Points breakdown
DMM Points Earning Guide
Deadman Points are earned through virtually every activity in DMMPS. Here's a complete breakdown of how to earn points:
Leveling & Skills
General Leveling
- Gain a level in any skill: 10 points per level (cap: 22,770 points)
- Reach level 99 in any skill: 500 points (cap: 6,900 points)
- Reach 2277 total level: 5,000 points
Skilling Activities
Fishing (per 10 caught)
- Raw Anglerfish: 15 points
- Raw Manta Ray: 10 points
- Raw Shark: 8 points
- Raw Karambwan: 5 points
Cooking (per 10 cooked)
- Anglerfish: 5 points
- Manta Ray: 3 points
- Shark: 2 points
Agility (per lap)
- Prifddinas: 20 points
- Ardougne: 15 points
- Wilderness: 10 points
- Seers': 8 points
- Ape Atoll: 7 points
- Colosseum: 6 points
- Canifis: 5 points
- Varrock: 4 points
Herblore (per 10 created)
- Prayer Regeneration Potion: 50 points
- Goading Potion: 40 points
- Super Antifire: 30 points
- Menaphite Remedy: 25 points
- Forgotten Brew: 25 points
- Divine Potions: 20 points
- Super Combat: 20 points
- Ancient Brew: 20 points
- Extended Anti-venom+: 20 points
- Bastion/Battlemage Potion: 15 points each
- Anti-venom+: 15 points
- Saradomin Brew: 10 points
- Ranging Potion: 10 points
- Super Restore: 10 points
- Anti-venom: 10 points
Mixology
- Standard potion deposited: 8 points
- MixALot potion deposited: 20 points
Hunter (per 10 caught)
- Moonlight Antelope: 40 points
- Sunlight Antelope: 30 points
- Black Chinchompa: 15 points
- Tecu Salamander: 15 points
- Black Salamander: 12 points
- Red Chinchompa: 10 points
- Birdhouse Trap emptied: 75 points
- Rare Creature Part handed in: 100 points
Farming (per patch cleared)
- Spirit Tree: 500 points
- Redwood Tree: 500 points
- Hespori: 500 points
- Anima Patch: 250 points
- Tree/Fruit Tree/Hardwood Tree: 100 points each
- Herb Patch: 20 points
- Cactus Patch: 25 points
- Allotment/Flower/Hops/Bush/Mushroom: 10 points each
Thieving (per 10 pickpocketed)
- Elves: 5 points
- Vyres: 5 points
Woodcutting (per 10 logs)
- Redwood: 12 points
- Magic: 8 points
- Yew: 4 points
Construction
- Mahogany Homes (Expert): 25 points
- Mahogany Homes (Adept): 20 points
- Mahogany Homes (Novice): 15 points
- Mahogany Homes (Beginner): 10 points
Runecrafting
- 100 Pure Essence used: 6 points
- 100 Dark Essence Fragments used: 50 points
Other Skilling
- Wintertodt subdued: 100 points
- Skilling outfit piece obtained: 250 points
Slayer Tasks
- Aya: 5 points
- Mazchna: 10 points
- Vannaka: 50 points
- Chaeldar: 80 points
- Konar: 100 points
- Steve: 100 points
- Kuradel: 100 points
- Krystilia (Wilderness): 150 points
Clue Scrolls
- Beginner: 3 points
- Easy: 5 points
- Medium: 15 points
- Hard: 20 points
- Elite: 30 points
- Master: 55 points
Achievement Diaries
Per Task Completion:
- Easy task: 10 points
- Medium task: 20 points
- Hard task: 40 points
- Elite task: 80 points
Note:Full Diary Completion: (ranges from 50-320 points per tier depending on region)
Boss Kill DMM Points - Complete List
High-Tier Raid Bosses
- Sol Heredit: 4,000 first kill / 200 per kill (75 after 100 kills)
- TzKal-Zuk (Inferno): 3,500 first kill / 175 per kill (87 after 100 kills)
- Theatre of Blood (Hard Mode): 3,600 first kill / 180 per kill (90 after 100 kills)
- Chambers of Xeric: 3,600 first kill / 180 per kill (60 after 100 kills)
- Chambers of Xeric (CM): 3,600 first kill / 180 per kill (60 after 100 kills)
- Tombs of Amascut (Expert): 3,000 first kill / 150 per kill (75 after 100 kills)
- Theatre of Blood (Normal): 2,400 first kill / 120 per kill (60 after 100 kills)
- Tombs of Amascut (Normal): 2,400 first kill / 120 per kill (60 after 100 kills)
- TzTok-Jad (Fight Caves): 1,500 first kill / 75 per kill (37 after 100 kills)
- Tombs of Amascut (Entry): 1,000 first kill / 50 per kill (25 after 100 kills)
Awakened Bosses
- Duke Sucellus (Awakened): 1,000 first kill / 50 per kill (25 after 100 kills)
- Vardorvis (Awakened): 1,000 first kill / 50 per kill (25 after 100 kills)
- The Whisperer (Awakened): 1,000 first kill / 50 per kill (25 after 100 kills)
Slayer Bosses
- Corporeal Beast: 700 first kill / 35 per kill (17 after 100 kills)
- Phosani's Nightmare: 600 first kill / 30 per kill (15 after 100 kills)
- Cerberus: 500 first kill / 25 per kill (12 after 100 kills)
- Corrupted Hunllef: 500 first kill / 25 per kill (12 after 100 kills)
- Theatre of Blood (Entry): 500 first kill / 25 per kill (12 after 100 kills)
- Hespori: 500 first kill / 25 per kill (12 after 100 kills)
- Kree'arra: 460 first kill / 23 per kill (11 after 100 kills)
- Abyssal Sire: 400 first kill / 20 per kill (10 after 100 kills)
- Commander Zilyana: 400 first kill / 20 per kill (10 after 100 kills)
- General Graardor: 400 first kill / 20 per kill (10 after 100 kills)
- Kalphite Queen: 400 first kill / 20 per kill (10 after 100 kills)
- King Black Dragon: 400 first kill / 20 per kill (10 after 100 kills)
- Scorpia: 400 first kill / 20 per kill (10 after 100 kills)
- Giant Mole: 360 first kill / 18 per kill (9 after 100 kills)
- The Nightmare: 360 first kill / 18 per kill (9 after 100 kills)
- Crystalline Hunllef: 340 first kill / 17 per kill (8 after 100 kills)
- K'ril Tsutsaroth: 340 first kill / 17 per kill (8 after 100 kills)
- Barrows: 300 first kill / 15 per kill (7 after 100 kills)
- Bryophyta: 300 first kill / 15 per kill (7 after 100 kills)
- Duke Sucellus: 300 first kill / 15 per kill (7 after 100 kills)
- Kraken: 300 first kill / 15 per kill (7 after 100 kills)
- Thermonuclear Smoke Devil: 300 first kill / 15 per kill (7 after 100 kills)
- Vardorvis: 300 first kill / 15 per kill (7 after 100 kills)
- The Whisperer: 300 first kill / 15 per kill (7 after 100 kills)
- Vorkath: 100 first kill / 5 per kill (5 after 100 kills)
- Zulrah: 240 first kill / 12 per kill (6 after 100 kills)
Wilderness Bosses
- Callisto: 100 first kill / 5 per kill (2 after 100 kills)
- Chaos Elemental: 200 first kill / 10 per kill (5 after 100 kills)
- Chaos Fanatic: 80 first kill / 4 per kill (2 after 100 kills)
- Crazy Archaeologist: 80 first kill / 4 per kill (2 after 100 kills)
- Deranged Archaeologist: 60 first kill / 3 per kill (1 after 100 kills)
- Scorpia: 400 first kill / 20 per kill (10 after 100 kills)
- Venenatis: 100 first kill / 5 per kill (2 after 100 kills)
- Vet'ion: 100 first kill / 5 per kill (5 after 100 kills)
God Wars Dungeon
- Commander Zilyana (Saradomin): 400 first kill / 20 per kill (10 after 100 kills)
- General Graardor (Bandos): 400 first kill / 20 per kill (10 after 100 kills)
- Kree'arra (Armadyl): 460 first kill / 23 per kill (11 after 100 kills)
- K'ril Tsutsaroth (Zamorak): 340 first kill / 17 per kill (8 after 100 kills)
- Nex: 100 first kill / 5 per kill (2 after 100 kills)
Dagannoth Kings
- Dagannoth Prime: 200 first kill / 10 per kill (5 after 100 kills)
- Dagannoth Rex: 200 first kill / 10 per kill (5 after 100 kills)
- Dagannoth Supreme: 200 first kill / 10 per kill (5 after 100 kills)
Other Bosses
- Alchemical Hydra: 160 first kill / 8 per kill (4 after 100 kills)
- Artio: 200 first kill / 10 per kill (5 after 100 kills)
- Grotesque Guardians: 160 first kill / 8 per kill (4 after 100 kills)
- Moons of Peril (Lunar Chest): 150 first kill / 15 per kill (1 after 100 kills)
- Phantom Muspah: 200 first kill / 10 per kill (5 after 100 kills)
- Sarachnis: 120 first kill / 6 per kill (3 after 100 kills)
- Skotizo: 200 first kill / 10 per kill (5 after 100 kills)
- Spindel: 200 first kill / 10 per kill (5 after 100 kills)
- The Mimic: 200 first kill / 10 per kill (5 after 100 kills)
- Wintertodt: 200 first kill / 10 per kill (5 after 100 kills)
- Zalcano: 200 first kill / 10 per kill (5 after 100 kills)
Note:Note: All bosses have reduced points after 100 kills to encourage variety in PvM activities. First kill bonuses are substantial to reward players for trying new content.
Special Activities
Breaches
- 1 point per damage dealt to Breach monsters (cap: 42,000 points)
Treasure Chests
- Deadman Supply Chest: 500 points
- Alchemist Chest: 250 points
- Larran's/Brimstone/Zombie Pirate's Locker: 200 points each
- Enhanced Crystal Chest: 200 points
- Crystal Chest: 100 points
Rare Drops & Achievements
- Pet obtained: 2,500 points
- Tier 1 Sigil: 250 points
- Tier 2 Sigil: 500 points
- Tier 3 Sigil: 750 points
- Combat Achievement completed: 100 points × combat achievement tier multiplier
Specials
- Moons of Peril (Lunar Chest): 150 first / 15 per completion (1 after 100)
