[162,10461,10462],{},"PvP bracket drop multipliers do not apply.",[162,10464,10465],{},"Scroll of Luck does not apply.",[162,10467,10468],{},"Sigil of Prosperity does not apply.",[14,10470,10471],{},"Those modifiers belong to other reward systems; the Ancient Weapon \u002F Trinket implementation does not read them.",[991,10473],{},[24,10475,10477],{"id":10476},"normal-rates",[28,10478,10479],{},"Normal Rates",[14,10481,10482,10483,10486],{},"Each eligible NPC kill first has a ",[28,10484,10485],{},"1\u002F750"," chance to enter this table. After entry, the server chooses one reward group:",[35,10488,10489,10501],{},[38,10490,10491],{},[41,10492,10493,10496,10498],{},[44,10494,10495],{},"Stage",[44,10497,2858],{"align":49},[44,10499,10500],{"align":49},"Effective chance per eligible kill",[55,10502,10503,10512,10526],{},[41,10504,10505,10508,10510],{},[60,10506,10507],{},"Enter the table",[60,10509,10485],{"align":49},[60,10511,10485],{"align":49},[41,10513,10514,10517,10520],{},[60,10515,10516],{},"Ancient PvP weapon group",[60,10518,10519],{"align":49},"2\u002F10 after entry",[60,10521,10522,10525],{"align":49},[28,10523,10524],{},"1\u002F3,750"," for any weapon",[41,10527,10528,10531,10534],{},[60,10529,10530],{},"Trinket group",[60,10532,10533],{"align":49},"8\u002F10 after entry",[60,10535,10536,10539],{"align":49},[28,10537,10538],{},"1\u002F937.5"," for any trinket",[14,10541,10542],{},"Every entry within its selected group has equal weight.",[35,10544,10545,10554],{},[38,10546,10547],{},[41,10548,10549,10552],{},[44,10550,10551],{},"Result",[44,10553,10500],{"align":49},[55,10555,10556,10565,10575,10584],{},[41,10557,10558,10561],{},[60,10559,10560],{},"Any Ancient PvP weapon",[60,10562,10563],{"align":49},[28,10564,10524],{},[41,10566,10567,10570],{},[60,10568,10569],{},"One specific weapon entry",[60,10571,10572],{"align":49},[28,10573,10574],{},"1\u002F22,500",[41,10576,10577,10580],{},[60,10578,10579],{},"Any trinket",[60,10581,10582],{"align":49},[28,10583,10538],{},[41,10585,10586,10589],{},[60,10587,10588],{},"One specific trinket",[60,10590,10591],{"align":49},[28,10592,10593],{},"1\u002F2,812.5",[14,10595,10596],{},"These are per eligible NPC kill. They are not conditional breach, revenant, or ordinary NPC-drop rates.",[991,10598],{},[24,10600,10602],{"id":10601},"ancient-pvp-weapons",[28,10603,10604],{},"Ancient PvP Weapons",[14,10606,10607],{},"The weapon group contains six equally weighted entries:",[35,10609,10610,10622],{},[38,10611,10612],{},[41,10613,10614,10616,10619],{},[44,10615,2370],{},[44,10617,10618],{"align":49},"Quantity",[44,10620,10621],{"align":49},"Chance per eligible kill",[55,10623,10624,10632,10640,10648,10656,10665],{},[41,10625,10626,10628,10630],{},[60,10627,2453],{},[60,10629,3374],{"align":49},[60,10631,10574],{"align":49},[41,10633,10634,10636,10638],{},[60,10635,2462],{},[60,10637,3374],{"align":49},[60,10639,10574],{"align":49},[41,10641,10642,10644,10646],{},[60,10643,2444],{},[60,10645,3374],{"align":49},[60,10647,10574],{"align":49},[41,10649,10650,10652,10654],{},[60,10651,2433],{},[60,10653,3374],{"align":49},[60,10655,10574],{"align":49},[41,10657,10658,10661,10663],{},[60,10659,10660],{},"Morrigan's javelin",[60,10662,8074],{"align":49},[60,10664,10574],{"align":49},[41,10666,10667,10670,10672],{},[60,10668,10669],{},"Morrigan's throwing axe",[60,10671,8074],{"align":49},[60,10673,10574],{"align":49},[14,10675,10676],{},"The listed quantity is awarded when that entry is selected. The two Morrigan ammunition entries therefore give a stack of 50.",[991,10678],{},[24,10680,10682],{"id":10681},"trinkets",[28,10683,10684],{},"Trinkets",[14,10686,10687],{},"The trinket group contains three equally weighted entries:",[35,10689,10690,10700],{},[38,10691,10692],{},[41,10693,10694,10696,10698],{},[44,10695,2370],{},[44,10697,10618],{"align":49},[44,10699,10621],{"align":49},[55,10701,10702,10710,10718],{},[41,10703,10704,10706,10708],{},[60,10705,2393],{},[60,10707,3374],{"align":49},[60,10709,10593],{"align":49},[41,10711,10712,10714,10716],{},[60,10713,2404],{},[60,10715,3374],{"align":49},[60,10717,10593],{"align":49},[41,10719,10720,10723,10725],{},[60,10721,10722],{},"Trinket of vengeance",[60,10724,3374],{"align":49},[60,10726,10593],{"align":49},[991,10728],{},[24,10730,10732],{"id":10731},"ape-atoll-dungeon-and-kruks-dungeon",[28,10733,10734],{},"Ape Atoll Dungeon and Kruk's Dungeon",[14,10736,10737,10738,1057,10741,10744,10745,10747],{},"When the player is in ",[28,10739,10740],{},"Ape Atoll Dungeon",[28,10742,10743],{},"Kruk's dungeon",", the server multiplies the base denominator by ",[28,10746,3656],{},". This makes the table three times rarer: the entry roll changes from 1\u002F750 to 1\u002F2,250.",[35,10749,10750,10759],{},[38,10751,10752],{},[41,10753,10754,10756],{},[44,10755,10551],{},[44,10757,10758],{"align":49},"Dungeon chance per eligible kill",[55,10760,10761,10770,10779,10788,10796],{},[41,10762,10763,10765],{},[60,10764,10507],{},[60,10766,10767],{"align":49},[28,10768,10769],{},"1\u002F2,250",[41,10771,10772,10774],{},[60,10773,10560],{},[60,10775,10776],{"align":49},[28,10777,10778],{},"1\u002F11,250",[41,10780,10781,10783],{},[60,10782,10569],{},[60,10784,10785],{"align":49},[28,10786,10787],{},"1\u002F67,500",[41,10789,10790,10792],{},[60,10791,10579],{},[60,10793,10794],{"align":49},[28,10795,10593],{},[41,10797,10798,10800],{},[60,10799,10588],{},[60,10801,10802],{"align":49},[28,10803,10804],{},"1\u002F8,437.5",[14,10806,10807],{},"The reward groups and quantities remain unchanged; only the initial entry denominator is multiplied.",[991,10809],{},[24,10811,10813],{"id":10812},"how-the-server-processes-the-roll",[28,10814,10815],{},"How the Server Processes the Roll",[159,10817,10818,10821,10824,10827,10830,10833],{},[162,10819,10820],{},"The standard NPC death pipeline reaches the Deadman global-drop hook.",[162,10822,10823],{},"The server confirms Deadman Mode and that the NPC is in a dangerous Deadman zone.",[162,10825,10826],{},"The Ancient Weapon \u002F Trinket table rejects NPCs below combat level 100.",[162,10828,10829],{},"The server rolls 1\u002F750 normally, or 1\u002F2,250 in the two affected dungeons.",[162,10831,10832],{},"On success, it chooses the weapon group at weight 2 or the trinket group at weight 8.",[162,10834,10835],{},"It selects one equally weighted entry from that group and drops it for the player.",[14,10837,10838],{},"This happens separately from the main supply-drop roll and before the NPC's ordinary drop table is processed.",{"title":132,"searchDepth":829,"depth":829,"links":10840},[10841,10842,10843,10844,10845,10846],{"id":10408,"depth":829,"text":10411},{"id":10476,"depth":829,"text":10479},{"id":10601,"depth":829,"text":10604},{"id":10681,"depth":829,"text":10684},{"id":10731,"depth":829,"text":10734},{"id":10812,"depth":829,"text":10815},"The separate global Deadman NPC roll for Ancient PvP weapons and trinkets: eligibility, exact rates, dungeon modifier, and complete reward lists.",{},{"title":9284,"description":10847},"documentation\u002Fguides\u002Fsupply-drops\u002Fancient-weapon-trinket-drops","jRdxMzv1gFe71tyAcQ4MTy9ANQ7TQIaeN7glUWdl8Jk",{"id":10853,"title":9289,"body":10854,"description":11520,"extension":840,"meta":11521,"navDepth":1431,"navGroup":843,"navHidden":844,"navOrder":1962,"navigation":846,"path":9288,"seo":11522,"stem":11523,"__hash__":11524},"documentation\u002Fdocumentation\u002Fguides\u002Fsupply-drops\u002Fvisual-overview-of-dmm-table.md",{"type":7,"value":10855,"toc":11518},[10856,10859,10863,10869,11026,11031,11033,11037,11044,11133,11138,11140,11144,11151,11361,11366,11368,11372,11382,11388,11472,11477,11508,11510,11516],[10,10857,9289],{"id":10858},"visual-overview-of-dmm-table",[289,10860,10862],{"id":10861},"part-1-how-to-get-a-supply-drop","Part 1: How to Get a Supply Drop",[14,10864,10865,10866,10868],{},"Your chance is written as ",[28,10867,9303],{},", so a smaller denominator means a more common drop. The base denominator comes from the monster's combat level, then location and task modifiers multiply it, and a global 20% boost divides it at the end.",[123,10870,10872],{"className":2086,"code":10871,"language":2088,"meta":132,"style":132},"graph TD\nA[\"Kill monster\u003Cbr\u002F>combat level L\"] --> BASE{\"Base denominator\u003Cbr\u002F>from combat level\"}\nBASE -->|\"L 1-50\"| R1[\"floor(250 + ((50 - L)^2 \u002F 5))\"]\nBASE -->|\"L 51-150\"| R2[\"floor(337.5 - (1.75 x L))\"]\nBASE -->|\"L 151+\"| R3[\"75\"]\nR1 --> M{\"Location \u002F task\u003Cbr\u002F>multiplier\"}\nR2 --> M\nR3 --> M\nM -->|\"Ape Atoll or Kruk's dungeon\"| M1[\"denominator x4.0\u003Cbr\u002F>4x RARER\"]\nM -->|\"Krystilia Slayer task\"| M2[\"denominator x0.65\"]\nM -->|\"Other Slayer task\"| M3[\"denominator x0.75\"]\nM -->|\"Anywhere else\"| M4[\"denominator x1.0\"]\nM1 --> S[\"x Sigil of Prosperity\u003Cbr\u002F>loot multiplier\"]\nM2 --> S\nM3 --> S\nM4 --> S\nS --> BOOST[\"\u002F 1.20\u003Cbr\u002F>global 20% boost\"]\nBOOST --> ROLL{\"Roll 1 \u002F final denominator\"}\nROLL -->|\"Success\"| C[\"Supply drop obtained\u003Cbr\u002F>continue to Part 2\"]\nROLL -->|\"Fail\"| Z[\"No drop\"]\nstyle C fill:#4CAF50\nstyle M1 fill:#FF6B6B\nstyle M2 fill:#4CAF50\nstyle M3 fill:#90EE90\nstyle BOOST fill:#4A90E2\nstyle R1 fill:#555,stroke:#333,color:#fff\nstyle R2 fill:#555,stroke:#333,color:#fff\nstyle R3 fill:#555,stroke:#333,color:#fff\n",[130,10873,10874,10878,10883,10888,10893,10898,10903,10908,10913,10918,10923,10928,10933,10938,10943,10948,10954,10960,10966,10972,10978,10984,10990,10996,11002,11008,11014,11020],{"__ignoreMap":132},[2092,10875,10876],{"class":2094,"line":1431},[2092,10877,2097],{},[2092,10879,10880],{"class":2094,"line":829},[2092,10881,10882],{},"A[\"Kill monster\u003Cbr\u002F>combat level L\"] --> BASE{\"Base denominator\u003Cbr\u002F>from combat level\"}\n",[2092,10884,10885],{"class":2094,"line":1084},[2092,10886,10887],{},"BASE -->|\"L 1-50\"| R1[\"floor(250 + ((50 - L)^2 \u002F 5))\"]\n",[2092,10889,10890],{"class":2094,"line":1250},[2092,10891,10892],{},"BASE -->|\"L 51-150\"| R2[\"floor(337.5 - (1.75 x L))\"]\n",[2092,10894,10895],{"class":2094,"line":1087},[2092,10896,10897],{},"BASE -->|\"L 151+\"| R3[\"75\"]\n",[2092,10899,10900],{"class":2094,"line":2120},[2092,10901,10902],{},"R1 --> M{\"Location \u002F task\u003Cbr\u002F>multiplier\"}\n",[2092,10904,10905],{"class":2094,"line":1962},[2092,10906,10907],{},"R2 --> M\n",[2092,10909,10910],{"class":2094,"line":2131},[2092,10911,10912],{},"R3 --> M\n",[2092,10914,10915],{"class":2094,"line":2137},[2092,10916,10917],{},"M -->|\"Ape Atoll or Kruk's dungeon\"| M1[\"denominator x4.0\u003Cbr\u002F>4x RARER\"]\n",[2092,10919,10920],{"class":2094,"line":2143},[2092,10921,10922],{},"M -->|\"Krystilia Slayer task\"| M2[\"denominator x0.65\"]\n",[2092,10924,10925],{"class":2094,"line":2271},[2092,10926,10927],{},"M -->|\"Other Slayer task\"| M3[\"denominator x0.75\"]\n",[2092,10929,10930],{"class":2094,"line":4207},[2092,10931,10932],{},"M -->|\"Anywhere else\"| M4[\"denominator x1.0\"]\n",[2092,10934,10935],{"class":2094,"line":5552},[2092,10936,10937],{},"M1 --> S[\"x Sigil of Prosperity\u003Cbr\u002F>loot multiplier\"]\n",[2092,10939,10940],{"class":2094,"line":7555},[2092,10941,10942],{},"M2 --> S\n",[2092,10944,10945],{"class":2094,"line":845},[2092,10946,10947],{},"M3 --> S\n",[2092,10949,10951],{"class":2094,"line":10950},16,[2092,10952,10953],{},"M4 --> S\n",[2092,10955,10957],{"class":2094,"line":10956},17,[2092,10958,10959],{},"S --> BOOST[\"\u002F 1.20\u003Cbr\u002F>global 20% boost\"]\n",[2092,10961,10963],{"class":2094,"line":10962},18,[2092,10964,10965],{},"BOOST --> ROLL{\"Roll 1 \u002F final denominator\"}\n",[2092,10967,10969],{"class":2094,"line":10968},19,[2092,10970,10971],{},"ROLL -->|\"Success\"| C[\"Supply drop obtained\u003Cbr\u002F>continue to Part 2\"]\n",[2092,10973,10975],{"class":2094,"line":10974},20,[2092,10976,10977],{},"ROLL -->|\"Fail\"| Z[\"No drop\"]\n",[2092,10979,10981],{"class":2094,"line":10980},21,[2092,10982,10983],{},"style C fill:#4CAF50\n",[2092,10985,10987],{"class":2094,"line":10986},22,[2092,10988,10989],{},"style M1 fill:#FF6B6B\n",[2092,10991,10993],{"class":2094,"line":10992},23,[2092,10994,10995],{},"style M2 fill:#4CAF50\n",[2092,10997,10999],{"class":2094,"line":10998},24,[2092,11000,11001],{},"style M3 fill:#90EE90\n",[2092,11003,11005],{"class":2094,"line":11004},25,[2092,11006,11007],{},"style BOOST fill:#4A90E2\n",[2092,11009,11011],{"class":2094,"line":11010},26,[2092,11012,11013],{},"style R1 fill:#555,stroke:#333,color:#fff\n",[2092,11015,11017],{"class":2094,"line":11016},27,[2092,11018,11019],{},"style R2 fill:#555,stroke:#333,color:#fff\n",[2092,11021,11023],{"class":2094,"line":11022},28,[2092,11024,11025],{},"style R3 fill:#555,stroke:#333,color:#fff\n",[14,11027,11028],{},[2358,11029,11030],{},"Diagram summary: the combat level picks one of three base-denominator formulas. That base is multiplied by the location or task modifier (×4.0 in Ape Atoll and Kruk's dungeon, ×0.65 on a Krystilia task, ×0.75 on any other Slayer task, ×1.0 otherwise), multiplied by the Sigil of Prosperity loot multiplier, then divided by 1.20 for the global boost. The final chance is 1 divided by that denominator.",[991,11032],{},[289,11034,11036],{"id":11035},"part-2-emblem-sigil-system","Part 2: Emblem & Sigil System",[14,11038,11039,11040,11043],{},"After a successful global roll, the table branches into an emblem, a sigil, or resources. The emblem tier depends on the monster's combat level, and only the ",[28,11041,11042],{},"sigil tier"," depends on your PvP bracket.",[123,11045,11047],{"className":2086,"code":11046,"language":2088,"meta":132,"style":132},"graph TD\nSTART[\"Supply drop obtained\u003Cbr\u002F>from Part 1\"] --> A{\"Emblem branch\u003Cbr\u002F>weight 2\u002F12 = 1\u002F6\"}\nA -->|\"Emblem, monster combat \u003C= 100\"| B[\"Tier 1 emblem\u003Cbr\u002F>END\"]\nA -->|\"Emblem, monster combat > 100\"| C[\"Tier 5 emblem\u003Cbr\u002F>END\"]\nA -->|\"Other branch 10\u002F12\"| D{\"Sigil or resources?\"}\nD -->|\"40% sigil = 1\u002F3 of all rolls\"| E{\"Which sigil tier?\u003Cbr\u002F>based on PvP bracket\"}\nD -->|\"60% resources = 1\u002F2 of all rolls\"| F[\"Continue to Part 3\u003Cbr\u002F>resource tables\"]\nE -->|\"Bracket 1: 70%\u003Cbr\u002F>Bracket 2: 70%\u003Cbr\u002F>Bracket 3-4: 20%\u003Cbr\u002F>Bracket 5: 0%\"| G1[\"Tier 1 sigil\u003Cbr\u002F>END\"]\nE -->|\"Bracket 1: 0%\u003Cbr\u002F>Bracket 2: 30%\u003Cbr\u002F>Bracket 3-4: 75%\u003Cbr\u002F>Bracket 5: 85%\"| G2[\"Tier 2 sigil\u003Cbr\u002F>END\"]\nE -->|\"Bracket 1-2: 0%\u003Cbr\u002F>Bracket 3-4: 5%\u003Cbr\u002F>Bracket 5: 15%\"| G3[\"Tier 3 sigil\u003Cbr\u002F>END\"]\nE -->|\"Bracket 1: 30%\u003Cbr\u002F>no sigil drops\"| G4[\"No sigil\u003Cbr\u002F>END\"]\nstyle B fill:#FF6B6B\nstyle C fill:#FF6B6B\nstyle G1 fill:#4A90E2\nstyle G2 fill:#4A90E2\nstyle G3 fill:#4A90E2\nstyle F fill:#4CAF50\n",[130,11048,11049,11053,11058,11063,11068,11073,11078,11083,11088,11093,11098,11103,11108,11113,11118,11123,11128],{"__ignoreMap":132},[2092,11050,11051],{"class":2094,"line":1431},[2092,11052,2097],{},[2092,11054,11055],{"class":2094,"line":829},[2092,11056,11057],{},"START[\"Supply drop obtained\u003Cbr\u002F>from Part 1\"] --> A{\"Emblem branch\u003Cbr\u002F>weight 2\u002F12 = 1\u002F6\"}\n",[2092,11059,11060],{"class":2094,"line":1084},[2092,11061,11062],{},"A -->|\"Emblem, monster combat \u003C= 100\"| B[\"Tier 1 emblem\u003Cbr\u002F>END\"]\n",[2092,11064,11065],{"class":2094,"line":1250},[2092,11066,11067],{},"A -->|\"Emblem, monster combat > 100\"| C[\"Tier 5 emblem\u003Cbr\u002F>END\"]\n",[2092,11069,11070],{"class":2094,"line":1087},[2092,11071,11072],{},"A -->|\"Other branch 10\u002F12\"| D{\"Sigil or resources?\"}\n",[2092,11074,11075],{"class":2094,"line":2120},[2092,11076,11077],{},"D -->|\"40% sigil = 1\u002F3 of all rolls\"| E{\"Which sigil tier?\u003Cbr\u002F>based on PvP bracket\"}\n",[2092,11079,11080],{"class":2094,"line":1962},[2092,11081,11082],{},"D -->|\"60% resources = 1\u002F2 of all rolls\"| F[\"Continue to Part 3\u003Cbr\u002F>resource tables\"]\n",[2092,11084,11085],{"class":2094,"line":2131},[2092,11086,11087],{},"E -->|\"Bracket 1: 70%\u003Cbr\u002F>Bracket 2: 70%\u003Cbr\u002F>Bracket 3-4: 20%\u003Cbr\u002F>Bracket 5: 0%\"| G1[\"Tier 1 sigil\u003Cbr\u002F>END\"]\n",[2092,11089,11090],{"class":2094,"line":2137},[2092,11091,11092],{},"E -->|\"Bracket 1: 0%\u003Cbr\u002F>Bracket 2: 30%\u003Cbr\u002F>Bracket 3-4: 75%\u003Cbr\u002F>Bracket 5: 85%\"| G2[\"Tier 2 sigil\u003Cbr\u002F>END\"]\n",[2092,11094,11095],{"class":2094,"line":2143},[2092,11096,11097],{},"E -->|\"Bracket 1-2: 0%\u003Cbr\u002F>Bracket 3-4: 5%\u003Cbr\u002F>Bracket 5: 15%\"| G3[\"Tier 3 sigil\u003Cbr\u002F>END\"]\n",[2092,11099,11100],{"class":2094,"line":2271},[2092,11101,11102],{},"E -->|\"Bracket 1: 30%\u003Cbr\u002F>no sigil drops\"| G4[\"No sigil\u003Cbr\u002F>END\"]\n",[2092,11104,11105],{"class":2094,"line":4207},[2092,11106,11107],{},"style B fill:#FF6B6B\n",[2092,11109,11110],{"class":2094,"line":5552},[2092,11111,11112],{},"style C fill:#FF6B6B\n",[2092,11114,11115],{"class":2094,"line":7555},[2092,11116,11117],{},"style G1 fill:#4A90E2\n",[2092,11119,11120],{"class":2094,"line":845},[2092,11121,11122],{},"style G2 fill:#4A90E2\n",[2092,11124,11125],{"class":2094,"line":10950},[2092,11126,11127],{},"style G3 fill:#4A90E2\n",[2092,11129,11130],{"class":2094,"line":10956},[2092,11131,11132],{},"style F fill:#4CAF50\n",[14,11134,11135],{},[2358,11136,11137],{},"Diagram summary: successful global rolls split into an emblem on 2\u002F12 (one sixth), and everything else on 10\u002F12. That other branch is 40% sigil and 60% resources, which works out to one third sigils and one half resources overall. Emblems are tier 1 from monsters of combat level 100 or below and tier 5 above that. Sigil tier is decided by your PvP bracket.",[991,11139],{},[289,11141,11143],{"id":11142},"part-3-resource-tables","Part 3: Resource Tables",[14,11145,11146,11147,11150],{},"Resource eligibility depends only on the ",[28,11148,11149],{},"monster's combat level",", never on your PvP bracket. Table 1 is available from combat level 1, so there is no minimum monster level for supply drops.",[123,11152,11154],{"className":2086,"code":11153,"language":2088,"meta":132,"style":132},"graph TD\nSTART[\"Roll resources\u003Cbr\u002F>from Part 2\"] --> A{\"Monster combat level?\"}\nA -->|\"Below 100\"| B[\"Roll a random integer\u003Cbr\u002F>from 0 through L, inclusive\"]\nA -->|\"100 or above\"| C[\"All 11 tables eligible\u003Cbr\u002F>with fixed weights\"]\nB --> D{\"Which tables does\u003Cbr\u002F>that result unlock?\"}\nD -->|\"0\"| T0[\"No eligible table\u003Cbr\u002F>no resources\"]\nD -->|\"1-4\"| T1[\"Table 1\"]\nD -->|\"5-8\"| T2[\"Tables 1-2\"]\nD -->|\"9-12\"| T3[\"Tables 1-3\"]\nD -->|\"13-24\"| T4[\"Tables 1-4\"]\nD -->|\"25-36\"| T5[\"Tables 1-5\"]\nD -->|\"37-48\"| T6[\"Tables 1-6\"]\nD -->|\"49-60\"| T7[\"Tables 1-7\"]\nD -->|\"61-68\"| T8[\"Tables 1-8\"]\nD -->|\"69-80\"| T9[\"Tables 1-9\"]\nD -->|\"81-92\"| T10[\"Tables 1-10\"]\nD -->|\"93+\"| T11[\"Tables 1-11\"]\nT1 --> EQ[\"Pick one eligible table\u003Cbr\u002F>with EQUAL probability\"]\nT2 --> EQ\nT3 --> EQ\nT4 --> EQ\nT5 --> EQ\nT6 --> EQ\nT7 --> EQ\nT8 --> EQ\nT9 --> EQ\nT10 --> EQ\nT11 --> EQ\nC --> WEIGHTS[\"Table 1: 4%\u003Cbr\u002F>Table 2: 4%\u003Cbr\u002F>Table 3: 4%\u003Cbr\u002F>Table 4: 12%\u003Cbr\u002F>Table 5: 12%\u003Cbr\u002F>Table 6: 12%\u003Cbr\u002F>Table 7: 12%\u003Cbr\u002F>Table 8: 8%\u003Cbr\u002F>Table 9: 12%\u003Cbr\u002F>Table 10: 12%\u003Cbr\u002F>Table 11: 8%\"]\nEQ --> PICK[\"Selected table gives\u003Cbr\u002F>2 distinct base rewards\u003Cbr\u002F>duplicates are rerolled\"]\nWEIGHTS --> PICK\nPICK --> CHECK{\"Was it Table\u003Cbr\u002F>8, 9, 10, or 11?\"}\nCHECK -->|\"Yes\"| NEXT[\"Continue to Part 4\u003Cbr\u002F>Tables 8-11 bonus rolls\"]\nCHECK -->|\"No\"| DONE[\"Collect your 2 rewards\u003Cbr\u002F>END\"]\nstyle PICK fill:#9C27B0\nstyle NEXT fill:#4CAF50\nstyle DONE fill:#2E7D32\nstyle T0 fill:#2D2525\nstyle WEIGHTS fill:#555,stroke:#333,color:#fff\n",[130,11155,11156,11160,11165,11170,11175,11180,11185,11190,11195,11200,11205,11210,11215,11220,11225,11230,11235,11240,11245,11250,11255,11260,11265,11270,11275,11280,11285,11290,11295,11301,11307,11313,11319,11325,11331,11337,11343,11349,11355],{"__ignoreMap":132},[2092,11157,11158],{"class":2094,"line":1431},[2092,11159,2097],{},[2092,11161,11162],{"class":2094,"line":829},[2092,11163,11164],{},"START[\"Roll resources\u003Cbr\u002F>from Part 2\"] --> A{\"Monster combat level?\"}\n",[2092,11166,11167],{"class":2094,"line":1084},[2092,11168,11169],{},"A -->|\"Below 100\"| B[\"Roll a random integer\u003Cbr\u002F>from 0 through L, inclusive\"]\n",[2092,11171,11172],{"class":2094,"line":1250},[2092,11173,11174],{},"A -->|\"100 or above\"| C[\"All 11 tables eligible\u003Cbr\u002F>with fixed weights\"]\n",[2092,11176,11177],{"class":2094,"line":1087},[2092,11178,11179],{},"B --> D{\"Which tables does\u003Cbr\u002F>that result unlock?\"}\n",[2092,11181,11182],{"class":2094,"line":2120},[2092,11183,11184],{},"D -->|\"0\"| T0[\"No eligible table\u003Cbr\u002F>no resources\"]\n",[2092,11186,11187],{"class":2094,"line":1962},[2092,11188,11189],{},"D -->|\"1-4\"| T1[\"Table 1\"]\n",[2092,11191,11192],{"class":2094,"line":2131},[2092,11193,11194],{},"D -->|\"5-8\"| T2[\"Tables 1-2\"]\n",[2092,11196,11197],{"class":2094,"line":2137},[2092,11198,11199],{},"D -->|\"9-12\"| T3[\"Tables 1-3\"]\n",[2092,11201,11202],{"class":2094,"line":2143},[2092,11203,11204],{},"D -->|\"13-24\"| T4[\"Tables 1-4\"]\n",[2092,11206,11207],{"class":2094,"line":2271},[2092,11208,11209],{},"D -->|\"25-36\"| T5[\"Tables 1-5\"]\n",[2092,11211,11212],{"class":2094,"line":4207},[2092,11213,11214],{},"D -->|\"37-48\"| T6[\"Tables 1-6\"]\n",[2092,11216,11217],{"class":2094,"line":5552},[2092,11218,11219],{},"D -->|\"49-60\"| T7[\"Tables 1-7\"]\n",[2092,11221,11222],{"class":2094,"line":7555},[2092,11223,11224],{},"D -->|\"61-68\"| T8[\"Tables 1-8\"]\n",[2092,11226,11227],{"class":2094,"line":845},[2092,11228,11229],{},"D -->|\"69-80\"| T9[\"Tables 1-9\"]\n",[2092,11231,11232],{"class":2094,"line":10950},[2092,11233,11234],{},"D -->|\"81-92\"| T10[\"Tables 1-10\"]\n",[2092,11236,11237],{"class":2094,"line":10956},[2092,11238,11239],{},"D -->|\"93+\"| T11[\"Tables 1-11\"]\n",[2092,11241,11242],{"class":2094,"line":10962},[2092,11243,11244],{},"T1 --> EQ[\"Pick one eligible table\u003Cbr\u002F>with EQUAL probability\"]\n",[2092,11246,11247],{"class":2094,"line":10968},[2092,11248,11249],{},"T2 --> EQ\n",[2092,11251,11252],{"class":2094,"line":10974},[2092,11253,11254],{},"T3 --> EQ\n",[2092,11256,11257],{"class":2094,"line":10980},[2092,11258,11259],{},"T4 --> EQ\n",[2092,11261,11262],{"class":2094,"line":10986},[2092,11263,11264],{},"T5 --> EQ\n",[2092,11266,11267],{"class":2094,"line":10992},[2092,11268,11269],{},"T6 --> EQ\n",[2092,11271,11272],{"class":2094,"line":10998},[2092,11273,11274],{},"T7 --> EQ\n",[2092,11276,11277],{"class":2094,"line":11004},[2092,11278,11279],{},"T8 --> EQ\n",[2092,11281,11282],{"class":2094,"line":11010},[2092,11283,11284],{},"T9 --> EQ\n",[2092,11286,11287],{"class":2094,"line":11016},[2092,11288,11289],{},"T10 --> EQ\n",[2092,11291,11292],{"class":2094,"line":11022},[2092,11293,11294],{},"T11 --> EQ\n",[2092,11296,11298],{"class":2094,"line":11297},29,[2092,11299,11300],{},"C --> WEIGHTS[\"Table 1: 4%\u003Cbr\u002F>Table 2: 4%\u003Cbr\u002F>Table 3: 4%\u003Cbr\u002F>Table 4: 12%\u003Cbr\u002F>Table 5: 12%\u003Cbr\u002F>Table 6: 12%\u003Cbr\u002F>Table 7: 12%\u003Cbr\u002F>Table 8: 8%\u003Cbr\u002F>Table 9: 12%\u003Cbr\u002F>Table 10: 12%\u003Cbr\u002F>Table 11: 8%\"]\n",[2092,11302,11304],{"class":2094,"line":11303},30,[2092,11305,11306],{},"EQ --> PICK[\"Selected table gives\u003Cbr\u002F>2 distinct base rewards\u003Cbr\u002F>duplicates are rerolled\"]\n",[2092,11308,11310],{"class":2094,"line":11309},31,[2092,11311,11312],{},"WEIGHTS --> PICK\n",[2092,11314,11316],{"class":2094,"line":11315},32,[2092,11317,11318],{},"PICK --> CHECK{\"Was it Table\u003Cbr\u002F>8, 9, 10, or 11?\"}\n",[2092,11320,11322],{"class":2094,"line":11321},33,[2092,11323,11324],{},"CHECK -->|\"Yes\"| NEXT[\"Continue to Part 4\u003Cbr\u002F>Tables 8-11 bonus rolls\"]\n",[2092,11326,11328],{"class":2094,"line":11327},34,[2092,11329,11330],{},"CHECK -->|\"No\"| DONE[\"Collect your 2 rewards\u003Cbr\u002F>END\"]\n",[2092,11332,11334],{"class":2094,"line":11333},35,[2092,11335,11336],{},"style PICK fill:#9C27B0\n",[2092,11338,11340],{"class":2094,"line":11339},36,[2092,11341,11342],{},"style NEXT fill:#4CAF50\n",[2092,11344,11346],{"class":2094,"line":11345},37,[2092,11347,11348],{},"style DONE fill:#2E7D32\n",[2092,11350,11352],{"class":2094,"line":11351},38,[2092,11353,11354],{},"style T0 fill:#2D2525\n",[2092,11356,11358],{"class":2094,"line":11357},39,[2092,11359,11360],{},"style WEIGHTS fill:#555,stroke:#333,color:#fff\n",[14,11362,11363],{},[2358,11364,11365],{},"Diagram summary: for monsters below combat level 100 the game rolls a random integer from 0 through the monster's combat level, inclusive. Every table whose threshold is at or below that result becomes eligible, and one is chosen with equal probability; a result of 0 leaves no eligible table. Table thresholds are 1, 5, 9, 13, 25, 37, 49, 61, 69, 81 and 93. Monsters of combat level 100 or above use fixed weights instead: 4% for Tables 1 to 3, 12% for Tables 4 to 7, 8% for Table 8, 12% for Tables 9 and 10, and 8% for Table 11. These weights are conditional on already having earned a resource drop. The selected table always gives two distinct base rewards, and Tables 8–11 then continue to the bonus rolls in Part 4.",[991,11367],{},[289,11369,11371],{"id":11370},"part-4-tables-811-bonus-rolls","Part 4: Tables 8–11 Bonus Rolls",[14,11373,11374,11375,11378,11379,11381],{},"Resource Tables ",[28,11376,11377],{},"8, 9, 10, and 11"," each give their two normal, distinct resource rewards, then make ",[28,11380,10112],{},". Neither roll affects the other, so both, one, or neither can trigger.",[14,11383,11384,11385,11387],{},"These rates apply only after landing on Resource Table 8, 9, 10, or 11. They are ",[28,11386,3360],{}," per NPC kill or per global-loot roll.",[123,11389,11391],{"className":2086,"code":11390,"language":2088,"meta":132,"style":132},"graph TD\nSTART[\"Rolled Table 8, 9, 10, or 11\u003Cbr\u002F>from Part 3\"] --> BASE[\"Receive 2 distinct base rewards\u003Cbr\u002F>from the selected resource table\"]\nBASE --> UNIQUE{\"Independent unique roll\"}\nBASE --> MEGA{\"Independent mega-rare roll\"}\nUNIQUE -->|\"1\u002F5 success\"| UNIQUE_YES[\"Receive 1 unique reward\"]\nUNIQUE -->|\"4\u002F5 miss\"| UNIQUE_NO[\"No unique reward\"]\nMEGA -->|\"1\u002F10 success\"| MEGA_YES[\"Receive 1 item from the\u003Cbr\u002F>43-item Gilded and 3rd Age pool\"]\nMEGA -->|\"9\u002F10 miss\"| MEGA_NO[\"No mega-rare reward\"]\nUNIQUE_YES --> FINAL[\"Final loot\u003Cbr\u002F>2 base rewards plus any bonuses\"]\nUNIQUE_NO --> FINAL\nMEGA_YES --> FINAL\nMEGA_NO --> FINAL\nstyle UNIQUE_YES fill:#FFD700,stroke:#333,color:#111\nstyle MEGA_YES fill:#FF6B6B,stroke:#333,color:#111\nstyle FINAL fill:#2E7D32\nstyle BASE fill:#555,stroke:#333,color:#fff\n",[130,11392,11393,11397,11402,11407,11412,11417,11422,11427,11432,11437,11442,11447,11452,11457,11462,11467],{"__ignoreMap":132},[2092,11394,11395],{"class":2094,"line":1431},[2092,11396,2097],{},[2092,11398,11399],{"class":2094,"line":829},[2092,11400,11401],{},"START[\"Rolled Table 8, 9, 10, or 11\u003Cbr\u002F>from Part 3\"] --> BASE[\"Receive 2 distinct base rewards\u003Cbr\u002F>from the selected resource table\"]\n",[2092,11403,11404],{"class":2094,"line":1084},[2092,11405,11406],{},"BASE --> UNIQUE{\"Independent unique roll\"}\n",[2092,11408,11409],{"class":2094,"line":1250},[2092,11410,11411],{},"BASE --> MEGA{\"Independent mega-rare roll\"}\n",[2092,11413,11414],{"class":2094,"line":1087},[2092,11415,11416],{},"UNIQUE -->|\"1\u002F5 success\"| UNIQUE_YES[\"Receive 1 unique reward\"]\n",[2092,11418,11419],{"class":2094,"line":2120},[2092,11420,11421],{},"UNIQUE -->|\"4\u002F5 miss\"| UNIQUE_NO[\"No unique reward\"]\n",[2092,11423,11424],{"class":2094,"line":1962},[2092,11425,11426],{},"MEGA -->|\"1\u002F10 success\"| MEGA_YES[\"Receive 1 item from the\u003Cbr\u002F>43-item Gilded and 3rd Age pool\"]\n",[2092,11428,11429],{"class":2094,"line":2131},[2092,11430,11431],{},"MEGA -->|\"9\u002F10 miss\"| MEGA_NO[\"No mega-rare reward\"]\n",[2092,11433,11434],{"class":2094,"line":2137},[2092,11435,11436],{},"UNIQUE_YES --> FINAL[\"Final loot\u003Cbr\u002F>2 base rewards plus any bonuses\"]\n",[2092,11438,11439],{"class":2094,"line":2143},[2092,11440,11441],{},"UNIQUE_NO --> FINAL\n",[2092,11443,11444],{"class":2094,"line":2271},[2092,11445,11446],{},"MEGA_YES --> FINAL\n",[2092,11448,11449],{"class":2094,"line":4207},[2092,11450,11451],{},"MEGA_NO --> FINAL\n",[2092,11453,11454],{"class":2094,"line":5552},[2092,11455,11456],{},"style UNIQUE_YES fill:#FFD700,stroke:#333,color:#111\n",[2092,11458,11459],{"class":2094,"line":7555},[2092,11460,11461],{},"style MEGA_YES fill:#FF6B6B,stroke:#333,color:#111\n",[2092,11463,11464],{"class":2094,"line":845},[2092,11465,11466],{},"style FINAL fill:#2E7D32\n",[2092,11468,11469],{"class":2094,"line":10950},[2092,11470,11471],{},"style BASE fill:#555,stroke:#333,color:#fff\n",[14,11473,11474],{},[2358,11475,11476],{},"Diagram summary: Resource Tables 8–11 always award two distinct base rewards from the selected table. They then roll independently for a unique reward at 1\u002F5 (amulet of fury, dark bow, archers ring, master wand, abyssal whip, mages' book, berserker ring or seers ring) and for a mega-rare reward at 1\u002F10 from the configured 43-item Gilded and 3rd Age pool. Both bonuses can land on the same resource-table hit.",[35,11478,11479,11488],{},[38,11480,11481],{},[41,11482,11483,11486],{},[44,11484,11485],{},"Combined outcome per eligible resource-table hit",[44,11487,2858],{"align":49},[55,11489,11490,11496,11502],{},[41,11491,11492,11494],{},[60,11493,10165],{},[60,11495,10168],{"align":49},[41,11497,11498,11500],{},[60,11499,10173],{},[60,11501,10176],{"align":49},[41,11503,11504,11506],{},[60,11505,10181],{},[60,11507,10184],{"align":49},[991,11509],{},[14,11511,11512,11513,11515],{},"Full reward lists and worked rate examples are on the ",[895,11514,9266],{"href":10375}," page.",[2680,11517,2682],{},{"title":132,"searchDepth":829,"depth":829,"links":11519},[],"A step-by-step visual walkthrough of the DMM global loot table: your drop chance, the emblem and sigil branches, resource table selection, and the Tables 8–11 bonus rolls.",{},{"title":9289,"description":11520},"documentation\u002Fguides\u002Fsupply-drops\u002Fvisual-overview-of-dmm-table","hO5rqJp6v1cRfdlld1WqFW-3ck1EmW1S0-iBd0h0r4U",{"id":11526,"title":11527,"body":11528,"description":11683,"extension":840,"meta":11684,"navDepth":842,"navGroup":843,"navHidden":846,"navOrder":1250,"navigation":846,"path":11685,"seo":11686,"stem":11687,"__hash__":11688},"documentation\u002Fdocumentation\u002Fguides\u002Fteleportation.md","Teleportation",{"type":7,"value":11529,"toc":11671},[11530,11533,11536,11539,11545,11548,11556,11559,11564,11570,11573,11576,11582,11585,11591,11594,11599,11605,11608,11614,11619,11622,11628,11631,11634,11640,11643,11648,11654,11657,11663,11666],[10,11531,11527],{"id":11532},"teleportation",[14,11534,11535],{},"In Deadman Mode, catching players as they move between locations is a crucial part of the game. Many recent Deadman Mode servers allow players to teleport almost anywhere using custom interfaces, making it far too easy to escape or travel quickly. This removes the thrill and strategic challenge that makes Deadman Mode exciting.",[14,11537,11538],{},"On DMMPS, we've taken a different approach. Teleportation requires planning, resources, and investment, keeping the risk-reward dynamic intact.",[861,11540,11542],{"id":11541},"teleport-portal",[28,11543,11544],{},"Teleport Portal",[14,11546,11547],{},"The teleport portal at home allows you to use both jewelry and spellbook teleports, but at a cost. Each day, you receive 10 free charges. After that:",[190,11549,11550,11553],{},[162,11551,11552],{},"City and spellbook teleports cost 1,000 coins per use",[162,11554,11555],{},"Jewelry teleports cost 2,000 coins per use",[14,11557,11558],{},"By requiring actual coins for teleports, the Crafting skill remains valuable, as jewelry stays in high demand due to teleportation costs.",[14,11560,11561],{},[941,11562],{"alt":132,"src":11563},"\u002Fdocs\u002Fimages\u002F99UIbx4PlN3AFZyYwICa.png",[861,11565,11567],{"id":11566},"teleport-jewelry",[28,11568,11569],{},"Teleport Jewelry",[14,11571,11572],{},"In DMMPS, jewelry isn't just valuable—it's a key method for teleporting around the game world. We've added a hidden drop table to all monsters globally, giving you the chance to obtain uncut gems. These gems can be crafted into jewelry using the Crafting skill, making it highly profitable.",[14,11574,11575],{},"Jewelry teleports are especially sought after because they can be used from virtually anywhere, making them incredibly convenient for quick escapes or travel.",[861,11577,11579],{"id":11578},"teleport-spells",[28,11580,11581],{},"Teleport Spells",[14,11583,11584],{},"By training your Magic skill, you'll unlock various teleport spells directly within your spellbook. As you level up Magic, you gain access to more teleport locations, providing greater mobility across the game world.",[861,11586,11588],{"id":11587},"fairy-rings",[28,11589,11590],{},"Fairy Rings",[14,11592,11593],{},"The fairy ring network provides quick access to a wide variety of locations across the map. To use fairy rings, you'll need either a dramen staff or a lunar staff. We've implemented all possible fairy ring coordinates for maximum flexibility.",[14,11595,11596],{},[941,11597],{"alt":132,"src":11598},"\u002Fdocs\u002Fimages\u002F1DI8lL4b2RbgiB2i3fqA.png",[861,11600,11602],{"id":11601},"spirit-trees",[28,11603,11604],{},"Spirit Trees",[14,11606,11607],{},"You can teleport using spirit trees found at specific locations across the game world. These static spirit trees are accessible to everyone. However, if you want access to all spirit tree teleportation spots, you'll need to train your Farming skill to plant spirit seeds at additional locations.",[861,11609,11611],{"id":11610},"farming-teleports",[28,11612,11613],{},"Farming Teleports",[14,11615,11616],{},[941,11617],{"alt":132,"src":11618},"\u002Fdocs\u002Fimages\u002FK5Z858T3M5OqZd4xiO8n.png",[14,11620,11621],{},"By obtaining a Farming cape, you can teleport directly to various farming patch locations around the world, making it easier to tend to your crops and maximize your Farming efficiency. To unlock this feature, speak to the Farming Store NPC located at home.",[861,11623,11625],{"id":11624},"quest-items-achievement-diaries",[28,11626,11627],{},"Quest Items & Achievement Diaries",[14,11629,11630],{},"You can access additional teleportation options through quest items, which can be purchased from various stores around the world—provided you have the required skill levels to access these stores. For more details on acquiring quest items, speak to the DMMPS Quest Guide located at the Grand Exchange.",[14,11632,11633],{},"Additionally, players can complete Achievement Diaries, just like in OSRS. Completing these diaries grants access to useful items that can be used for teleportation, making them valuable resources for traveling efficiently.",[861,11635,11637],{"id":11636},"gnome-gliders",[28,11638,11639],{},"Gnome Gliders",[14,11641,11642],{},"Gnome gliders function exactly as they do in OSRS, providing quick and efficient travel across the map. They're your primary method to reach Ape Atoll, whether you're hunting for your first dragon scimitar or planning to use chinchompas in the monkey caves.",[14,11644,11645],{},[941,11646],{"alt":132,"src":11647},"\u002Fdocs\u002Fimages\u002FCKiV1qmnIEfhbR9zLa5R.png",[861,11649,11651],{"id":11650},"lovakengj-minecart-network",[28,11652,11653],{},"Lovakengj Minecart Network",[14,11655,11656],{},"Navigating Zeah can be challenging, so we've implemented the Lovakengj minecart network—completely free of charge! This fast travel system allows players to quickly move between key locations within Zeah, making exploration and transportation much more convenient.",[861,11658,11660],{"id":11659},"quetzal-transport-system",[28,11661,11662],{},"Quetzal Transport System",[14,11664,11665],{},"The Quetzal Transport System is a transportation method within Varlamore, providing quick travel between key locations in the region.",[14,11667,11668],{},[941,11669],{"alt":132,"src":11670},"\u002Fdocs\u002Fimages\u002FMwYZbTyJLqIS9hRP7FtH.png",{"title":132,"searchDepth":829,"depth":829,"links":11672},[11673,11674,11675,11676,11677,11678,11679,11680,11681,11682],{"id":11541,"depth":1084,"text":11544},{"id":11566,"depth":1084,"text":11569},{"id":11578,"depth":1084,"text":11581},{"id":11587,"depth":1084,"text":11590},{"id":11601,"depth":1084,"text":11604},{"id":11610,"depth":1084,"text":11613},{"id":11624,"depth":1084,"text":11627},{"id":11636,"depth":1084,"text":11639},{"id":11650,"depth":1084,"text":11653},{"id":11659,"depth":1084,"text":11662},"In Deadman Mode, catching players as they move between locations is a crucial part of the game. Many recent Deadman Mode servers allow players to teleport almost anywhere using cus",{},"\u002Fdocumentation\u002Fguides\u002Fteleportation",{"title":11527,"description":11683},"documentation\u002Fguides\u002Fteleportation","xJlMBwXgyfttJWSCPOkmgRKHW2qb5nWoNqz0pq88NDE",{"id":11690,"title":11691,"body":11692,"description":12061,"extension":840,"meta":12062,"navDepth":842,"navGroup":843,"navHidden":844,"navOrder":12063,"navigation":846,"path":12064,"seo":12065,"stem":12066,"__hash__":12067},"documentation\u002Fdocumentation\u002Fguides\u002Fwilderness-totem-event.md","Wilderness Totem Event",{"type":7,"value":11693,"toc":12053},[11694,11697,11715,11718,11720,11726,11732,11735,11752,11758,11765,11768,11770,11776,11805,11807,11812,11815,11823,11830,11871,11891,11948],[10,11695,11691],{"id":11696},"wilderness-totem-event",[14,11698,11699,11700,11703,11704,1057,11707,11710,11711,11714],{},"Wilderness Totem Events are ",[28,11701,11702],{},"30-minute server-wide hunts",". When an event begins, players must uncover either a ",[28,11705,11706],{},"Skilling Totem",[28,11708,11709],{},"PvM Totem"," in the Wilderness and safely return it to ",[28,11712,11713],{},"Silas, the Wilderness Collector",", just north of the Grand Exchange.",[14,11716,11717],{},"Only one event totem exists at a time, so other players can hunt its carrier and steal it.",[991,11719],{},[24,11721,11723],{"id":11722},"how-to-obtain-the-totem",[28,11724,11725],{},"How to Obtain the Totem",[861,11727,11729],{"id":11728},"skilling-event",[28,11730,11731],{},"Skilling Event",[14,11733,11734],{},"The totem can be uncovered by completing eligible Wilderness activities:",[190,11736,11737,11740,11743,11746,11749],{},[162,11738,11739],{},"Catching black chinchompas or black salamanders",[162,11741,11742],{},"Fishing dark crabs, lava eels or anchovies",[162,11744,11745],{},"Chopping magic or yew trees",[162,11747,11748],{},"Mining iron, coal, gold, mithril, adamantite or runite rocks",[162,11750,11751],{},"Completing the Wilderness Agility Course",[861,11753,11755],{"id":11754},"pvm-event",[28,11756,11757],{},"PvM Event",[14,11759,11760,11761,11764],{},"Players have a ",[28,11762,11763],{},"1\u002F50 chance"," of receiving the totem from monsters killed during a Wilderness Slayer assignment from Krystilia. Monsters inside Edgeville Dungeon are excluded.",[14,11766,11767],{},"Once the totem is uncovered or picked up, its carrier and general location are announced globally.",[991,11769],{},[24,11771,11773],{"id":11772},"carrier-rules",[28,11774,11775],{},"Carrier Rules",[190,11777,11778,11784,11787,11790,11793,11796,11799,11802],{},[162,11779,11780,11781,139],{},"The carrier receives a visible ",[28,11782,11783],{},"red flag skull",[162,11785,11786],{},"Run energy drains normally while carrying the totem.",[162,11788,11789],{},"Teleports, Wilderness levers, burning amulets and the Grand Exchange underwall tunnel are blocked.",[162,11791,11792],{},"Wilderness obelisks remain usable.",[162,11794,11795],{},"Logging out immediately drops the totem publicly.",[162,11797,11798],{},"Dying drops the totem for the eligible recipient for one minute, after which it becomes public.",[162,11800,11801],{},"Entering guarded areas causes the guards to attack the carrier.",[162,11803,11804],{},"The totem must be exchanged with Silas before the 30-minute event expires.",[991,11806],{},[24,11808,11810],{"id":11809},"rewards",[28,11811,4177],{},[14,11813,11814],{},"Exchanging a totem resolves in two steps:",[159,11816,11817,11820],{},[162,11818,11819],{},"A reward table is selected.",[162,11821,11822],{},"One item is selected with equal probability from that table.",[14,11824,11825,11826,11829],{},"All item percentages below are the ",[28,11827,11828],{},"overall chance per exchanged totem",", not the conditional chance after entering a table.",[11831,11832,11836],"docs-reward-card",{"chance":11833,"detail":11834,"title":11835},"30%","11 equal rewards — approximately 2.73% each","Inactive PvP Armour",[190,11837,11838,11841,11844,11847,11850,11853,11856,11859,11862,11865,11868],{},[162,11839,11840],{},"Corrupted Vesta's chainbody (inactive)",[162,11842,11843],{},"Corrupted Vesta's plateskirt (inactive)",[162,11845,11846],{},"Corrupted Statius's full helm (inactive)",[162,11848,11849],{},"Corrupted Statius's platebody (inactive)",[162,11851,11852],{},"Corrupted Statius's platelegs (inactive)",[162,11854,11855],{},"Corrupted Morrigan's coif (inactive)",[162,11857,11858],{},"Corrupted Morrigan's leather body (inactive)",[162,11860,11861],{},"Corrupted Morrigan's leather chaps (inactive)",[162,11863,11864],{},"Corrupted Zuriel's hood (inactive)",[162,11866,11867],{},"Corrupted Zuriel's robe top (inactive)",[162,11869,11870],{},"Corrupted Zuriel's robe bottom (inactive)",[11831,11872,11875],{"chance":11833,"detail":11873,"title":11874},"6 equal rewards — 5% each","PvP Weapons",[190,11876,11877,11879,11881,11883,11885,11888],{},[162,11878,2462],{},[162,11880,2453],{},[162,11882,2433],{},[162,11884,2444],{},[162,11886,11887],{},"100 Morrigan's throwing axes",[162,11889,11890],{},"100 Morrigan's javelins",[11831,11892,11895],{"chance":11833,"detail":11893,"title":11894},"18 equal rewards — approximately 1.67% each","Shields and Wards",[190,11896,11897,11900,11903,11906,11909,11911,11913,11916,11919,11922,11925,11928,11931,11933,11936,11939,11942,11945],{},[162,11898,11899],{},"Dragonfire shield",[162,11901,11902],{},"Ancient wyvern shield",[162,11904,11905],{},"Dragonfire ward",[162,11907,11908],{},"3rd age kiteshield",[162,11910,754],{},[162,11912,339],{},[162,11914,11915],{},"Guthix d'hide shield",[162,11917,11918],{},"Saradomin d'hide shield",[162,11920,11921],{},"Zamorak d'hide shield",[162,11923,11924],{},"Ancient d'hide shield",[162,11926,11927],{},"Armadyl d'hide shield",[162,11929,11930],{},"Bandos d'hide shield",[162,11932,2629],{},[162,11934,11935],{},"Dragon kiteshield",[162,11937,11938],{},"Blessed spirit shield",[162,11940,11941],{},"Granite shield",[162,11943,11944],{},"Malediction ward",[162,11946,11947],{},"Odium ward",[11831,11949,11951],{"chance":1356,"detail":11950,"title":2191},"37 equal rewards — approximately 0.27% each",[190,11952,11953,11956,11959,11962,11965,11968,11970,11972,11975,11978,11980,11982,11985,11988,11991,11994,11997,12000,12003,12006,12009,12012,12015,12018,12020,12023,12026,12029,12032,12035,12037,12039,12042,12044,12046,12048,12051],{},[162,11954,11955],{},"Voidwaker",[162,11957,11958],{},"Ultor ring",[162,11960,11961],{},"Bellator ring",[162,11963,11964],{},"Magus ring",[162,11966,11967],{},"Venator ring",[162,11969,330],{},[162,11971,319],{},[162,11973,11974],{},"Amulet of rancour",[162,11976,11977],{},"Noxious halberd",[162,11979,397],{},[162,11981,2999],{},[162,11983,11984],{},"Brimstone ring",[162,11986,11987],{},"Elder venator fang",[162,11989,11990],{},"Dragon boots",[162,11992,11993],{},"Infinity boots",[162,11995,11996],{},"Ranger boots",[162,11998,11999],{},"Robin hood hat",[162,12001,12002],{},"Karil's armour set",[162,12004,12005],{},"Ahrim's armour set",[162,12007,12008],{},"Torag's armour set",[162,12010,12011],{},"Dharok's armour set",[162,12013,12014],{},"Guthan's armour set",[162,12016,12017],{},"Verac's armour set",[162,12019,8254],{},[162,12021,12022],{},"Abyssal dagger",[162,12024,12025],{},"Abyssal bludgeon",[162,12027,12028],{},"Boots of brimstone",[162,12030,12031],{},"Heavy ballista",[162,12033,12034],{},"Light ballista",[162,12036,10195],{},[162,12038,8257],{},[162,12040,12041],{},"Basilisk jaw",[162,12043,10211],{},[162,12045,10214],{},[162,12047,10201],{},[162,12049,12050],{},"Warrior ring",[162,12052,743],{},{"title":132,"searchDepth":829,"depth":829,"links":12054},[12055,12059,12060],{"id":11722,"depth":829,"text":11725,"children":12056},[12057,12058],{"id":11728,"depth":1084,"text":11731},{"id":11754,"depth":1084,"text":11757},{"id":11772,"depth":829,"text":11775},{"id":11809,"depth":829,"text":4177},"Uncover a Wilderness event totem, protect it from other players, and return it to Silas for a reward from one of four tables.",{},8.75,"\u002Fdocumentation\u002Fguides\u002Fwilderness-totem-event",{"title":11691,"description":12061},"documentation\u002Fguides\u002Fwilderness-totem-event","WdW5cP8AqaxgXUDnVvzjlSOEa8XFr_uwm43-nAjAbFQ",{"id":12069,"title":12070,"body":12071,"description":12132,"extension":840,"meta":12133,"navDepth":842,"navGroup":132,"navHidden":844,"navOrder":842,"navigation":846,"path":12134,"seo":12135,"stem":12136,"__hash__":12137},"documentation\u002Fdocumentation\u002Findex.md","Welcome",{"type":7,"value":12072,"toc":12127},[12073,12077,12080,12084,12095,12099,12114,12118],[10,12074,12076],{"id":12075},"dmmps-documentation","DMMPS Documentation",[14,12078,12079],{},"Welcome to the DMMPS knowledge base. Whether you're a seasoned Deadman Mode veteran or completely new to the game, you'll find everything you need here — from basic mechanics to advanced strategies.",[24,12081,12083],{"id":12082},"new-to-dmmps","New to DMMPS?",[14,12085,12086,12087,12089,12090,1047,12092,12094],{},"Start with ",[895,12088,1094],{"href":1251}," to learn the setup process, then read up on ",[895,12091,1572],{"href":1866},[895,12093,854],{"href":1088}," to understand how progression works.",[24,12096,12098],{"id":12097},"join-the-action","Join the Action",[14,12100,12101,12102,12107,12108,12113],{},"Want to participate in beta testing or upcoming All-Stars tournaments? Head to ",[895,12103,12106],{"href":12104,"rel":12105},"https:\u002F\u002Fdmmps.io\u002Fregister",[899],"dmmps.io\u002Fregister"," to create your account, or join our ",[895,12109,12112],{"href":12110,"rel":12111},"https:\u002F\u002Fdiscord.gg\u002Fdmmps",[899],"Discord"," for tournament announcements, team registration, and community updates.",[24,12115,12117],{"id":12116},"explore","Explore",[14,12119,12120,12121,12123,12124,12126],{},"Use the sidebar to browse ",[28,12122,1086],{}," basics and in-depth ",[28,12125,843],{}," covering Slayer, Sigils, Supply Drops, DMM Points, Breaches, and much more.",{"title":132,"searchDepth":829,"depth":829,"links":12128},[12129,12130,12131],{"id":12082,"depth":829,"text":12083},{"id":12097,"depth":829,"text":12098},{"id":12116,"depth":829,"text":12117},"Everything you need to know about DMMPS — from basic mechanics to advanced strategies, guides, and tournament rules.",{},"\u002Fdocumentation",{"title":12070,"description":12132},"documentation\u002Findex","ZoODd9-OwqID_XETZRD2aVZQSegvkllmrTKLKE1cjFU",[12139,12141,12144,12147,12150,12154,12158,12162,12164,12167,12170,12173,12177,12180,12184,12188,12192,12196,12198,12201,12205,12207,12210,12213,12217,12221,12223,12227,12231,12236,12240,12243,12245,12248,12251,12254,12257,12261,12263,12266,12270,12274,12278,12282,12286,12290,12294,12298,12302,12306,12310,12312,12316,12320,12324,12328,12332,12336,12340,12344,12348,12352,12354,12358,12362,12366,12370,12374,12378,12382,12386,12390,12392,12395,12399,12403,12407,12411,12413,12416,12420,12422,12425,12428,12431,12434,12437,12440,12443,12446,12450,12454,12456,12460,12462,12466,12468,12472,12474,12477,12480,12484,12488,12490,12494,12498,12501,12505,12509,12513,12517,12521,12525,12529,12533,12537,12539,12543,12547,12551,12555,12559,12563,12566,12570,12574,12578,12582,12586,12588,12591,12594,12597,12600,12603,12607,12611,12615,12619,12623,12627,12629,12632,12636,12640,12644,12648,12652,12656,12659,12663,12667,12671,12675,12679,12683,12687,12691,12695,12697,12701,12705,12709,12713,12717,12721,12725,12729,12733,12737,12741,12743,12747,12751,12755,12759,12763,12767,12771,12773,12776,12780,12784,12788,12792,12794,12798,12802,12806,12809,12812,12815,12818,12822,12825,12828,12831,12833,12837,12840,12844,12848,12852,12856,12858,12861,12865,12869],{"id":1088,"title":854,"titles":12140,"content":868,"level":1431},[],{"id":12142,"title":854,"titles":12143,"content":132,"level":1431},"\u002Fdocumentation\u002Fgameplay\u002Fdeadman-mode#deadman-mode",[],{"id":12145,"title":854,"titles":12146,"content":868,"level":1084},"\u002Fdocumentation\u002Fgameplay\u002Fdeadman-mode#deadman-mode-1",[854],{"id":12148,"title":874,"titles":12149,"content":877,"level":1250},"\u002Fdocumentation\u002Fgameplay\u002Fdeadman-mode#danger-zones",[854,854],{"id":12151,"title":883,"titles":12152,"content":12153,"level":1250},"\u002Fdocumentation\u002Fgameplay\u002Fdeadman-mode#guarded-zones",[854,854],"Specific safezones are scattered across the world map where PvP combat is strictly prohibited. Inside a safezone, you cannot be attacked by other players, and you cannot attack others. Note:\nMore information about  guarded zones: https:\u002F\u002Foldschool.runescape.wiki\u002Fw\u002FDeadman_Mode#\u002Fmedia\u002FFile:Deadman_Mode_map.png",{"id":12155,"title":905,"titles":12156,"content":12157,"level":1250},"\u002Fdocumentation\u002Fgameplay\u002Fdeadman-mode#pvp-mechanics",[854,854],"Skulling SystemIf you attack another player outside of a safezone, you receive a 5-minute skull timer. While skulled, you're marked as an aggressor, making you a target for others. Entering a guarded safezone with an active skull timer triggers an immediate response from Deadman Mode guards, who will attack you on sight. You must leave the zone quickly to avoid being killed.Player Kills and Bank KeysWhen you kill another player, you receive all items they were carrying at the time of death. Additionally, you'll receive a bank key, which can be used at any Deadman chest located in guarded zones to claim the 10 most valuable items from the defeated player's bank.Safety Deposit BoxEach player has access to a safety deposit box that can store up to 10 items of your choice. Items placed in this box are completely safe and will never be lost upon death, regardless of how you die. PvP Protection SystemNew accounts receive 45 minutes of PvP protection when they begin playing. While protected:\nOther players cannot attack them.They cannot attack other players.The protection gives them time to learn, gear, and prepare safely. Each time a player advances to a higher combat bracket, they receive 15 additional minutes of PvP protection. This time stacks onto any protection they still have remaining. Cancelling PvP Protection Early Players can cancel their protection before the timer expires by speaking to the Doomsayer at home in the Grand Exchange area. He can remove their PvP protection, allowing them to engage in player combat immediately.",{"id":12159,"title":996,"titles":12160,"content":12161,"level":1250},"\u002Fdocumentation\u002Fgameplay\u002Fdeadman-mode#in-deadman-mode-various-timers-play-a-crucial-role-in-determining-the-outcome-of-pvp-encounters",[854,854],"Anti-PJ Timer:\nIf you engage in combat with another player, neither of you can be attacked by a third party until the combat ends.Once combat ends, there is a 20 game tick timer before you can be attacked by someone else.This timer is critical if you want to escape a fight: for example, you can freeze the player attacking you and hide behind an object to safely teleport out.Logout Timer:\nLogging out of the game has a 7-second timer. If you attempt to log out while in combat or being targeted, you'll need to wait 7 seconds before your character safely disconnects.Teleportation Timer:\nIf you're unskulled and not in combat, you can teleport instantly.If you're skulled or in combat, there's a 7-second timer before you can successfully teleport.Death:\nOn DMMPS you won't lose any experience on death.You will lose 10 of the most valueable items in your bank (50% of a stackable item)You'll be given a starter pack on respawn",{"id":1251,"title":1094,"titles":12163,"content":1108,"level":1431},[],{"id":12165,"title":1094,"titles":12166,"content":132,"level":1431},"\u002Fdocumentation\u002Fgameplay\u002Fgetting-started#getting-started",[],{"id":12168,"title":1105,"titles":12169,"content":1108,"level":1084},"\u002Fdocumentation\u002Fgameplay\u002Fgetting-started#getting-started-in-dmmps",[1094],{"id":12171,"title":1114,"titles":12172,"content":1117,"level":1250},"\u002Fdocumentation\u002Fgameplay\u002Fgetting-started#step-1-tutorial-information",[1094,1105],{"id":12174,"title":1123,"titles":12175,"content":12176,"level":1250},"\u002Fdocumentation\u002Fgameplay\u002Fgetting-started#step-2-select-your-starting-sigil",[1094,1105],"Choose one of three free starting sigils: Sigil of the Menacing MageSigil of the Formidable FighterSigil of the Ruthless Ranger Note:Important: You cannot sell this sigil on the Grand Exchange until you reach Bracket 3 (combat level 71+).",{"id":12178,"title":1158,"titles":12179,"content":1161,"level":1250},"\u002Fdocumentation\u002Fgameplay\u002Fgetting-started#step-3-choose-your-starting-location",[1094,1105],{"id":12181,"title":1172,"titles":12182,"content":12183,"level":1250},"\u002Fdocumentation\u002Fgameplay\u002Fgetting-started#step-4-confirm-and-begin",[1094,1105],"Review your selections, and once confirmed, you'll be brought to the Mainland. You'll start in Bracket 1 with 15x combat XP and 5x skilling XP. Making your way up the combat brackets is crucial—each bracket increases your XP rates and unique drop multipliers.",{"id":12185,"title":1189,"titles":12186,"content":12187,"level":1250},"\u002Fdocumentation\u002Fgameplay\u002Fgetting-started#early-game-tasks",[1094,1105],"Security Stronghold You'll receive a notification to complete the Security Stronghold for extra coins—up to 60,000 coins total. This is a great way to jumpstart your economy. Historian Minas Visit Historian Minas to receive experience lamps that can be used on skills over level 30, giving you a helpful boost early on.",{"id":12189,"title":1207,"titles":12190,"content":12191,"level":1250},"\u002Fdocumentation\u002Fgameplay\u002Fgetting-started#starter-kit",[1094,1105],"You'll receive a starter kit containing: 30 untradeable tuna (in bank)12 untradeable tuna (in inventory)Chronicle with 10 teleport cards chargedLooting bagStarter weaponsDramen staff You can claim this kit from a Combat Tutor in Lumbridge every 12 hours, so make sure to visit daily for free supplies.",{"id":12193,"title":1239,"titles":12194,"content":12195,"level":1250},"\u002Fdocumentation\u002Fgameplay\u002Fgetting-started#getting-your-first-slayer-task",[1094,1105],"Slayer is extremely important in DMMPS—Slayer caskets are the main source of income for players. Get a Slayer task as soon as possible to start earning gold. Use the Slayer Teleporter at home (Grand Exchange) to quickly travel to your selected Slayer Master and begin your first task.",{"id":1432,"title":1257,"titles":12197,"content":1429,"level":1431},[],{"id":12199,"title":1257,"titles":12200,"content":1265,"level":1431},"\u002Fdocumentation\u002Fgameplay\u002Fgold-membership#gold-membership",[],{"id":12202,"title":1271,"titles":12203,"content":12204,"level":1250},"\u002Fdocumentation\u002Fgameplay\u002Fgold-membership#where-does-the-money-go",[1257],"100% of Gold Membership revenue goes directly towards: Ongoing development costsTournament prize pools Note:We're transparent about this: the income supports continued development of DMMPS and funds real cash prizes for competitive tournaments. This is a passion project first, and Gold Membership simply helps sustain it. The game remains accessible and competitive for everyone, regardless of membership status. 15% more coins from slayer caskets15% more points when exchanging tier 1 and tier 5 Archaic emblemsWarriors' Guild token rewards are increased by 50%Rune defender drop chance is improved from 1\u002F10 to 1\u002F5Dragon defender drop chance is improved from 1\u002F25 to approximately 1\u002F18.75. Bronze through adamant defenders are not boostedFight Caves start at wave 32Inferno attempts start at wave 48An invisible +25 Agility-level boost when checking eligible shortcuts and obstacles. It does not bypass Agility Course level requirements10% more non-combat experience where standard XP modifiers apply5% more combat experience where standard XP modifiers apply5% more contribution points in the Theatre of Blood and 5% more points in the Tombs of Amascut. Chambers of Xeric is not boostedFailed pickpocket attempts do not stun or damage Gold members. The pickpocket can still fail20% more runes from RunecraftingClaim 5 Slayer task skip scrolls every 12 hours25% more coins when using individual Pyramid Plunder artefacts on Simon Templeton. This covers Pyramid Plunder artefacts rather than Agility Pyramid tops, and the bulk dialogue exchange does not apply the bonusDMM Points store purchases receive a 10% discountAccess to Gold Membership togglesGold Membership RingHome teleport, subject to normal teleport and Wilderness restrictionsSlayer master teleports while in a guarded zoneFairy ring access while in a guarded zoneDirect access to Gold Membership toggles while in a guarded zone",{"id":1566,"title":1438,"titles":12206,"content":1564,"level":1431},[],{"id":12208,"title":1438,"titles":12209,"content":132,"level":1431},"\u002Fdocumentation\u002Fgameplay\u002Ftournament-prizes#tournament-prizes",[],{"id":12211,"title":1447,"titles":12212,"content":132,"level":1250},"\u002Fdocumentation\u002Fgameplay\u002Ftournament-prizes#dmmps-hosts-two-different-types-of-tournaments-each-with-its-own-format-and-prize-structure",[1438],{"id":12214,"title":1454,"titles":12215,"content":12216,"level":1250},"\u002Fdocumentation\u002Fgameplay\u002Ftournament-prizes#all-stars-dmm-event",[1438],"The All-Stars tournament is a more exclusive, invitation-based event designed for shorter, intense competition. Up to 15 teams can participate (5 players per team)Guaranteed $150 per team just for participatingWinning team (Last Man Standing) receives an additional $500Shorter duration than the main tournamentFocused on community building and bug testing",{"id":12218,"title":1487,"titles":12219,"content":12220,"level":1250},"\u002Fdocumentation\u002Fgameplay\u002Ftournament-prizes#main-tournament",[1438],"The main tournament is our flagship competitive event open to the entire community, featuring a substantial prize pool. Total Prize Pool: $6,000 Last Man Standing Winner (Multi) - $1,500Last Man Standing Winner (Single) - $1,5002nd Place Winner - $5003rd Place Winner - $4004th Place Winner - $4001st Place Total DMM Points - $7502nd Place Total DMM Points - $3503rd Place Total DMM Points - $350First to Max Cape - $250 The main tournament runs longer and offers multiple competitive categories, rewarding various playstyles and achievements beyond just combat. Note:\nView the full tournament prize breakdown at: https:\u002F\u002Fdmmps.io\u002Fdmm-prizes",{"id":1866,"title":1572,"titles":12222,"content":1864,"level":1431},[],{"id":12224,"title":1572,"titles":12225,"content":12226,"level":1431},"\u002Fdocumentation\u002Fgameplay\u002Fxp-rates-and-brackets#xp-rates-brackets",[],"Bracket 1Combat level 1-3515x Combat XP5x Skilling XP1x Unique multiplierBracket 2Combat level 36-5020x Combat XP10x Skilling XP2x Unique multiplierBracket 3Combat level 51-7525x Combat XP15x Skilling XP3x Unique multiplierBracket 4Combat level 76-9530x Combat XP20x Skilling XP3x Unique multiplierBracket 5Combat level 96+35x Combat XP20x Skilling XP4x Unique multiplier",{"id":12228,"title":12229,"titles":12230,"content":1732,"level":1250},"\u002Fdocumentation\u002Fgameplay\u002Fxp-rates-and-brackets#dmmps-brackets-experience-rates","DMMPS Brackets & Experience rates",[1572],{"id":12232,"title":12233,"titles":12234,"content":12235,"level":1250},"\u002Fdocumentation\u002Fgameplay\u002Fxp-rates-and-brackets#more-information-related-to-brackets","More information related to brackets",[1572],"Unified world: All brackets will play on the same worldTrade restrictions: Players from different brackets cannot trade with each otherItem drops: Items dropped by players outside your combat bracket cannot be picked up unless you are in the same bracketBoss loot: Loot from bosses obtained by higher brackets will not appear for lower bracketsTier 3 sigils: Only brackets IV & V can obtain tier 3 sigilsDrop rates: We've copied OSRS drop rate system for DMMPSBoss room access: Brackets 1, 2, 3 and 4 can NOT access following content and is therefor limited to bracket 5 (96+)\nGodwarsAlchemical HydraNexZulrahCorporeal BeastVorkathNightmareChambers of XericTheatre of BloodTombs of AmascutDemonic GorillasBasilisk KnightsTormented DemonsThe Duke SucellusThe WhispererThe LeviathanVarvordisPerilous MoonsDoom of mokhaiotlYama",{"id":12237,"title":1850,"titles":12238,"content":12239,"level":1250},"\u002Fdocumentation\u002Fgameplay\u002Fxp-rates-and-brackets#impact-of-these-modifications",[1572],"These changes ensure that lower brackets offer two main benefits: protection from higher combat players and the opportunity for players to enjoy the game without engaging in team-based activities. Lower-tier gear will be used for PKing, matching players' combat levels. For the highest bracket, these modifications ensure that the best items in the game are obtainable only by players in this tier, preventing the use of alternate accounts to farm items in less populated brackets.",{"id":12241,"title":132,"titles":12242,"content":132,"level":1250},"\u002Fdocumentation\u002Fgameplay\u002Fxp-rates-and-brackets#",[1572],{"id":1963,"title":1872,"titles":12244,"content":1885,"level":1431},[],{"id":12246,"title":1872,"titles":12247,"content":132,"level":1431},"\u002Fdocumentation\u002Fguides\u002Farchaic-emblems#archaic-emblems",[],{"id":12249,"title":1872,"titles":12250,"content":1885,"level":1084},"\u002Fdocumentation\u002Fguides\u002Farchaic-emblems#archaic-emblems-1",[1872],{"id":12252,"title":1891,"titles":12253,"content":1894,"level":1250},"\u002Fdocumentation\u002Fguides\u002Farchaic-emblems#archaic-emblem-tier-1",[1872,1872],{"id":12255,"title":1900,"titles":12256,"content":1903,"level":1250},"\u002Fdocumentation\u002Fguides\u002Farchaic-emblems#archaic-emblem-tier-5",[1872,1872],{"id":12258,"title":1909,"titles":12259,"content":12260,"level":1250},"\u002Fdocumentation\u002Fguides\u002Farchaic-emblems#exchanging-emblems-for-points",[1872,1872],"Emblems can be exchanged at the Emblem Trader located at the Grand Exchange: Tier 1 Emblem: 100,000 pointsTier 5 Emblem: 1,500,000 points These points can be used to purchase a wide variety of valuable items and resources. Drop Mechanics The chance to hit the global DMM drop table depends on the combat level of the monster you've slain. When you hit the drop table: 67% chance to receive resource drops (which may include an Archaic Emblem)If the monster's combat level is above 100, any emblem received will always be Tier 5 This system ensures that fighting higher-level monsters provides significantly better rewards, encouraging players to take on tougher challenges for greater profits.",{"id":2692,"title":1969,"titles":12262,"content":2690,"level":1431},[],{"id":12264,"title":1969,"titles":12265,"content":1977,"level":1431},"\u002Fdocumentation\u002Fguides\u002Fbreaches#breaches",[],{"id":12267,"title":1988,"titles":12268,"content":12269,"level":829},"\u002Fdocumentation\u002Fguides\u002Fbreaches#how-breaches-work",[1969],"During the All Stars tournament, breaches run once every 8 hours. When a breach activates, everyone in-game receives a broadcast announcing the locations. Every breach launches two locations at once: one in a single-combat area and one in a multi-combat area.",{"id":12271,"title":2008,"titles":12272,"content":12273,"level":1250},"\u002Fdocumentation\u002Fguides\u002Fbreaches#event-timeline",[1969,1988],"Two-minute warning. The portals open but no monsters spawn yet, giving you time to travel and gather.15 minutes of active spawning. Monsters emerge from the portals for the rest of the event.Continuous replacements. When a spawned monster dies during the active period, its portal immediately begins spawning a replacement.",{"id":12275,"title":2034,"titles":12276,"content":12277,"level":1250},"\u002Fdocumentation\u002Fguides\u002Fbreaches#who-can-fight-breach-monsters",[1969,1988],"Breach monsters can only be attacked by players in Bracket 5 (combat level 96+). You also cannot attack them while your DMM PvP protection is still running—wait for it to expire, or cancel it early.",{"id":12279,"title":2047,"titles":12280,"content":12281,"level":1250},"\u002Fdocumentation\u002Fguides\u002Fbreaches#dmm-points-for-damage",[1969,1988],"You earn 2 DMM points per point of damage dealt to breach monsters, up to 12,500 breach points per day and 100,000 breach points in total. Bring your team, plenty of food, and combat supplies. Breaches are hotspots for intense action, and you should expect other players competing for the same monsters—dangerous, but extremely rewarding.",{"id":12283,"title":2069,"titles":12284,"content":12285,"level":829},"\u002Fdocumentation\u002Fguides\u002Fbreaches#loot-eligibility",[1969],"The top eight damage dealers on each breach monster are eligible for loot. Every eligible player receives their own independent rolls, so all rates on this page are per eligible player, per monster. Another player's luck never changes what you receive. graph TD\nP[\"Eligible player\u003Cbr\u002F>top 8 damage on the monster\"] --> A[\"Guaranteed reward\u003Cbr\u002F>needs 250+ damage\"]\nP --> B[\"Rare reward roll\u003Cbr\u002F>1\u002F25\"]\nP --> C[\"Regular loot\u003Cbr\u002F>2 rolls, always\"]\nA --> A1[\"50%: Archaic emblem, tier 5\"]\nA --> A2[\"50%: Ancient PvP artefact\"]\nC --> C1[\"50% chance one roll becomes\u003Cbr\u002F>2-5 noted chitin\"]\nstyle A fill:#4A90E2\nstyle B fill:#7B2D2D\nstyle C fill:#2F5D3A",{"id":12287,"title":2152,"titles":12288,"content":12289,"level":1250},"\u002Fdocumentation\u002Fguides\u002Fbreaches#guaranteed-reward",[1969,2069],"Deal at least 250 damage to a breach monster and you also receive one guaranteed reward: 50% chance for an Archaic emblem (tier 5)50% chance for one weighted ancient PvP artefact Ancient artefacts can be exchanged at Mandrith, located at home, for artefact points and coins. Those points buy PvP weapons, which is a reliable fallback if the drops are not going your way.",{"id":12291,"title":2191,"titles":12292,"content":12293,"level":829},"\u002Fdocumentation\u002Fguides\u002Fbreaches#rare-rewards",[1969],"Rare rewards use one nested roll. Each eligible player first has a 1\u002F25 (4%) chance to enter the rare path for each breach monster. Failing this initial roll produces no rare reward. If it succeeds, a reward is always selected: 3\u002F4 (75%) of successful entries use the Trinkets and Weapons table, while 1\u002F4 (25%) use the Mega-rare table. graph TD\nR[\"Rare reward roll\u003Cbr\u002F>per eligible player, per monster\"] --> S{\"Enter the rare path?\u003Cbr\u002F>1\u002F25 (4%)\"}\nS -->|\"24\u002F25: fail\"| N[\"No rare reward\"]\nS -->|\"1\u002F25: succeed\"| T{\"Always select\u003Cbr\u002F>one rare table\"}\nT -->|\"1\u002F4 (25%)\"| M[\"Mega-rare table\u003Cbr\u002F>22 items\"]\nT -->|\"3\u002F4 (75%)\"| W[\"Trinkets and Weapons\u003Cbr\u002F>9 rewards\"]\nM --> M1[\"Any mega-rare: 1\u002F100\u003Cbr\u002F>each item: 1\u002F2,200\u003Cbr\u002F>any inactive PvP armour: 1\u002F200\"]\nW --> W1[\"Any Trinkets and Weapons reward:\u003Cbr\u002F>3\u002F100 (3%, about 1\u002F33.33)\"]\nstyle M fill:#7B2D2D\nstyle W fill:#4A90E2\nstyle N fill:#2D2525 OutcomeBranch after enteringEffective rate per eligible playerAny Trinkets and Weapons reward3\u002F4 (75%)3\u002F100 (3%, approximately 1\u002F33.33)Any Mega-rare reward1\u002F4 (25%)1\u002F100 (1%)One specific Mega-rare item1\u002F4, then 1\u002F221\u002F2,200Any inactive PvP armour piece1\u002F4, then 11\u002F221\u002F200",{"id":12295,"title":2347,"titles":12296,"content":12297,"level":1250},"\u002Fdocumentation\u002Fguides\u002Fbreaches#trinkets-and-weapons-table",[1969,2191],"Reached on 3\u002F4 (75%) of rare-path entries, giving an effective rate of 3\u002F100 (3%, approximately 1\u002F33.33) per eligible player, per monster. The percentages below are the split within this table. RewardWeightChance in this tableTrinket of advanced weaponry60\u002F12249.18%Trinket of fairies20\u002F12216.39%Trinket of undead10\u002F1228.20%Morrigan's throwing axe x10010\u002F1228.20%Morrigan's javelin x10010\u002F1228.20%Statius's warhammer3\u002F1222.46%Zuriel's staff3\u002F1222.46%Vesta's spear3\u002F1222.46%Vesta's longsword3\u002F1222.46%",{"id":12299,"title":2472,"titles":12300,"content":12301,"level":1250},"\u002Fdocumentation\u002Fguides\u002Fbreaches#mega-rare-table",[1969,2191],"Reached on 1\u002F4 (25%) of rare-path entries, giving an effective rate of 1\u002F100 (1%) for any Mega-rare reward per eligible player, per monster. The table holds 22 equally weighted items, so each specific item has an effective rate of 1\u002F2,200. Eleven of the 22 entries are inactive PvP armour pieces, making the effective rate for any such piece 1\u002F200. Ancient staffMaster wandMage's bookCorrupted Vesta's chainbody and plateskirtCorrupted Statius's full helm, platebody and platelegsCorrupted Morrigan's coif, leather body and leather chapsCorrupted Zuriel's hood, robe top and robe bottomMystic robe top and bottomArmadyl, Saradomin and Zamorak d'hide bodies and chaps",{"id":12303,"title":2523,"titles":12304,"content":12305,"level":829},"\u002Fdocumentation\u002Fguides\u002Fbreaches#regular-loot",[1969],"Every eligible player receives two regular-table rolls. After those rolls, there is a 50% chance that one regular reward is replaced with 2-5 noted chitin. Chitin is used to create blighted overload potions, one of the most powerful consumables in the game. Herblore secondaries are switched off on the regular table for now—they are disabled rather than permanently removed, so they can return later. The remaining regular categories are: CategoryExamplesRunes and ammunitionNature, death, blood, law, wrath and chaos runes, cannonballs, dragonstone bolts (e)Weapons and armourRune and dragon equipment, see belowFoodNoted sharks, manta rays and cooked karambwanPotionsNoted Saradomin brews, prayer, super combat, super restore and ranging potionsHerbsNoted torstol, snapdragon, ranarr weed, dwarf weed and moreCoins25,000-150,000Uncut gemsNoted uncut diamonds, rubies, emeralds and sapphires Custom weapon and armour rewards worth watching for: Dragon scimitarDragon med helmDragon plateskirtDragon platelegsDragon sq shield",{"id":12307,"title":2635,"titles":12308,"content":12309,"level":829},"\u002Fdocumentation\u002Fguides\u002Fbreaches#trinket-of-advanced-weaponry",[1969],"Opening this trinket rewards one of the following corrupted weapons: Corrupted Armadyl godswordCorrupted dragon clawsCorrupted scythe of vitur (uncharged)Corrupted Tumeken's shadow (uncharged)Corrupted twisted bowCorrupted voidwakerCorrupted dark bowCorrupted volatile nightmare staff Note:\nBreaches are some of the most exciting and profitable content in DMMPS. Gather your team, gear up, and compete for these incredibly valuable rewards! html .default .shiki span {color: var(--shiki-default);background: var(--shiki-default-bg);font-style: var(--shiki-default-font-style);font-weight: var(--shiki-default-font-weight);text-decoration: var(--shiki-default-text-decoration);}html .shiki span {color: var(--shiki-default);background: var(--shiki-default-bg);font-style: var(--shiki-default-font-style);font-weight: var(--shiki-default-font-weight);text-decoration: var(--shiki-default-text-decoration);}html .dark .shiki span {color: var(--shiki-dark);background: var(--shiki-dark-bg);font-style: var(--shiki-dark-font-style);font-weight: var(--shiki-dark-font-weight);text-decoration: var(--shiki-dark-text-decoration);}html.dark .shiki span {color: var(--shiki-dark);background: var(--shiki-dark-bg);font-style: var(--shiki-dark-font-style);font-weight: var(--shiki-dark-font-weight);text-decoration: var(--shiki-dark-text-decoration);}",{"id":3184,"title":2698,"titles":12311,"content":3181,"level":1431},[],{"id":12313,"title":2698,"titles":12314,"content":12315,"level":1431},"\u002Fdocumentation\u002Fguides\u002Fbreaches\u002Fdmm-chest-spawns#dmm-chest-spawns",[],"DMM Chest Spawns are recurring world events in which players race to open a randomly located chest, defeat four breach monsters, and compete for an exclusive final reward. These events are separate from the permanent Deadman supply chest at the Grand Exchange that is opened with Keys of Spoils.",{"id":12317,"title":2715,"titles":12318,"content":12319,"level":829},"\u002Fdocumentation\u002Fguides\u002Fbreaches\u002Fdmm-chest-spawns#event-schedule",[2698],"When enabled, a DMM chest event automatically starts once every three hours. The timer runs off the world's event scheduler rather than fixed UTC times, and an administrator can start or stop an event manually. When the event begins: A global announcement reveals the chest's approximate location.The announcement states whether the location is Multi.Players have five minutes to find and open the chest.Any player can open it—no key is required. If nobody opens the chest within five minutes, the event expires without spawning monsters or awarding a final reward.",{"id":12321,"title":2752,"titles":12322,"content":12323,"level":829},"\u002Fdocumentation\u002Fguides\u002Fbreaches\u002Fdmm-chest-spawns#opening-the-chest",[2698],"The first player to open the active chest begins the combat stage. A breach portal appears and spawns four random breach monsters: Four monsters in total.They appear roughly six seconds apart.Players have up to 30 minutes to defeat all four.The monsters are drawn from the active breach-monster roster. Each monster can award its ordinary breach-monster loot from the currently enabled breach drop table. Those monster drops are separate from the exclusive reward inside the DMM chest. If all four are not killed within 30 minutes, the remaining monsters despawn, the chest reward expires, and nobody receives the final reward.",{"id":12325,"title":2796,"titles":12326,"content":12327,"level":829},"\u002Fdocumentation\u002Fguides\u002Fbreaches\u002Fdmm-chest-spawns#determining-the-mvp",[2698],"Damage is tracked for every participating player across all four monsters. After the final monster dies, each player's total damage for the whole event is added up, and the highest total is declared the MVP. A global message announces that the breach has been sealed and names them. Only the MVP may loot the final chest. This is based on total damage across all four monsters—not damage to the final monster alone, and not the number of monsters killed.",{"id":12329,"title":2814,"titles":12330,"content":12331,"level":829},"\u002Fdocumentation\u002Fguides\u002Fbreaches\u002Fdmm-chest-spawns#claiming-the-reward",[2698],"Once all four monsters are down: The MVP has five minutes to loot the chest.Other players cannot claim it.The chest awards exactly one reward roll.Once claimed, the event chest is consumed.If the MVP does not claim it in time, the reward expires. The rotating DMM chest event does not currently award DMM points directly. Do not confuse it with the permanent Key of Spoils chest at the Grand Exchange, which is a different system and awards 500 DMM points when opened with a Key of Spoils.",{"id":12333,"title":2849,"titles":12334,"content":12335,"level":829},"\u002Fdocumentation\u002Fguides\u002Fbreaches\u002Fdmm-chest-spawns#final-chest-rewards",[2698],"ChanceReward40%Tier 5 Archaic Emblem15%Trinket of Advanced Weaponry15%Trinket of Vengeance15%One random Ancient PvP weapon15%One random special weapon",{"id":12337,"title":2903,"titles":12338,"content":12339,"level":1250},"\u002Fdocumentation\u002Fguides\u002Fbreaches\u002Fdmm-chest-spawns#ancient-pvp-weapon-pool",[2698,2849],"The 15% Ancient PvP weapon category picks one entry with equal probability, so each is 1\u002F6 of the category and 2.5% per completed chest overall. RewardChance overallVesta's longsword2.5%Vesta's spear2.5%Statius's warhammer2.5%Zuriel's staff2.5%50 Morrigan's javelins2.5%50 Morrigan's throwing axes2.5%",{"id":12341,"title":2968,"titles":12342,"content":12343,"level":1250},"\u002Fdocumentation\u002Fguides\u002Fbreaches\u002Fdmm-chest-spawns#special-weapon-pool",[2698,2849],"The 15% special weapon category picks one of two weapons with equal chance, giving each 7.5% per completed chest overall. RewardChance overallThunder khopesh7.5%The dogsword7.5%",{"id":12345,"title":3007,"titles":12346,"content":12347,"level":829},"\u002Fdocumentation\u002Fguides\u002Fbreaches\u002Fdmm-chest-spawns#possible-spawn-locations",[2698],"LocationArea typeEast of the Wilderness Bandit CampMultiOutside the Al Kharid bankMultiEast of the Rimmington MineSinglesWest of Draynor ManorSinglesNorthwest of the Al Kharid mineSinglesCatherby BeachSinglesNortheast of the Sorcerer's TowerSinglesEast of the Heroes' GuildSinglesSouthwest of the Lumber YardSinglesNorth of the Edgeville MonasterySinglesWest of Port KhazardSingles",{"id":12349,"title":2008,"titles":12350,"content":12351,"level":829},"\u002Fdocumentation\u002Fguides\u002Fbreaches\u002Fdmm-chest-spawns#event-timeline",[2698],"graph TD\nA[\"Chest announced\u003Cbr\u002F>location and Multi status revealed\"] --> B[\"5 minutes to open\u003Cbr\u002F>any player, no key needed\"]\nB --> C[\"4 breach monsters spawn\u003Cbr\u002F>about 6 seconds apart\"]\nC --> D[\"Up to 30 minutes to kill all four\"]\nD --> E[\"Highest total damage\u003Cbr\u002F>across all 4 monsters becomes MVP\"]\nE --> F[\"MVP has 5 minutes\u003Cbr\u002F>to claim 1 final reward\"]\nstyle A fill:#4A90E2\nstyle E fill:#7B2D2D\nstyle F fill:#2E7D32 Timeline summary: the chest is announced with its location and whether the area is Multi. Players get five minutes to open it, then four breach monsters spawn about six seconds apart and must all be killed within 30 minutes. The player with the highest total damage across all four monsters becomes the MVP and has five minutes to claim a single reward from the chest. Warning:\nDMM Chest Spawns are dangerous competitive events. Other players may attack you depending on the location's combat rules, and only the event MVP can claim the final chest reward. html .default .shiki span {color: var(--shiki-default);background: var(--shiki-default-bg);font-style: var(--shiki-default-font-style);font-weight: var(--shiki-default-font-weight);text-decoration: var(--shiki-default-text-decoration);}html .shiki span {color: var(--shiki-default);background: var(--shiki-default-bg);font-style: var(--shiki-default-font-style);font-weight: var(--shiki-default-font-weight);text-decoration: var(--shiki-default-text-decoration);}html .dark .shiki span {color: var(--shiki-dark);background: var(--shiki-dark-bg);font-style: var(--shiki-dark-font-style);font-weight: var(--shiki-dark-font-weight);text-decoration: var(--shiki-dark-text-decoration);}html.dark .shiki span {color: var(--shiki-dark);background: var(--shiki-dark-bg);font-style: var(--shiki-dark-font-style);font-weight: var(--shiki-dark-font-weight);text-decoration: var(--shiki-dark-text-decoration);}",{"id":3861,"title":3190,"titles":12353,"content":3858,"level":1431},[],{"id":12355,"title":3190,"titles":12356,"content":12357,"level":1431},"\u002Fdocumentation\u002Fguides\u002Fcharm-system#charm-system",[],"Charms are powerful temporary upgrades activated through a Charmstone. Only one charm can be active at a time, and every charm remains active for one real-time hour.",{"id":12359,"title":1094,"titles":12360,"content":12361,"level":829},"\u002Fdocumentation\u002Fguides\u002Fcharm-system#getting-started",[3190],"The DMMPS Charm Manager can be found at the Grand Exchange. His Charm Store uses the same Bounty Points balance as the Emblem Trader. You need a Charmstone (empty) before you can activate a charm. ItemPriceCharmstone (empty)1,000,000 Bounty PointsTier 1 charm200,000 Bounty PointsTier 2 charm300,000 Bounty PointsTier 3 charm500,000 Bounty Points",{"id":12363,"title":3281,"titles":12364,"content":12365,"level":829},"\u002Fdocumentation\u002Fguides\u002Fcharm-system#activating-a-charm",[3190],"Purchase a Charmstone (empty).Purchase the charm you want to activate.Use the charm on the empty Charmstone.The loose charm is consumed, and the stone becomes a charged Charmstone matching the charm's tier.The charm's effect becomes active for one hour. Only one charm may be active at once. TierCharged Charmstone colorTier 1BlueTier 2YellowTier 3Red",{"id":12367,"title":3347,"titles":12368,"content":12369,"level":829},"\u002Fdocumentation\u002Fguides\u002Fcharm-system#releasing-or-destroying-a-charm",[3190],"A charged Charmstone has a Release charm option. Releasing it shows a warning before proceeding, immediately ends the effect, turns the released charm to dust, and returns the stone to Charmstone (empty). Destroying a charged Charmstone also ends its active effect immediately and notifies you. Unlike releasing it, destroying the stone does not return an empty Charmstone.",{"id":12371,"title":3369,"titles":12372,"content":12373,"level":829},"\u002Fdocumentation\u002Fguides\u002Fcharm-system#tier-1-charms",[3190],"CharmEffectCharm of CorruptionIncreases Prayer experience gained from all Prayer-training methods by 5%. This works alongside other Prayer experience effects.Charm of DeterminationGrants a 5% chance for a Slayer kill not to reduce the remaining task count.Five-finger CharmIncreases the chance of successfully thieving by 5%.Flameproof CharmReduces the chance of burning food by 10%.Greenfinger CharmPrevents crops from becoming diseased and increases harvested produce by 15%.Knockout CharmIncreases accuracy by 20% against targets below 10% health.Lumberjack CharmIncreases the chance of successfully chopping logs by 10%.Charm of the DwarfDoubles cannon capacity and automatically reloads the cannon using cannonballs from the player's inventory.Charm of Poison PurityConverts poison and venom damage into healing. Healing from venom is capped at 10 Hitpoints.Charm of Runic PowerIncreases the accuracy of damaging spells by 3%.Sharpshooter CharmIncreases ranged accuracy by 5%.Charm of the Long HuntIncreases the size of newly assigned Slayer tasks by 25%. This also applies to supported custom task-selection methods.Warrior's CharmIncreases melee accuracy by 3%.",{"id":12375,"title":3500,"titles":12376,"content":12377,"level":829},"\u002Fdocumentation\u002Fguides\u002Fcharm-system#tier-2-charms",[3190],"CharmEffectSurefooted CharmAllows the player to use Agility shortcuts without meeting their Agility requirement.Berserker CharmIncreases melee accuracy by 5%.Charm of GraceAwards five marks of grace whenever the player would normally receive one.Master Hunter CharmAdds two extra chinchompas to every successful catch after other quantity multipliers are applied.Wisdom Challenge CharmGain 50,000 experience in 10 different eligible skills during the active hour to earn a 750,000 XP lamp. Each qualifying skill must be at least level 30.Prayer Vampyrism CharmRestores Prayer points equal to 5% of damage dealt.Vampyrism CharmRestores Hitpoints equal to 5% of damage dealt.Cryptseeker CharmGrants one additional Barrows unique roll after completing a chest with all six brothers defeated. If the additional roll awards a unique, the player is notified that the charm provided it.Profane CharmIncreases Smite's Prayer drain from 25% to 35% of damage dealt.Headsman's CharmOnce a superior Slayer creature reaches half health, the player's next successful damaging hit executes it.Eagle-eye CharmIncreases ranged accuracy by 7.5%.Arcanist's CharmIncreases damaging-spell accuracy by 5%, but reduces defence rolls against all combat styles by 5%.Serpent's CharmPrevents venom inflicted by Zulrah and her snakelings. This works silently to avoid repetitive chat messages.Sherlock's CharmAdds one additional standard reward roll when opening any clue casket.Alchemist's Bounty CharmDoubles Mox, Aga and Lye resin rewards and DMM point progress from completed Mixology orders. It does not double Herblore experience.Master Contractor's CharmDoubles Carpenter points and DMM point progress from completed Mahogany Homes contracts. It does not double Construction experience.",{"id":12379,"title":3652,"titles":12380,"content":12381,"level":829},"\u002Fdocumentation\u002Fguides\u002Fcharm-system#tier-3-charms",[3190],"CharmEffectManiac CharmIncreases magic accuracy by 10%, but reduces defence rolls against all combat styles by 10%.Berserker Charm (i)Increases melee accuracy by 10%.Invigoration CharmImmediately restores 5% special attack energy after using a special attack that costs at least 25%.Wisdom CharmIncreases all experience gained by 10%.Reverence CharmReduces the drain rate of active prayers by 50%.Mahjarrat CharmIncreases Ancient Magicks freeze durations by 10%. This stacks with the ancient sceptre.Divine Echo CharmGrants a 2% chance to duplicate a unique drop from a God Wars Dungeon boss, including Nex. A message is displayed only when it activates.Deadeye CharmIncreases ranged accuracy by 10%.Charm of DoomIncreases damage dealt during the Doom encounter by 15%.Spiritbreaker CharmIncreases melee damage dealt to the Corporeal Beast by 15%.Corporeal Fortune CharmGrants a 20% chance to receive a second independent Corporeal Beast loot roll. A message is displayed only when it activates.Breachborn CharmIncreases damage dealt to breach monsters by 10% and grants 10% additional breach points. Bonus points do not count toward the normal daily breach-point limit, although the overall lifetime limit still applies.",{"id":12383,"title":3772,"titles":12384,"content":12385,"level":829},"\u002Fdocumentation\u002Fguides\u002Fcharm-system#wisdom-challenge-details",[3190],"Wisdom Challenge CharmGain at least 50,000 experience in 10 different eligible skills while the charm is active. A skill qualifies only if you are at least level 30 in it, and progress is tracked separately for each skill. You receive a progress message whenever another skill reaches 50,000 experience.Reaching 10\u002F10 completes the challenge, but does not award the lamp immediately.The 750,000 XP lamp is awarded only when the charm's one-hour duration expires naturally.If your inventory is full at that moment, the lamp is sent directly to your bank and you are notified.The lamp can be used on one skill of at least level 30.It awards exactly 750,000 experience and is unaffected by experience multipliers.The lamp is untradeable, manually unbankable and always kept on death.The lamp disappears after use.Releasing or destroying the Wisdom Challenge Charm before expiry cancels its progress and does not award the lamp.",{"id":12387,"title":3825,"titles":12388,"content":12389,"level":829},"\u002Fdocumentation\u002Fguides\u002Fcharm-system#important-behavior-notes",[3190],"Only one charm may be active at a time.Charm effects stop immediately when the charm expires, is released, or its charged Charmstone is destroyed.Chance-based effects only send special messages when useful. Serpent's Charm blocks venom silently to prevent spam.Extra-loot effects are independent bonus rolls rather than guaranteed duplicated uniques unless explicitly stated.Breachborn bonus points are calculated accurately across the encounter, including small hits.Activity reward charms double their named currencies and DMM point progress, not their related skill experience.",{"id":4056,"title":3867,"titles":12391,"content":4053,"level":1431},[],{"id":12393,"title":3867,"titles":12394,"content":132,"level":1431},"\u002Fdocumentation\u002Fguides\u002Fclue-scrolls#clue-scrolls",[],{"id":12396,"title":3876,"titles":12397,"content":12398,"level":829},"\u002Fdocumentation\u002Fguides\u002Fclue-scrolls#global-clue-scroll-drop-table",[3867],"The clue scroll you receive depends on the combat level of the NPC you're killing. NPC Combat LevelClue Drop ChanceTier Distribution1–201\u002F752\u002F3 Beginner · 1\u002F3 Easy21–401\u002F5050% Easy · 50% Medium41–701\u002F50100% Medium71–901\u002F5050% Medium · 50% Hard91+1\u002F50100% Hard",{"id":12400,"title":3952,"titles":12401,"content":12402,"level":829},"\u002Fdocumentation\u002Fguides\u002Fclue-scrolls#sigil-bonuses",[3867],"Sigil of the Treasure Hunter — Triples your base clue scroll drop rate (e.g. 1\u002F50 becomes 3\u002F50).Sigil of the Bloodhound — 75% chance to auto-complete each clue step and award a casket directly.",{"id":12404,"title":3970,"titles":12405,"content":12406,"level":829},"\u002Fdocumentation\u002Fguides\u002Fclue-scrolls#reward-casket-improvements",[3867],"Higher combat brackets receive additional reward rolls on top of the standard OSRS loot. BracketReward RollsBracket 1 (combat level 1–35)Standard OSRS ratesBracket 2 (combat level 36–50)OSRS rolls +1Bracket 3 (combat level 51–75)OSRS rolls +2Bracket 4 (combat level 76–95)OSRS rolls +2Bracket 5 (combat level 96+)OSRS rolls +3",{"id":12408,"title":4028,"titles":12409,"content":12410,"level":829},"\u002Fdocumentation\u002Fguides\u002Fclue-scrolls#third-age",[3867],"Elite and Master clues opened in Bracket 3 or above have a 1\u002F200 chance per casket to receive a random 3rd Age piece, accompanied by the message: The sands of time shift... A piece of the Third Age materializes in your casket!",{"id":4208,"title":4062,"titles":12412,"content":4075,"level":1431},[],{"id":12414,"title":4062,"titles":12415,"content":132,"level":1431},"\u002Fdocumentation\u002Fguides\u002Fconstruction#construction",[],{"id":12417,"title":4062,"titles":12418,"content":12419,"level":1084},"\u002Fdocumentation\u002Fguides\u002Fconstruction#construction-1",[4062],"Construction is an important skill in Deadman Mode, providing you with a safe haven from PvP when you need it most. Player-Owned House (POH) Benefits Your POH serves as a personal sanctuary. When you teleport to your POH while skulled, your skull timer is paused—and best of all, nobody can attack you there. This makes your house a crucial safe zone for regrouping and resupplying. Full Construction Functionality Construction works 100% as intended, meaning everything in your POH can be built if you have the required items and Construction level. Estate agents can redecorate or relocate your house just like in OSRS for a coin fee. POH as a Teleportation Hub Your POH provides excellent teleportation options throughout the world: Jewelry boxesPortal nexusFairy ringSpirit treeWilderness obelisk Rejuvenation Pool The rejuvenation pool is one of the most valuable constructions in your POH. It's the only way to recover 100% special attack without any cooldown, making it essential for PvP and high-level PvM. Mahogany Homes Minigame Mahogany Homes is a Construction minigame where players complete contracts for various NPCs throughout Falador, Varrock, East Ardougne, and Hosidius. How It Works Contractors assign you a contract at a random location. You travel to the NPC's home and repair or replace objects within it. This requires planks (the type depends on your contract tier) and occasionally one steel bar. Contract Types Beginner (level 1)Novice (level 20)Adept (level 50)Expert (level 70) You may choose any contract type you meet the level requirement for. Higher-tier contracts offer better experience rates but cost more in materials. Rewards Upon completion, speak to the homeowner to finish the contract, then return to a contractor for another assignment. Completing contracts rewards: Construction experienceCarpenter points (spend at the Mahogany Homes Reward Shop)DMM points The minigame offers modest experience rates at a much cheaper cost than traditional Construction training methods, making it an accessible way to level Construction efficiently.",{"id":4502,"title":4214,"titles":12421,"content":4500,"level":1431},[],{"id":12423,"title":4214,"titles":12424,"content":132,"level":1431},"\u002Fdocumentation\u002Fguides\u002Fdmm-points#dmm-points",[],{"id":12426,"title":4225,"titles":12427,"content":4228,"level":1084},"\u002Fdocumentation\u002Fguides\u002Fdmm-points#deadman-points-system",[4214],{"id":12429,"title":4234,"titles":12430,"content":4237,"level":1084},"\u002Fdocumentation\u002Fguides\u002Fdmm-points#dmm-points-store",[4214],{"id":12432,"title":4243,"titles":12433,"content":4246,"level":1250},"\u002Fdocumentation\u002Fguides\u002Fdmm-points#rune-berserker-shield",[4214,4234],{"id":12435,"title":4252,"titles":12436,"content":4255,"level":1250},"\u002Fdocumentation\u002Fguides\u002Fdmm-points#remnants-of-the-eye",[4214,4234],{"id":12438,"title":4261,"titles":12439,"content":4264,"level":1250},"\u002Fdocumentation\u002Fguides\u002Fdmm-points#dizanas-quiver",[4214,4234],{"id":12441,"title":4270,"titles":12442,"content":4273,"level":1250},"\u002Fdocumentation\u002Fguides\u002Fdmm-points#visages",[4214,4234],{"id":12444,"title":4279,"titles":12445,"content":4282,"level":1250},"\u002Fdocumentation\u002Fguides\u002Fdmm-points#infernal-cape",[4214,4234],{"id":12447,"title":4288,"titles":12448,"content":12449,"level":1250},"\u002Fdocumentation\u002Fguides\u002Fdmm-points#rigour-augury-scrolls-pre-eoc",[4214,4234],"These scrolls unlock the Rigour and Augury prayers, providing powerful combat bonuses for ranged and magic respectively. Note:\nWith the DMM Points Store, even the rarest and most challenging items are within reach for dedicated players.",{"id":12451,"title":4306,"titles":12452,"content":12453,"level":1084},"\u002Fdocumentation\u002Fguides\u002Fdmm-points#how-to-earn-deadman-points",[4214,4234],"Slayer TasksComplete Slayer tasks to earn points. Wilderness Slayer tasks grant bonus points compared to regular tasks.BossingDefeating bosses throughout the game world rewards Deadman Points based on the difficulty of the encounter.Clue ScrollsComplete clue scrolls for point rewards:\nBeginner clue: 3 pointsEasy clue: 5 pointsMedium clue: 15 pointsHard clue: 20 pointsElite clue: 30 pointsMaster clue: 55 pointsAgility CoursesCompleting laps on Agility courses rewards points based on the course difficulty.Treasure ChestsOpening chests throughout the game grants points:Deadman Chest (with Keys of Spoils)Larran's Chest (from Wilderness Slayer)Brimstone Chest (from Konar tasks)Leveling Up10 points per level gained (capped at 22,770 points total)300 bonus points upon reaching level 99 in any skill (capped at 6,900 points total)Combat AchievementsFarming ContractsHunter RumoursAchievement DiariesCompleting Achievement Diary tasks across all regions rewards Deadman Points. Including our Deadman achievement diaries.BreachesEarn 1 point per damage dealt to Breach monsters (capped at 42,000 points total). This encourages active participation in Breach events.Skilling ActivitiesVarious skilling activities reward points, including:\nRunecraftingMiningWoodcuttingHerbloreFishingMixologyHunterFarmingThievingWintertodtMahogany homesFarming contractsSlayerAnd many other things! Note:\nAlmost every activity in DMMPS contributes toward earning Deadman Points, ensuring you're always progressing toward valuable rewards.",{"id":5381,"title":4508,"titles":12455,"content":4522,"level":1431},[],{"id":12457,"title":4514,"titles":12458,"content":12459,"level":1431},"\u002Fdocumentation\u002Fguides\u002Fdmm-points\u002Fpoints-breakdown#points-breakdown",[],"DMM Points Earning Guide Deadman Points are earned through virtually every activity in DMMPS. Here's a complete breakdown of how to earn points: Leveling & Skills General Leveling Gain a level in any skill: 10 points per level (cap: 22,770 points)Reach level 99 in any skill: 500 points (cap: 6,900 points)Reach 2277 total level: 5,000 points Skilling Activities Fishing (per 10 caught) Raw Anglerfish: 15 pointsRaw Manta Ray: 10 pointsRaw Shark: 8 pointsRaw Karambwan: 5 points Cooking (per 10 cooked) Anglerfish: 5 pointsManta Ray: 3 pointsShark: 2 points Agility (per lap) Prifddinas: 20 pointsArdougne: 15 pointsWilderness: 10 pointsSeers': 8 pointsApe Atoll: 7 pointsColosseum: 6 pointsCanifis: 5 pointsVarrock: 4 points Herblore (per 10 created) Prayer Regeneration Potion: 50 pointsGoading Potion: 40 pointsSuper Antifire: 30 pointsMenaphite Remedy: 25 pointsForgotten Brew: 25 pointsDivine Potions: 20 pointsSuper Combat: 20 pointsAncient Brew: 20 pointsExtended Anti-venom+: 20 pointsBastion\u002FBattlemage Potion: 15 points eachAnti-venom+: 15 pointsSaradomin Brew: 10 pointsRanging Potion: 10 pointsSuper Restore: 10 pointsAnti-venom: 10 points Mixology Standard potion deposited: 8 pointsMixALot potion deposited: 20 points Hunter (per 10 caught) Moonlight Antelope: 40 pointsSunlight Antelope: 30 pointsBlack Chinchompa: 15 pointsTecu Salamander: 15 pointsBlack Salamander: 12 pointsRed Chinchompa: 10 pointsBirdhouse Trap emptied: 75 pointsRare Creature Part handed in: 100 points Farming (per patch cleared) Spirit Tree: 500 pointsRedwood Tree: 500 pointsHespori: 500 pointsAnima Patch: 250 pointsTree\u002FFruit Tree\u002FHardwood Tree: 100 points eachHerb Patch: 20 pointsCactus Patch: 25 pointsAllotment\u002FFlower\u002FHops\u002FBush\u002FMushroom: 10 points each Thieving (per 10 pickpocketed) Elves: 5 pointsVyres: 5 points Woodcutting (per 10 logs) Redwood: 12 pointsMagic: 8 pointsYew: 4 points Construction Mahogany Homes (Expert): 25 pointsMahogany Homes (Adept): 20 pointsMahogany Homes (Novice): 15 pointsMahogany Homes (Beginner): 10 points Runecrafting 100 Pure Essence used: 6 points100 Dark Essence Fragments used: 50 points Other Skilling Wintertodt subdued: 100 pointsSkilling outfit piece obtained: 250 points Slayer Tasks Aya: 5 pointsMazchna: 10 pointsVannaka: 50 pointsChaeldar: 80 pointsKonar: 100 pointsSteve: 100 pointsKuradel: 100 pointsKrystilia (Wilderness): 150 points Clue Scrolls Beginner: 3 pointsEasy: 5 pointsMedium: 15 pointsHard: 20 pointsElite: 30 pointsMaster: 55 points Achievement Diaries Per Task Completion: Easy task: 10 pointsMedium task: 20 pointsHard task: 40 pointsElite task: 80 points Note:Full Diary Completion: (ranges from 50-320 points per tier depending on region) Boss Kill DMM Points - Complete List High-Tier Raid Bosses Sol Heredit: 4,000 first kill \u002F 200 per kill (75 after 100 kills)TzKal-Zuk (Inferno): 3,500 first kill \u002F 175 per kill (87 after 100 kills)Theatre of Blood (Hard Mode): 3,600 first kill \u002F 180 per kill (90 after 100 kills)Chambers of Xeric: 3,600 first kill \u002F 180 per kill (60 after 100 kills)Chambers of Xeric (CM): 3,600 first kill \u002F 180 per kill (60 after 100 kills)Tombs of Amascut (Expert): 3,000 first kill \u002F 150 per kill (75 after 100 kills)Theatre of Blood (Normal): 2,400 first kill \u002F 120 per kill (60 after 100 kills)Tombs of Amascut (Normal): 2,400 first kill \u002F 120 per kill (60 after 100 kills)TzTok-Jad (Fight Caves): 1,500 first kill \u002F 75 per kill (37 after 100 kills)Tombs of Amascut (Entry): 1,000 first kill \u002F 50 per kill (25 after 100 kills) Awakened Bosses Duke Sucellus (Awakened): 1,000 first kill \u002F 50 per kill (25 after 100 kills)Vardorvis (Awakened): 1,000 first kill \u002F 50 per kill (25 after 100 kills)The Whisperer (Awakened): 1,000 first kill \u002F 50 per kill (25 after 100 kills) Slayer Bosses Corporeal Beast: 700 first kill \u002F 35 per kill (17 after 100 kills)Phosani's Nightmare: 600 first kill \u002F 30 per kill (15 after 100 kills)Cerberus: 500 first kill \u002F 25 per kill (12 after 100 kills)Corrupted Hunllef: 500 first kill \u002F 25 per kill (12 after 100 kills)Theatre of Blood (Entry): 500 first kill \u002F 25 per kill (12 after 100 kills)Hespori: 500 first kill \u002F 25 per kill (12 after 100 kills)Kree'arra: 460 first kill \u002F 23 per kill (11 after 100 kills)Abyssal Sire: 400 first kill \u002F 20 per kill (10 after 100 kills)Commander Zilyana: 400 first kill \u002F 20 per kill (10 after 100 kills)General Graardor: 400 first kill \u002F 20 per kill (10 after 100 kills)Kalphite Queen: 400 first kill \u002F 20 per kill (10 after 100 kills)King Black Dragon: 400 first kill \u002F 20 per kill (10 after 100 kills)Scorpia: 400 first kill \u002F 20 per kill (10 after 100 kills)Giant Mole: 360 first kill \u002F 18 per kill (9 after 100 kills)The Nightmare: 360 first kill \u002F 18 per kill (9 after 100 kills)Crystalline Hunllef: 340 first kill \u002F 17 per kill (8 after 100 kills)K'ril Tsutsaroth: 340 first kill \u002F 17 per kill (8 after 100 kills)Barrows: 300 first kill \u002F 15 per kill (7 after 100 kills)Bryophyta: 300 first kill \u002F 15 per kill (7 after 100 kills)Duke Sucellus: 300 first kill \u002F 15 per kill (7 after 100 kills)Kraken: 300 first kill \u002F 15 per kill (7 after 100 kills)Thermonuclear Smoke Devil: 300 first kill \u002F 15 per kill (7 after 100 kills)Vardorvis: 300 first kill \u002F 15 per kill (7 after 100 kills)The Whisperer: 300 first kill \u002F 15 per kill (7 after 100 kills)Vorkath: 100 first kill \u002F 5 per kill (5 after 100 kills)Zulrah: 240 first kill \u002F 12 per kill (6 after 100 kills) Wilderness Bosses Callisto: 100 first kill \u002F 5 per kill (2 after 100 kills)Chaos Elemental: 200 first kill \u002F 10 per kill (5 after 100 kills)Chaos Fanatic: 80 first kill \u002F 4 per kill (2 after 100 kills)Crazy Archaeologist: 80 first kill \u002F 4 per kill (2 after 100 kills)Deranged Archaeologist: 60 first kill \u002F 3 per kill (1 after 100 kills)Scorpia: 400 first kill \u002F 20 per kill (10 after 100 kills)Venenatis: 100 first kill \u002F 5 per kill (2 after 100 kills)Vet'ion: 100 first kill \u002F 5 per kill (5 after 100 kills) God Wars Dungeon Commander Zilyana (Saradomin): 400 first kill \u002F 20 per kill (10 after 100 kills)General Graardor (Bandos): 400 first kill \u002F 20 per kill (10 after 100 kills)Kree'arra (Armadyl): 460 first kill \u002F 23 per kill (11 after 100 kills)K'ril Tsutsaroth (Zamorak): 340 first kill \u002F 17 per kill (8 after 100 kills)Nex: 100 first kill \u002F 5 per kill (2 after 100 kills) Dagannoth Kings Dagannoth Prime: 200 first kill \u002F 10 per kill (5 after 100 kills)Dagannoth Rex: 200 first kill \u002F 10 per kill (5 after 100 kills)Dagannoth Supreme: 200 first kill \u002F 10 per kill (5 after 100 kills) Other Bosses Alchemical Hydra: 160 first kill \u002F 8 per kill (4 after 100 kills)Artio: 200 first kill \u002F 10 per kill (5 after 100 kills)Grotesque Guardians: 160 first kill \u002F 8 per kill (4 after 100 kills)Moons of Peril (Lunar Chest): 150 first kill \u002F 15 per kill (1 after 100 kills)Phantom Muspah: 200 first kill \u002F 10 per kill (5 after 100 kills)Sarachnis: 120 first kill \u002F 6 per kill (3 after 100 kills)Skotizo: 200 first kill \u002F 10 per kill (5 after 100 kills)Spindel: 200 first kill \u002F 10 per kill (5 after 100 kills)The Mimic: 200 first kill \u002F 10 per kill (5 after 100 kills)Wintertodt: 200 first kill \u002F 10 per kill (5 after 100 kills)Zalcano: 200 first kill \u002F 10 per kill (5 after 100 kills) Note:Note: All bosses have reduced points after 100 kills to encourage variety in PvM activities. First kill bonuses are substantial to reward players for trying new content. Special Activities Breaches 1 point per damage dealt to Breach monsters (cap: 42,000 points) Treasure Chests Deadman Supply Chest: 500 pointsAlchemist Chest: 250 pointsLarran's\u002FBrimstone\u002FZombie Pirate's Locker: 200 points eachEnhanced Crystal Chest: 200 pointsCrystal Chest: 100 points Rare Drops & Achievements Pet obtained: 2,500 pointsTier 1 Sigil: 250 pointsTier 2 Sigil: 500 pointsTier 3 Sigil: 750 pointsCombat Achievement completed: 100 points × combat achievement tier multiplier Specials Moons of Peril (Lunar Chest): 150 first \u002F 15 per completion (1 after 100)",{"id":5482,"title":4469,"titles":12461,"content":5480,"level":1431},[],{"id":12463,"title":4469,"titles":12464,"content":12465,"level":1431},"\u002Fdocumentation\u002Fguides\u002Ffarming#farming",[],"Farming System Farming can be a tedious skill in Deadman Mode, so we've taken a different approach to make it more accessible and rewarding. Completing farming patches also rewards players with DMM points. Farming Manager (Located at Home) The Farming Manager sells useful untradeable items that can be purchased with Patchcount and coins: Gricoller's canFarming amulet (for teleports directly to farming patches)Magic secateursBottomless compost bucketSeed boxHerb sackFarmer's outfit Patchcount System Patchcount is a unique tracking system where the game saves every farming patch you've completed. As your patchcount increases, you unlock more items and benefits from the Farming Manager. This rewards consistent farming activity and progression. Farming Store The Farming Store at home sells useful starting seeds and specialty seeds, including: Spirit tree seeds (for planting additional spirit tree teleport locations)Huasca seeds (grow huasca herbs to create prayer regeneration potions)Various other essential seeds to kickstart your farming journey Farming Contracts Farming contracts are obtained from the Farming Guild and provide an excellent way to acquire seeds for your farming adventures. These contracts offer targeted tasks with seed rewards, making it easier to build up your seed collection. Sigil of Nature Make sure to obtain a Sigil of Nature, as it increases growth time by 5x, significantly speeding up your farming runs and making the skill far more efficient.",{"id":5553,"title":5488,"titles":12467,"content":5501,"level":1431},[],{"id":12469,"title":5488,"titles":12470,"content":12471,"level":1431},"\u002Fdocumentation\u002Fguides\u002Fnpc-contact#npc-contact",[],"NPC Contact Spell We've completely reworked the NPC Contact spell, removing unnecessary utilities and focusing on genuinely useful features. What NPC Contact Does Casting NPC Contact allows you to remotely access several key NPCs without traveling to their locations: Slayer Masters Speak to Slayer Masters from anywhere to receive a new task, skip tasks, or check your current assignment.Amy (Mahogany Homes) Get Mahogany Homes contracts directly from Amy without traveling to her location.Verity (Hunter Rumours) Obtain Hunter rumours from Verity remotely, saving time on your hunting activities.Jane (Farming Contracts) Request farming contracts from Jane without visiting the Farming Guild. Why It Matters If any of these activities are part of your gameplay routine, the NPC Contact spell becomes incredibly useful for saving time and keeping your momentum going. No more running across the map just to pick up your next task or contract—handle it all remotely and stay focused on your goals.",{"id":6176,"title":5559,"titles":12473,"content":6174,"level":1431},[],{"id":12475,"title":5565,"titles":12476,"content":132,"level":1431},"\u002Fdocumentation\u002Fguides\u002Fquest-items#quest-items",[],{"id":12478,"title":5571,"titles":12479,"content":5574,"level":829},"\u002Fdocumentation\u002Fguides\u002Fquest-items#quest-system",[5565],{"id":12481,"title":5580,"titles":12482,"content":12483,"level":1250},"\u002Fdocumentation\u002Fguides\u002Fquest-items#how-to-access-quest-locked-content",[5565,5571],"If you're interested in acquiring untradeable items or other rewards typically unlocked through quests in OSRS, visit the DMM Quest Guide at home, located near the quest minimap icon on the world map. This guide provides all the information you need to obtain these items. Select any item in the guide to inspect its requirements and see exactly how to get it. Keep in mind that some items may also require certain skill levels to access.",{"id":12485,"title":5607,"titles":12486,"content":12487,"level":829},"\u002Fdocumentation\u002Fguides\u002Fquest-items#quest-item-requirements",[5565],"The requirements below are the DMMPS Quest Item Guide requirements for accessing or purchasing each item. They are not ordinary OSRS quest requirements or equipment requirements. Every skill listed for an item is required together unless a special alternative is stated. “No additional quest-guide skill requirements” means that the guide does not require extra skill levels for that item. It does not mean the item is free: the listed acquisition location, NPC, currency, and price in the in-game guide still apply. ItemQuest Item Guide requirementsIban’s StaffNo additional quest-guide skill requirements.Silverlight and Darklight30 Crafting.Bearhead20 Agility.God Books40 Prayer and 35 Agility.Dorgeshuun WeaponryNo additional quest-guide skill requirements.Barrows Gloves70 Cooking, 59 Magic, 53 Fishing, 53 Thieving, 50 Mining, 50 Firemaking, 48 Agility, 40 Smithing, 40 Ranged, 40 Crafting, 36 Woodcutting, 25 Herblore and 10 Fletching. PvP Bracket 3+ alternative: Players in PvP Bracket 3 or higher can purchase the gloves without meeting these skill requirements. Players in Brackets 1 and 2 must meet every listed requirement.Ava’s DevicesNo additional quest-guide skill requirements.Dragon Scimitar25 Agility.Ghostly Robes53 Thieving, 50 Magic, 50 Firemaking and 10 Slayer.Ancient Staff53 Thieving, 50 Magic, 50 Firemaking and 10 Slayer.Lunar Equipment5 Herblore, 61 Crafting, 40 Defence, 49 Firemaking, 65 Magic, 60 Mining and 55 Woodcutting.Astral Runes5 Herblore, 61 Crafting, 40 Defence, 49 Firemaking, 65 Magic, 60 Mining and 55 Woodcutting.Moonclan Robes5 Herblore, 61 Crafting, 40 Defence, 49 Firemaking, 65 Magic, 60 Mining and 55 Woodcutting.ExcaliburNo additional quest-guide skill requirements.Dragon DaggerNo additional quest-guide skill requirements.Dragon LongswordNo additional quest-guide skill requirements.Dragon Mace53 Cooking, 53 Fishing, 25 Herblore and 50 Mining.Dragon Battle-axe53 Cooking, 53 Fishing, 25 Herblore and 50 Mining.Green D’hide BodyNo additional quest-guide skill requirements.Rune PlatebodyNo additional quest-guide skill requirements.Initiate ArmourNo additional quest-guide skill requirements.Proselyte ArmourNo additional quest-guide skill requirements.Salve AmuletNo additional quest-guide skill requirements.Magic SecateursNo additional quest-guide skill requirements.Fremennik Helms25 Fletching, 40 Woodcutting and 40 Crafting.Helm of Neitiznot25 Fletching, 56 Woodcutting, 46 Crafting, 40 Agility and 20 Construction.V’s Shield65 Crafting, 60 Slayer, 60 Smithing, 60 Fishing and 55 Runecraft.Drakan’s MedallionNo additional quest-guide skill requirements.Royal Seed Pod69 Slayer, 70 Crafting, 60 Hunter, 55 Agility, 55 Thieving and 60 Firemaking.Goldsmith GauntletsNo additional quest-guide skill requirements.Chaos GauntletsNo additional quest-guide skill requirements.Cooking GauntletsNo additional quest-guide skill requirements.EctophialNo additional quest-guide skill requirements.Monkey GreegreeNo additional quest-guide skill requirements.Ring of Shadows75 Firemaking, 75 Magic, 70 Thieving, 62 Herblore and 60 Runecraft.Mythical Cape75 Magic, 70 Smithing, 68 Mining, 62 Crafting, 60 Agility, 60 Thieving, 50 Construction and 50 Hitpoints.Cape of Legends50 Agility, 50 Crafting, 45 Herblore, 56 Magic, 52 Mining, 42 Prayer, 50 Smithing, 50 Strength, 50 Thieving and 50 Woodcutting.Arkan Blade55 Mining, 48 Slayer, 46 Agility, 66 Thieving, 52 Runecraft and 52 Fletching.Holy Wrench42 Crafting, 40 Farming, 47 Prayer, 42 Slayer and 50 Fishing.Barrelchest Anchor16 Crafting, 30 Construction and 50 Prayer.KerisNo additional quest-guide skill requirements.Keris PartisanNo additional quest-guide skill requirements.Book of the Dead54 Agility, 52 Thieving, 52 Woodcutting, 50 Herblore, 42 Mining, 38 Crafting and 35 Magic.",{"id":847,"title":5,"titles":12489,"content":839,"level":1431},[],{"id":12491,"title":5,"titles":12492,"content":12493,"level":1431},"\u002Fdocumentation\u002Fguides\u002Fraids#raids",[],"Chambers of Xeric, Theatre of Blood and Tombs of Amascut all decide their unique rewards—the purples—from the points your team earns. On DMMPS your combat bracket multiplies those points for the purpose of unique rolls, so the same raid is worth far more to a maxed account than to a low-level one. The calculator below works out the purple chance for any combination of points and brackets, who is most likely to receive it, and what the odds are for each individual unique.",{"id":12495,"title":30,"titles":12496,"content":12497,"level":829},"\u002Fdocumentation\u002Fguides\u002Fraids#how-dmm-brackets-affect-raids",[5],"Every player belongs to a combat bracket, and each bracket carries a unique-rate multiplier: BracketCombat levelUnique multiplierBracket 13-351×Bracket 236-502×Bracket 351-753×Bracket 476-953×Bracket 596-1264× The multiplier applies to unique eligibility and weighting only. It does not change the points you see on the raid scoreboard, and it does not multiply common loot quantities. Every player is adjusted separately, even in a mixed team: adjustedPoints = floor(personalPoints × bracketMultiplier) The team's adjusted points decide the purple chance. If a purple is rolled, the recipient is chosen from each player's share of the adjusted points, so both your contribution and your bracket decide who walks away with it.",{"id":12499,"title":145,"titles":12500,"content":148,"level":829},"\u002Fdocumentation\u002Fguides\u002Fraids#solo-raids",[5],{"id":12502,"title":154,"titles":12503,"content":12504,"level":829},"\u002Fdocumentation\u002Fguides\u002Fraids#team-raids",[5],"Team raids do not give each player an independent full-team roll. The sequence is always the same: Each player's personal points are multiplied by their own bracket multiplier.The adjusted points are added together into a single team total.That total produces the team's purple chance.If a purple is rolled, one recipient is drawn, weighted by each player's share of the adjusted points. A bracket 5 player and a bracket 1 player who each earn 30,000 points in Chambers do not have equal claims: the bracket 5 player carries 120,000 adjusted points against 30,000, so they hold 80% of the recipient weight. Chambers of Xeric is the one raid that can produce more than one purple, because large point totals split into several rolls. When a player receives a Chambers purple they are removed from the later recipient rolls, so one raider cannot take two purples from the same raid, but two different players can each take one.",{"id":12506,"title":185,"titles":12507,"content":12508,"level":829},"\u002Fdocumentation\u002Fguides\u002Fraids#how-deaths-affect-rewards",[5],"Deaths and weak participation cut your personal points, and that hurts twice: The team's adjusted total falls, so the chance of any purple at all goes down.Your share of that total falls, so if a purple does drop you are less likely to be the one receiving it. In the Theatre of Blood the penalty is explicit: each death removes 4 contribution points. In Tombs of Amascut the effect is harsher at the bottom end—any player who finishes with fewer than 1,500 personal points is removed from the unique calculation entirely and receives Fossilised dung instead.",{"id":12510,"title":214,"titles":12511,"content":12512,"level":829},"\u002Fdocumentation\u002Fguides\u002Fraids#why-some-purples-are-rarer-than-others",[5],"A purple is a two-step event. First the raid decides whether a unique drops at all, then it picks which unique it is from a weighted table. The second step is not uniform, which is why the chase items are so much rarer than the rest: A Twisted bow is 2 of the 69 weight in Chambers, so only about 2.9% of Chambers purples are bows.A Scythe of vitur is 1 of 19 in normal-mode Theatre, roughly 5.3% of purples.A Tumeken's shadow is 1 of 24 in Tombs, roughly 4.2% of purples. Compare that with a Dexterous prayer scroll at 20 of 69, which is nearly 29% of every Chambers purple. Two teams with identical purple rates will still see wildly different item luck.",{"id":12514,"title":237,"titles":12515,"content":12516,"level":829},"\u002Fdocumentation\u002Fguides\u002Fraids#chambers-of-xeric",[5],"Chambers converts the whole team's adjusted points into a series of unique rolls: Add every player's bracket-adjusted personal points together.Split the adjusted total into chunks of up to 570,000 points.A raid can never make more than six unique rolls.Each roll's chance is: rollChance = pointsInChunk \u002F 867,500 That is 1% per 8,675 adjusted points, reaching 65.706% for a full 570,000-point roll. Points past the sixth roll are wasted. The chance of finishing the raid with at least one purple is: 1 - product(1 - eachRollChance) Every successful roll picks its own recipient from the bracket-adjusted personal points, minus anyone who already received a purple in that raid.",{"id":12518,"title":294,"titles":12519,"content":12520,"level":1250},"\u002Fdocumentation\u002Fguides\u002Fraids#chambers-unique-table",[5,237],"Once a purple is confirmed, the item is chosen from a table with a total weight of 69: UniqueWeightChance it is this itemDexterous prayer scroll20\u002F6928.9855%Arcane prayer scroll20\u002F6928.9855%Twisted buckler4\u002F695.7971%Dragon hunter crossbow4\u002F695.7971%Dinh's bulwark3\u002F694.3478%Ancestral hat3\u002F694.3478%Ancestral robe top3\u002F694.3478%Ancestral robe bottom3\u002F694.3478%Dragon claws3\u002F694.3478%Elder maul2\u002F692.8986%Kodai insignia2\u002F692.8986%Twisted bow2\u002F692.8986%",{"id":12522,"title":436,"titles":12523,"content":12524,"level":829},"\u002Fdocumentation\u002Fguides\u002Fraids#theatre-of-blood",[5],"The Theatre tracks hidden contribution points rather than a visible score. You gain contribution by taking part in each encounter, MVP performance awards extra, and every death removes 4. The most a team can hold is: maximumContribution = 18 × teamSize + 14 Entry mode cannot roll a purple at all. For Normal and Hard mode: adjustedContribution = sum(personalContribution × bracketMultiplier)\nparticipation        = adjustedContribution \u002F maximumContribution The base chance depends on the mode, and participation scales it: ModeBase chancePurple chanceEntry—No uniqueNormal19 \u002F 172.9 = 10.9890%min(100%, baseChance × participation)Hard18 \u002F 138.6 = 12.9870%min(100%, baseChance × participation) The Theatre awards one purple for the team, and the recipient is drawn from the bracket-adjusted contribution points.",{"id":12526,"title":530,"titles":12527,"content":12528,"level":1250},"\u002Fdocumentation\u002Fguides\u002Fraids#theatre-unique-tables",[5,436],"UniqueNormal (of 19)Hard (of 18)Avernic defender hilt42.1053%38.8889%Ghrazi rapier10.5263%11.1111%Sanguinesti staff10.5263%11.1111%Justiciar faceguard10.5263%11.1111%Justiciar chestguard10.5263%11.1111%Justiciar legguards10.5263%11.1111%Scythe of vitur5.2632%5.5556%",{"id":12530,"title":621,"titles":12531,"content":12532,"level":829},"\u002Fdocumentation\u002Fguides\u002Fraids#tombs-of-amascut",[5],"Tombs scales with the raid level you invest, from 0 to 550. Any player under 1,500 personal points is dropped from the unique calculation and receives Fossilised dung; everyone else is adjusted normally: adjustedPoints = floor(personalPoints × bracketMultiplier) The raid level sets how many adjusted points buy one percentage point of unique chance: x                  = clamp(raidLevel, 0, 400)\ny                  = clamp(raidLevel - 400, 0, 150)\npointsPerOnePercent = 10,500 - 20 × (x + floor(y \u002F 3))\npurpleChance        = min(100%, totalAdjustedPoints \u002F (pointsPerOnePercent × 100)) Raid levelPoints per 1%010,5001507,5003004,5004002,5005501,500 Tombs awards one purple for the team, with the recipient drawn from the eligible bracket-adjusted personal points.",{"id":12534,"title":707,"titles":12535,"content":12536,"level":1250},"\u002Fdocumentation\u002Fguides\u002Fraids#tombs-unique-table",[5,621],"UniqueWeightChance it is this itemNormally available fromOsmumten's fang7\u002F2429.1667%Raid level 50Lightbearer7\u002F2429.1667%Raid level 50Elidinis' ward3\u002F2412.5%Raid level 150Masori mask2\u002F248.3333%Raid level 150Masori body2\u002F248.3333%Raid level 150Masori chaps2\u002F248.3333%Raid level 150Tumeken's shadow1\u002F244.1667%Raid level 150 Below the required raid level an item that gets selected only passes its restriction 1 time in 50, so raiding under level 150 throws away almost every roll that lands on a restricted item. Note:\nEverything on this page describes unique rewards only. Common loot, supplies and tertiary rewards such as pets, Metamorphic dust, Sanguine dust and Ancient tablets follow separate rules and are not affected by the purple calculations above.",{"id":7556,"title":6804,"titles":12538,"content":7553,"level":1431},[],{"id":12540,"title":6804,"titles":12541,"content":12542,"level":1431},"\u002Fdocumentation\u002Fguides\u002Frevenant-caves-2#revenant-caves-2",[],"We've introduced Revenant Cave II, a brand-new set of caves located just east of the Mage Arena in the Wilderness. This addition injects exciting activity into this high-risk area, perfect for daring adventurers seeking thrills and rewards amid the PvP chaos. These caves feature pre-EoC revenants, imported from authentic pre-EoC cave maps for that nostalgic feel.",{"id":12544,"title":6829,"titles":12545,"content":12546,"level":829},"\u002Fdocumentation\u002Fguides\u002Frevenant-caves-2#key-drops-pvp-artefacts-corrupted-pvp-armour",[6804],"Empowered revenants can drop valuable PvP artefacts and corrupted PvP armour in its inactive form. The corrupted pieces come from the Morrigan's, Zuriel's, Statius's and Vesta's sets, and each one must be activated with coins before it can be worn. See Activating Corrupted Armour for the full process. Empowered revenants also roll the standard revenant drop table twice per kill and drop triple ether compared to their ordinary versions.",{"id":12548,"title":6854,"titles":12549,"content":12550,"level":829},"\u002Fdocumentation\u002Fguides\u002Frevenant-caves-2#drop-rate-formula",[6804],"Every empowered revenant has a rate value R derived from its combat level: R = floor(60,000 ÷ √(revenant combat level)) The server floors this value rather than rounding it, so a combat level 60 revenant gives R = 7,745 and not 7,746.",{"id":12552,"title":6875,"titles":12553,"content":12554,"level":1250},"\u002Fdocumentation\u002Fguides\u002Frevenant-caves-2#how-a-special-drop-is-rolled",[6804,6854],"Each special-table attempt happens in two stages: One of four groups is selected, each with an equal 25% chance.That group then rolls at its own rate. Drop groupGroup selectionGroup rollEffective chance for any item from the groupStatuettes25%5\u002FR5\u002F(4R)Mid-tier artefacts25%15\u002FR15\u002F(4R)Rare artefacts25%25\u002FR25\u002F(4R)Corrupted PvP armour25%5\u002FR before modifiers5\u002F(4R) before modifiers The 5\u002FR, 15\u002FR and 25\u002FR values are group-roll chances, not per-item chances. When a group succeeds, one item is then picked from it with equal probability: Drop groupItems in groupEffective chance for one specific itemStatuettes65\u002F(24R)Mid-tier artefacts615\u002F(24R)Rare artefacts525\u002F(20R)Corrupted PvP armour115\u002F(44R) before modifiers",{"id":12556,"title":7042,"titles":12557,"content":12558,"level":829},"\u002Fdocumentation\u002Fguides\u002Frevenant-caves-2#modifiers",[6804],"Among the four special groups, the skull, Slayer task and PvP bracket modifiers apply only to corrupted PvP armour. The statuette and artefact groups are never affected by them. The armour denominator is built as: (R ÷ 5) × 0.55 if skulled ÷ 5 if on a Revenants Slayer task × your PvP bracket's drop multiplier The 25% group-selection chance still applies on top of that. In player terms: ConditionEffect on the armour chanceSkulledabout 1.818× betterOn a Revenants Slayer task5× betterSkulled and on taskabout 9.091× betterPvP bracketyour bracket's unique-drop multiplier applies as well Being skulled multiplies the denominator by 0.55, which raises the resulting probability by roughly 81.8%. It is not a \"55% better\" bonus. Two more places these modifiers show up: The standard revenant unique table—Amulet of avarice, Craw's bow, Viggora's chainmace and Thammaron's sceptre—uses the same skull, task and PvP-bracket modifiers.Being skulled also improves the Yew seed and Magic seed entries in the regular resource table. It does not improve every ordinary resource drop.",{"id":12560,"title":7145,"titles":12561,"content":12562,"level":829},"\u002Fdocumentation\u002Fguides\u002Frevenant-caves-2#drop-rates-by-revenant",[6804],"Base rates below are unskulled, off-task, and before any PvP-bracket multiplier. Use the toggles to see how the armour column changes. RevenantCombatRSpecific statuetteSpecific mid-tier artefactSpecific rare artefactAny armour pieceCyclops607,7451\u002F37,1761\u002F12,3921\u002F6,1961\u002F6,196Hellhound707,1711\u002F34,4211\u002F11,4741\u002F5,7371\u002F5,737Demon846,5461\u002F31,4211\u002F10,4741\u002F5,2371\u002F5,237Ork986,0601\u002F29,0881\u002F9,6961\u002F4,8481\u002F4,848Dark Beast1125,6691\u002F27,2111\u002F9,0701\u002F4,5351\u002F4,535Knight1195,5001\u002F26,4001\u002F8,8001\u002F4,4001\u002F4,400Dragon1265,3451\u002F25,6561\u002F8,5521\u002F4,2761\u002F4,276 The final column is the chance of rolling any armour piece. Getting one specific piece is a further 1\u002F11 on top of that.",{"id":12564,"title":7349,"titles":12565,"content":132,"level":829},"\u002Fdocumentation\u002Fguides\u002Frevenant-caves-2#drop-groups",[6804],{"id":12567,"title":6924,"titles":12568,"content":12569,"level":1250},"\u002Fdocumentation\u002Fguides\u002Frevenant-caves-2#statuettes",[6804,7349],"Ancient statuetteSeren statuetteArmadyl statuetteZamorak statuetteSaradomin statuetteBandos statuette",{"id":12571,"title":7380,"titles":12572,"content":12573,"level":1250},"\u002Fdocumentation\u002Fguides\u002Frevenant-caves-2#mid-tier-artefacts",[6804,7349],"Ruby chaliceGuthixian brazierArmadyl totemZamorak medallionSaradomin carvingBandos scrimshaw",{"id":12575,"title":7406,"titles":12576,"content":12577,"level":1250},"\u002Fdocumentation\u002Fguides\u002Frevenant-caves-2#rare-artefacts",[6804,7349],"Saradomin amphoraAncient psaltery bridgeBronzed dragon clawThird age carafeBroken statue headdress",{"id":12579,"title":7429,"titles":12580,"content":12581,"level":1250},"\u002Fdocumentation\u002Fguides\u002Frevenant-caves-2#corrupted-pvp-armour-inactive",[6804,7349],"Corrupted Vesta's chainbodyCorrupted Vesta's plateskirtCorrupted Statius's full helmCorrupted Statius's platebodyCorrupted Statius's platelegsCorrupted Morrigan's coifCorrupted Morrigan's leather bodyCorrupted Morrigan's leather chapsCorrupted Zuriel's hoodCorrupted Zuriel's robe topCorrupted Zuriel's robe bottom",{"id":12583,"title":6836,"titles":12584,"content":12585,"level":829},"\u002Fdocumentation\u002Fguides\u002Frevenant-caves-2#activating-corrupted-armour",[6804],"Corrupted pieces drop inactive and must be activated before they can be worn. StepDetailsWhereInside a guarded zoneCost1,750,000 coinsStarting charges2,000Trade statusThe activated piece becomes untradeable Deactivating is free and also has to be done inside a guarded zone. It returns the piece to its inactive, tradeable form, but all remaining charges are lost, so only deactivate a piece you intend to sell. Statius's full helm:\nThe corrupted Statius's full helm drops from Cave II but is not currently registered in the activation system, so it has no Activate option in-game. Ten of the eleven dropped pieces can be activated today. This is being reviewed. Wear requirements are shown on each item in-game—check the item before buying or activating one.",{"id":8010,"title":7562,"titles":12587,"content":7576,"level":1431},[],{"id":12589,"title":7562,"titles":12590,"content":132,"level":1431},"\u002Fdocumentation\u002Fguides\u002Fsigils#sigils",[],{"id":12592,"title":7573,"titles":12593,"content":7576,"level":1084},"\u002Fdocumentation\u002Fguides\u002Fsigils#obtaining-sigils",[7562],{"id":12595,"title":4438,"titles":12596,"content":7584,"level":1250},"\u002Fdocumentation\u002Fguides\u002Fsigils#skilling-activities",[7562,7573],{"id":12598,"title":4214,"titles":12599,"content":7589,"level":1250},"\u002Fdocumentation\u002Fguides\u002Fsigils#dmm-points",[7562,7573],{"id":12601,"title":7595,"titles":12602,"content":7598,"level":1250},"\u002Fdocumentation\u002Fguides\u002Fsigils#pvm-and-combat",[7562,7573],{"id":12604,"title":7604,"titles":12605,"content":12606,"level":1250},"\u002Fdocumentation\u002Fguides\u002Fsigils#deadman-chest-keys-of-spoils",[7562,7573],"Keys of Spoils can be used to open the Deadman Chest located at home. This chest has a chance to reward sigils along with other valuable items. Keys of Spoils are rare drops obtained from Slayer Caskets and other activities throughout the game. Note:Sigil TiersRemember that some higher-tier sigils (Tier 3) are only accessible in Brackets 4 and 5, so progression through combat brackets also affects which sigils you can obtain.",{"id":12608,"title":7630,"titles":12609,"content":12610,"level":1084},"\u002Fdocumentation\u002Fguides\u002Fsigils#sigil-system",[7562,7573],"We've implemented the complete sigil system from Deadman Mode Armageddon, including all Tier 1, 2, and 3 sigils, plus exclusive custom sigils unique to DMMPS. This gives you access to the full range of gameplay.",{"id":12612,"title":7639,"titles":12613,"content":12614,"level":1250},"\u002Fdocumentation\u002Fguides\u002Fsigils#tier-i-sigils",[7562,7573,7630],"Sigil of ResistanceSigil of ResilienceSigil of ConsistencySigil of the Rigorous RangerSigil of the Meticulous MageSigil of Deft StrikesSigil of Agile FortuneSigil of HoardingSigil of SustenanceSigil of the ForagerSigil of Enhanced HarvestSigil of StorageSigil of the AbyssSigil of DeceptionSigil of LitheSigil of the AlchemaniacSigil of the Food MasterSigil of the Well-FedSigil of the Potion MasterSigil of the Eternal JewellerSigil of the Treasure HunterSigil of MobilitySigil of Exaggeration",{"id":12616,"title":7715,"titles":12617,"content":12618,"level":1250},"\u002Fdocumentation\u002Fguides\u002Fsigils#tier-ii-sigils",[7562,7573,7630],"Sigil of the Augmented ThrallSigil of the LightbearerSigil of PrecisionSigil of Specialised StrikesSigil of the PorcupineSigil of BindingSigil of FortificationSigil of the Ruthless RangerSigil of the Formidable FighterSigil of the Menacing MageSigil of SwashbucklerSigil of Arcane SwiftnessSigil of AdroitSigil of OnslaughtSigil of RestorationSigil of BarrowsSigil of the HunterSigil of the Infernal ChefSigil of the Infernal SmithSigil of NatureSigil of DevotionSigil of Revoked LimitationSigil of the Last RecallSigil of the BloodhoundSigil of FaithSigil of ProsperitySigil of SlaughterSigil of the Fortune FarmerSigil of VersatilitySigil of the SerpentSigil of PreservationSigil of the Gunslinger",{"id":12620,"title":7814,"titles":12621,"content":12622,"level":1250},"\u002Fdocumentation\u002Fguides\u002Fsigils#tier-iii-sigils",[7562,7573,7630],"Sigil of TitaniumSigil of FinalitySigil of Pious ProtectionSigil of AggressionSigil of RampageSigil of MeticulousnessSigil of RampartSigil of WoodcraftSigil of Remote StorageSigil of the Guardian Angel",{"id":12624,"title":7852,"titles":12625,"content":12626,"level":1250},"\u002Fdocumentation\u002Fguides\u002Fsigils#custom-dmmps-sigils",[7562,7573,7630],"Sigil of Godly FortuneTier: IIICategory: UtilityA blessed sigil radiating divine energy. When attuned, grants an additional loot roll from all God Wars Dungeon bosses and Nex, doubling your chances at rare rewards.Sigil of the TriumphantTier: IIICategory: UtilityA mystical sigil that amplifies the rewards of ancient trials. When attuned, grants 25% additional points from Chambers of Xeric, Theatre of Blood, and Tombs of Amascut raids.Sigil of Swift PassageTier: IIICategory: UtilityA sigil imbued with the favor of the TzHaar. When attuned, allows passage directly to wave 32 in Fight Caves and wave 48 in the Inferno, bypassing earlier trials.Sigil of Ancient CursesTier: IIICategory: CombatYour prayer book automatically changes to Ancient Curses upon attuning this sigil.Sigil of Magic AccuracyTier: IICategory: CombatAttuning this sigil grants you a follower: a Wolpertinger. This Wolpertinger increases your magic accuracy and damage.Sigil of SupremacyTier: IICategory: CombatDMM Points Store price: 4,000 pointsEmpowers Saradomin Strike, Claws of Guthix, and Flames of Zamorak with 20% higher base maximum hits and grants a permanent Charge effect from level 80 Magic while attuned. Successful Saradomin Strikes drain 3 Prayer points instead of 1, Claws of Guthix lowers the target's Defence by 5 plus 5%, and Flames of Zamorak lowers the target's Magic by 5 plus 5%.Sigil of the HuntTier: IICategory: UtilityDMM Points Store price: 1,500 pointsEnhances Slayer by granting 25% more reward points and task-completion coins, making superior Slayer creatures 25% more likely to appear, and improving the completed-task Archaic emblem chance from 1\u002F5 to 1\u002F4.",{"id":9260,"title":4484,"titles":12628,"content":9258,"level":1431},[],{"id":12630,"title":4484,"titles":12631,"content":8023,"level":1431},"\u002Fdocumentation\u002Fguides\u002Fslayer#slayer",[],{"id":12633,"title":8029,"titles":12634,"content":12635,"level":829},"\u002Fdocumentation\u002Fguides\u002Fslayer#slayer-task-rewards",[4484],"Slayer masterSlayer points per regular completionDMM pointsTurael \u002F Aya05Mazchna610Vannaka1250Chaeldar3080Steve \u002F Nieve36100Duradel \u002F Kuradel45100Konar54100Krystilia75150",{"id":12637,"title":8137,"titles":12638,"content":12639,"level":1250},"\u002Fdocumentation\u002Fguides\u002Fslayer#streak-bonuses",[4484,8029],"Slayer-point streak bonuses multiply the points from a completed task: Every 10th task: 5×Every 50th task: 15×Every 100th task: 25×Every 250th task: 35×Every 1,000th task: 50×",{"id":12641,"title":8177,"titles":12642,"content":12643,"level":1250},"\u002Fdocumentation\u002Fguides\u002Fslayer#archaic-emblems-on-task-completion",[4484,8029],"The task-completion emblem roll is shared across every Slayer master—no master has a better emblem rate than another. An ordinary completion has a 1\u002F5 chance to award an Archaic Emblem.When it succeeds, the emblem is normally tier 1, with a 1\u002F25 chance of being tier 5.Every 10th task guarantees an emblem and improves the tier-5 chance to 1\u002F10.",{"id":12645,"title":8209,"titles":12646,"content":12647,"level":829},"\u002Fdocumentation\u002Fguides\u002Fslayer#wilderness-slayer",[4484],"Krystilia assigns Wilderness tasks and awards the highest ordinary Slayer-point reward: 75 Slayer points per completed task, plus 150 DMM points. Eligible monsters killed in the Wilderness during a valid Krystilia assignment can drop Larran's keys.The Larran's-key chance scales with the monster's combat level, so there is no single universal drop rate.Keys open the small and large Larran's chests for additional loot.Wilderness Slayer also improves your chance of encountering a Superior Slayer monster—see Superior Slayer.",{"id":12649,"title":8246,"titles":12650,"content":12651,"level":829},"\u002Fdocumentation\u002Fguides\u002Fslayer#regular-slayer",[4484],"Regular assignments are the safer way to build Slayer levels and collect powerful task-locked gear, including: Abyssal whipOccult necklaceTrident of the seasMany other high-level Slayer uniques Some regular tasks still send you into dangerous areas, so check where your target lives before you commit your gear.",{"id":12653,"title":8272,"titles":12654,"content":12655,"level":829},"\u002Fdocumentation\u002Fguides\u002Fslayer#konar-and-brimstone-keys",[4484],"Konar assigns a creature and the area you must kill it in. Kills only count toward the task inside that specified area. Eligible kills can drop Brimstone keys, at a chance that scales with the monster's combat level.Brimstone keys open the Brimstone chest, which contains extra loot.Opening the Brimstone chest also awards 200 DMM points.",{"id":12657,"title":8240,"titles":12658,"content":8304,"level":829},"\u002Fdocumentation\u002Fguides\u002Fslayer#superior-slayer",[4484],{"id":12660,"title":8310,"titles":12661,"content":12662,"level":1250},"\u002Fdocumentation\u002Fguides\u002Fslayer#requirements",[4484,8240],"You must have unlocked Bigger and Badder.The kill must match your current Slayer assignment, including any required task area.Only configured monsters can transform into a superior.Only the player who spawned the superior can attack it.",{"id":12664,"title":8333,"titles":12665,"content":12666,"level":1250},"\u002Fdocumentation\u002Fguides\u002Fslayer#spawn-rates",[4484,8240],"SituationStandard rateWith Elite Combat AchievementsNormal area, brackets 1–41\u002F1001\u002F75Wilderness, brackets 1–41\u002F901\u002F67Normal area, bracket 51\u002F751\u002F56Wilderness, bracket 51\u002F671\u002F50",{"id":12668,"title":8396,"titles":12669,"content":12670,"level":1250},"\u002Fdocumentation\u002Fguides\u002Fslayer#superior-rewards",[4484,8240],"A superior rolls the spawning monster's normal drop table three times. Always-dropped matrix entries are awarded only on the first roll.It also rolls the Superior Slayer unique table for an imbued heart, eternal gem, mist battlestaff or dust battlestaff. These rates scale with your DMM combat-bracket unique multiplier and may be improved further by an active Scroll of Luck.Every superior makes one mutually exclusive weighted roll for exactly one additional DMM reward category. The four category chances total 100%: Additional rewardChanceArchaic emblem20%Sigil20%DMM resource bundle20%Ancient artefact40% The emblem is tier 5 when the superior's combat level is 100 or higher; otherwise, it is tier 1. The resource bundle awards two distinct rolls from an eligible combat-scaled DMM resource subtable. Sigils retain their internal tier distribution of 50% tier 1, 40% tier 2 and 10% tier 3.",{"id":12672,"title":8472,"titles":12673,"content":12674,"level":1087},"\u002Fdocumentation\u002Fguides\u002Fslayer#ancient-artefact-distribution",[4484,8240,8396],"After the 40% Ancient artefact category is selected, the artefact roll is divided into three tiers: Artefact tierConditional chanceLow tier40%Medium tier35%High tier25% The individual artefact chances below are conditional on the Ancient artefact category already being selected: TierAncient artefactConditional chanceLowBroken statue headdress9%LowThird age carafe8%LowBronzed dragon claw7%LowAncient psaltery bridge6%LowSaradomin amphora5%LowBandos scrimshaw5%MediumSaradomin carving8%MediumZamorak medallion7%MediumArmadyl totem7%MediumGuthixian brazier7%MediumRuby chalice6%HighBandos statuette6%HighSaradomin statuette5%HighZamorak statuette4%HighArmadyl statuette4%HighSeren statuette3%HighAncient statuette3% These individual percentages total 100% within the Ancient artefact category, not per superior kill. The overall chance per superior for any listed artefact is its conditional chance multiplied by 40%. Don't wander off:\nAn unattended superior can disappear. It stays for roughly two minutes while you remain nearby, or roughly 30 seconds once you are no longer nearby, as long as it is not actively fighting. MonsterSuperior formCrawling handCrushing handCave crawlerChasm crawlerBansheeScreaming bansheeTwisted bansheeScreaming twisted bansheeRockslugGiant rockslugCockatrice \u002F Moonlight cockatriceCockathricePyrefiendFlaming pyrelordPyrelordInfernal pyrelordBasiliskMonstrous basiliskBasilisk KnightBasilisk sentinelInfernal mageMalevolent mageBloodveldInsatiable bloodveldMutated bloodveldInsatiable mutated bloodveldJellyVitreous jellyWarped jellyVitreous warped jellyCave horrorCave abominationAberrant spectreAbhorrent spectreDeviant spectreRepugnant spectreDust devilChoke devilTurothSpiked turothWarped terrorbirdMutated terrorbirdWarped tortoiseMutated tortoiseKuraskKing kuraskGargoyleMarble gargoyleNechryael \u002F Greater nechryaelNechryarchAbyssal demonGreater abyssal demonDark beastNight beastWyrmShadow wyrmDrakeGuardian drakeHydraColossal hydraSmoke devilNuclear smoke devilAraxyteDreadborn araxyteElder custodian stalkerAncient custodianNote: Wyrmlings cannot spawn a Shadow wyrm.",{"id":12676,"title":8979,"titles":12677,"content":12678,"level":829},"\u002Fdocumentation\u002Fguides\u002Fslayer#slayer-caskets",[4484],"Slayer caskets are a frequent source of additional cash while you complete dangerous-zone Slayer tasks. They do not drop from every on-task monster everywhere—a casket can only roll when all of the following are true: You have a valid Slayer assignment.The killed NPC matches that assignment.The NPC is at least combat level 3.The kill happens in a DMM dangerous zone. NPC combat levelDangerous zone outside WildernessWilderness3–351\u002F221\u002F1636–501\u002F151\u002F1151–1001\u002F111\u002F8101+1\u002F71\u002F5 Opening a casket gives, in order: A 1\u002F250 chance of a Key of Spoils.Otherwise a 1\u002F1,000 chance of a random rare Slayer-casket item.Otherwise 2,000–10,000 coins. Gold Members receive 15% more coins. A Key of Spoils opens the Deadman supply chest at the Grand Exchange, next to the rejuvenation pool.",{"id":12680,"title":9096,"titles":12681,"content":12682,"level":829},"\u002Fdocumentation\u002Fguides\u002Fslayer#hidden-drop-tables",[4484],"DMMPS adds hidden gemstone and Herblore-secondary rolls on top of normal loot. These rolls do not require a Slayer assignment, but they are not global either: they only run on eligible NPC kills inside DMM dangerous zones.",{"id":12684,"title":9109,"titles":12685,"content":12686,"level":1250},"\u002Fdocumentation\u002Fguides\u002Fslayer#herblore-secondaries",[4484,9096],"NPCs of combat level 20 or higher have a 1\u002F12 chance to award 3–12 noted secondaries. Possible rewards include: Unicorn hornsLimpwurt rootsRed spiders' eggsWhite berriesSnape grassMort myre fungusWines of ZamorakCrushed nests",{"id":12688,"title":9155,"titles":12689,"content":12690,"level":1250},"\u002Fdocumentation\u002Fguides\u002Fslayer#uncut-gems",[4484,9096],"Both the chance and the gem tier scale with the monster's combat level: NPC combat levelHidden gem chancePossible tier3–351\u002F15Opal, jade, red topaz, sapphire36–501\u002F25Red topaz, sapphire, emerald, ruby51–1001\u002F35Emerald, ruby, diamond, dragonstone101+1\u002F40Emerald, ruby, diamond, dragonstone Monsters of combat level 101 or higher also carry a separate 1\u002F1,500 chance of an uncut onyx.",{"id":12692,"title":9224,"titles":12693,"content":12694,"level":829},"\u002Fdocumentation\u002Fguides\u002Fslayer#blighted-supplies",[4484],"Certain Wilderness activities—such as revenants, zombie pirates, and their related reward containers—provide blighted food, potions, and spell sacks. These supplies are not exclusive to ordinary Wilderness monster drops, and each item type has its own usage restrictions. Blighted food can be eaten throughout DMMPS.Blighted spell sacks can be used anywhere outside guarded zones.Blighted super restores require you to be in a dangerous zone.",{"id":10375,"title":9266,"titles":12696,"content":10373,"level":1431},[],{"id":12698,"title":9266,"titles":12699,"content":12700,"level":1431},"\u002Fdocumentation\u002Fguides\u002Fsupply-drops#supply-drops",[],"In DMMPS, every monster you kill can roll the Deadman global loot table, modelled after OSRS's Armageddon supply drops. A successful roll awards an Archaic Emblem, a sigil, or a resource supply drop with two normal items and, for Tables 8–11, possible bonus rewards. Higher-level monsters roll the table more often and unlock the better resource tables. For the separate combat-level 100+ global roll, see Ancient Weapon & Trinket Drops. For a step-by-step flow of this supply-drop system, see the Visual Overview of DMM Table.",{"id":12702,"title":9297,"titles":12703,"content":12704,"level":829},"\u002Fdocumentation\u002Fguides\u002Fsupply-drops#your-chance-of-a-global-drop",[9266],"The chance is written as 1 \u002F denominator, so a smaller denominator means a more common drop. The base denominator comes from the monster's combat level: Monster combat levelBase denominator1–50floor(250 + ((50 − level)² ÷ 5))51–150floor(337.5 − (1.75 × level))151+75 That base is then adjusted: Where you are killingEffect on the denominatorApe Atoll dungeon or Kruk's dungeon×4.0Krystilia Slayer assignment×0.65Any other Slayer assignment×0.75Anywhere else×1.0Active Sigil of Prosperity× its loot multiplierGlobal boost, always applied last÷ 1.20 Final denominator = (base × location\u002Ftask multiplier × Sigil of Prosperity multiplier) ÷ 1.20, and your final chance is 1 \u002F that denominator. The Ape Atoll and Kruk's dungeon modifier multiplies the denominator by four, which makes drops there four times rarer, not more common.",{"id":12706,"title":9437,"titles":12707,"content":12708,"level":1250},"\u002Fdocumentation\u002Fguides\u002Fsupply-drops#worked-examples",[9266,9297],"KillCalculationFinal chanceSand crab, combat 15floor(250 + (35² ÷ 5)) = 495, then ÷ 1.201\u002F412.5Abyssal demon, combat 124floor(337.5 − 217) = 120, then ÷ 1.201\u002F100Abyssal demon on a Krystilia task120 × 0.65 = 78, then ÷ 1.201\u002F65Abyssal demon in Kruk's dungeon120 × 4.0 = 480, then ÷ 1.201\u002F400",{"id":12710,"title":9505,"titles":12711,"content":12712,"level":829},"\u002Fdocumentation\u002Fguides\u002Fsupply-drops#what-a-successful-roll-gives",[9266],"Once the global table rolls successfully, it branches into three outcomes: OutcomeWeightShare of successful rollsArchaic Emblem2\u002F121\u002F6Sigil10\u002F12 branch, then 40%1\u002F3Resource supply drop10\u002F12 branch, then 60%1\u002F2 Emblem tier depends on the monster, not on you: Monster combat level 100 or below: Tier 1 emblem.Monster combat level above 100: Tier 5 emblem.",{"id":12714,"title":9581,"titles":12715,"content":12716,"level":829},"\u002Fdocumentation\u002Fguides\u002Fsupply-drops#which-resource-table-you-roll",[9266],"There is no minimum monster level for supply drops—Table 1 is available from combat level 1. Each table unlocks at its own threshold: TableUnlocks at combat levelTable 11+Table 25+Table 39+Table 413+Table 525+Table 637+Table 749+Table 861+Table 969+Table 1081+Table 1193+",{"id":12718,"title":9692,"titles":12719,"content":12720,"level":1250},"\u002Fdocumentation\u002Fguides\u002Fsupply-drops#monsters-below-combat-level-100",[9266,9581],"Roll an integer from 0 through the monster's combat level, inclusive.Every resource table whose threshold is at or below that result becomes eligible.One of the eligible tables is then chosen with equal probability. A result of 0 leaves no eligible table, so no resources are awarded that roll.",{"id":12722,"title":9722,"titles":12723,"content":12724,"level":1250},"\u002Fdocumentation\u002Fguides\u002Fsupply-drops#monsters-at-combat-level-100-or-above",[9266,9581],"All eleven tables are eligible and are weighted instead of equal: TableWeightTableWeightTable 14%Table 712%Table 24%Table 88%Table 34%Table 912%Table 412%Table 1012%Table 512%Table 118%Table 612% These percentages are conditional resource-subtable weights: they decide which table pays out once you have already earned a resource supply drop. They are not your overall chance of getting a global drop. Whichever table is selected gives you two distinct base rewards. Duplicates are rerolled, so you never receive the same base reward twice from one drop.",{"id":12726,"title":9824,"titles":12727,"content":12728,"level":829},"\u002Fdocumentation\u002Fguides\u002Fsupply-drops#resource-table-rewards",[9266],"TableUnlocksFoodPotionRunesHerbEquipment11+50–80 noted lobsters16–32 noted superantipoison(4)400–600 chaos runes60–80 noted irit leaves5 adamant platebodies25+50–80 noted swordfish16–32 noted super strength(4)400–600 cosmic runes60–80 noted kwuarm2 noted rune daggers39+50–80 noted monkfish16–32 noted super energy(4)400–600 law runes60–80 noted avantoe2 noted rune daggers413+50–80 noted sharks16–32 noted prayer potion(4)400–600 nature runes60–80 noted ranarr weed4 noted rune med helms525+100–150 noted sharks16–32 noted super defence(4)400–600 mud runes60–80 noted cadantine4 noted rune full helms637+50–80 noted cooked karambwan16–32 noted antifire potion(4)400–600 mist runes60–80 noted lantadyme4 noted rune platebodies749+50–100 noted cooked karambwan16–32 noted ranging potion(4)400–600 steam runes60–80 noted dwarf weed5 noted black d'hide chaps861+50–80 noted sea turtles16–32 noted Saradomin brew(4)400–600 lava runes60–80 noted toadflax5 noted black d'hide bodies969+100–150 noted sea turtles16–32 noted super restore(4)400–600 death runes60–80 noted snapdragons5 noted amulets of glory(4)1081+50–80 noted manta rays16–32 noted super combat potion(4)400–600 blood runes60–80 noted torstol2 dragon square shields",{"id":12730,"title":9683,"titles":12731,"content":12732,"level":829},"\u002Fdocumentation\u002Fguides\u002Fsupply-drops#table-11",[9266],"Table 11 unlocks on monsters of combat level 93 or higher. Base rewards — two distinct items from: 100–150 noted manta rays16–32 noted anti-venom(4)400–600 wrath runes400–600 soul runes",{"id":12734,"title":10102,"titles":12735,"content":12736,"level":829},"\u002Fdocumentation\u002Fguides\u002Fsupply-drops#tables-811-bonus-rolls",[9266],"Whenever Resource Table 8, 9, 10, or 11 is selected, it awards its two normal, distinct resource rewards and then makes two independent bonus rolls. The bonus rolls are separate from each other, so both, one, or neither can trigger. These rates are conditional upon landing on Resource Table 8, 9, 10, or 11. They are not the chance per NPC kill or per global-loot roll. Bonus rollChanceUnique reward1\u002F5Mega-rare reward1\u002F10 Combined outcomeChanceBoth bonus rewards2% (1\u002F50)At least one bonus reward28%Neither bonus reward72% Unique roll (1\u002F5) awards one of: Amulet of furyDark bowArchers ringMaster wandAbyssal whipMages' bookBerserker ringSeers ring Mega-rare roll (1\u002F10) awards one item from the configured Gilded and 3rd Age pool. The pool holds 43 equally weighted items, so it does not cover every Gilded or 3rd Age item in the game. GildedGilded full helm, med helm, coifGilded platebody, chainbody, platelegs, plateskirtGilded kiteshield, sq shieldGilded 2h sword, scimitar, spear, hastaGilded bootsGilded d'hide body, chaps, vambracesGilded pickaxe, axe, spade3rd Age3rd age full helmet, platebody, platelegs, plateskirt, kiteshield3rd age range coif, range top, range legs, vambraces3rd age mage hat, robe top, robe3rd age druidic robe top, robe bottoms, cloak, staff3rd age amulet, cloak3rd age longsword, bow, wand3rd age pickaxe, axe",{"id":12738,"title":2551,"titles":12739,"content":12740,"level":829},"\u002Fdocumentation\u002Fguides\u002Fsupply-drops#examples",[9266],"A sand crab, combat level 15 Base denominator 495, so roughly a 1\u002F412.5 chance of a global drop.If that drop is resources, the game rolls an integer from 0 to 15:\n0 — no eligible table, no resources1–4 — Table 15–8 — Tables 1–2, equal chance9–12 — Tables 1–3, equal chance13–15 — Tables 1–4, equal chance A combat level 60 monster The roll runs from 0 to 60, so Table 7 (49+) is the highest table it can reach—Table 8 needs a roll of at least 61, which is out of range.A roll of 55, for example, makes Tables 1–7 eligible, each with a 1\u002F7 chance. An abyssal demon, combat level 124 Base denominator 120, so 1\u002F100 normally, or 1\u002F65 on a Krystilia task.At combat level 100 or above the weighted table applies, giving an 8% chance of Table 11 once you receive a resource drop.Landing on Table 8, 9, 10, or 11 gives two distinct base rewards from the selected table, plus an independent 1\u002F5 unique roll and an independent 1\u002F10 mega-rare roll.",{"id":9283,"title":9284,"titles":12742,"content":10847,"level":1431},[],{"id":12744,"title":9284,"titles":12745,"content":12746,"level":1431},"\u002Fdocumentation\u002Fguides\u002Fsupply-drops\u002Fancient-weapon-trinket-drops#ancient-weapon-trinket-drops",[],"Eligible NPC deaths in Deadman Mode make a separate global roll for an Ancient PvP weapon or trinket. This roll is independent of the main Supply Drops system and the NPC's ordinary drop table. Keep these systems separate:\nThese are global Deadman NPC drops. They are not breach rewards, revenant uniques, or ordinary monster-specific drops. Receiving or missing one of those other drops does not replace this roll.",{"id":12748,"title":10411,"titles":12749,"content":12750,"level":829},"\u002Fdocumentation\u002Fguides\u002Fsupply-drops\u002Fancient-weapon-trinket-drops#eligibility",[9284],"The server attempts this roll only when every requirement below is met: The game is running in Deadman Mode.The NPC is located in a dangerous Deadman zone.The NPC has a combat level of 100 or higher.The NPC death uses the server's standard global NPC-drop pipeline. An NPC with custom death or reward handling will not receive this global roll unless its implementation enters that standard pipeline. The following are not requirements and do not improve the rate: The player does not need to be skulled.A Slayer assignment provides no bonus.PvP bracket drop multipliers do not apply.Scroll of Luck does not apply.Sigil of Prosperity does not apply. Those modifiers belong to other reward systems; the Ancient Weapon \u002F Trinket implementation does not read them.",{"id":12752,"title":10479,"titles":12753,"content":12754,"level":829},"\u002Fdocumentation\u002Fguides\u002Fsupply-drops\u002Fancient-weapon-trinket-drops#normal-rates",[9284],"Each eligible NPC kill first has a 1\u002F750 chance to enter this table. After entry, the server chooses one reward group: StageChanceEffective chance per eligible killEnter the table1\u002F7501\u002F750Ancient PvP weapon group2\u002F10 after entry1\u002F3,750 for any weaponTrinket group8\u002F10 after entry1\u002F937.5 for any trinket Every entry within its selected group has equal weight. ResultEffective chance per eligible killAny Ancient PvP weapon1\u002F3,750One specific weapon entry1\u002F22,500Any trinket1\u002F937.5One specific trinket1\u002F2,812.5 These are per eligible NPC kill. They are not conditional breach, revenant, or ordinary NPC-drop rates.",{"id":12756,"title":10604,"titles":12757,"content":12758,"level":829},"\u002Fdocumentation\u002Fguides\u002Fsupply-drops\u002Fancient-weapon-trinket-drops#ancient-pvp-weapons",[9284],"The weapon group contains six equally weighted entries: RewardQuantityChance per eligible killVesta's spear11\u002F22,500Vesta's longsword11\u002F22,500Zuriel's staff11\u002F22,500Statius's warhammer11\u002F22,500Morrigan's javelin501\u002F22,500Morrigan's throwing axe501\u002F22,500 The listed quantity is awarded when that entry is selected. The two Morrigan ammunition entries therefore give a stack of 50.",{"id":12760,"title":10684,"titles":12761,"content":12762,"level":829},"\u002Fdocumentation\u002Fguides\u002Fsupply-drops\u002Fancient-weapon-trinket-drops#trinkets",[9284],"The trinket group contains three equally weighted entries: RewardQuantityChance per eligible killTrinket of fairies11\u002F2,812.5Trinket of undead11\u002F2,812.5Trinket of vengeance11\u002F2,812.5",{"id":12764,"title":10734,"titles":12765,"content":12766,"level":829},"\u002Fdocumentation\u002Fguides\u002Fsupply-drops\u002Fancient-weapon-trinket-drops#ape-atoll-dungeon-and-kruks-dungeon",[9284],"When the player is in Ape Atoll Dungeon or Kruk's dungeon, the server multiplies the base denominator by 3. This makes the table three times rarer: the entry roll changes from 1\u002F750 to 1\u002F2,250. ResultDungeon chance per eligible killEnter the table1\u002F2,250Any Ancient PvP weapon1\u002F11,250One specific weapon entry1\u002F67,500Any trinket1\u002F2,812.5One specific trinket1\u002F8,437.5 The reward groups and quantities remain unchanged; only the initial entry denominator is multiplied.",{"id":12768,"title":10815,"titles":12769,"content":12770,"level":829},"\u002Fdocumentation\u002Fguides\u002Fsupply-drops\u002Fancient-weapon-trinket-drops#how-the-server-processes-the-roll",[9284],"The standard NPC death pipeline reaches the Deadman global-drop hook.The server confirms Deadman Mode and that the NPC is in a dangerous Deadman zone.The Ancient Weapon \u002F Trinket table rejects NPCs below combat level 100.The server rolls 1\u002F750 normally, or 1\u002F2,250 in the two affected dungeons.On success, it chooses the weapon group at weight 2 or the trinket group at weight 8.It selects one equally weighted entry from that group and drops it for the player. This happens separately from the main supply-drop roll and before the NPC's ordinary drop table is processed.",{"id":9288,"title":9289,"titles":12772,"content":11520,"level":1431},[],{"id":12774,"title":9289,"titles":12775,"content":132,"level":1431},"\u002Fdocumentation\u002Fguides\u002Fsupply-drops\u002Fvisual-overview-of-dmm-table#visual-overview-of-dmm-table",[],{"id":12777,"title":10862,"titles":12778,"content":12779,"level":1250},"\u002Fdocumentation\u002Fguides\u002Fsupply-drops\u002Fvisual-overview-of-dmm-table#part-1-how-to-get-a-supply-drop",[9289],"Your chance is written as 1 \u002F denominator, so a smaller denominator means a more common drop. The base denominator comes from the monster's combat level, then location and task modifiers multiply it, and a global 20% boost divides it at the end. graph TD\nA[\"Kill monster\u003Cbr\u002F>combat level L\"] --> BASE{\"Base denominator\u003Cbr\u002F>from combat level\"}\nBASE -->|\"L 1-50\"| R1[\"floor(250 + ((50 - L)^2 \u002F 5))\"]\nBASE -->|\"L 51-150\"| R2[\"floor(337.5 - (1.75 x L))\"]\nBASE -->|\"L 151+\"| R3[\"75\"]\nR1 --> M{\"Location \u002F task\u003Cbr\u002F>multiplier\"}\nR2 --> M\nR3 --> M\nM -->|\"Ape Atoll or Kruk's dungeon\"| M1[\"denominator x4.0\u003Cbr\u002F>4x RARER\"]\nM -->|\"Krystilia Slayer task\"| M2[\"denominator x0.65\"]\nM -->|\"Other Slayer task\"| M3[\"denominator x0.75\"]\nM -->|\"Anywhere else\"| M4[\"denominator x1.0\"]\nM1 --> S[\"x Sigil of Prosperity\u003Cbr\u002F>loot multiplier\"]\nM2 --> S\nM3 --> S\nM4 --> S\nS --> BOOST[\"\u002F 1.20\u003Cbr\u002F>global 20% boost\"]\nBOOST --> ROLL{\"Roll 1 \u002F final denominator\"}\nROLL -->|\"Success\"| C[\"Supply drop obtained\u003Cbr\u002F>continue to Part 2\"]\nROLL -->|\"Fail\"| Z[\"No drop\"]\nstyle C fill:#4CAF50\nstyle M1 fill:#FF6B6B\nstyle M2 fill:#4CAF50\nstyle M3 fill:#90EE90\nstyle BOOST fill:#4A90E2\nstyle R1 fill:#555,stroke:#333,color:#fff\nstyle R2 fill:#555,stroke:#333,color:#fff\nstyle R3 fill:#555,stroke:#333,color:#fff Diagram summary: the combat level picks one of three base-denominator formulas. That base is multiplied by the location or task modifier (×4.0 in Ape Atoll and Kruk's dungeon, ×0.65 on a Krystilia task, ×0.75 on any other Slayer task, ×1.0 otherwise), multiplied by the Sigil of Prosperity loot multiplier, then divided by 1.20 for the global boost. The final chance is 1 divided by that denominator.",{"id":12781,"title":11036,"titles":12782,"content":12783,"level":1250},"\u002Fdocumentation\u002Fguides\u002Fsupply-drops\u002Fvisual-overview-of-dmm-table#part-2-emblem-sigil-system",[9289],"After a successful global roll, the table branches into an emblem, a sigil, or resources. The emblem tier depends on the monster's combat level, and only the sigil tier depends on your PvP bracket. graph TD\nSTART[\"Supply drop obtained\u003Cbr\u002F>from Part 1\"] --> A{\"Emblem branch\u003Cbr\u002F>weight 2\u002F12 = 1\u002F6\"}\nA -->|\"Emblem, monster combat \u003C= 100\"| B[\"Tier 1 emblem\u003Cbr\u002F>END\"]\nA -->|\"Emblem, monster combat > 100\"| C[\"Tier 5 emblem\u003Cbr\u002F>END\"]\nA -->|\"Other branch 10\u002F12\"| D{\"Sigil or resources?\"}\nD -->|\"40% sigil = 1\u002F3 of all rolls\"| E{\"Which sigil tier?\u003Cbr\u002F>based on PvP bracket\"}\nD -->|\"60% resources = 1\u002F2 of all rolls\"| F[\"Continue to Part 3\u003Cbr\u002F>resource tables\"]\nE -->|\"Bracket 1: 70%\u003Cbr\u002F>Bracket 2: 70%\u003Cbr\u002F>Bracket 3-4: 20%\u003Cbr\u002F>Bracket 5: 0%\"| G1[\"Tier 1 sigil\u003Cbr\u002F>END\"]\nE -->|\"Bracket 1: 0%\u003Cbr\u002F>Bracket 2: 30%\u003Cbr\u002F>Bracket 3-4: 75%\u003Cbr\u002F>Bracket 5: 85%\"| G2[\"Tier 2 sigil\u003Cbr\u002F>END\"]\nE -->|\"Bracket 1-2: 0%\u003Cbr\u002F>Bracket 3-4: 5%\u003Cbr\u002F>Bracket 5: 15%\"| G3[\"Tier 3 sigil\u003Cbr\u002F>END\"]\nE -->|\"Bracket 1: 30%\u003Cbr\u002F>no sigil drops\"| G4[\"No sigil\u003Cbr\u002F>END\"]\nstyle B fill:#FF6B6B\nstyle C fill:#FF6B6B\nstyle G1 fill:#4A90E2\nstyle G2 fill:#4A90E2\nstyle G3 fill:#4A90E2\nstyle F fill:#4CAF50 Diagram summary: successful global rolls split into an emblem on 2\u002F12 (one sixth), and everything else on 10\u002F12. That other branch is 40% sigil and 60% resources, which works out to one third sigils and one half resources overall. Emblems are tier 1 from monsters of combat level 100 or below and tier 5 above that. Sigil tier is decided by your PvP bracket.",{"id":12785,"title":11143,"titles":12786,"content":12787,"level":1250},"\u002Fdocumentation\u002Fguides\u002Fsupply-drops\u002Fvisual-overview-of-dmm-table#part-3-resource-tables",[9289],"Resource eligibility depends only on the monster's combat level, never on your PvP bracket. Table 1 is available from combat level 1, so there is no minimum monster level for supply drops. graph TD\nSTART[\"Roll resources\u003Cbr\u002F>from Part 2\"] --> A{\"Monster combat level?\"}\nA -->|\"Below 100\"| B[\"Roll a random integer\u003Cbr\u002F>from 0 through L, inclusive\"]\nA -->|\"100 or above\"| C[\"All 11 tables eligible\u003Cbr\u002F>with fixed weights\"]\nB --> D{\"Which tables does\u003Cbr\u002F>that result unlock?\"}\nD -->|\"0\"| T0[\"No eligible table\u003Cbr\u002F>no resources\"]\nD -->|\"1-4\"| T1[\"Table 1\"]\nD -->|\"5-8\"| T2[\"Tables 1-2\"]\nD -->|\"9-12\"| T3[\"Tables 1-3\"]\nD -->|\"13-24\"| T4[\"Tables 1-4\"]\nD -->|\"25-36\"| T5[\"Tables 1-5\"]\nD -->|\"37-48\"| T6[\"Tables 1-6\"]\nD -->|\"49-60\"| T7[\"Tables 1-7\"]\nD -->|\"61-68\"| T8[\"Tables 1-8\"]\nD -->|\"69-80\"| T9[\"Tables 1-9\"]\nD -->|\"81-92\"| T10[\"Tables 1-10\"]\nD -->|\"93+\"| T11[\"Tables 1-11\"]\nT1 --> EQ[\"Pick one eligible table\u003Cbr\u002F>with EQUAL probability\"]\nT2 --> EQ\nT3 --> EQ\nT4 --> EQ\nT5 --> EQ\nT6 --> EQ\nT7 --> EQ\nT8 --> EQ\nT9 --> EQ\nT10 --> EQ\nT11 --> EQ\nC --> WEIGHTS[\"Table 1: 4%\u003Cbr\u002F>Table 2: 4%\u003Cbr\u002F>Table 3: 4%\u003Cbr\u002F>Table 4: 12%\u003Cbr\u002F>Table 5: 12%\u003Cbr\u002F>Table 6: 12%\u003Cbr\u002F>Table 7: 12%\u003Cbr\u002F>Table 8: 8%\u003Cbr\u002F>Table 9: 12%\u003Cbr\u002F>Table 10: 12%\u003Cbr\u002F>Table 11: 8%\"]\nEQ --> PICK[\"Selected table gives\u003Cbr\u002F>2 distinct base rewards\u003Cbr\u002F>duplicates are rerolled\"]\nWEIGHTS --> PICK\nPICK --> CHECK{\"Was it Table\u003Cbr\u002F>8, 9, 10, or 11?\"}\nCHECK -->|\"Yes\"| NEXT[\"Continue to Part 4\u003Cbr\u002F>Tables 8-11 bonus rolls\"]\nCHECK -->|\"No\"| DONE[\"Collect your 2 rewards\u003Cbr\u002F>END\"]\nstyle PICK fill:#9C27B0\nstyle NEXT fill:#4CAF50\nstyle DONE fill:#2E7D32\nstyle T0 fill:#2D2525\nstyle WEIGHTS fill:#555,stroke:#333,color:#fff Diagram summary: for monsters below combat level 100 the game rolls a random integer from 0 through the monster's combat level, inclusive. Every table whose threshold is at or below that result becomes eligible, and one is chosen with equal probability; a result of 0 leaves no eligible table. Table thresholds are 1, 5, 9, 13, 25, 37, 49, 61, 69, 81 and 93. Monsters of combat level 100 or above use fixed weights instead: 4% for Tables 1 to 3, 12% for Tables 4 to 7, 8% for Table 8, 12% for Tables 9 and 10, and 8% for Table 11. These weights are conditional on already having earned a resource drop. The selected table always gives two distinct base rewards, and Tables 8–11 then continue to the bonus rolls in Part 4.",{"id":12789,"title":11371,"titles":12790,"content":12791,"level":1250},"\u002Fdocumentation\u002Fguides\u002Fsupply-drops\u002Fvisual-overview-of-dmm-table#part-4-tables-811-bonus-rolls",[9289],"Resource Tables 8, 9, 10, and 11 each give their two normal, distinct resource rewards, then make two independent bonus rolls. Neither roll affects the other, so both, one, or neither can trigger. These rates apply only after landing on Resource Table 8, 9, 10, or 11. They are not per NPC kill or per global-loot roll. graph TD\nSTART[\"Rolled Table 8, 9, 10, or 11\u003Cbr\u002F>from Part 3\"] --> BASE[\"Receive 2 distinct base rewards\u003Cbr\u002F>from the selected resource table\"]\nBASE --> UNIQUE{\"Independent unique roll\"}\nBASE --> MEGA{\"Independent mega-rare roll\"}\nUNIQUE -->|\"1\u002F5 success\"| UNIQUE_YES[\"Receive 1 unique reward\"]\nUNIQUE -->|\"4\u002F5 miss\"| UNIQUE_NO[\"No unique reward\"]\nMEGA -->|\"1\u002F10 success\"| MEGA_YES[\"Receive 1 item from the\u003Cbr\u002F>43-item Gilded and 3rd Age pool\"]\nMEGA -->|\"9\u002F10 miss\"| MEGA_NO[\"No mega-rare reward\"]\nUNIQUE_YES --> FINAL[\"Final loot\u003Cbr\u002F>2 base rewards plus any bonuses\"]\nUNIQUE_NO --> FINAL\nMEGA_YES --> FINAL\nMEGA_NO --> FINAL\nstyle UNIQUE_YES fill:#FFD700,stroke:#333,color:#111\nstyle MEGA_YES fill:#FF6B6B,stroke:#333,color:#111\nstyle FINAL fill:#2E7D32\nstyle BASE fill:#555,stroke:#333,color:#fff Diagram summary: Resource Tables 8–11 always award two distinct base rewards from the selected table. They then roll independently for a unique reward at 1\u002F5 (amulet of fury, dark bow, archers ring, master wand, abyssal whip, mages' book, berserker ring or seers ring) and for a mega-rare reward at 1\u002F10 from the configured 43-item Gilded and 3rd Age pool. Both bonuses can land on the same resource-table hit. Combined outcome per eligible resource-table hitChanceBoth bonus rewards2% (1\u002F50)At least one bonus reward28%Neither bonus reward72% Full reward lists and worked rate examples are on the Supply Drops page. html .default .shiki span {color: var(--shiki-default);background: var(--shiki-default-bg);font-style: var(--shiki-default-font-style);font-weight: var(--shiki-default-font-weight);text-decoration: var(--shiki-default-text-decoration);}html .shiki span {color: var(--shiki-default);background: var(--shiki-default-bg);font-style: var(--shiki-default-font-style);font-weight: var(--shiki-default-font-weight);text-decoration: var(--shiki-default-text-decoration);}html .dark .shiki span {color: var(--shiki-dark);background: var(--shiki-dark-bg);font-style: var(--shiki-dark-font-style);font-weight: var(--shiki-dark-font-weight);text-decoration: var(--shiki-dark-text-decoration);}html.dark .shiki span {color: var(--shiki-dark);background: var(--shiki-dark-bg);font-style: var(--shiki-dark-font-style);font-weight: var(--shiki-dark-font-weight);text-decoration: var(--shiki-dark-text-decoration);}",{"id":11685,"title":11527,"titles":12793,"content":11683,"level":1431},[],{"id":12795,"title":11527,"titles":12796,"content":12797,"level":1431},"\u002Fdocumentation\u002Fguides\u002Fteleportation#teleportation",[],"In Deadman Mode, catching players as they move between locations is a crucial part of the game. Many recent Deadman Mode servers allow players to teleport almost anywhere using custom interfaces, making it far too easy to escape or travel quickly. This removes the thrill and strategic challenge that makes Deadman Mode exciting. On DMMPS, we've taken a different approach. Teleportation requires planning, resources, and investment, keeping the risk-reward dynamic intact.",{"id":12799,"title":11544,"titles":12800,"content":12801,"level":1084},"\u002Fdocumentation\u002Fguides\u002Fteleportation#teleport-portal",[11527],"The teleport portal at home allows you to use both jewelry and spellbook teleports, but at a cost. Each day, you receive 10 free charges. After that: City and spellbook teleports cost 1,000 coins per useJewelry teleports cost 2,000 coins per use By requiring actual coins for teleports, the Crafting skill remains valuable, as jewelry stays in high demand due to teleportation costs.",{"id":12803,"title":11569,"titles":12804,"content":12805,"level":1084},"\u002Fdocumentation\u002Fguides\u002Fteleportation#teleport-jewelry",[11527],"In DMMPS, jewelry isn't just valuable—it's a key method for teleporting around the game world. We've added a hidden drop table to all monsters globally, giving you the chance to obtain uncut gems. These gems can be crafted into jewelry using the Crafting skill, making it highly profitable. Jewelry teleports are especially sought after because they can be used from virtually anywhere, making them incredibly convenient for quick escapes or travel.",{"id":12807,"title":11581,"titles":12808,"content":11584,"level":1084},"\u002Fdocumentation\u002Fguides\u002Fteleportation#teleport-spells",[11527],{"id":12810,"title":11590,"titles":12811,"content":11593,"level":1084},"\u002Fdocumentation\u002Fguides\u002Fteleportation#fairy-rings",[11527],{"id":12813,"title":11604,"titles":12814,"content":11607,"level":1084},"\u002Fdocumentation\u002Fguides\u002Fteleportation#spirit-trees",[11527],{"id":12816,"title":11613,"titles":12817,"content":11621,"level":1084},"\u002Fdocumentation\u002Fguides\u002Fteleportation#farming-teleports",[11527],{"id":12819,"title":11627,"titles":12820,"content":12821,"level":1084},"\u002Fdocumentation\u002Fguides\u002Fteleportation#quest-items-achievement-diaries",[11527],"You can access additional teleportation options through quest items, which can be purchased from various stores around the world—provided you have the required skill levels to access these stores. For more details on acquiring quest items, speak to the DMMPS Quest Guide located at the Grand Exchange. Additionally, players can complete Achievement Diaries, just like in OSRS. Completing these diaries grants access to useful items that can be used for teleportation, making them valuable resources for traveling efficiently.",{"id":12823,"title":11639,"titles":12824,"content":11642,"level":1084},"\u002Fdocumentation\u002Fguides\u002Fteleportation#gnome-gliders",[11527],{"id":12826,"title":11653,"titles":12827,"content":11656,"level":1084},"\u002Fdocumentation\u002Fguides\u002Fteleportation#lovakengj-minecart-network",[11527],{"id":12829,"title":11662,"titles":12830,"content":11665,"level":1084},"\u002Fdocumentation\u002Fguides\u002Fteleportation#quetzal-transport-system",[11527],{"id":12064,"title":11691,"titles":12832,"content":12061,"level":1431},[],{"id":12834,"title":11691,"titles":12835,"content":12836,"level":1431},"\u002Fdocumentation\u002Fguides\u002Fwilderness-totem-event#wilderness-totem-event",[],"Wilderness Totem Events are 30-minute server-wide hunts. When an event begins, players must uncover either a Skilling Totem or PvM Totem in the Wilderness and safely return it to Silas, the Wilderness Collector, just north of the Grand Exchange. Only one event totem exists at a time, so other players can hunt its carrier and steal it.",{"id":12838,"title":11725,"titles":12839,"content":132,"level":829},"\u002Fdocumentation\u002Fguides\u002Fwilderness-totem-event#how-to-obtain-the-totem",[11691],{"id":12841,"title":11731,"titles":12842,"content":12843,"level":1084},"\u002Fdocumentation\u002Fguides\u002Fwilderness-totem-event#skilling-event",[11691,11725],"The totem can be uncovered by completing eligible Wilderness activities: Catching black chinchompas or black salamandersFishing dark crabs, lava eels or anchoviesChopping magic or yew treesMining iron, coal, gold, mithril, adamantite or runite rocksCompleting the Wilderness Agility Course",{"id":12845,"title":11757,"titles":12846,"content":12847,"level":1084},"\u002Fdocumentation\u002Fguides\u002Fwilderness-totem-event#pvm-event",[11691,11725],"Players have a 1\u002F50 chance of receiving the totem from monsters killed during a Wilderness Slayer assignment from Krystilia. Monsters inside Edgeville Dungeon are excluded. Once the totem is uncovered or picked up, its carrier and general location are announced globally.",{"id":12849,"title":11775,"titles":12850,"content":12851,"level":829},"\u002Fdocumentation\u002Fguides\u002Fwilderness-totem-event#carrier-rules",[11691],"The carrier receives a visible red flag skull.Run energy drains normally while carrying the totem.Teleports, Wilderness levers, burning amulets and the Grand Exchange underwall tunnel are blocked.Wilderness obelisks remain usable.Logging out immediately drops the totem publicly.Dying drops the totem for the eligible recipient for one minute, after which it becomes public.Entering guarded areas causes the guards to attack the carrier.The totem must be exchanged with Silas before the 30-minute event expires.",{"id":12853,"title":4177,"titles":12854,"content":12855,"level":829},"\u002Fdocumentation\u002Fguides\u002Fwilderness-totem-event#rewards",[11691],"Exchanging a totem resolves in two steps: A reward table is selected.One item is selected with equal probability from that table. All item percentages below are the overall chance per exchanged totem, not the conditional chance after entering a table. Corrupted Vesta's chainbody (inactive)Corrupted Vesta's plateskirt (inactive)Corrupted Statius's full helm (inactive)Corrupted Statius's platebody (inactive)Corrupted Statius's platelegs (inactive)Corrupted Morrigan's coif (inactive)Corrupted Morrigan's leather body (inactive)Corrupted Morrigan's leather chaps (inactive)Corrupted Zuriel's hood (inactive)Corrupted Zuriel's robe top (inactive)Corrupted Zuriel's robe bottom (inactive) Vesta's longswordVesta's spearStatius's warhammerZuriel's staff100 Morrigan's throwing axes100 Morrigan's javelins Dragonfire shieldAncient wyvern shieldDragonfire ward3rd age kiteshieldElidinis' wardTwisted bucklerGuthix d'hide shieldSaradomin d'hide shieldZamorak d'hide shieldAncient d'hide shieldArmadyl d'hide shieldBandos d'hide shieldDragon sq shieldDragon kiteshieldBlessed spirit shieldGranite shieldMalediction wardOdium ward VoidwakerUltor ringBellator ringMagus ringVenator ringArcane prayer scrollDexterous prayer scrollAmulet of rancourNoxious halberdDragon clawsThe dogswordBrimstone ringElder venator fangDragon bootsInfinity bootsRanger bootsRobin hood hatKaril's armour setAhrim's armour setTorag's armour setDharok's armour setGuthan's armour setVerac's armour setAbyssal whipAbyssal daggerAbyssal bludgeonBoots of brimstoneHeavy ballistaLight ballistaAmulet of furyOccult necklaceBasilisk jawBerserker ringSeers ringArchers ringWarrior ringLightbearer",{"id":12134,"title":12070,"titles":12857,"content":12132,"level":1431},[],{"id":12859,"title":12076,"titles":12860,"content":12079,"level":1431},"\u002Fdocumentation#dmmps-documentation",[],{"id":12862,"title":12083,"titles":12863,"content":12864,"level":829},"\u002Fdocumentation#new-to-dmmps",[12076],"Start with Getting Started to learn the setup process, then read up on XP Rates & Brackets and Deadman Mode to understand how progression works.",{"id":12866,"title":12098,"titles":12867,"content":12868,"level":829},"\u002Fdocumentation#join-the-action",[12076],"Want to participate in beta testing or upcoming All-Stars tournaments? Head to dmmps.io\u002Fregister to create your account, or join our Discord for tournament announcements, team registration, and community updates.",{"id":12870,"title":12117,"titles":12871,"content":12872,"level":829},"\u002Fdocumentation#explore",[12076],"Use the sidebar to browse Gameplay basics and in-depth Guides covering Slayer, Sigils, Supply Drops, DMM Points, Breaches, and much more.",1790636219298]